Pokedraft (Signups for Round 2)
10-13-2018, 12:37 AM
(This post was last modified: 12-11-2018, 01:29 AM by LegendaryQ.)
Hello all! This is Pokedraft, a Pokemon-themed Forum game based around the concept of drafting Pokemon, training them, and pitting them against each other.
Rules:
Some miscellaneous notes, answers to Q/A, FAQ, etc.:
tl;dr players take turns catching pokemon, player who puts the most pokeballs on the line gets precedence on the pokemon, then you train your pokemon, then battle them for glory and rewards
Credit to Sunspider for providing an easy means of adding sprites to this game!
This game will start with at least 5 players. I intend to start the game 3-5 days after signups die down, assuming we reach at least 5. To join, tell me what color you'll be using as a player (and optionally your Gen 1 trainer type). You can use an HTML code color if you really want to (#RRGGBB)
1. Cooltrainer Sunspider
2. Trainer Palamedes
3. Birdkeeper Thalia V1
4. Channeler LammarWesley
5. Gentleman HunterX55
6. Psychic a52 (Starting Round 2)
7. Burglar Schazer (Starting Round 2)
8. Rocker Robust Laser (Starting Round 2)
9.
...
Rules:
Show Content
Spoiler
This game is played in a loop of events that players participate in. (Note: see bottom of this spoiler for details on stats)
Capture Events
First is the Capture Event. In a Capture Event, a number of Pokemon equal to the number of players participating appear (plus 3 mystery Pokemon if a player wants none of the remaining Pokemon). For each player (in order, from first to last, continuing players ordered by placing in the last Battle Event, then new players first-in-first-out), the following occurs:
Once all players have a Pokemon and have taken a turn, the next event begins.
Training Events
Second is the Training Event. A Training Event is meant for players to strengthen their Pokemon and their tools to assist their Pokemon. In a Training Event, players each have 3 actions. Possible actions players may do are:
Players may also freely trade during this period (the offering player should bold what Pokemon they want and what Pokemon they're giving in return, and the other player should bold that they confirm and agree to their first player's trade.
Once all players have taken their action (or time has run out), the next event begins.
Battle Events
Finally, the Battle Event. In Battle Events, there are two stages, performed privately using PMs:
Pokemon Stats
Each pokemon has a set of 6 base stats, HP, Attack, Defense, Special Attack, Special Defense, and Speed. Base stats are graded from 0.5 to 5 stars, and then players may level their pokemon to improve a stat by .5 star each time. A pokemon's maximum for a stat is five full stars (rounded down) from their base stat. (E.g. a base stat of 1 means a max stat of 6, and a base stat of 2.5 means a max stat of 7)
Example:
Rattata, Normal-type Pokemon
Once the Battle Event ends, another round of signups happens, and the next Capture Event starts. Special events and other surprises will happen interspersed amongst this main gameplay loop. Players who have Pokemon but can't or don't want to participate in the next round of Capturing, Training, and Battling can skip rounds freely, but will need to opt out at the end of the signup period after the Battle Event preceding the round they don't want to join. They won't lose their Pokemon and there are no downsides besides not getting to play for a bit, and can rejoin after.
This thread should be used for players to talk with each other about the game, at any point, and to make decisions for the public portions of the game (pretty much everything that isn't battling). Politics can be a valid tactic in battles, and is allowed.
This game is played in a loop of events that players participate in. (Note: see bottom of this spoiler for details on stats)
Capture Events
First is the Capture Event. In a Capture Event, a number of Pokemon equal to the number of players participating appear (plus 3 mystery Pokemon if a player wants none of the remaining Pokemon). For each player (in order, from first to last, continuing players ordered by placing in the last Battle Event, then new players first-in-first-out), the following occurs:
- New players start with 10 Pokeballs.
- That player chooses one of the available Pokemon. Players may also choose a top 3 or so early on if they don't want to choose at the moment. If a player doesn't choose, a pokemon is picked randomly of the revealed ones (not the mystery pokemon) for them.
