RE: A few **extra professional special** HTML games
08-12-2016, 03:21 AM
(This post was last modified: 08-12-2016, 03:36 AM by a52.)
(08-11-2016, 01:17 AM)Reyweld Wrote: »The time until next wave counter doesn't go back up... the assault is endless!
I spent an hour debugging and fixing various things before I realized it was because I used Math.Random() instead of Math.random(). fucking javascript.
changelog:
-there can no longer be negative amounts of enemy soldiers
-each friendly soldier is guaranteed to get a kill (used to be 0.5)
-likelyhood of a friendly casualty upped from 0.5 to 0.75
-larger starting food pot
-naughty words written in source code
-wave timer always at least 50 s
-wave power actually increases properly