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RE: Lucidstuck: It's not over!
06-14-2016, 08:17 PM
(06-14-2016, 08:15 PM)martialAcademic Wrote: » (06-14-2016, 07:33 PM)The One Guy Wrote: »If they won't allow themselves to be helped in any way, then there's no reason not to just kill them.
We could try and get an exquisite soul out of it. That'd be a pretty good reason to not immediately kill them.
Isn't that just for boss monsters, though?
That fiend seems ferocious!
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RE: Lucidstuck: It's not over!
06-14-2016, 09:45 PM
(06-14-2016, 08:17 PM)The One Guy Wrote: » (06-14-2016, 08:15 PM)martialAcademic Wrote: » (06-14-2016, 07:33 PM)The One Guy Wrote: »If they won't allow themselves to be helped in any way, then there's no reason not to just kill them.
We could try and get an exquisite soul out of it. That'd be a pretty good reason to not immediately kill them.
Isn't that just for boss monsters, though? and anyone whom is befriended.
which may be... only applicable to reapers and boss monsters anyways...? ._.
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RE: Lucidstuck: It's not over!
06-14-2016, 09:55 PM
(This post was last modified: 06-14-2016, 09:55 PM by Kayriel.)
(06-14-2016, 09:45 PM)Ferociousfeind Wrote: » (06-14-2016, 08:17 PM)The One Guy Wrote: » (06-14-2016, 08:15 PM)martialAcademic Wrote: » (06-14-2016, 07:33 PM)The One Guy Wrote: »If they won't allow themselves to be helped in any way, then there's no reason not to just kill them.
We could try and get an exquisite soul out of it. That'd be a pretty good reason to not immediately kill them.
Isn't that just for boss monsters, though? and anyone whom is befriended.
which may be... only applicable to reapers and boss monsters anyways...? ._.
I was fairly sure that's only boss monsters and reapers who drop exquisite souls upon death. Boss monsters give an item worth an exquisite soul/their level when fully-tamed/befriended. I don't think anything was said about all monsters.
The only reason we're not butchering them all for the exp is because the world warps to follow the kids' levels, Lunatic is a thing now, and Emily. Plus some of them seem like they could be helpful if used properly. If we win, they win. Granted, if we win they all cease to exist when Event Horizon comes down. But whatever. It's about the morality points for the kids.
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RE: Lucidstuck: It's not over!
06-14-2016, 10:07 PM
(This post was last modified: 06-14-2016, 10:12 PM by royalPawn.)
(06-14-2016, 09:55 PM)Kayriel Wrote: »I was fairly sure that's only boss monsters and reapers who drop exquisite souls upon death. Boss monsters give an item worth an exquisite soul/their level when fully-tamed/befriended. I don't think anything was said about all monsters.
The only reason we're not butchering them all for the exp is because the world warps to follow the kids' levels, Lunatic is a thing now, and Emily. Plus some of them seem like they could be helpful if used properly. If we win, they win. Granted, if we win they all cease to exist when Event Horizon comes down. But whatever. It's about the morality points for the kids.
I believe there have been hints of a possibility to take befriended monsters with us when the construct ends, so there's that
EDIT: Found this in my transcripts:
Panur Wrote:Our beloved Ruu doesn't really exist outside the construct (as far as I understand) and that is unacceptable. Is there any remote possibility of Construct jumping a la Jade session-jumping in Homsestuck so that we may bring her (and any other friend we make) along?
iP Wrote:What happens about that is spoilery
That's a lot vaguer than I remember but it's something.
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RE: Lucidstuck: It's not over!
06-14-2016, 11:10 PM
Boss monsters naturally drop exquisite souls, and when fully pacified give items that turn regular dropped souls into exquisite souls of the same level as the boss monster. Teaper kids, monsters that are inside the party, as well as monsters that have been effected by Kalem's venom ALSO drop exquisite souls.
