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Deck Building Fantasy Kingdom Simulator - 4 Kingdoms - Turn 9
03-26-2017, 11:06 PM
(This post was last modified: 05-06-2017, 12:27 AM by Reyweld.)
At long last, a game that brings together the genres of Deckbuilding, Simulation, and Clusterfuck that allows shitposters from all over to stare lovingly at the kingdom of their creation.
In this game, you own a deck that is your kingdom. You can purchase cards for your kingdom, and other decisions that affect your deck. Hidden achievements can be earned and grant your kingdom a unique bonus!
Order of a Turn:
- Turn starts!
- Events and new cards are announced (as well as achieved achievements).
- Each player draws 5 cards from their deck.
- Cards immediately interact and perform automated abilities.
- Dead cards (those with 0 health) are removed.
- Players may (if applicable) activate their cards' abilities
- The above is resolved before continuing.
- Players may choose which cards to buy and resurrect.
- Note: Cards purchased appear at level 0. Costs for resurrecting can be found in Shop/"Priceless" Cards based on the card being resurrected.
- Also: Coins DO keep in-between turns.
- The next turn begins.
- Cards level (if applicable) between turns.
Turn's Order Explained
Not a required read, but a quick skim will be helpful.
SpoilerShow Every player simultaneously performs their turns.
Cards tend to interact with each other semi-randomly based on each card in particular. (G), (N), and (E) are representative of the alignments Good, Neutral, and Evil, and affect the targeting of attacks/abilities.
When Players are selecting targets for their abilities, they may change their targets any number of times, up until I post a cut-off post, from which point further charges (including edited posts) will be ignored. This phase will be fast, especially if there are few players with these abilities.
Resurrecting a card has a cost of (b + n(Levels)), where b is the base cost and n is the multiplier that can be seen in the Shop or "Priceless" Cards. There is no experience penalty for being resurrected.
At the beginning of a new turn, expect new cards to appear in the shop. Other events or announcements may also occur. You may suggest cards you want in the game at any time, and I may comply.
Levelling / XP
SpoilerShow To level, the xp needed is equal to the level you are advancing to. For example, 1 xp is needed for level 1, 2 for level 2, ect.
The XP given from kills is equal to their level, with the exception of level 0's that give 1 xp.
Shop:
You can only buy up to 5 copies of each card per turn.
SpoilerShow Rat (E) - cost 0 (+1 / L)
Health 1/1 (+1 / L), Attack 1 (+1 / 10L)
@ Level 5: Make a rat Level 1
@ Level 10: +1 Poison
@ Level 25: Creates Rat’s Nest if there are no enemies or Rat’s Nests drawn
@ Level 50: +1 Card, +1 Poison
Farmer (N) - cost 1 (+1 / L)
Health 6/6 (+2 / L), Attack 1 (+1 / 5L)
Gives +1 coin if there is a field
@ Level 5: Creates a field if there are none to work at
@ Level 10: +1 additional coin if there is a field
@ Level 25: +2 Repair (G, N)
@ Level 50: For each field, draw another card
Herbalist (N) - cost 3 (+2 / L)
Health 5/5 (+1 / L), Attack 1
+2 Heal (G, N)
Gains 1 experience from healing
@ Level 5: +1 Heal
@ Level 10: +1 Heal, Cures Poison
@ Level 25: +2 Heal, +1 coin after Heal
@ Level 50: +4 Heal, +1 coin after heal
Well (N) - cost 3
Health 6/6
+2 cards
Smuggler (N) - cost 4 (+2 / L)
Health 5/5 (+1 / L), Attack 1 (+1 / 5L)
You may choose any card in your deck. That card and this one move to the deck of the player of your choice. This card temporarily becomes (E). Once drawn and resolved, this card will return and you will gain +2 coins.
Gains experience from trading (based on level of card traded)
@ Level 5: +1 coin from smuggle
@ Level 10: May smuggle 2 cards at once (for x2 payoff)
@ Level 25: +1 coin from smuggle, When drawn by another player, they may smuggle a card(s) from their deck back to your deck (they will not receive coins)
@ Level 50: Creates a Smuggler’s Den if not attacked, not sent smuggling, and no Smuggler’s Den drawn
Fields (N) - cost 5
Health 10/10
+1 coin
School (G or N or E) - cost 5
Health 7/7
+1 XP to a random target of the same alignment. This cannot be the XP needed to level. You may spend 1 coin to grant 1 XP to the card of your choice (the above restriction doesn’t apply).
