54F3

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54F3
RE: 54F3
According to our notebook, Lock Box 3 is in 479 and Key 3 is in 817.

Also, apparently 664 is "Reversal Code".

>817, get the key if possible
>664, to see what that does.
RE: 54F3
(11-12-2016, 08:32 PM)Dragon Fogel Wrote: »According to our notebook, Lock Box 3 is in 479 and Key 3 is in 817.

Also, apparently 664 is "Reversal Code".

>817, get the key if possible
>664, to see what that does.

2nding
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RE: 54F3
(11-12-2016, 08:50 PM)Gimeurcookie Wrote: »
(11-12-2016, 08:32 PM)Dragon Fogel Wrote: »According to our notebook, Lock Box 3 is in 479 and Key 3 is in 817.

Also, apparently 664 is "Reversal Code".

>817, get the key if possible
>664, to see what that does.

2nding
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RE: 54F3
>Get key 3.

Or if that already counts,

>Go to 664.
RE: 54F3
(11-12-2016, 11:19 PM)Dragon Fogel Wrote: »>Get key 3.

Or if that already counts,

>Go to 664.

I've been wanting to see the reversal code for days now. Let's look.
RE: 54F3
(11-12-2016, 11:46 PM)Smurfton Wrote: »
(11-12-2016, 11:19 PM)Dragon Fogel Wrote: »>Get key 3.

Or if that already counts,

>Go to 664.

I've been wanting to see the reversal code for days now. Let's look.
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RE: 54F3
> Try 801
RE: 54F3
>479

I bet we have to use the reversal room to turn one of these keys backwards. But that will be clearer to see once we have the box for it.
RE: 54F3
(11-13-2016, 02:37 AM)Bobert Wrote: »> Try 801
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RE: 54F3
(11-13-2016, 06:30 AM)OrangeAipom Wrote: »
(11-13-2016, 02:37 AM)Bobert Wrote: »> Try 801
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It seems to be a doll head, like off of the life-sized one you've kept in the room for a while now.
RE: 54F3
(11-13-2016, 02:52 AM)Dragon Fogel Wrote: »>479

I bet we have to use the reversal room to turn one of these keys backwards. But that will be clearer to see once we have the box for it.
Yes, let's unlock lock box 3
RE: 54F3
(11-13-2016, 08:17 PM)Smurfton Wrote: »
(11-13-2016, 02:52 AM)Dragon Fogel Wrote: »>479

I bet we have to use the reversal room to turn one of these keys backwards. But that will be clearer to see once we have the box for it.
Yes, let's unlock lock box 3
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RE: 54F3
Knew it.

Okay, so procedure from here:

>Go to 543 and put key 3 in to shrink it
>Go to 664 and push key 3 through the back wall to make it grow and reverse
>back to 479 and unlock the box
RE: 54F3
(11-13-2016, 09:16 PM)Dragon Fogel Wrote: »Knew it.

Okay, so procedure from here:

>Go to 543 and put key 3 in to shrink it
>Go to 664 and push key 3 through the back wall to make it grow and reverse
>back to 479 and unlock the box
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RE: 54F3
(11-13-2016, 09:31 PM)Sleepy Wrote: »
(11-13-2016, 09:16 PM)Dragon Fogel Wrote: »Knew it.

Okay, so procedure from here:

>Go to 543 and put key 3 in to shrink it
>Go to 664 and push key 3 through the back wall to make it grow and reverse
>back to 479 and unlock the box
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Nothing is happening yet, this time.
RE: 54F3
>put key and box both in 543
>them put them in 664
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RE: 54F3
can we just say "reverse" and/or "shrink/grow" from now on?
RE: 54F3
(11-13-2016, 09:42 PM)Sleepy Wrote: »>put key and box both in 543
>them put them in 664

(11-13-2016, 10:23 PM)☆ C.H.W.O.K.A ☆ Wrote: »can we just say "reverse" and/or "shrink/grow" from now on?
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As Box 3 disappears, a bar appears underneath the safe. It can be pulled out to create a sort of ramp into the safe.

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RE: 54F3
I guess box 1 will give us something we can wheel up the ramp?

Looks like we've checked everything in the notebook except some entries marked "Empty". Unless we want to be thorough and check those in case one of them is a trick, it's time to make some wild guesses.

>573
This is probably going to involve inputting the Konami Code somehow.
RE: 54F3
we still have yet to go to 905
RE: 54F3
(11-14-2016, 08:22 AM)☆ C.H.W.O.K.A ☆ Wrote: »we still have yet to go to 905
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RE: 54F3
Oh. The spreadsheet has a "Yes" in the Checked column for 905, that's all I was looking at.
RE: 54F3
(11-14-2016, 05:53 PM)OrangeAipom Wrote: »
(11-14-2016, 08:22 AM)☆ C.H.W.O.K.A ☆ Wrote: »we still have yet to go to 905

You have opened 905, but I don't blame you for forgetting about it.
RE: 54F3
>go to 543 and walk down ramp
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RE: 54F3
Could we put something in 602, and check the broken version in 206? I'll let the person who seconds me pick what.