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RE: Boundless Dungeons TRPG
01-04-2018, 04:30 AM
>Run cheat engine
Polite Guardian of Corruption
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RE: Boundless Dungeons TRPG
01-04-2018, 04:51 AM
>Begin thinking.
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RE: Boundless Dungeons TRPG
01-04-2018, 06:51 PM
>Offer coffee to others
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RE: Boundless Dungeons TRPG
01-04-2018, 09:07 PM
>Fiddle pointlessly with game settings
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RE: Boundless Dungeons TRPG
01-05-2018, 02:49 AM
Destroy nose
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RE: Boundless Dungeons TRPG
01-05-2018, 06:45 PM
>Honk
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RE: Boundless Dungeons TRPG
01-07-2018, 04:36 AM
Loading Complete!
???: I am completely surrounded…
Show Content
Spoiler
Selected: Hyperactive Child with a Stick!
Selected: Technofairy!
Selected: Dog!
???: Welcome, new players, to the Game! I am your Guide, Faye! To start yourselves off, you’re going to have to familiarize yourselves with the basics.
Faye: Firstly...
Faye: What in the everloving #### is going on! You must already be over capacity with your current leadership score! How did you start off with so many…
Faye: No. What?
Faye: There’s no way.
Faye: How can you all be players?! I was told a local session can only hold four!
???: Lol.
Faye: Did you hack the game!
???: That didn’t sound like a question.
Faye: Shut the #### up!
???: Wow, what? You heard me?
???: This game must have voice command interaction. I thought it was just going to be some shit.
Faye: How dare you! I’ll have you know that Boundless Dungeons TRPG is of the highest quality. Certainly beyond your childish standards.
???: This is shameless. What is even going on.
Faye: Hmph.
Faye: Well, at least I am a professional. Moving on.
Faye: In a combat, each of your units has an HP stat. If HP reaches 0, a unit will die and be unable to be used until the end of the combat.
Faye: Each unit also has a Move stat, which determines how many squares they can move.
Faye: You can move before or after performing an action, but not both!
Faye: As mentioned, you may also use an ability each round. To…
Faye: Hey!
Faye: Stop that! Stop dancing! Don’t take advantage of my tutorial!
Faye: Well, I want you to use the knowledge you can gleen.
Faye: But this and that are not the same! Yes, when you’re not “in” combat, you can use actions freely, but there’s no need to-
Faye: Hey! Stop!
Faye: Alright I’m ####ing out of here. Figure out how combats work yourself.
Combat Start!
Player Turn!
Show Content
SpoilerMAP:
PLAYER
Show Content
Spoiler
Warrior 15/15 HP, 4 Move {USER: ???} (3,4)
<Slash>: slashes target with sword
<Block>: protects self from oncoming attacks
<Buckler Bash>: bashes target with shield
Battle-mage 12/12 HP, 4 Move {USER: ##########} (7,3)
<Fireball>: lanches a sphere of fire that explodes on impact
<Acid Splash>: splashes a nearby target with acid
<Ray of Cold>: shoots a beam of cold in a straight line
Mafioso 13/13 HP, 4 Move {USER: # ########### #} (5,4)
<Bootleg>: creates alcohol, but with a chance to summon police
<Shady Dealings>: exchanges contraband with adjacent target
<Fill with Holes>: fires multiple bullets at target
imp conjurer 8/8 HP, 3 Move {USER: ########} (8,4)
<Conjure Imp>: conjures an allied imp
<Conjure Flame>: conjures a small flame
<Prod>: motivates target through annoyance
Downtown clown 10/10 HP, 3 Move {USER: #####} (1,5)
<Throw Pie>: launches pie at target
<Pose>: conveys your style and emotion
<Clown Around>: demonstrates your humourous and cool nature
Lumberjack 15/15 HP, 4 Move {USER: ############} (8,2)
<Fell>: axes the target near their base
<Haul>: lifts and moves the target
<Clear Cut>: axes every adjacent target
Spell Rapscallion 6/6 HP, 7 Move {USER: ##########} (3,2)
<Slimey Twist>: tangles the target with slime
<Distraction Blast>: shoots a distracting array of chaotic light
<Manic Mischief>: uses any number of owned abilities simultaneously on target
Tree 60/60 HP, 0 Move {USER: #####} (1,6)
<Grow>: grows your body a small amount
<Shed Leaves>: drops an amount of leaves
<Cast Shade>: silently criticizes the target
Surprise Elemental 15/15 HP, 6 Move {USER: ########} (3,5)
<Metronome>: performs a random ability on target
<Wonder Trade>: tosses up a target to receive a target
<Startle>: surprises the target