Bandit (E) - cost 6 (+ 2 / L)
Health 6/6 (+2 / L), Attack 2 (+1 / 5L)
You may choose to send this card to the player of your choice’s deck. It will return to your deck if it is drawn but doesn’t attack anyone.
@ Level 5: At 3 or less health, retreats back to owner’s deck
@ Level 10: +1 card; if it is a bandit, +1 coin to the owner of both bandits
@ Level 25: +1 Attack, +1 Armor
@ Level 50: +2 Attack, +1 Armor
Trader (N) - cost 8 (+2 / L)
Health 5/5 (+1 / L), Attack 1 (+1 / 10L)
You may choose a card in your deck; it cannot be a building or a card owned by another player. That card and this one move to the deck of the player of your choice. Once drawn and resolved, this card will return and you will gain +3 coins. Your host will gain +1 coin.
Gains experience from trading (based on level of card traded)
@ Level 5: +1 coin from trade (You only)
@ Level 10: May trade 2 cards at once (for x2 payoff)
@ Level 25: +1 coin from trade (You only)
@ Level 50: May trade 3 cards at once (for x3 payoff)
Leprechaun (G) - cost 10 (+1 / L)
Health 4/4 (+1 / L), Attack 1 (+1 / 10L)
+1 card, +1 coin.
When this card dies, the owner of the card who did the final blow gains +5 coins.
@ Level 5: +1 coin, +5 coins on death
@ Level 10: +1 card, +5 coins on death
@ Level 25: +1 coin, +10 coins on death
@ Level 50: +1 card, +10 coins on death
"Priceless" Cards:
Cannot be purchased
SpoilerShow Magic Well (G or N or E) - {cost 6}
Health 10/10
draws 2 cards, and grants coins equal to the highest level card’s level + 1 (or 1 coin for buildings)
Achievements:
SpoilerShow Kingdom Rush - Draw your entire deck in a turn {Qwerx3}
R: Magic Well
Sign-ups
SpoilerShow Players may join at any time! Your kingdom will appear at the beginning of the next turn.
To join, you will need to assemble a deck of 10 cards. You get a budget of 20 coins; any coins unspent will be put into your Kingdom's Savings. (Note: all card spots not filled will automatically become rats).
2nd post reserved.
Sig:
SpoilerShow
(03-02-2015, 02:07 AM)Papers Wrote: »i don't know what i expected from reyweld's new hawkspace thread (06-02-2016, 04:16 AM)Schazer Wrote: »Tokyo could kick your scrawny ass (11-10-2017, 06:39 PM)Myeth Wrote: »reach for the stars
And then annihilate them as a powermove (02-06-2017, 01:02 AM)Justice Watch Wrote: »
Posts: 6,617
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Location: Hell-Place, Ontario
RE: Deck Building Fantasy Kingdom Simulator
03-26-2017, 11:08 PM
(This post was last modified: 05-06-2017, 12:36 AM by Reyweld.)
Kingdoms (Players)
Remember to select your ten starting cards from the shop.- Schazer of Schazereign - 4 coins - 17 cards (11 in Graveyard)
- ICan'tGiveCredit of Ratstafarianism - 16 coins - 20 cards (1 in Graveyard)
- Gatr of Gatr's Swoletown - 13 coins - 9 cards (2 in Graveyard)
- Qwerx3 of _____ - 12 coins - 20 cards (4 in Graveyard)
- {empty slot}
Event Log
Turn 1 - Start, Actions, End.
Turn 2 - Start, End.
Turn 3 - Start (Tournament Announced), End.
Turn 4 - Start, Actions, End.
Turn 5 - Start, Actions, End.
Turn 6 - Start, Actions, End.
Turn 7 - Start, Actions, End.
Turn 8 - Start, Actions(?), End.
Sig:
SpoilerShow
(03-02-2015, 02:07 AM)Papers Wrote: »i don't know what i expected from reyweld's new hawkspace thread (06-02-2016, 04:16 AM)Schazer Wrote: »Tokyo could kick your scrawny ass (11-10-2017, 06:39 PM)Myeth Wrote: »reach for the stars
And then annihilate them as a powermove (02-06-2017, 01:02 AM)Justice Watch Wrote: »
Posts: 7,447
Joined: Jul 2011
Pronouns: they/them/whatever
Location: Coast.