There was somewhat of an argument a while back when I suggested tricking monsters that we were planning on killing into the party so we could get an exquisite soul from them. And no, I still don't mean randomly inviting monsters into the party to kill them. It's more along the lines of right before delivering the death blow of a monster going "A monster in the party says what?" "What?" *monster has joined the party*.
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RE: Lucidstuck: It's not over!
06-15-2016, 12:50 AM
(06-14-2016, 11:10 PM)martialAcademic Wrote: »Boss monsters naturally drop exquisite souls, and when fully pacified give items that turn regular dropped souls into exquisite souls of the same level as the boss monster. Teaper kids, monsters that are inside the party, as well as monsters that have been effected by Kalem's venom ALSO drop exquisite souls.
There was somewhat of an argument a while back when I suggested tricking monsters that we were planning on killing into the party so we could get an exquisite soul from them. And no, I still don't mean randomly inviting monsters into the party to kill them. It's more along the lines of right before delivering the death blow of a monster going "A monster in the party says what?" "What?" *monster has joined the party*.
So we get exquisite souls by betraying allies. Yeeeah no. Lunatic Mode Engage.
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RE: Lucidstuck: It's not over!
06-15-2016, 01:04 AM
(06-15-2016, 12:50 AM)Kayriel Wrote: » (06-14-2016, 11:10 PM)martialAcademic Wrote: »Boss monsters naturally drop exquisite souls, and when fully pacified give items that turn regular dropped souls into exquisite souls of the same level as the boss monster. Teaper kids, monsters that are inside the party, as well as monsters that have been effected by Kalem's venom ALSO drop exquisite souls.
There was somewhat of an argument a while back when I suggested tricking monsters that we were planning on killing into the party so we could get an exquisite soul from them. And no, I still don't mean randomly inviting monsters into the party to kill them. It's more along the lines of right before delivering the death blow of a monster going "A monster in the party says what?" "What?" *monster has joined the party*.
So we get exquisite souls by betraying allies. Yeeeah no. Lunatic Mode Engage.
No. We get exquisite souls by tricking enemies that we would have killed anyways. I tried to explain it further because this time because the exact same conclusion was drawn last time. Apparently I failed.
What I mean is if there is somebody that is hostile to us and we are not trying to recruit them for whatever reason, be it simply because it would be too difficult to or if there's no reason to believe that we could, right before the killing blow we could try and trick them into joining the part. Preferably like I said before with a play on a phrase, something like "hey, you wanna party with us?" and a half thought response from the monster.
Just because I want to be able to fight allies does not mean that I want to betray them. Nor do I think that it would be healthy for the kids' state of mind, even WITHOUT the threat of Lunacy.
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RE: Lucidstuck: It's not over!
06-15-2016, 02:36 AM
(06-15-2016, 01:04 AM)martialAcademic Wrote: » (06-15-2016, 12:50 AM)Kayriel Wrote: » (06-14-2016, 11:10 PM)martialAcademic Wrote: »Boss monsters naturally drop exquisite souls, and when fully pacified give items that turn regular dropped souls into exquisite souls of the same level as the boss monster. Teaper kids, monsters that are inside the party, as well as monsters that have been effected by Kalem's venom ALSO drop exquisite souls.
There was somewhat of an argument a while back when I suggested tricking monsters that we were planning on killing into the party so we could get an exquisite soul from them. And no, I still don't mean randomly inviting monsters into the party to kill them. It's more along the lines of right before delivering the death blow of a monster going "A monster in the party says what?" "What?" *monster has joined the party*.
So we get exquisite souls by betraying allies. Yeeeah no. Lunatic Mode Engage.
No. We get exquisite souls by tricking enemies that we would have killed anyways. I tried to explain it further because this time because the exact same conclusion was drawn last time. Apparently I failed.
What I mean is if there is somebody that is hostile to us and we are not trying to recruit them for whatever reason, be it simply because it would be too difficult to or if there's no reason to believe that we could, right before the killing blow we could try and trick them into joining the part. Preferably like I said before with a play on a phrase, something like "hey, you wanna party with us?" and a half thought response from the monster.