- All players have an opportunity to bid Pokeballs on that Pokemon.
- Once all bids have been taken, pokeballs are thrown at that Pokemon, starting with the player who bid the most pokeballs, and then the next most, etc. This updates with each Pokeball, meaning that once the difference between the 1st and 2nd player has been thrown. (e.g. Player 1 bids 4 Pokeballs and Player 2 bids 2. The balls thrown would be, in order, [1, 1, 1, 2, 1, 2]. This means that if you want more balls thrown before anyone else, you have to bid significantly more so those extra balls are thrown first.)
- The player who catches the Pokemon gets the Pokemon and may give them a nickname. Balls that weren't used (even those by the player who won) are returned to their owners.
- This repeats for the next player in order until everyone has elected a Pokemon.
- If all players have elected a Pokemon but there is at least one player without any Pokemon, a mystery Pokemon will be elected and only players without a Pokemon will be able to bid.
Once all players have a Pokemon and have taken a turn, the next event begins.
Training Events
Second is the Training Event. A Training Event is meant for players to strengthen their Pokemon and their tools to assist their Pokemon. In a Training Event, players each have 3 actions. Possible actions players may do are:
- Level up a Pokemon by one. Pokemon are caught at Level 1. Those that can evolve can be levelled to 10. Those with no evolution can be levelled to 20 or until all their stats are maxed out. When a player levels a Pokemon, they increase a stat of their choice by 1/2.
- Evolve a Pokemon. A Pokemon can only be evolved if the player has enough Evolution Points (acquired through battle and searching for items) and the Pokemon is at Level 10. An evolved Pokemon keeps half of the stat boosts it gained from levelling, but has better base stats, and returns to Level 1.
- Search for items. This can find balls, Evolution Points, and other useful items, at random.
Players may also freely trade during this period (the offering player should bold what Pokemon they want and what Pokemon they're giving in return, and the other player should bold that they confirm and agree to their first player's trade.
Once all players have taken their action (or time has run out), the next event begins.
Battle Events
Finally, the Battle Event. In Battle Events, there are two stages, performed privately using PMs:
- When a Battle Event starts, the rewards for placing are revealed. These can range from items, to special chances at rare Pokemon, etc. Better rankings will result in better rewards.
- Players privately choose one of their Pokemon to fight for this Event. If a player has only one Pokemon, they just use that one by default.
- Once all players have chosen a Pokemon, the choices for everyone are revealed. Then, everyone privately chooses one other player's Pokemon to attack, and whether they would like to use a Physical Attack or a Special Attack. If they choose Physical, their Pokemon's Attack stat will be used vs their opponent's Defense. If they choose Special, Special Attack and Special Defense are used.
- Once all players have chosen an attack, attacks play out in order of greatest Pokemon speed to lowest. For best effect, a player should consider type effectiveness and have their Attack stat of choice be greater than their opponent's Defense stat. It is still possible to deal damage to an opponent with a greater Defense stat, but it may not be much. A Pokemon with 0 or less HP by the time they would attack is skipped.
- Results for a Battle Event are ranked from highest remaining percentage of HP left. (This means a Pokemon that was never attacked with a low HP stat beats an attacked Pokemon with a high HP stat.) Percentages are rounded to the nearest one percent. Ties are resolved by higher HP stat, then by higher stat total, then by random draw.