RE: Deck Building Fantasy Kingdom Simulator
03-27-2017, 12:12 AM
Enter kingdom of Schazereign
Posts: 3,931
Joined: Mar 2013
Pronouns: Male
Location: The deepest, most petrifying depths of your local Wal-Mart
RE: Deck Building Fantasy Kingdom Simulator
03-27-2017, 02:07 AM
The kingdom of Ratstafarianism
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RE: Deck Building Fantasy Kingdom Simulator
03-27-2017, 02:29 AM
(This post was last modified: 03-27-2017, 02:30 AM by Gatr.)
Gatr's Swoletown is here. (the full name is Gatr's Swoletown, yes)
Posts: 6,617
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RE: Deck Building Fantasy Kingdom Simulator - 3 Kingdoms - Turn 0
03-27-2017, 02:46 AM
Expect the first update sometime tomorrow, please have decks in by that time (posting or PM is fine, you can also request a Quick Topic).
Sig:
SpoilerShow
(03-02-2015, 02:07 AM)Papers Wrote: »i don't know what i expected from reyweld's new hawkspace thread (06-02-2016, 04:16 AM)Schazer Wrote: »Tokyo could kick your scrawny ass (11-10-2017, 06:39 PM)Myeth Wrote: »reach for the stars
And then annihilate them as a powermove (02-06-2017, 01:02 AM)Justice Watch Wrote: »
Posts: 2,165
Joined: Jun 2016
Pronouns: he and stuff
Location: UTC-8
RE: Deck Building Fantasy Kingdom Simulator - 3 Kingdoms - Turn 0
03-27-2017, 06:57 PM
_____
Posts: 6,617
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RE: Deck Building Fantasy Kingdom Simulator - 4 Kingdoms - Turn 0
03-27-2017, 11:45 PM
Turn 1 Start
Welcome to the game! No new events or classes this time (although I have 4 planned).
Gatr
You drew: Farmer (x2), Fields (x2), Rat (x1).
Farmer attacks Rat! Rat attacks Farmer.
Rat has died.
Income: +4 coins.
SpoilerShow Farmer (N) - L 0, XP 1 - Health 5/6, Attack 1; Gives +1 coin if there is a field
Farmer (N) - L 0, XP 0 - Health 6/6, Attack 1; Gives +1 coin if there is a field
Fields (N) - Health 10/10; +1 coin
Fields (N) - Health 10/10; +1 coin
Rat (E) - L 0, XP 0 - Health 0/1, Attack 1
Schazer
You drew: Smuggler (x1), Farmer (x3), Rat (x1).
Smuggler Attacks Rat! Rat attacks Smuggler.
Rat has died.
Income: 0 coins.
SpoilerShow Smuggler (N) - L 0, XP 1 - Health 4/5, Attack 1; You may choose any card in your deck. That card and this one move to the deck of the player of your choice. This card becomes (E). Once drawn and resolved, this card will return and you will gain +2 coins.
Gains experience from trading (based on level of card traded)
Farmer (N) - L 0, XP 0 - Health 6/6, Attack 1; Gives +1 coin if there is a field
Farmer (N) - L 0, XP 0 - Health 6/6, Attack 1; Gives +1 coin if there is a field
Rat (E) - L 0, XP 0 - Health 0/1, Attack 1
Farmer (N) - L 0, XP 0 - Health 6/6, Attack 1; Gives +1 coin if there is a field
Qwerx3
You drew: Rat (x1), Fields (x2), Farmer (x2).
Farmer attacks rat! Rat attacks Farmer.
Rat has died.
Income: +4 coins.
SpoilerShow Rat (E) - L 0, XP 0 - Health 0/1, Attack 1
Fields (N) - Health 10/10; +1 coin
Farmer (N) - L 0, XP 0 - Health 5/6, Attack 1; Gives +1 coin if there is a field
Farmer (N) - L 0, XP 1 - Health 6/6, Attack 1; Gives +1 coin if there is a field
Fields (N) - Health 10/10; +1 coin
Sig:
SpoilerShow
(03-02-2015, 02:07 AM)Papers Wrote: »i don't know what i expected from reyweld's new hawkspace thread (06-02-2016, 04:16 AM)Schazer Wrote: »Tokyo could kick your scrawny ass (11-10-2017, 06:39 PM)Myeth Wrote: »reach for the stars
And then annihilate them as a powermove (02-06-2017, 01:02 AM)Justice Watch Wrote: »
Posts: 6,617
Joined: Dec 2014
Pronouns: He/Him (or They/Them)
Location: Hell-Place, Ontario
RE: Deck Building Fantasy Kingdom Simulator - 4 Kingdoms - Turn 0
03-28-2017, 12:00 AM
Turn 1 - Actions
Schazer's Smuggler goes off to the Kingdom of _____ (Qwerx3).