Just because I want to be able to fight allies does not mean that I want to betray them. Nor do I think that it would be healthy for the kids' state of mind, even WITHOUT the threat of Lunacy.
Wasn't talking about your idea, mA, just the information you presented. The idea has its merits.
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RE: Lucidstuck: It's not over!
06-15-2016, 02:45 AM
(06-15-2016, 02:36 AM)Kayriel Wrote: »Wasn't talking about your idea, mA, just the information you presented. The idea has its merits.
Ah, gotcha. My mistake. I could also swear that I heard something about the Construct dream world rolling over due to Nightmare taking actions, so there's that.
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RE: Lucidstuck: It's not over!
06-15-2016, 11:18 AM
One criticism I have for Lucidstuck is that the Black Creation Stones make the alchemy aspect of Lucidstuck is kinda boring, because we don't really have limits like we did before. It was way more interesting imo when we had to use stuff we got from enemies and use reggie's scarf to steal their items and stuff like that. Wish we could do it like back then.
Does really cute mice people, vibrant characters/backgrounds and the most adorable art style you've ever seen interest you? Read Great Haven.
Have you ever wanted to save a bunch of kids from dying horribly in a nightmare dreamscape? Read Lucidstuck
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RE: Lucidstuck: It's not over!
06-15-2016, 01:41 PM
(This post was last modified: 06-15-2016, 01:57 PM by neferiusNexus.)
(06-15-2016, 11:18 AM)Zephyr Nepres Wrote: »One criticism I have for Lucidstuck is that the Black Creation Stones make the alchemy aspect of Lucidstuck is kinda boring, because we don't really have limits like we did before. It was way more interesting imo when we had to use stuff we got from enemies and use reggie's scarf to steal their items and stuff like that. Wish we could do it like back then.
Hello new Dreamer, welcome to your best nightmare ^^
As always, here is your orientation video, and remember, keep the kids alive!
As-for the BCS fragments, i think it made things easier, sure, but not boring.
And items which enemies drop still have their own, sometives VERY useful, attributes, whereas drawn items have none.
And since dropped items count as Basic Lv0 on the crafting-ladder, then these are potentially VERY useful. (especially since you can only combine items together a total of 7 times before it explodes!)
So we are actually incentivised to kill powerful monsters in this regard, since they may drop useful monsters, making a Pacifist run that much more challenging.
It's also a very compelling morality test, as our actions with Lexii have clearly shown us, self-confidence alone is not enough to stave off the Malice which brews in the back of the mind, and only Friendship and Mercy may redeem us.
TL;DR i fully support IP's choice of portraying morality through game-mechanics.
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RE: Lucidstuck: It's not over!
06-15-2016, 02:50 PM
(06-15-2016, 01:41 PM)neferiusNexus Wrote: » (06-15-2016, 11:18 AM)Zephyr Nepres Wrote: »One criticism I have for Lucidstuck is that the Black Creation Stones make the alchemy aspect of Lucidstuck is kinda boring, because we don't really have limits like we did before. It was way more interesting imo when we had to use stuff we got from enemies and use reggie's scarf to steal their items and stuff like that. Wish we could do it like back then.
Hello new Dreamer, welcome to your best nightmare ^^
As always, here is your orientation video, and remember, keep the kids alive!
As-for the BCS fragments, i think it made things easier, sure, but not boring.
And items which enemies drop still have their own, sometives VERY useful, attributes, whereas drawn items have none.
And since dropped items count as Basic Lv0 on the crafting-ladder, then these are potentially VERY useful. (especially since you can only combine items together a total of 7 times before it explodes!)
So we are actually incentivised to kill powerful monsters in this regard, since they may drop useful monsters, making a Pacifist run that much more challenging.
