Re: Land of Towns and Scum [Mafia Game Adventure]
07-28-2011, 12:03 AM
Our basic strategy as a marker is to observe and figure out who's in the middle - not scummy enough to be lynched, not town enough to be nightkilled. Every time one of our targets dies, we get further from a win.
We'll get the most information by pushing for a lynch on anyone, just to see how other people react.
We'll get the most information by pushing for a lynch on anyone, just to see how other people react.
There's no reason for this | Or this | Death is inevitable | You can't challenge fate | The smallest change | I'm overwhelmed
I'm serious | It makes perfect sense | Easy as ABC! | I can't even explain it | Cleaning up someone else's mess
I suck | I rule | I've got it made | Really, I'm serious | This bugs me | It's all lies | I want to believe | Beauty is a curse
I'm serious | It makes perfect sense | Easy as ABC! | I can't even explain it | Cleaning up someone else's mess
I suck | I rule | I've got it made | Really, I'm serious | This bugs me | It's all lies | I want to believe | Beauty is a curse