Players may now select cards to purchase from the store / resurrect. Note: although you can only buy 5 copies (max) of each card, you have no similar resurrection restrictions.
Also, if you're going to PM shopping lists, consider discord (as I expect my PM box would fill right up after only a few turns). Starting next turn, I will also be posting graveyard lists in this part of the update.
Sig:
SpoilerShow
(03-02-2015, 02:07 AM)Papers Wrote: »i don't know what i expected from reyweld's new hawkspace thread (06-02-2016, 04:16 AM)Schazer Wrote: »Tokyo could kick your scrawny ass (11-10-2017, 06:39 PM)Myeth Wrote: »reach for the stars
And then annihilate them as a powermove (02-06-2017, 01:02 AM)Justice Watch Wrote: »
Posts: 6,617
Joined: Dec 2014
Pronouns: He/Him (or They/Them)
Location: Hell-Place, Ontario
RE: Deck Building Fantasy Kingdom Simulator - 4 Kingdoms - Turn 1
03-30-2017, 01:16 AM
Turn 1 End
Player update after purchases:
Schazer of Schazereign - 1 coin - 7 cards (1 in Graveyard)
Gatr of Gatr's Swoletown - 4 coins - 9 cards (1 in Graveyard)
Qwerx3 of _____ - 0 coins - 13 cards (1 in Graveyard)
{ICan'tGiveCredit of Ratstafarianism - 20 coins - 0 cards...}
At any time you may request to see the contents of your deck, and I will make that happen. Turn 2 will start in ~10-20 minutes.
Sig:
SpoilerShow
(03-02-2015, 02:07 AM)Papers Wrote: »i don't know what i expected from reyweld's new hawkspace thread (06-02-2016, 04:16 AM)Schazer Wrote: »Tokyo could kick your scrawny ass (11-10-2017, 06:39 PM)Myeth Wrote: »reach for the stars
And then annihilate them as a powermove (02-06-2017, 01:02 AM)Justice Watch Wrote: »
Posts: 6,617
Joined: Dec 2014
Pronouns: He/Him (or They/Them)
Location: Hell-Place, Ontario
RE: Deck Building Fantasy Kingdom Simulator - 4 Kingdoms - Turn 1
03-30-2017, 03:00 AM
Turn 2 Start
(Wow, that was not 10 to 20 minutes). No events, however: three player’s cards have leveled up, and two new classes are available for purchase! Also, there are currently six hidden achievements available to players, and a new section is being added to the rules in the OP.
Levelling / XP
Added to the rules because I didn’t realise it wasn’t there yet.
SpoilerShow To level, the xp needed is equal to the level you are advancing to. For example, 1 xp is needed for level 1, 2 for level 2, ect.
The XP given from kills is equal to their level, with the exception of level 0's that give 1 xp.
New classes:
SpoilerShow Leprechaun (G) - cost 10 (+1 / L)
Health 4/4 (+1 / L), Attack 1 (+1 / 10L)
+1 card, +1 coin.
When this card dies, the owner of the card who did the final blow gains +5 coins.
@ Level 5: +1 coin, +5 coins on death
@ Level 10: +1 card, +5 coins on death
@ Level 25: +1 coin, +10 coins on death
@ Level 50: +1 card, +10 coins on death
Bandit (E) - cost 6 (+ 2 / L)
Health 6/6 (+2 / L), Attack 2 (+1 / 5L)
You may choose to send this card to the player of your choice’s deck. It will return to your deck if it is drawn but doesn’t attack anyone.
@ Level 5: At 3 or less health, retreats back to owner’s deck
@ Level 10: +1 card; if it is a bandit, +1 coin to the owner of both bandits
@ Level 25: +1 Attack, +1 Armor
@ Level 50: +2 Attack, +1 Armor
And now, without further ado,
Gatr
You drew: 3 Farmers (L1 x1, L0 x2), 2 Fields.