It's also a very compelling morality test, as our actions with Lexii have clearly shown us, self-confidence alone is not enough to stave off the Malice which brews in the back of the mind, and only Friendship and Mercy may redeem us.
TL;DR i fully support IP's choice of portraying morality through game-mechanics.
Zeph isn't new. He's from before you even joined, unless I'm mixing people up. XD
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RE: Lucidstuck: It's not over!
06-15-2016, 05:17 PM
(06-15-2016, 02:50 PM)martialAcademic Wrote: »Zeph isn't new. He's from before you even joined, unless I'm mixing people up. XD
My bad then, welcome back! >.<
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RE: Lucidstuck: It's not over!
06-16-2016, 01:48 AM
(06-15-2016, 11:18 AM)Zephyr Nepres Wrote: »One criticism I have for Lucidstuck is that the Black Creation Stones make the alchemy aspect of Lucidstuck is kinda boring, because we don't really have limits like we did before. It was way more interesting imo when we had to use stuff we got from enemies and use reggie's scarf to steal their items and stuff like that. Wish we could do it like back then.
I don't agree in the slightest. We don't have time to wander around looking for monsters who might or might not have a drop, considering how rare drops have been on killed monsters.
We have so much to do and we've wasted so much time. Nightmare's getting closer, the Entity is still lurking, Daydream is losing her shit. We don't have the update# or in-world time to go grind and farm, and even if we did it's too dangerous: we might run across something that just blind-sides the kids completely and we run the risk of losing extremely valuable or irreplaceable resources, such as the Reapers or Attendants (again).
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RE: Lucidstuck: It's not over!
06-16-2016, 02:42 AM
hey guys, i made some bases so we can draw gear on Lucas and Garry, feel free to use them if anyone wants
I really, really love Lucidstuck, if you do too, you should check all the fanart i've done for it :3c
Or go check LS's very own first fanadventure!
You can also see exclusive pics at my Patreon (including stuff for the next fanaventure, also LS based!) or tip me at my Ko-fi~!
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RE: Lucidstuck: It's not over!
06-16-2016, 09:44 AM
guess what's under the spoiler, yeah, memes
Just ignore my username it's outdated
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RE: Lucidstuck: It's not over!
06-16-2016, 12:44 PM
(06-16-2016, 09:44 AM)TerraTorment Wrote: »guess what's under the spoiler, yeah, memes
These are quite funny X)
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RE: Lucidstuck: It's not over!
06-16-2016, 12:54 PM
(06-16-2016, 09:44 AM)TerraTorment Wrote: »guess what's under the spoiler, yeah, memes
I find these even more hilarious considering the first few words in that newspaper are about Canadian nuclear reactors xD
And good lord... the shading on that font alone is enough to drive a man to the brink of madness :o
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RE: Lucidstuck: It's not over!
06-16-2016, 02:55 PM
Ah, but only if I could draw, Pan. I have so many designs for gear and clothing in my head and no ability to get them out of there!
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RE: Lucidstuck: It's not over!
06-16-2016, 10:48 PM
(06-16-2016, 09:44 AM)TerraTorment Wrote: »guess what's under the spoiler, yeah, memes
Those are all gold, love the Emily one and stairs one especially :3
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RE: Lucidstuck: It's not over!
06-17-2016, 04:31 AM
(06-14-2016, 07:15 PM)itsthewhinyguys Wrote: »Hey y'all, I've been following this for a while on the mirror, and I finally decided to become a full-fledged observer.
>Derrick: Discuss with Lucia about drawing up some kind of nonlethal weapon that could calm/pacify enemies. (06-14-2016, 07:22 PM)itsthewhinyguys Wrote: » (06-14-2016, 07:19 PM)Heyoceama Wrote: »I'm uncomfortable with this on principle. It'd basically be mind control.
Hmm, point. Maybe something that could put an enemy to sleep, then?
Welcome!
