RE: We chat about videogames and videogame accessories.
04-10-2013, 03:18 AM
A primary issue that is being raised here and related to that is that we seem to have dropped below a critical threshold of quality, whereupon it's clear that actual quality is no longer a focus of game manufacture (translation: they're not even trying). And the plebians are still buying them. Of course, eventually, it'll hit some plateau and hover around the lowest-possible-quality-while-still-making-profit margin. As 'immutable' and 'inevitable' as such outcomes are, a gigantic ocean of low-grade games nearly totally dominating market share, constantly eroding at the last bastions of worthwhile quality, is not exactly a great future to look forward to.
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