The Monty Hall Problem

The Monty Hall Problem
#1
The Monty Hall Problem
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You are Monty Hall, and you have a problem. You love opening doors. Oh it’s great. You used to be able to open and close them all day until The Problem started occurring.

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It took some working out but you think you have a handle on it. Whatever door you last opened, that’s safe. You can open and close it as much as you need. But when you swap to a new door there is an increasingly high likelihood that behind that door will be A Creature.

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You already have two of these Creatures in your house and you don’t know what to do about it. What will you do?

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#2
RE: The Monty Hall Problem
What do the different colored doors mean? Have you tried opening/closing windows?
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#3
RE: The Monty Hall Problem
Open the door to the hallway
[Image: Iv0bTLS.png]
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#4
RE: The Monty Hall Problem
(11-01-2023, 04:51 PM)Qaxoasax Wrote: »What do the different colored doors mean? Have you tried opening/closing windows?

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In this purely hypothetical mental construct of your own mansion you have envisioned: red indicates a door that is closed, green indicates a door that is open, and blue indicates the door you most recently opened/closed.

You haven't tried windows yet.
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#5
RE: The Monty Hall Problem
Well then there's no issue! Open the most recent door and skedaddle down the hallway and shut the library door. Then shuffle on down to the gallery and home theater and shut the door between the home theater and the game room (or the gallery and home theater if a creature has meandered into there by then.) After that, open the front door and scurry to phone an exterminator.
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#6
RE: The Monty Hall Problem
Quickly Open and Close the bathroom door, in case you have to go later
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#7
RE: The Monty Hall Problem
Consult your faithful companion: Woulge.
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#8
RE: The Monty Hall Problem
>you got a screwdriver stored away in easy access that doesn't require opening a new door or coming at the behest of a Creature?
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#9
RE: The Monty Hall Problem
(11-01-2023, 05:06 PM)Ixcaliber Wrote: »You haven't tried windows yet.

good, linux is perfectly cromulent for your needs
[Image: jt0Cf7522wX9Gp-rLZuSVuS9drxEdxC7ZldowSZy...640-h80-no]
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#10
RE: The Monty Hall Problem
Consider the humble Creature. A potentially infinite supply of meat or friendship, depending on its disposition. You must ascertain their affability! Head out the recent door and into the Library through another. It is time to meet your new best friend. Or your maker.
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#11
RE: The Monty Hall Problem
(11-01-2023, 04:51 PM)Qaxoasax Wrote: »Have you tried opening/closing windows?

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You eye your window thoughtfully. It might be worth opening just to see if this Problem is exclusive to doors or not. Then again, can you really risk the existence of another Creature?

(11-01-2023, 06:33 PM)Reyweld Wrote: »Quickly Open and Close the bathroom door, in case you have to go later

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You don't know for certain whether every opened door becomes permanently safe once used, or whether with each usage you roll the dice afresh and risk spawning a new creature. It is difficult to say when you are working from a limited pool of information such as which you have at your disposal.

(11-01-2023, 07:30 PM)Lankie Wrote: »Consult your faithful companion: Woulge.

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You wish you had a beloved companion that you could call Woulge. As it is you only have mysterious Creatures in your House. What are you doing?? How will you deal with them??


(11-01-2023, 08:41 PM)Reecer6 Wrote: »>you got a screwdriver stored away in easy access that doesn't require opening a new door or coming at the behest of a Creature?

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The tool kit is in the shed, which means at least two doors and the possibility of coming face to face with a Creature.

(11-01-2023, 05:06 PM)ICan'tGiveCredit Wrote: »Open the door to the hallway

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So... if you have understood your Problem correctly this door should be currently the only safe door to open.

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Even so you breathe a sigh of relief when you see the hallway beyond is empty.

(11-01-2023, 06:06 PM)Qaxoasax Wrote: »Well then there's no issue! Open the most recent door and skedaddle down the hallway and shut the library door. Then shuffle on down to the gallery and home theater and shut the door between the home theater and the game room (or the gallery and home theater if a creature has meandered into there by then.) After that, open the front door and scurry to phone an exterminator.

(11-02-2023, 01:38 AM)MUNCHMOLAR Wrote: »Consider the humble Creature. A potentially infinite supply of meat or friendship, depending on its disposition. You must ascertain their affability! Head out the recent door and into the Library through another. It is time to meet your new best friend. Or your maker.

You've made your mind up. You're definitely either going to bravely (or foolishly )confront the Creatures directly or barricade them in like a coward and leave the task up to qualified professionals. One of the two options.