We have already tried pepper smoke (to which iP responded with Archadia) and depressant (which I don't recall getting used). Sedatives (tranquilizers), hallucinogens, and truth serum (which works by making you not care) are possible other options. A bolas could work for some enemies.
(06-14-2016, 11:10 PM)martialAcademic Wrote: »Boss monsters naturally drop exquisite souls, and when fully pacified give items that turn regular dropped souls into exquisite souls of the same level as the boss monster. Teaper kids, monsters that are inside the party, as well as monsters that have been effected by Kalem's venom ALSO drop exquisite souls.
There was somewhat of an argument a while back when I suggested tricking monsters that we were planning on killing into the party so we could get an exquisite soul from them. And no, I still don't mean randomly inviting monsters into the party to kill them. It's more along the lines of right before delivering the death blow of a monster going "A monster in the party says what?" "What?" *monster has joined the party*.
-GASP- OH! That's the loophole Garry spoke of!
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RE: Lucidstuck: It's not over!
06-17-2016, 04:51 PM
heys guys, already made some cool threads for Garry
* I'm calling this one "Midnight Regalia" because I suck at naming clothes so I'll accept any other suggestions.
* Weapon belt (”Ruin’s Buckle”) has x4 Kunai (may change it to plain throwing knives? would that be better for Garry?) + the belt buckle has an extensible steel thread with a pendulum at the end. Garry can use the pendulum with his aspect powers and basically inflict 'doom' on the monster- the next hit it takes (maybe more than one turn) will be a critical hit.
I really, really love Lucidstuck, if you do too, you should check all the fanart i've done for it :3c
Or go check LS's very own first fanadventure!
You can also see exclusive pics at my Patreon (including stuff for the next fanaventure, also LS based!) or tip me at my Ko-fi~!
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RE: Lucidstuck: It's not over!
06-18-2016, 04:27 AM
(This post was last modified: 06-18-2016, 04:35 AM by xemnasondsi.)
I'm seconding the idea of dumping the inventory. also, if we make a rose with BCS i say we make this. Crimson Magister Set using the rose and some form of formal wear. The set bonus could be charms monsters for 2 or 3 turns (if tier 4 item(defusing Derrick's current wear)), or allows the wearer to attack repeatedly after sustaining a certain amount of damage (75% of total health=2 attacks, 50%=3 attacks, 25%=4 attacks (healing counteracts this)) (if tier 5 item (combining Derrick's current wear)).
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RE: Lucidstuck: It's not over!
06-18-2016, 05:14 AM
(This post was last modified: 06-18-2016, 05:22 AM by intrepidPioneer.)
=>
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Derrick: Hey Lucia, I have an idea for a ton of stuff we can make for some really great gear. Just follow my lead.
Lucia: Yeah, sure thing.
Reggie: Oh boy!
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Reggie: Wow, that's a lot.
Reggie: Let's see what we got... High heel boots, leather gloves, black dress, Nice hat, t-shirt, nice pants, nice shoes.
Reggie: Basic items, nothing crazy.
Derrick: Okay, let's keep going.
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Reggie: Derrick, what are you doing...?
Derrick: Drawing sticks for my recipe.
Reggie: Just draw one and merge one to many?
Derrick: ... Oh yeah.
Derrick: Oh well, might as well use them now.
Reggie: >v>...
Lucia has used up a CREATION FRAGMENT.
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Reggie: Goth chick drew a Brass cog, pretty sturdy looking. Brass knuckles are looking good too, would deal some decent damage if you clocked something with it.
Reggie: There's a handheld fan, water bottle, lighter, battery, rock, and tiny hat. All of these items do what you'd expect them to do, and seem rather pointless so far.
Reggie: =v=
Derrick: They're ingredients, Reggie.
Lucia makes room for what else you have in store.
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Derrick: This should do it.
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Reggie: You managed to create... another Brass cog, and nice jacket.
Derrick: ....
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Derrick: Hm, the things I want to make, I don't think my inventory space will allow it.
