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12-11-2011, 08:50 AM
(This post was last modified: 01-11-2012, 04:19 AM by sdegenko.)
This is a bit of an experimental game, at least for me, so approach this with caution. Anyone willing to play should know that it will probably be silly, riddled with issues, and possibly not very well done. I just kind of want to make sure that anyone playing knows that they are guinea pigs for a game that I'm really just going with because I though it'd be fun.
The game is for five primary players, though I think spectators would still have an important role in it. The game essentially starts when anyone willing to play picks four things: their name, race, class, and sex. From there, I'll pick who is playing based on unfair decisions and you'll all have to deal with that. From there, I'll pretty much interpret your four categories and try and build a world that could house all of them. After that, the game would mostly be a sort of forum adventure where the five players control their own character. It's going to be modeled after retro RPG's and, well, I feel it'd be best to just get the first part out of the way right now.
Anyone interested in playing: What is your name, race, class, and sex?
It's important to note that I didn't give any restrictions to a particular universe. If you suggest it and I think it's a cool idea, I'll make it work in the world I'm building for the game. If it doesn't, I'll probably either just reject it or tell you what I don't like about it. It's not a big deal, I just kind of want to be as open about it as possible. For this first run-through, it might be nice to stick with mostly fantasy things with only one or two characters complicating the world.
There's absolutely no reason to explain what you mean by your race or class. In fact, I'd much rather you just post the race and class and have me decide what they mean. I'll be drawing all the stuff myself, so any pictures are also entirely unnecessary. I figured half the fun of this would be you guys picking things without knowing what I would make for them. Hopefully.
So again:
Name
Race
Class
Sex
Go.
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12-11-2011, 08:56 AM
Name: Michael Canassis
Race: Human
Class: Arcane Engineer
Sex: Male
Simple.
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12-11-2011, 09:20 AM
Name: Gareth Sk'lk-Ksh'shkkksh
Race: Spiderkin
Class: Sanguisurgist
Sex: Male
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12-11-2011, 09:51 AM
Name: Any name it bears would be a lie, as it is not the representation of the concept such a name would carry.
Race: Truth Elemental
Class: Unbound Planar Spirit
Sex: None
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12-11-2011, 09:55 AM
Name: Sir Edgar Lyon Robert Thurgood Allenson-Finch III (but he prefers Eddie)
Race: Hamsterling
Class: Penguin Rider
Sex: Male
Posts: 3,242
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Pronouns: She/They/He/Whatever
Location: Kelowna, BC, Canada, THE MOON
12-11-2011, 10:27 AM
Name: Sisce
Race: Osmogel
Class: Assimilator
Sex: Mostly female
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12-11-2011, 04:02 PM
Name: Mick Green
Race: Human
Class: Fisticuffmancer
Sex: Male
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Pronouns: she/her!!!!!!!!!!!!!
Location: Imagine Cucumber
12-11-2011, 04:25 PM
Hmmm, nah I'm good for now, I'd like to help with random encounter-eering though later on I suppose though!
Otherwise I'll just watch!
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12-11-2011, 06:25 PM
Name: Limi Knight
Race: Mescull
Class: Thespianaut
Sex: Female
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12-11-2011, 09:11 PM
Solaris Wrote:Hmmm, nah I'm good for now, I'd like to help with random encounter-eering though later on I suppose though!
Otherwise I'll just watch!
That's fine. Anyone who doesn't get an official "player" position can give general suggestions for what happens in the world and also control monsters and stuff during random encounters. You'll still be able to participate.
O toreador, l'amour, l'amour t'attend!
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12-11-2011, 09:30 PM
Name: Lady Mirabella
Race: Spriggan
Class: Mediator.
Sex: Female
hoooope I get iiiin!
quidquid Latine dictum sit altum videtur.
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12-11-2011, 11:09 PM
Name: Agrelle
Race: Earthen Golem
Class: Runographer
Sex: Neuter-she
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12-12-2011, 04:52 AM
Name: Emily Vee
Race: Human
Class: Gyromancer
Sex: Female
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12-12-2011, 10:22 AM
Name: Hkalllap
Race: Holy Spider Golem
Class: Prophet of Hats
Sex: Neutral, prefers male
Fairly Intelligent Foxie Hivemind
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12-12-2011, 11:10 PM
Name: Elrohir Ar-Feiniel
Race: Flame Elf
Class: Baseball Knight
Sex: Male
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12-13-2011, 04:40 AM
Name: Avi'e
Race: Crow person
Class: Shadowcaster
Gender: Female
I fully expect to be the villain.
hahaha i wasted my time on all of you for 8 years.
