Some Real-Talk: Hawkspace After Dark Problems

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Some Real-Talk: Hawkspace After Dark Problems
#82
RE: Some Real-Talk: Hawkspace After Dark Problems
I see two main issues with the whole subforum being a game.

Issue 1: You scale up the flaws of the game. In particular, its capacity to invoke bitter feelings among the players.

Issue 2: Everyone needs to be committed to the game. This is where the idea is running into problems. There just aren't that many people here willing to take part in full-time Nomic; this thread itself is kind of proving that. The fact that it was just suddenly done without actively trying to recruit "players" and make sure they understood what was happening is only exacerbating this issue.

Maybe if it were only running for a fixed period of time or something it could work that way. But without a limitation like that, I don't think we have the userbase to make it work.


Messages In This Thread
RE: This seems like an actual bad idea. - by a52 - 04-27-2016, 02:23 AM
RE: This seems like an actual bad idea. - by btp - 04-27-2016, 02:36 AM
RE: This seems like an actual bad idea. - by a52 - 04-27-2016, 03:08 AM
RE: This seems like an actual bad idea. - by a52 - 04-27-2016, 03:11 AM
RE: This seems like an actual bad idea. - by OTTO - 04-27-2016, 03:20 AM
RE: This seems like an actual bad idea. - by OTTO - 04-27-2016, 03:21 AM
RE: This seems like an actual bad idea. - by a52 - 04-27-2016, 03:31 AM
RE: This seems like an actual bad idea. - by a52 - 04-27-2016, 03:47 AM
RE: This seems like an actual bad idea. - by a52 - 04-27-2016, 03:50 AM
RE: This seems like an actual bad idea. - by a52 - 04-27-2016, 03:54 AM
RE: This seems like an actual bad idea. - by btp - 04-27-2016, 04:04 AM
RE: This seems like an actual bad idea. - by btp - 04-27-2016, 04:00 AM
RE: Some Real-Talk: Hawkspace After Dark Problems - by Dragon Fogel - 04-27-2016, 06:42 AM