Inexplicably Handy Do-Anything Lizard 2/2 HP, 3 Move {USER: #######} (3,1)
<Omnidesignate>: turns this ability into a named ability for the duration of the combat
<Repair>: fixes target
<Shed Tail>: sacrifices health to flee an extreme distance
Three Hundred Puppies 30/30 HP, 1 Move {USER: #######} (1,1)
<Chase Tail Vortex>: sucks in nearby target
<Nip>: nips target
<Barked Chorus>: makes a racket, and attracts adult dogs
Dirt consumer 7/7 HP, 3 Move {USER: ###########} (4,4)
<Dirt Consume>: consumes dirt
<Worm Feast>: rots touched target
<Dirt Sacrifice>: sacrifices health to create dirt
Intern 8/8 HP, 5 Move {USER: ### #######} (7,2)
<Fetch>: gets target for target
<Understudy>: uses weaker version of ability of ally
<Menial Task>: performs simple task
Dance Necromancer 10/10 HP, 3 Move {USER: ###########} (4,3)
<Zomboogie>: summons a zombie back-up dancer
<Raise The Roof/Dead>: turns adjacent corpses into undead
<Dance Of The Dead>: increases the strength of all undead
Bee Knight 23/23 HP, 3 Move {USER: ##########} (2,4)
<Spear Sting>: spears the target
<Protect>: protects target from upcoming attacks
<Summon Bee Swarm>: summons a swarm of friendly bees
Hyperactive Child with a Stick 6/6 HP, 7 Move {USER: ########} (2,2)
<Whack>: hits target with stick
<Run Around>: runs around target
<Curious Instigation>: annoys target with rapid fire questions
Technofairy 8/8 HP, 5 Move {USER: ### ### ###} (5,2)
<Double Blast>: fires guns at target
<Manipulate Technology>: physically adjust target technology
<Commune With Technology>: command target technology
Dog 10/10 HP, 6 Move {USER: ###############} (5,1)
<Fetch>: gets target for target
<Maul>: mauls target
<Bark>: barks at target
ALLY
Show Content
Spoilerimp 4/4 HP, 3 Move (7,5)
ENEMY
Show Content
Spoilerdummy 10/10 HP, 0 Move (2,8)
dummy 10/10 HP, 0 Move (3,7)
dummy 10/10 HP, 0 Move (5,7)
dummy 10/10 HP, 0 Move (6,8)
OTHER
Sig:
Show Content
Spoiler
(03-02-2015, 02:07 AM)Papers Wrote: »i don't know what i expected from reyweld's new hawkspace thread (06-02-2016, 04:16 AM)Schazer Wrote: »Tokyo could kick your scrawny ass (11-10-2017, 06:39 PM)Myeth Wrote: »reach for the stars
And then annihilate them as a powermove (02-06-2017, 01:02 AM)Justice Watch Wrote: »
Show Content
Spoiler
i'm rad as hell, and i'm not gonna take it anymore
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RE: Boundless Dungeons TRPG
01-07-2018, 04:39 AM
i'm gonna bootleg, i'll summon the police to arrest these dummies
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RE: Boundless Dungeons TRPG
01-07-2018, 04:46 AM
Move to (7,4), wonder trade away the summoned imp.
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RE: Boundless Dungeons TRPG
01-07-2018, 04:47 AM
> dog barks at techno fairy. bark
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RE: Boundless Dungeons TRPG
01-07-2018, 04:49 AM
Spell Rapscallion is gonna maneuver with its 7 moves nearer to the bottom left enemy, and attempts to cast Manic Mischief on it.
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RE: Boundless Dungeons TRPG
01-07-2018, 05:27 AM
>Three Hundred Puppies: Follow Intern around, being playfully obnoxious.
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RE: Boundless Dungeons TRPG
01-07-2018, 08:50 AM
>Bring Forth the BEES.
Adun Toridas, Space Ninja...
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RE: Boundless Dungeons TRPG
01-07-2018, 08:50 AM
The consumer of dirt creeps to (4,7) and <Worm Feasts> like they've never <Worm Feasted> before.
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RE: Boundless Dungeons TRPG
01-07-2018, 09:20 AM
(This post was last modified: 01-07-2018, 09:35 AM by Arcanuse.)
Imp conjurer <Conjures Flame> at (5,7)
Imp (7,5) moves to (7,8) and attacks the dummy at (6,8)
Quiet. Good for an unusual opinion. Doesn't talk much.
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RE: Boundless Dungeons TRPG
01-08-2018, 12:25 AM
Intern: Menial Task: Polish the adjacent Lumberjack's axe
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RE: Boundless Dungeons TRPG
01-08-2018, 05:24 AM
Lumberjack:Afk
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RE: Boundless Dungeons TRPG
01-08-2018, 10:22 AM
>Just mash the attack button until you win.
Polite Guardian of Corruption
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RE: Boundless Dungeons TRPG
01-08-2018, 10:51 AM
<Omnidesignate> - <Really Quick Attack>
Try to attack nearest enemy target. Charge!