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Only as you are on your way there- A Creature! The one from the library? Was it seeking you out?

How will you handle this encounter?
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#12
RE: The Monty Hall Problem
Ask it if it's read any good books lately
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#13
RE: The Monty Hall Problem
OH GOD! Quick! Grab a painting and hold it up in front of you! Surely it will mistake you for scenery!
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#14
RE: The Monty Hall Problem
Nope! nope nope nope! Bust the dining room door open. Should it spawn a creature, flee to the study. Otherwise you can lure the creature into the room, keeping the table between you and it at all times. Then, once it is in the dining room with you, run around the table and exit through the door you entered, locking it in the room.
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#15
RE: The Monty Hall Problem
Perhaps you can goad the creatures into fighting eachother?
[Image: Iv0bTLS.png]
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#16
RE: The Monty Hall Problem
maybe their name is woulge
[Image: jt0Cf7522wX9Gp-rLZuSVuS9drxEdxC7ZldowSZy...640-h80-no]
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#17
RE: The Monty Hall Problem
INITIATE COMBAT PHASE

LEVEL 4 MONTY TECH: LETS MAKE A DEAL: A DEAL WITH DEATH
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#18
RE: The Monty Hall Problem
(11-03-2023, 03:15 AM)MUNCHMOLAR Wrote: »OH GOD! Quick! Grab a painting and hold it up in front of you! Surely it will mistake you for scenery!

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You pluck the portrait of your Many-Times-Great Aunt Lucretia Hall (the inventor of the very tall door) from the wall and hide behind it.

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You hunker down behind the painting, surely this is a foolproof disguise? But, no, you can still hear its many feet shuffling along the wood floor. It's still coming!

(11-03-2023, 05:45 AM)CSJ Wrote: »maybe their name is woulge

(11-03-2023, 01:45 AM)Schazer Wrote: »Ask it if it's read any good books lately

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You discard the portrait (many apologies Many-Times-Great Aunt Lucretia) off to one side. This Creature may be unsettling, but maybe this is an opportunity to make A Friend?

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"Hello, excuse me. Hi there. Would your name be Woulge perhaps? Might you want to join my Book Club?"

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The Creature (Woulge?) shuffles closer.

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Nope nope. Not helping. Aaaahh!

(11-03-2023, 10:35 AM)Lankie Wrote: »INITIATE COMBAT PHASE

LEVEL 4 MONTY TECH: LETS MAKE A DEAL: A DEAL WITH DEATH

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Oh no. You never should have skipped out on all those lessons about developing your own personalized combat techniques. All you have is Generic Techniques like: Punch and Kick and Throw Object.

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You hurl Many-Times-Great Aunt Lucretia's portrait at the Creature pretending your dealing it from a deck of cards. It um… the portrait straight up seems to have been removed from existence.

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So that’s a concern.

(11-03-2023, 04:31 AM)Qaxoasax Wrote: »Nope! nope nope nope! Bust the dining room door open. Should it spawn a creature, flee to the study. Otherwise you can lure the creature into the room, keeping the table between you and it at all times. Then, once it is in the dining room with you, run around the table and exit through the door you entered, locking it in the room.

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Opening that door would bring you very close to where the Creature is. Do you still want to risk it?

(11-03-2023, 04:59 AM)ICan'tGiveCredit Wrote: »Perhaps you can goad the creatures into fighting each other?

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Maybe that could work? They don’t seem to really respond to anything you do except to keep getting closer though.

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#19
RE: The Monty Hall Problem
Wait, are these creatures doors? Perhaps objects are not annihilated, but instead transported to another room. If these creatures are doors, you must find a way to contain them...and then...open them.

Take the secret passage from the conservatory to the lounge.
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#20
RE: The Monty Hall Problem
Open the toilet, if a creature is spawned, hop on that shelf opposite the conservatory door and allow the creatures to obliterate each other.

If no creature is spawned...I mean a bathroom break couldn't hurt, it's a stressful situation.
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#21
RE: The Monty Hall Problem
Is there a chandelier you could hang from or other high ground anywhere? If so, you could lure two Creatures under it and jump up there. When they converge underneath you, they may disappear!
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#22
RE: The Monty Hall Problem
Are there any rooms in your house which contain a telephone you could use to call for assistance?
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#23
RE: The Monty Hall Problem
Retreat to the Home Theater, lure it closer to the second creature
~◕ w◕~
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#24
RE: The Monty Hall Problem
Go to the kitchen. It is one door, so it is risky, but you could find useful tools in there.
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