Derrick: How about you take a turn, Lucia?
Lucia: Me? I can't do that...
Derrick: There's a way, I'm sure. I can just simulate what I do with some kind of box or something.
Derrick: Right, Reggie?
Reggie: Well.... I suppose. >v>
Reggie: I mean, you'd need a feather from me, some hair from Fluffy, a box to store stuff in and--
With lightning speed, you sketch up 2 TUFT OF BAMBINO,
BLACK FEATHER and a BLACK BOX.
You gaze at your items. You combine TUFT OF BAMBINO, BLACK FEATHER and BLACK BOX to create:
BLACK CREATION BOX.
This item works in substitute for your combination ability, items go into the user's inventory and depending on the combination methods, your result will pop out of the box in front of you. An item stored in the box till pop put the ingredients in the same fashion.
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Reggie: Oh neat, that's a black creation box.
Reggie: That will solve a lot of problems with you constantly being away and such.
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Derrick: Why don't you give it a shot, Lucia.
Lucia: Really?? Oh man.
Lucia: How do I do it?
Reggie: Put the items in your inventory that you want to combine.
Reggie: And think about the fashion in which you want to combine them.
Reggie: You can do it a number of ways; a few might be:
Reggie: A + B.
Reggie: A + B +... and so on.
Reggie: A + BCD.
Reggie: or (A + B) (C + D).
Reggie: Get creative!
Lucia: Sounds complicated...
Reggie: It's not really, try it out.
Lucia put her QUARTER on the floor to make room in her inventory.
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Derrick: Try combining those sticks with the little objects there, Lucia.
Derrick: I want to make elemental wands with them.
Lucia: Okay...
Lucia combines a ROCK, LIGHTER and BATTERY with 3 WOODEN STICK to create:
FIRE WAND, EARTH WAND and ELECTRIC WAND.
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Reggie: OvO Oh nice work, Goth chick!
Reggie: All three of those wands can make use of magic in their respective elements, those are decent weapons!
Lucia: Thanks Reggie! I'll continue.
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Derrick: I'm going to save one of those sticks, so just use one this time, Lucia.
Lucia: Sure... But...
Reggie: Don't worry, This method is called the one to many or: a +bcd method.
Reggie: By picking one object as dominant, you can make multiple objects based on it. This also creates ghost copies of the item.
Reggie: Which is to say, objects that do not appear when deconstructing. You followin' me?
Lucia: Yep.
Lucia: That means, we only needed one stick then.
Reggie: Yes!
Lucia combines the HANDHELD FAN and WATER BOTTLE with WOODEN STICK to create:
WATER WAND and AIR WAND.
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Reggie: Cool, five elemental wands. What're you gunna do with 'em?
Derrick: Make one epic wand with them!
Lucia: Coming right up.
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Derrick: Next after that, combine the leather gloves with the brass knuckles, please.
Lucia: Yep.
Lucia combined AIR WAND, WATER WAND, FIRE WAND, EARTH WAND, and ELECTRIC WAND to create:
ALL IN WAND.
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Reggie: Oh nice!! That is a really powerful weapon right there. It uses all five elements to do great arcane magic shit.
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Derrick: Oh, I forgot to draw another pair of gloves, this one's for you.
Derrick: Use these, and the gloves you're about to make with the super wand.
Lucia: Okay.
Lucia combines BRASS KNUCKLES and LEATHER GLOVES to create:
IRON FIST.
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Derrick: Here you go.
Lucia: Thanks.
Reggie: Those gloves are called Iron fist. Packs quite a punch, but because they're a glove item, and can be a weapon item you should keep in mind what you want them for.
Reggie: It's okay to keep like 3-4 weapons on you if you want to use them interchangeably.
Reggie: But just know if they're not gear, it could clutter up your inventory.
Reggie: I mean, not like that matters anyways 'cuz you kids don't pick shit up.
Reggie: Or there's no shit to be picked up...