No noteworthy news.
Income: +5 coins.
SpoilerShow Farmer (N) - L 1, XP 0 - Health 7/8, Attack 1; Gives +1 coin if there is a field
Farmer (N) - L 0, XP 0 - Health 6/6, Attack 1; Gives +1 coin if there is a field
Fields (N) - Health 10/10; +1 coin
Farmer (N) - L 0, XP 0 - Health 6/6, Attack 1; Gives +1 coin if there is a field
Fields (N) - Health 10/10; +1 coin
Schazer
You drew: 3 Farmers, 2 Fields.
No noteworthy news.
Income: +5 coins.
SpoilerShow Farmer (N) - L 0, XP 0 - Health 6/6, Attack 1; Gives +1 coin if there is a field
Farmer (N) - L 0, XP 0 - Health 6/6, Attack 1; Gives +1 coin if there is a field
Farmer (N) - L 0, XP 0 - Health 6/6, Attack 1; Gives +1 coin if there is a field
Fields (N) - Health 10/10; +1 coin
Fields (N) - Health 10/10; +1 coin
Qwerx3
You drew: 3 farmers (L1 x1, L0 x2), 2 fields.
No noteworthy news..?
Income: +5 coins.
SpoilerShow Farmer (N) - L 0, XP 0 - Health 5/6, Attack 1; Gives +1 coin if there is a field
Farmer (N) - L 1, XP 0 - Health 8/8, Attack 1; Gives +1 coin if there is a field
Farmer (N) - L 0, XP 0 - Health 6/6, Attack 1; Gives +1 coin if there is a field
Fields (N) - Health 10/10; +1 coin
Fields (N) - Health 10/10; +1 coin
So every player *essentially* drew the exact same hand. As no one has any actions they can perform, we’re skipping straight to shopping! Send me your purchases or post them in thread. Feel free to also tell me you aren’t going to purchase anything.
Sig:
SpoilerShow
(03-02-2015, 02:07 AM)Papers Wrote: »i don't know what i expected from reyweld's new hawkspace thread (06-02-2016, 04:16 AM)Schazer Wrote: »Tokyo could kick your scrawny ass (11-10-2017, 06:39 PM)Myeth Wrote: »reach for the stars
And then annihilate them as a powermove (02-06-2017, 01:02 AM)Justice Watch Wrote: »
Posts: 6,617
Joined: Dec 2014
Pronouns: He/Him (or They/Them)
Location: Hell-Place, Ontario
RE: Deck Building Fantasy Kingdom Simulator - 4 Kingdoms - Turn 2
04-01-2017, 02:58 AM
(This post was last modified: 04-01-2017, 03:53 PM by Reyweld.)
Turn 2 End
Player Update after Purchases:
Schazer of Schazereign - 4 coins - 12 cards (2 in Graveyard)
ICan'tGiveCredit of Ratstafarianism - 20 coins - 20 cards (0 in Graveyard)
Gatr of Gatr's Swoletown - 14 coins - 9 cards (1 in Graveyard)
Qwerx3 of _____ - 8 coins - 13 cards (1 in Graveyard)
Turn three will begin *soon*.
Edit: The numbers were wrong, but they have been fixed now.
Sig:
SpoilerShow
(03-02-2015, 02:07 AM)Papers Wrote: »i don't know what i expected from reyweld's new hawkspace thread (06-02-2016, 04:16 AM)Schazer Wrote: »Tokyo could kick your scrawny ass (11-10-2017, 06:39 PM)Myeth Wrote: »reach for the stars
And then annihilate them as a powermove (02-06-2017, 01:02 AM)Justice Watch Wrote: »
Posts: 6,617
Joined: Dec 2014
Pronouns: He/Him (or They/Them)
Location: Hell-Place, Ontario
RE: Deck Building Fantasy Kingdom Simulator - 4 Kingdoms - Turn 2
04-01-2017, 04:09 AM
Turn 3 Start
There’s a new card to purchase! Also, a flyer for the upcoming tournament has been posted.
New Card:
SpoilerShow Well (N) - cost 3
Health 6/6
+2 cards
Tournament Flyer
SpoilerShow Doubles Tournament at Turn 10! Coin prize! One sponsored team from each country gets in free! Be there!