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RE: Boundless Dungeons TRPG
01-08-2018, 05:32 PM
(This post was last modified: 01-08-2018, 05:32 PM by The One Guy.)
>Head up to (5,6) and attempt to commune with the dummy.
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RE: Boundless Dungeons TRPG
01-12-2018, 02:51 AM
(This post was last modified: 01-12-2018, 02:56 AM by Reyweld.)
???: Alright…
???: Can I just...
The Warrior uses <Slash> on a Dummy, dealing 3 damage!
???: Okay, sure.
???: I meant to move in front of it, but whatever.
<Bootleg> gleans you: Alcohol! You have attracted company however: a prohibitionist grunt.
???: And it seems like the rest of these ‘players’ function on their own.
???: Maybe like the training wheels for my tutorial, so I can learn the game and not die.
???: I guess that’s a cool method.
???: Although newer games didn’t take after it for a reason, so…
???: Wait, why is there a police officer?
Faye: …
You feel a tutorial about items has gone unspoken.
The Surprise Elemental uses <Wonder Trade> the imp… and get a wisp!
<Bark>! The Technofairy looks at the Dog with dead eyes.
The Spell Rapscallion casts <Manic Mischief> on the Dummy! <Slimy Twist> and <Distraction Blast> are cast! The Dummy’s movement’s look restricted. The Dummy takes 1 damage.
The Tree uses <Grow>. The Tree earns 1 {Growth Token}.
Faye: …
You feel a tutorial about tokens has gone unspoken.
The 300 puppies are trying to follow the distant intern, but find themselves struggling in cute conflict. They advance 1 square, as their move allows.
<Summon Bee Swarm>! Friendly bees fly out of an unseeable space.
The Dirt Consumer displaces the Warrior! <Worm Feast> is used on the injured Dummy, who rots for 6 Damage and succumbs! The Dirt Consumer gains 2 {General Tokens}!
The Imp Conjurer casts <Conjure Flame> on a Dummy, dealing a critical 10 Damage and securing the kill! The Imp Conjurer gains 2 {General Tokens}!
You don’t control that troop! It is an Ally!
The Intern uses <Menial Task> to polish the Lumberjack's axe. What a shine!
…
The Battle-mage cast Fireball on the Dummy, with the Wisp narrowly dodging! It explodes, dealing 10 damage and killing it! The Battle-Mage gains 2 {General Tokens}!
W$%@<L%^&
2 {General Tokens}!
That wasn’t supposed to happen.
<Omnidesignate> is used to get <Really Quick Attack> for the battle! The Inexplicably Handy Do-Anything Lizard charges into battle, but does not attack as it has already used an action this turn. Not that they could if they could, as the battle is still a ways away.
The Technofairy flies up to try to <Commune With Technology>: alas, there is but ash.
Ally Turn!
No allies move due to their recent appearances.
Enemy Turn!
The Dummy waits patiently for death, using <Idle>.
Other Turn!
No others move due to their recent appearance.
Player Turn (2)!
???: Fast!
???: My allies basically killed everything…
???: Seems like Warrior just sucks. Although I guess it’s better than some of these.
ARRIVALS
Show Content
Spoiler
Selected: Destroy Nose!
MAP & STATS
Show Content
SpoilerMAP:
PLAYER
Show Content
Spoiler
Warrior 15/15 HP, 4 Move {USER: ???} (4,6)
<Slash>: slashes target with sword
<Block>: protects self from oncoming attacks
<Buckler Bash>: bashes target with shield
Battle-mage 12/12 HP, 4 Move {USER: ##########} (7,3)
{4 General Tokens}
<Fireball>: lanches a sphere of fire that explodes on impact
<Acid Splash>: splashes a nearby target with acid
<Ray of Cold>: shoots a beam of cold in a straight line
Mafioso 13/13 HP, 4 Move {USER: # ########### #} (5,4)
[Items: Alcohol]
<Bootleg>: creates alcohol, but with a chance to summon police
<Shady Dealings>: exchanges contraband with adjacent target
<Fill with Holes>: fires multiple bullets at target
imp conjurer 8/8 HP, 3 Move {USER: ########} (8,4)
{2 General Tokens}
<Conjure Imp>: conjures an allied imp
<Conjure Flame>: conjures a small flame
<Prod>: motivates target through annoyance
Downtown clown 10/10 HP, 3 Move {USER: #####} (1,5)
<Throw Pie>: launches pie at target
<Pose>: conveys your style and emotion
<Clown Around>: demonstrates your humourous and cool nature
Lumberjack 15/15 HP, 4 Move {USER: ############} (8,2)
<Fell>: axes the target near their base
<Haul>: lifts and moves the target
<Clear Cut>: axes every adjacent target
