RE: Gaurd Duty - 11/11/17
11-11-2017, 05:49 PM
3 into charismo, because let's face it, this is the way you get through games of all variety-- you roll high and charm all your foes.
2 into Enderants, Indigo and Dodgy skills, because we gotta stay on our toes with all those dangers running about, which I assume that are present.
1 into Strongness, because although it's less important to lift a person's heart than give it some lovin's, it can't hurt to have a little musclin' and bustlin'.
-1 into Whiz Kid because let's be honest we are not wise or whizzy or kiddy at all. We were kind of created 3 minutes ago in a frictionless vacuum.
2 into Enderants, Indigo and Dodgy skills, because we gotta stay on our toes with all those dangers running about, which I assume that are present.
1 into Strongness, because although it's less important to lift a person's heart than give it some lovin's, it can't hurt to have a little musclin' and bustlin'.
-1 into Whiz Kid because let's be honest we are not wise or whizzy or kiddy at all. We were kind of created 3 minutes ago in a frictionless vacuum.

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