Critique and Advice; the treadmill of adventuring.

Critique and Advice; the treadmill of adventuring.
RE: Critique and Advice; the treadmill of adventuring.
I'm kinda new to this whole "actually serious adventure" thing, and I already need some help (or at least some feedback) on Perception. Is the prose too purple? Am I giving enough room for suggestions? How can I give more? How do I deal with having too much backstory and too little plot?
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