Spell Rapscallion 6/6 HP, 7 Move {USER: ##########} (3,6)
<Slimey Twist>: tangles the target with slime
<Distraction Blast>: shoots a distracting array of chaotic light
<Manic Mischief>: uses any number of owned abilities simultaneously on target
Tree 61/60 HP, 0 Move {USER: #####} (1,6)
{1 Growth Token}
<Grow>: grows your body a small amount
<Shed Leaves>: drops an amount of leaves
<Cast Shade>: silently criticizes the target
Surprise Elemental 15/15 HP, 6 Move {USER: ########} (6,5)
<Metronome>: performs a random ability on target
<Wonder Trade>: tosses up a target to receive a target
<Startle>: surprises the target
Inexplicably Handy Do-Anything Lizard 2/2 HP, 3 Move {USER: #######} (3,4)
<Omnidesignate - Really Quick Attack>: performs an extremely fast attack
<Repair>: fixes target
<Shed Tail>: sacrifices health to flee an extreme distance
Three Hundred Puppies 30/30 HP, 1 Move {USER: #######} (2,1)
<Chase Tail Vortex>: sucks in nearby target
<Nip>: nips target
<Barked Chorus>: makes a racket, and attracts adult dogs
Dirt consumer 7/7 HP, 3 Move {USER: ###########} (4,7)
{2 General Tokens}
<Dirt Consume>: consumes dirt
<Worm Feast>: rots touched target
<Dirt Sacrifice>: sacrifices health to create dirt
Intern 8/8 HP, 5 Move {USER: ### #######} (7,2)
<Fetch>: gets target for target
<Understudy>: uses weaker version of ability of ally
<Menial Task>: performs simple task
Dance Necromancer 10/10 HP, 3 Move {USER: ###########} (4,3)
<Zomboogie>: summons a zombie back-up dancer
<Raise The Roof/Dead>: turns adjacent corpses into undead
<Dance Of The Dead>: increases the strength of all undead
Bee Knight 23/23 HP, 3 Move {USER: ##########} (2,4)
<Spear Sting>: spears the target
<Protect>: protects target from upcoming attacks
<Summon Bee Swarm>: summons a swarm of friendly bees
Hyperactive Child with a Stick 6/6 HP, 7 Move {USER: ########} (2,2)
<Whack>: hits target with stick
<Run Around>: runs around target
<Curious Instigation>: annoys target with rapid fire questions
Technofairy 8/8 HP, 5 Move {USER: ### ### ###} (5,6)
<Double Blast>: fires guns at target
<Manipulate Technology>: physically adjust target technology
<Commune With Technology>: command target technology
Dog 10/10 HP, 6 Move {USER: ###############} (5,1)
<Fetch>: gets target for target
<Maul>: mauls target
<Bark>: barks at target
Destroy Nose 12/12 HP, 2 Move {USER: ###############} (4,2)
<Decaying Snot Splash>: splashes target and adjacent squares with decaying snot
<Evil Gaze>: blasts the target with negative energy
<Whiff>: smells the target
ALLY
Show Content
SpoilerWisp 5/5 HP, 3 Move (7,5)
Bee Swarm 7/7 HP, 3 Move (2,5)
ENEMY
Show Content
Spoilerdummy 10/10 HP, 0 Move (2,8)
OTHER
Show Content
SpoilerProhibitionist Grunt 12/12 HP, 4 Move (6,4)
A/N:
Show Content
SpoilerIf wanted, I could make a discussion thread in the FA Discussion Town.
Sig:
Show Content
Spoiler
(03-02-2015, 02:07 AM)Papers Wrote: »i don't know what i expected from reyweld's new hawkspace thread (06-02-2016, 04:16 AM)Schazer Wrote: »Tokyo could kick your scrawny ass (11-10-2017, 06:39 PM)Myeth Wrote: »reach for the stars
And then annihilate them as a powermove (02-06-2017, 01:02 AM)Justice Watch Wrote: »
Show Content
Spoiler
i'm rad as hell, and i'm not gonna take it anymore
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RE: Boundless Dungeons TRPG
01-12-2018, 03:00 AM
now all i have to do is exchange contraband with the policeman and sick him on the dummy
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RE: Boundless Dungeons TRPG
01-12-2018, 03:04 AM
(This post was last modified: 01-12-2018, 03:05 AM by Superficial.)
> Dance Necromancer, Dance! But it's a dance of apology towards Faye. Your purpose is to groove like no one has grooved before, but there is no point in getting your groove on if somebody else isn't feeling the rhythm.
> Afterwards, summon the heck out of zombie Elvis with <Zomboogie>
I have no son.
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RE: Boundless Dungeons TRPG
01-12-2018, 03:05 AM
>Puppies: Continue pursuit while doing a chorus of barks.
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RE: Boundless Dungeons TRPG
01-12-2018, 03:10 AM
>Surprise Elemental: Use Metronome on the Prohibitionist Grunt.
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