Arcana [Continueing after all?]

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Arcana [Continueing after all?]
#76
RE: Arcana
move up and on to the other side of the door to see if pyps is okay
#77
RE: Arcana
I move off the ledge to the one below it, leaving the smoke, lowering myself down safely if possible.

Also if there is anything good in there I totally call dibs
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#78
RE: Arcana
[Image: arenaA06.png]


Agent tries to take two things, but looks like the magic of the chamber prevents him from holding that many. The minion clinges firmly and adorably to his back, so he decides to carry it instead, leaving the pumpkin.

PYP seems to be okay and not choking on the smoke at all.

The others gather around the door, adoring it. Coldblooded decides to stay around for an unknown span of time.

1, Black Beret -- SleepingOrange, 3HP
2, Red fez -- Coldblooded, 3HP
3, Blue ushanka -- Cyber95, 2.5HP
4, Green Bunny Ears -- Solaris, 2.5HP, Ace of Wands
5, Purple Invisihat -- AgentBlue, 3HP, carrying Minion, EXIT
6, Yellow Constructionhat -- Pick Yer Poison, 3HP
#79
RE: Arcana
Well if I"m not choking on the smoke, I'm going to stick my hand in the box and grab whatever's in there. GREAT IDEA, RIGHT?
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#80
RE: Arcana
I seem to be exit-ed. :P
#81
RE: Arcana
Adoor the door some more.

Grab the pumpkin, then get out of this godforsaken place.
#82
RE: Arcana
I wonder what would have happened if we fireballed those struts in the corner...

Ah well. I proceed through yon door.
#83
RE: Arcana
ENTER!
#84
RE: Arcana
Stick around and wait for pyps
#85
RE: Arcana
[Image: arenaA07.png]

And then PYP got the Page of Wands, which can do unknown amounts of Smoke to block vision.

Coldblooded steals the Pumpkin.

Slorange exits, cyber exits.

1, Black Beret -- SleepingOrange, 3HP, EXIT
2, Red fez -- Coldblooded, 3HP, Pumpkin, EXIT
3, Blue ushanka -- Cyber95, 2.5HP, EXIT
4, Green Bunny Ears -- Solaris, 2.5HP, Ace of Wands(1 zapped)
5, Purple Invisihat -- AgentBlue, 3HP, carrying Minion, EXIT
6, Yellow Constructionhat -- Pick Yer Poison, 3HP, Page of Wands

Looks like in the first wand chamber, no real damage happened. There will be two more... who knows if you can leave those this easily.
#86
RE: Arcana
Tap an interesting beat on the other side of the door.
#87
RE: Arcana
cool, let's get out o here
#88
RE: Arcana
Time to move out.

(Also, thanks for waiting up, Solaris!)
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#89
RE: Arcana
Spoilered because it breaks the posting bounds juuuuust a tiny bit.

SpoilerShow
Next chamber. You wonder how long it is until you reach the main chamber...

1, Black Beret -- SleepingOrange, 3HP
2, Red fez -- Coldblooded, 3HP, Pumpkin
3, Blue ushanka -- Cyber95, 2.5HP
4, Green Bunny Ears -- Solaris, 2.5HP, Ace of Wands(1 zapped)
5, Purple Invisihat -- AgentBlue, 3HP, carrying Minion
6, Yellow Constructionhat -- Pick Yer Poison, 3HP, Page of Wands
#90
RE: Arcana
Can we climb up lengths of one block? If not, send the minion to pull that lever.

And make sure everyone's off that white presumable trapdoor!
#91
RE: Arcana
The lever most likely switches between which bridge is active. I'll get off the bridge and stand up on the platform with the lever on it. The rest of you should probably head over here unless you want to get stuck over there for awhile.
#92
RE: Arcana
Time to crowd on to the other side! I think I am going to stand on the other side of the lever for now.
#93
RE: Arcana
I dash over to the other side of the bridge, and if I can't fit on that ledge, I at least try to stay directly above the ledge next to the lava.
#94
RE: Arcana
I'll move to the other side of the bridge too.
#95
RE: Arcana
I'll join everyone over there.

Also, the bridge on the left looks to be made of rope or something, based on the way it's bending - if it unlatches, we might be able to shimmy down it to the ledge below. Watch your step, though; I think that's lava.
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#96
RE: Arcana
SpoilerShow

The switch is flipped, bridges move around. Yep, the left one seems to be made of rope.

A bat has awaken. The other two might not heard the metal drawbridge moving.

[Also it is just a bed of hot coal. Not as bad as lava!]

1, Black Beret -- SleepingOrange, 3HP
2, Red fez -- Coldblooded, 3HP, Pumpkin
3, Blue ushanka -- Cyber95, 2.5HP
4, Green Bunny Ears -- Solaris, 2.5HP, Ace of Wands(1 zapped)
5, Purple Invisihat -- AgentBlue, 3HP, carrying Minion
6, Yellow Constructionhat -- Pick Yer Poison, 3HP, Page of Wands
#97
RE: Arcana
Okay so, if we unflip the switch, those two bats are going to wake up, that's a given.
I am pretty sure that bag has some significance, so we should see what's up with that probably.
I am reasonably sure that you guys can drop down to where there is the blocks of coal, and if my Fire Thing is consistent, then maybe I can friendify a bat and make him carry one of you across?

Either way, I stand where agent is and I prepare to confront the bat with my majjicks.
#98
RE: Arcana
I drop down to the ledge by the hot coals.
#99
RE: Arcana
[Silly note: The Pumpkin is actually a Jack-o-Lantern, so it ate the fire 0 .0 ]
RE: Arcana
I'll join cyber down by the ledge.

Also, why's AgentBlue's status note contain "EXIT"? What's that mean exactly?
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