Reggie: But that's how it goes. -v-
Reggie: Sky's the limit with these kinds of things, mate.
Derrick: I see!
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Reggie: What exactly are you trying to make there, Dude?
Derrick: I had an idea for a cool set.
Derrick: One for Lucia and myself. These gloves will be apart of it.
Lucia combines ALL IN WAND with IRON FIST to create:
ELEMENTAL IRON FIST and ELEMENTAL GLOVES.
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Reggie: Okay!! Now you're getting fancy, kiddo!
Reggie: With gloves like those you can spawn arcane majicks and enchant elemental boons to your melee weapons.
Reggie: Very nice! >v<
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Lucia: Here, I'll combine the shirt and jacket for you too, I'd be easier to manage.
Derrick: Okay, thanks.
Lucia combines T-SHIRT with NICE JACKET to create:
NICE T-SHIRT JACKET.
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Reggie: Nice and simple. Seems dumb that you have to combine such things together just to wear them at the same time.
Reggie: But alas, 'tis the world we live in.
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Derrick: With all those items, that'll be my set.
Derrick: Combine all five of those items with the brass cog, please.
Lucia: Okay!
Lucia combines NICE HAT, NICE T-SHIRT JACKET, NICE PANTS, NICE SHOES, and ELEMENTAL IRON FIST to create:
Steampunk(SP) HAT, SP T-SHIRT JACKET, SP PANTS, SP SHOES and SP ELEMENTAL IRON FIST!
Together these items make STEAMPUNK SHENANIGANS set! With each item granting -25 to damage received for a total of -125 damage received! This set also grants the set bonus: Wind up! This increases the user's strength by +10 for each of their turns as long as they're in a battle.
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Reggie: Cool set, bro.
Reggie: This set has some... broken damage reduction, as well as a pretty neat skill that gives you power boosts progressively during a brawl.
Reggie: Good on you. ovo
You switch your set for STEAMPUNK SHENANIGANS, you also unequip your CRESCENT NECKLACE, PRECISON GLARE, and your SHOES.
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Reggie: Damn...That's a lot of cool stuff, dude.
Reggie: The cog gave everything a damage reduction buff of -25.
Reggie: And the set boosts damage by +10 periodically during battle.
Reggie: Now for Goth chick's outfit!
You move all of your things onto the bed, while Lucia stores the rest of the items in her inventory.
Lucia combines TINY HAT, BLACK DRESS, HIGH HEEL BOOTS and ELEMENTAL GLOVES to create:
STEAMPUNK(SP) TINY HAT, SP BLACK DRESS, SP HIGH HEEL BOOTS and SP ELEMENTAL GLOVES.
Together, these make the BRASSIONISTA set! Each piece of this set grants -25 damage reduction for a total of -100 to any damage inflicted. This set also has the set bonus: WIND UP! Increasing Lucia's strength by +10 every turn.
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Reggie: Nice job, Goth chick. Pretty good for a first timer.
Lucia: Thanks Reggie!
Lucia: I must say, I like doing that.
Lucia: I can make all sorts of pretty outfits with crazy powers if I just imagine them up with the box and draw the ingredients!
Lucia: That means... I can create anything!
Reggie: Yeah, pretty much kiddo!
Reggie: Derrick is kinda slow, so he has linear thinking.
Derrick: Hey!
Reggie: But you, ho ho... eve
Reggie: I can't wait to see what you come up with while no one's looking.
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Joined: Apr 2016
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RE: Lucidstuck: It's not over!
06-18-2016, 05:24 AM
>Lucia: may as well make some gear for the reapers, tell derrick to get started on something that'll serve as armor while you go get your old clothes, may as well get some use out of them
I really, really love Lucidstuck, if you do too, you should check all the fanart i've done for it :3c
Or go check LS's very own first fanadventure!
You can also see exclusive pics at my Patreon (including stuff for the next fanaventure, also LS based!) or tip me at my Ko-fi~!
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