Pokemon Stats
Each pokemon has a set of 6 base stats, HP, Attack, Defense, Special Attack, Special Defense, and Speed. Base stats are graded from 0.5 to 5 stars, and then players may level their pokemon to improve a stat by .5 star each time. A pokemon's maximum for a stat is five full stars (rounded down) from their base stat. (E.g. a base stat of 1 means a max stat of 6, and a base stat of 2.5 means a max stat of 7)
Example:
Rattata, Normal-type Pokemon
Show Content
Spoiler
[table][tr][td]HP
[/td][td]◆◇◇◇◇◇
[/td][/tr][tr][td]Attack
[/td][td]◆⬖◇◇◇◇
[/td][/tr][tr][td]Defense
[/td][td]◆◇◇◇◇◇
[/td][/tr][tr][td]Special Attack
[/td][td]⬖◇◇◇◇
[/td][/tr][tr][td]Special Defense
[/td][td]◆◇◇◇◇◇
[/td][/tr][tr][td]Speed
[/td][td]◆◆⬖◇◇◇◇
[/td][/tr][/table]
[table][tr][td]HP
[/td][td]◆◇◇◇◇◇
[/td][/tr][tr][td]Attack
[/td][td]◆⬖◇◇◇◇
[/td][/tr][tr][td]Defense
[/td][td]◆◇◇◇◇◇
[/td][/tr][tr][td]Special Attack
[/td][td]⬖◇◇◇◇
[/td][/tr][tr][td]Special Defense
[/td][td]◆◇◇◇◇◇
[/td][/tr][tr][td]Speed
[/td][td]◆◆⬖◇◇◇◇
[/td][/tr][/table]
Once the Battle Event ends, another round of signups happens, and the next Capture Event starts. Special events and other surprises will happen interspersed amongst this main gameplay loop. Players who have Pokemon but can't or don't want to participate in the next round of Capturing, Training, and Battling can skip rounds freely, but will need to opt out at the end of the signup period after the Battle Event preceding the round they don't want to join. They won't lose their Pokemon and there are no downsides besides not getting to play for a bit, and can rejoin after.
This thread should be used for players to talk with each other about the game, at any point, and to make decisions for the public portions of the game (pretty much everything that isn't battling). Politics can be a valid tactic in battles, and is allowed.
Some miscellaneous notes, answers to Q/A, FAQ, etc.:
Show Content
Spoiler
Additional notes will be added here as time progresses and questions are asked.
Additional notes will be added here as time progresses and questions are asked.
- Pokemon for this game will be limited to the Kanto 151. If interest is good, after some time I'd be open to bringing in later generations.
- Deadlines will generally be set for any task that requires player input. The deadlines will be shorter for tasks that require a specific person's input, and players are encouraged to enter their selections early.
- There might be shinies, and it might be apparent if one is found.