{After the initial phase of turn 10, players will be allowed to submit 2 cards of their choice to the tournament for free. Each player may submit further pairs of cards with a cost (in coins) equal to the number of heroes previously submitted. So, 2 for the first pair extra, 4 for the second, 6 for the third, etc.
All cards will be sent back to their owner's decks at the end of the tournament with health equal to what they had when they entered. Brackets for the tournament are random. XP will be gained from defeating opponents.}
Gatr
You drew: 3 Farmers (L1 x1, L0 x2), 2 Fields.
No noteworthy news.
Income: +5 coins.
SpoilerShow Farmer (N) - L 1, XP 0 - Health 7/8, Attack 1; Gives +1 coin if there is a field
Farmer (N) - L 0, XP 0 - Health 6/6, Attack 1; Gives +1 coin if there is a field
Farmer (N) - L 0, XP 0 - Health 6/6, Attack 1; Gives +1 coin if there is a field
Fields (N) - Health 10/10; +1 coin
Fields (N) - Health 10/10; +1 coin
Schazer
You drew: 1 Rat, 4 Farmers.
Rat attacks Farmer. Farmer attacks Rat!
Rat has died.
Income: +0 coins (+2 external).
SpoilerShow
Rat (E) - L 0, XP 0 - Health 0/1, Attack 1
Farmer (N) - L 0, XP 1 - Health 6/6, Attack 1; Gives +1 coin if there is a field
Farmer (N) - L 0, XP 0 - Health 5/6, Attack 1; Gives +1 coin if there is a field
Farmer (N) - L 0, XP 0 - Health 6/6, Attack 1; Gives +1 coin if there is a field
Farmer (N) - L 0, XP 0 - Health 6/6, Attack 1; Gives +1 coin if there is a field
Qwerx3
You drew: 2 Farmers, 1 Fields, 1 Smuggler (Schazer’s/L1), 1 Herbalist.
Farmer (x2) attacks Smuggler. Smuggler attacks Farmer. Herbalist attacks Smuggler.
Herbalist heals Farmer.
Smuggler has moved to Schazereign!
Income: +3 coins.
SpoilerShow Farmer (N) - L 0, XP 0 - Health 6/6, Attack 1; Gives +1 coin if there is a field
Farmer (N) - L 0, XP 0 - Health 6/6, Attack 1; Gives +1 coin if there is a field
Fields (N) - Health 10/10; +1 coin
Schazer’s Smuggler (E) - L 1, XP 1 - Health 2/6, Attack 1; You may choose any card in your deck. That card and this one move to the deck of the player of your choice. This card temporarily becomes (E). Once drawn and resolved, this card will return and you will gain +2 coins. Gains experience from trading (based on level of card traded)
Herbalist (N) - L 0, XP 1 - Health 5/5, Attack 1; +2 Heal (G, N); Gains 1 experience from healing
ICan’tGiveCredit
You drew: 5 Rats.
No noteworthy news.
Income: +0 coins.
SpoilerShow Rat (E) - L 0, XP 0 - Health 1/1, Attack 1
Rat (E) - L 0, XP 0 - Health 1/1, Attack 1
Rat (E) - L 0, XP 0 - Health 1/1, Attack 1
Rat (E) - L 0, XP 0 - Health 1/1, Attack 1
Rat (E) - L 0, XP 0 - Health 1/1, Attack 1
Once again there are no abilities, so we skip straight to the shopping!
Sig:
SpoilerShow
(03-02-2015, 02:07 AM)Papers Wrote: »i don't know what i expected from reyweld's new hawkspace thread (06-02-2016, 04:16 AM)Schazer Wrote: »Tokyo could kick your scrawny ass (11-10-2017, 06:39 PM)Myeth Wrote: »reach for the stars
And then annihilate them as a powermove (02-06-2017, 01:02 AM)Justice Watch Wrote: »
Posts: 6,617
Joined: Dec 2014
Pronouns: He/Him (or They/Them)
Location: Hell-Place, Ontario
RE: Deck Building Fantasy Kingdom Simulator - 4 Kingdoms - Turn 3
04-01-2017, 04:03 PM
(This post was last modified: 04-01-2017, 04:47 PM by Reyweld.)
