Re: Vera and the Dragon
09-07-2011, 06:09 PM
>Is she not coming with you?
"Do you want to tag along?"
"What? Um...I don't know you can DO that! I always saw it as a solo thing..."
"We can always find out!"
You approach an elven guard of the temple.
"Excuse me! I was wondering, can two people cooperate to finish the Trial?"
"Of course. In fact I'd say I recommend it! Perhaps some weaknesses can never be overcome, but allies can help cover your blind spots if need be."
"Great! So...what do we need to do?"
The other guard speaks up.
"There is a ghost that haunts the temple towers. No one is sure what has happened to her, but it must be some great tragedy, as her tears have filled this lake."
"She has fits of rage that threaten the integrity of the building, causing rooms to become traps and hallways to become mazes. If you enter, she'll know you're there, and will do anything in her power to stop you from reaching her."
"You must find a way to quell the spirit. Do that, and you will be given proof of completing this Trial."
"Do you want to tag along?"
"What? Um...I don't know you can DO that! I always saw it as a solo thing..."
"We can always find out!"
You approach an elven guard of the temple.
"Excuse me! I was wondering, can two people cooperate to finish the Trial?"
"Of course. In fact I'd say I recommend it! Perhaps some weaknesses can never be overcome, but allies can help cover your blind spots if need be."
"Great! So...what do we need to do?"
The other guard speaks up.
"There is a ghost that haunts the temple towers. No one is sure what has happened to her, but it must be some great tragedy, as her tears have filled this lake."
"She has fits of rage that threaten the integrity of the building, causing rooms to become traps and hallways to become mazes. If you enter, she'll know you're there, and will do anything in her power to stop you from reaching her."
"You must find a way to quell the spirit. Do that, and you will be given proof of completing this Trial."