tl;dr players take turns catching pokemon, player who puts the most pokeballs on the line gets precedence on the pokemon, then you train your pokemon, then battle them for glory and rewards
Credit to Sunspider for providing an easy means of adding sprites to this game!
This game will start with at least 5 players. I intend to start the game 3-5 days after signups die down, assuming we reach at least 5. To join, tell me what color you'll be using as a player (and optionally your Gen 1 trainer type). You can use an HTML code color if you really want to (#RRGGBB)
1. Cooltrainer Sunspider
Show Content
Spoiler
Inventory:
12 Pokeballs
2 Potions
Pokemon:
1. Diva, Jigglypuff (Normal/Fairy) [Level 2]
Inventory:
12 Pokeballs
2 Potions
Pokemon:
1. Diva, Jigglypuff (Normal/Fairy) [Level 2]
Show Content
Spoiler
[table]
[tr][td]HP
[/td][td]◆◆◆◆⬖◇◇◇◇
[/td][/tr][tr][td]Attack
[/td][td]◆◇◇◇◇◇
[/td][/tr][tr][td]Defense
[/td][td]⬖◇◇◇◇
[/td][/tr][tr][td]Special Attack
[/td][td]◆⬖◇◇◇◇
[/td][/tr][tr][td]Special Defense
[/td][td]⬖◇◇◇◇
[/td][/tr][tr][td]Speed
[/td][td](⬖)⬖◇◇◇◇
[/td][/tr][/table]
[table]
[tr][td]HP
[/td][td]◆◆◆◆⬖◇◇◇◇
[/td][/tr][tr][td]Attack
[/td][td]◆◇◇◇◇◇
[/td][/tr][tr][td]Defense
[/td][td]⬖◇◇◇◇
[/td][/tr][tr][td]Special Attack
[/td][td]◆⬖◇◇◇◇
[/td][/tr][tr][td]Special Defense
[/td][td]⬖◇◇◇◇
[/td][/tr][tr][td]Speed
[/td][td](⬖)⬖◇◇◇◇
[/td][/tr][/table]
Show Content
Spoiler
Inventory:
7 Pokeballs
Pokemon:
1. Arclawmedes, Krabby (Water) [Level 4]
2. Donne, Bellsprout (Grass/Poison) [Level 1]
Inventory:
7 Pokeballs
Pokemon:
1. Arclawmedes, Krabby (Water) [Level 4]
Show Content
Spoiler
[table]
[tr][td]HP
[/td][td]◆◇◇◇◇◇
[/td][/tr][tr][td]Attack
[/td][td](◆◆◆◆)⬖◇◇◇◇
[/td][/tr][tr][td]Defense
[/td][td]◆◆◆⬖◇◇◇◇
[/td][/tr][tr][td]Special Attack
[/td][td]⬖◇◇◇◇
[/td][/tr][tr][td]Special Defense
[/td][td](⬖)⬖◇◇◇◇
[/td][/tr][tr][td]Speed
[/td][td](◆⬖)⬖◇◇◇◇
[/td][/tr][/table]
[table]
[tr][td]HP
[/td][td]◆◇◇◇◇◇
[/td][/tr][tr][td]Attack
[/td][td](◆◆◆◆)⬖◇◇◇◇
[/td][/tr][tr][td]Defense
[/td][td]◆◆◆⬖◇◇◇◇
[/td][/tr][tr][td]Special Attack
[/td][td]⬖◇◇◇◇
[/td][/tr][tr][td]Special Defense
[/td][td](⬖)⬖◇◇◇◇
[/td][/tr][tr][td]Speed
[/td][td](◆⬖)⬖◇◇◇◇
[/td][/tr][/table]
Show Content
Spoiler
[table]
[tr][td]HP
[/td][td]◆◇◇◇◇◇
[/td][/tr][tr][td]Attack
[/td][td]◆◆⬖◇◇◇◇
[/td][/tr][tr][td]Defense
[/td][td]◆◇◇◇◇◇
[/td][/tr][tr][td]Special Attack
[/td][td]◆◆◆◇◇◇◇◇
[/td][/tr][tr][td]Special Defense
[/td][td]◆◇◇◇◇◇
[/td][/tr][tr][td]Speed
[/td][td]◆◇◇◇◇◇
[/td][/tr][/table]
[table]
[tr][td]HP
[/td][td]◆◇◇◇◇◇
[/td][/tr][tr][td]Attack
[/td][td]◆◆⬖◇◇◇◇
[/td][/tr][tr][td]Defense
[/td][td]◆◇◇◇◇◇
[/td][/tr][tr][td]Special Attack
