RE: Swamped
03-15-2020, 12:20 AM
A very large tentacle just burst through the wall. I don't know how the knife enchantment is going to react to it, but there isn't a lot I can do. If you have any ideas, I'd appreciate them.
Well, your plan was to get away. That's still a decent plan, but less of one if it's broken through the hull to the infirmary. Seems you'll have to switch to chasing it off.
You've got a rather annoying number of problems right now. The pirate ship, a magical hostage situation, the ship floating and sinking, a mysterious noise, a kraken, and whatever's going on with Lou, not to mention the various people in the infirmary. And you're fully expecting something else to happen on top of that.
Well, the kraken and Lou are the only problems you know of where you don't have something in motion already. So maybe the best thing to do is get the warden off the ship in hopes of getting that problem away from you so you can focus on the others. If you're very lucky, once she's gone the pirate ship will be as well. But you're not one to get your hopes up.
You're headed for the deck. Maybe you can give the sorts of orders you'd give in an emergency to scare the warden into fleeing sooner. The way things have been going today, they might even be needed.
Fortunately, it seems whatever the strange noise is, it hasn't reached the deck. So you quickly shout your first order and hope it's good enough to scare the warden off.
Well, your plan was to get away. That's still a decent plan, but less of one if it's broken through the hull to the infirmary. Seems you'll have to switch to chasing it off.
You've got a rather annoying number of problems right now. The pirate ship, a magical hostage situation, the ship floating and sinking, a mysterious noise, a kraken, and whatever's going on with Lou, not to mention the various people in the infirmary. And you're fully expecting something else to happen on top of that.
Well, the kraken and Lou are the only problems you know of where you don't have something in motion already. So maybe the best thing to do is get the warden off the ship in hopes of getting that problem away from you so you can focus on the others. If you're very lucky, once she's gone the pirate ship will be as well. But you're not one to get your hopes up.
You're headed for the deck. Maybe you can give the sorts of orders you'd give in an emergency to scare the warden into fleeing sooner. The way things have been going today, they might even be needed.
Fortunately, it seems whatever the strange noise is, it hasn't reached the deck. So you quickly shout your first order and hope it's good enough to scare the warden off.
There's no reason for this | Or this | Death is inevitable | You can't challenge fate | The smallest change | I'm overwhelmed
I'm serious | It makes perfect sense | Easy as ABC! | I can't even explain it | Cleaning up someone else's mess
I suck | I rule | I've got it made | Really, I'm serious | This bugs me | It's all lies | I want to believe | Beauty is a curse
I'm serious | It makes perfect sense | Easy as ABC! | I can't even explain it | Cleaning up someone else's mess
I suck | I rule | I've got it made | Really, I'm serious | This bugs me | It's all lies | I want to believe | Beauty is a curse