RE: Swamped
12-08-2020, 02:54 AM
You sit down a fair distance away, and time feels significantly more normal. Probably better for the wizard, at that - it'll keep his recovery on schedule. And since things are finally calm, you might be able to get some thinking done.
Two things stand out in your mind. First is figuring out who stung the wizard in the first place. That seems to be your most immediate lead, but you'll probably have better luck figuring out what to do about it once he's conscious.
Second is that you still don't know what in the hells that noise you heard twice was. And this largely comes to mind because you're hearing it again. Minnie, however, has no reaction. Neither does anybody else.
Well, time to settle if you're going mad, you suppose.
"I think I might be hearing things," you say to Minnie. "I just heard a loud noise, but nobody else seems to be paying it any mind."
"Oh, that," Minnie says. "Yeah, threw me off at first too, but you get used to it quick. It's just the lighthouse. When they spot a ship that's on a bad course, they blow that horn as a warning. I hear people who grew up here don't even notice it at all any more."
Hmm. Well, that could explain it, but then it's odd for another reason.
"I've heard it three times in the last hour or so. That's a lot of ships heading down a bad course in the middle of the night."
"It is, now that you mention it," Minnie notes. "Maybe they're eager to get here for the holy festival. Sailors are big on Brume, after all."
You pause for a moment.
"I thought they were big on Nual."
"Same god, two names," Minnie replies. "There's some theological reason for it, I think, but I don't go to that church so I don't really remember what it is. All I know is, Brume's the more common name around here. And it seems to be the big name in the Guild, too, at least among the higher-ups."
Now that you think about it, you recall a few times you overheard your boss say something and you were confused as to why he was talking about brooms. So maybe that stuck over the years.
Still, this probably isn't too important, more like a curiosity. Something you can look into when you get back. The horn's got you more worried right now. Not much you can do about that, though, not until it's clear what's going on with the wizard.
And just as you think that, he sits up suddenly and says something odd.
Two things stand out in your mind. First is figuring out who stung the wizard in the first place. That seems to be your most immediate lead, but you'll probably have better luck figuring out what to do about it once he's conscious.
Second is that you still don't know what in the hells that noise you heard twice was. And this largely comes to mind because you're hearing it again. Minnie, however, has no reaction. Neither does anybody else.
Well, time to settle if you're going mad, you suppose.
"I think I might be hearing things," you say to Minnie. "I just heard a loud noise, but nobody else seems to be paying it any mind."
"Oh, that," Minnie says. "Yeah, threw me off at first too, but you get used to it quick. It's just the lighthouse. When they spot a ship that's on a bad course, they blow that horn as a warning. I hear people who grew up here don't even notice it at all any more."
Hmm. Well, that could explain it, but then it's odd for another reason.
"I've heard it three times in the last hour or so. That's a lot of ships heading down a bad course in the middle of the night."
"It is, now that you mention it," Minnie notes. "Maybe they're eager to get here for the holy festival. Sailors are big on Brume, after all."
You pause for a moment.
"I thought they were big on Nual."
"Same god, two names," Minnie replies. "There's some theological reason for it, I think, but I don't go to that church so I don't really remember what it is. All I know is, Brume's the more common name around here. And it seems to be the big name in the Guild, too, at least among the higher-ups."
Now that you think about it, you recall a few times you overheard your boss say something and you were confused as to why he was talking about brooms. So maybe that stuck over the years.
Still, this probably isn't too important, more like a curiosity. Something you can look into when you get back. The horn's got you more worried right now. Not much you can do about that, though, not until it's clear what's going on with the wizard.
And just as you think that, he sits up suddenly and says something odd.
There's no reason for this | Or this | Death is inevitable | You can't challenge fate | The smallest change | I'm overwhelmed
I'm serious | It makes perfect sense | Easy as ABC! | I can't even explain it | Cleaning up someone else's mess
I suck | I rule | I've got it made | Really, I'm serious | This bugs me | It's all lies | I want to believe | Beauty is a curse
I'm serious | It makes perfect sense | Easy as ABC! | I can't even explain it | Cleaning up someone else's mess
I suck | I rule | I've got it made | Really, I'm serious | This bugs me | It's all lies | I want to believe | Beauty is a curse