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12-13-2011, 10:01 PM
Name: Eidolen
Race: Dream Shade
Class: Drifter
Gender: Female
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12-15-2011, 10:22 AM
Fabricati, SleepingOrange, Not The Author, AgentBlue, and whoosh! are going to be the "players" of the game. Everyone else will be spectators, but I think I have a good way of getting everyone involved even if they aren't "playing".
I'll quickly give some small reasons why I didn't use the other proposals right here in this nifty spoiler:
Show Content
SpoilerSchazer: The idea of a truth elemental is really original and awesome, but first off that sounds more like an authority figure in a game or story rather than a player character, especially given the other proposals given. Combat also would be difficult, since it would be difficult to get truth to be used in combat.
Dragon Fogel: A hamster riding a penguin is ridiculous, which is actually awesome. Some times. It'd be hard to fit in next to the other characters I picked, though.
cyber95: I didn't use your proposal simply because I felt I could use the other characters better and ran out of room.
Gnauga: "Fisticuffmancer" is a special kind of blunt ridiculousness much like a hamster penguin rider (in a good way). It'd be great in a game with mostly ridiculous classes and races like that, but again it wouldn't fit quite as well with the ridiculousness of the overly-complicated classes that I decided to use.
Pick Yer Poison: I don't know what a "mescull" is, but I could have just made up some race to go along with it. "Thespianaut" is great in the way it ridiculously smashes together two words that don't relate to each other, but I couldn't see a good way to get it to work in combat alongside the slightly more serious classes I picked.
Woffles: I would love to draw a spriggan just because I want to try my hand at reinterpreting typical fantasy races, but I would have had difficulty making "Mediator" a viable way to fight. Also, the lineup seemed to already be very support-heavy, so it would have just added to that imbalance.
ProfessorLizzard: A holy spider golem would be fun to draw (though difficult with the low resolution I used for the sprites), but "Prophet of Hats" works best with the penguin rider and fisticuffmancer. Maybe next time I do this (here's hoping I get to at some point) I'll make it so it all has to be over-the-top silly.
Ixcaliber: A flame elf would be awesome, but a baseball knight is also leaning towards the slightly more ridiculous end.
KittenEater: I didn't pick yours basically just because I ran out of room. Same reason as cyber95's.
After a bit I'll finish up some more sprites for the characters, draw up a rough map, and then really start the thing out with the first "cutscene". It might be a little while just because of how much I'll have to draw as well as the fact that I'll be using this time to work on the basic mechanics for each character.
Also, as a quick question: should there be a "deadline" for telling your character what to do like the deadline for lynching in mafia? How long should that be?
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12-15-2011, 11:35 AM
In my games I don't really have deadlines, I just go to IRC and yell at people to post their commands. Especially since a deadline is problematic when it turns out I don't have time to update in the scheduled hour.
But I would say that one and a half day would be a decent one.
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12-15-2011, 03:54 PM
This is so cool.
You're awesome, sdegenko.
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12-15-2011, 06:39 PM
Oh man
These are all great
But Gareth is the greatest just look at him
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12-15-2011, 07:12 PM
Oh right, I forgot to say these are all amazing. I can't wait to see what kind of great events will happen in this
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12-15-2011, 07:16 PM
This already looks beyond awesome.
I really wish my sinuses weren't more clogged than a 90-year-old septic tank so I could appreciate it better, but there we are.
Also, whee, basic mechanics for a complex mechanic.
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12-15-2011, 10:10 PM
ProfessorLizzard Wrote:In my games I don't really have deadlines, I just go to IRC and yell at people to post their commands. Especially since a deadline is problematic when it turns out I don't have time to update in the scheduled hour.
But I would say that one and a half day would be a decent one.
Thanks for the advice. I guess I could set up a sort of general "soft" deadline of like...a day and a half or two days and then if I can't keep up, then I would just extend it or something. Does that sound good?
And wow, I didn't expect that much praise. Thanks so much. I was kind of worried that people might not like what I did with their character, but that's because I forgot this was eagletime and it's full of actually sensible people. For the most part.
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12-15-2011, 11:04 PM
Oh man, I'm lovin' these arts. I'm disappointed I didn't get in, but only really because it means I don't get to see my character drawn like this. :D
And I'd say two days would be a good "soft" limit, at which point you poke them, wait another day, and then move on. I mean, sometimes stuff just takes up your day entire day, so a day and a half might end up having timing derps.
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