[/td][td]◆◆◆◇◇◇◇◇
[/td][/tr][tr][td]Special Defense
[/td][td]◆◇◇◇◇◇
[/td][/tr][tr][td]Speed
[/td][td]◆◇◇◇◇◇
[/td][/tr][/table]
Show Content
Spoiler
Inventory:
6 Pokeballs
2 Potions
Pokemon:
1. Mocha, Pidgey (Normal/Flying) [Level 3]
Inventory:
6 Pokeballs
2 Potions
Pokemon:
1. Mocha, Pidgey (Normal/Flying) [Level 3]
Show Content
Spoiler
[table]
[tr][td]HP
[/td][td](◆)⬖◇◇◇◇
[/td][/tr][tr][td]Attack
[/td][td](◆)⬖◇◇◇◇
[/td][/tr][tr][td]Defense
[/td][td]◆◇◇◇◇◇
[/td][/tr][tr][td]Special Attack
[/td][td]◆◇◇◇◇◇
[/td][/tr][tr][td]Special Defense
[/td][td]◆◇◇◇◇◇
[/td][/tr][tr][td]Speed
[/td][td]◆◆◇◇◇◇◇
[/td][/tr][/table]
[table]
[tr][td]HP
[/td][td](◆)⬖◇◇◇◇
[/td][/tr][tr][td]Attack
[/td][td](◆)⬖◇◇◇◇
[/td][/tr][tr][td]Defense
[/td][td]◆◇◇◇◇◇
[/td][/tr][tr][td]Special Attack
[/td][td]◆◇◇◇◇◇
[/td][/tr][tr][td]Special Defense
[/td][td]◆◇◇◇◇◇
[/td][/tr][tr][td]Speed
[/td][td]◆◆◇◇◇◇◇
[/td][/tr][/table]
Show Content
Spoiler
Inventory:
8 Pokeballs
2 Great Balls
1 Potion
Pokemon:
1. Bow Chow, Growlithe (Fire) [Level 3]
Inventory:
8 Pokeballs
2 Great Balls
1 Potion
Pokemon:
1. Bow Chow, Growlithe (Fire) [Level 3]
Show Content
Spoiler
[table]
[tr][td]HP
[/td][td](◆⬖)⬖◇◇◇◇
[/td][/tr][tr][td]Attack
[/td][td]◆◆⬖◇◇◇◇
[/td][/tr][tr][td]Defense
[/td][td]◆◇◇◇◇◇
[/td][/tr][tr][td]Special Attack
[/td][td](◆◆◆)⬖◇◇◇◇
[/td][/tr][tr][td]Special Defense
[/td][td]◆⬖◇◇◇◇
[/td][/tr][tr][td]Speed
[/td][td]◆◆◇◇◇◇◇
[/td][/tr][/table]
[table]
[tr][td]HP
[/td][td](◆⬖)⬖◇◇◇◇
[/td][/tr][tr][td]Attack
[/td][td]◆◆⬖◇◇◇◇
[/td][/tr][tr][td]Defense
[/td][td]◆◇◇◇◇◇
[/td][/tr][tr][td]Special Attack
[/td][td](◆◆◆)⬖◇◇◇◇
[/td][/tr][tr][td]Special Defense
[/td][td]◆⬖◇◇◇◇
[/td][/tr][tr][td]Speed
[/td][td]◆◆◇◇◇◇◇
[/td][/tr][/table]
Show Content
Spoiler
Inventory:
8 Pokeballs
2 Evolution Points
Pokemon:
1. Todd, Geodude (Rock/Ground) [Level 3]
Inventory:
8 Pokeballs
2 Evolution Points
Pokemon:
1. Todd, Geodude (Rock/Ground) [Level 3]
Show Content
Spoiler
[table]
[tr][td]HP
[/td][td]◆◇◇◇◇◇
[/td][/tr][tr][td]Attack
[/td][td](◆◆◆)⬖◇◇◇◇
[/td][/tr][tr][td]Defense
[/td][td]◆◆◆◆◇◇◇◇◇
[/td][/tr][tr][td]Special Attack
[/td][td]⬖◇◇◇◇
[/td][/tr][tr][td]Special Defense
[/td][td](◆)⬖◇◇◇◇
[/td][/tr][tr][td]Speed
[/td][td]⬖◇◇◇◇
[/td][/tr][/table]
[table]
[tr][td]HP
[/td][td]◆◇◇◇◇◇
[/td][/tr][tr][td]Attack
[/td][td](◆◆◆)⬖◇◇◇◇
[/td][/tr][tr][td]Defense
[/td][td]◆◆◆◆◇◇◇◇◇
[/td][/tr][tr][td]Special Attack
[/td][td]⬖◇◇◇◇
[/td][/tr][tr][td]Special Defense
[/td][td](◆)⬖◇◇◇◇
[/td][/tr][tr][td]Speed
[/td][td]⬖◇◇◇◇
[/td][/tr][/table]
7. Burglar Schazer (Starting Round 2)
8. Rocker Robust Laser (Starting Round 2)
9.
...