RE: Swamped
12-06-2020, 01:59 AM
(This post was last modified: 05-20-2021, 03:49 AM by Dragon Fogel.)
"It's a belt. A particularly sturdy one. Should be able to bind his hands with that, I'll go ask Evan if he knows what happened to it. I'd guess the patient has calmed down, but it's hard to be sure."
She returns a few minutes later with the belt. Or maybe only one or two. You're really having trouble keeping track.
"Here you go. Keep him still while I get it tied around..."
You don't know how long it takes her, but you feel greatly relieved once she's done and you can let go.
"Great. Is there a bed we can take him to?"
"Probably his own. He's been running around all night, but he's supposed to be a patient here. No serious injuries, though, so we haven't made too big a fuss about it."
"Right, then." You turn to Minnie. "Probably easiest if we both carry him, he might not be very cooperative with his legs."
"Good point," she agrees. She starts lifting his legs, and you grab him by the shoulders. Trying to put as much distance between his body and yours as you can... it does seem to make a difference.
He puts up a bit of a fuss, and Minnie complains about your sluggish pace a few times, but you get him to the bed without too much incident. You toss him in there, and he immediately starts thrashing about.
With a sigh, you hold down his shoulders, and Minnie holds down his legs again.
"Seems to be in pretty good shape for his age," Minnie observes. "Think it's the magic?"
"I don't know. I just know that I'm going to need to get some sort of explanation from him about what's going on, because I got roped into this without much of one."
As he's thrashing, he winds up with his back to you, and that's when you get a better look at the belt. The buckle's got a wooden cover on it, but something seems a little off. That's not a common color for wood...
Oh hells. Is that darkwood? You don't know much about it, but it might be a problem to keep it on a wizard who's not especially in control of his mental faculties.
But your sense of time is all out of whack. You're not sure how long it's going to be before you get the rope, at which point you can remove it safely. It can't be that long - perhaps it's better to leave it on him despite the risk? On the other hand, maybe you can just remove the cover.
Then again, he's still flailing enough that getting a free hand to do that much might not be easy. If only you could think of some way to actually calm him down.
She returns a few minutes later with the belt. Or maybe only one or two. You're really having trouble keeping track.
"Here you go. Keep him still while I get it tied around..."
You don't know how long it takes her, but you feel greatly relieved once she's done and you can let go.
"Great. Is there a bed we can take him to?"
"Probably his own. He's been running around all night, but he's supposed to be a patient here. No serious injuries, though, so we haven't made too big a fuss about it."
"Right, then." You turn to Minnie. "Probably easiest if we both carry him, he might not be very cooperative with his legs."
"Good point," she agrees. She starts lifting his legs, and you grab him by the shoulders. Trying to put as much distance between his body and yours as you can... it does seem to make a difference.
He puts up a bit of a fuss, and Minnie complains about your sluggish pace a few times, but you get him to the bed without too much incident. You toss him in there, and he immediately starts thrashing about.
With a sigh, you hold down his shoulders, and Minnie holds down his legs again.
"Seems to be in pretty good shape for his age," Minnie observes. "Think it's the magic?"
"I don't know. I just know that I'm going to need to get some sort of explanation from him about what's going on, because I got roped into this without much of one."
As he's thrashing, he winds up with his back to you, and that's when you get a better look at the belt. The buckle's got a wooden cover on it, but something seems a little off. That's not a common color for wood...
Oh hells. Is that darkwood? You don't know much about it, but it might be a problem to keep it on a wizard who's not especially in control of his mental faculties.
But your sense of time is all out of whack. You're not sure how long it's going to be before you get the rope, at which point you can remove it safely. It can't be that long - perhaps it's better to leave it on him despite the risk? On the other hand, maybe you can just remove the cover.
Then again, he's still flailing enough that getting a free hand to do that much might not be easy. If only you could think of some way to actually calm him down.
There's no reason for this | Or this | Death is inevitable | You can't challenge fate | The smallest change | I'm overwhelmed
I'm serious | It makes perfect sense | Easy as ABC! | I can't even explain it | Cleaning up someone else's mess
I suck | I rule | I've got it made | Really, I'm serious | This bugs me | It's all lies | I want to believe | Beauty is a curse
I'm serious | It makes perfect sense | Easy as ABC! | I can't even explain it | Cleaning up someone else's mess
I suck | I rule | I've got it made | Really, I'm serious | This bugs me | It's all lies | I want to believe | Beauty is a curse