Turn 3 End
Player Update after Purchases:
Schazer of Schazereign - 1 coins - 17 cards (2 in Graveyard)
ICan'tGiveCredit of Ratstafarianism - 20 coins - 20 cards (0 in Graveyard)
Gatr of Gatr's Swoletown - 2 coins - 11 cards (1 in Graveyard)
Qwerx3 of _____ - 2 coins - 14 cards (1 in Graveyard)
Turn 4 will begin after my lunch.
Sig:
SpoilerShow
(03-02-2015, 02:07 AM)Papers Wrote: »i don't know what i expected from reyweld's new hawkspace thread (06-02-2016, 04:16 AM)Schazer Wrote: »Tokyo could kick your scrawny ass (11-10-2017, 06:39 PM)Myeth Wrote: »reach for the stars
And then annihilate them as a powermove (02-06-2017, 01:02 AM)Justice Watch Wrote: »
Posts: 6,617
Joined: Dec 2014
Pronouns: He/Him (or They/Them)
Location: Hell-Place, Ontario
RE: Deck Building Fantasy Kingdom Simulator - 4 Kingdoms - Turn 3
04-01-2017, 04:58 PM
Turn 4 Start
Three cards levelled up! No new cards this time, but next time…. Six Turns to the tournament.
Gatr
You drew: 3 Farmers (L1 x1, L0 x2), 1 Rat, 1 Bandit.
Farmer attacks Bandit. Farmer attacks Rat! Farmer attacks Bandit. Rat attacks Farmer. Bandit attacks Farmer.
Rat has died.
Income: +0 coins.
SpoilerShow Farmer (N) - L 1, XP 0 - Health 4/8, Attack 1; Gives +1 coin if there is a field
Farmer (N) - L 0, XP 0 - Health 6/6, Attack 1; Gives +1 coin if there is a field
Farmer (N) - L 0, XP 1 - Health 6/6, Attack 1; Gives +1 coin if there is a field
Rat (E) - L 0, XP 0 - Health 0/1, Attack 1
Bandit (E) - L 0, XP 0 - Health 4/6, Attack 2; You may choose to send this card to the player of your choice’s deck. It will return to your deck if it is drawn but doesn’t attack anyone.
Schazer
You drew: 2 Farmers, 1 Fields, 1 Rat, 1 Herbalist.
Farmer attacks Rat! Rat attacks Farmer.
Rat has died.
Herbalist heals Farmer.
Income: +3 coins.
SpoilerShow Farmer (N) - L 0, XP 1 - Health 6/6, Attack 1; Gives +1 coin if there is a field
Farmer (N) - L 0, XP 0 - Health 6/6, Attack 1; Gives +1 coin if there is a field
Fields (N) - Health 10/10; +1 coin
Rat (E) - L 0, XP 0 - Health 0/1, Attack 1
Herbalist (N) - L 0, XP 1 - Health 5/5, Attack 1; +2 Heal (G, N); Gains 1 experience from healing
Qwerx3
You drew: 4 Farmers (L1 x1, L0 x3), 1 Rat (Schazer’s).
Farmer attacks rat! Rat attacks Farmer.
Rat has died. ((Note: Schazer’s Rat goes to your graveyard, as they died in your deck))
Income: +0 coins.
SpoilerShow Farmer (N) - L 1, XP 0 - Health 8/8, Attack 1; Gives +1 coin if there is a field
Farmer (N) - L 0, XP 0 - Health 6/6, Attack 1; Gives +1 coin if there is a field
Farmer (N) - L 0, XP 0 - Health 5/6, Attack 1; Gives +1 coin if there is a field
Farmer (N) - L 0, XP 1 - Health 6/6, Attack 1; Gives +1 coin if there is a field
Schazer’s Rat (E) - L 0, XP 0 - Health 0/1, Attack 1
ICan’tGiveCredit
You drew: 5 Rats.
No noteworthy news.
Income: +0 coins.
SpoilerShow Rat (E) - L 0, XP 0 - Health 1/1, Attack 1
Rat (E) - L 0, XP 0 - Health 1/1, Attack 1
Rat (E) - L 0, XP 0 - Health 1/1, Attack 1
Rat (E) - L 0, XP 0 - Health 1/1, Attack 1
Rat (E) - L 0, XP 0 - Health 1/1, Attack 1
We are moving to the action phase this time.
Sig:
SpoilerShow
(03-02-2015, 02:07 AM)Papers Wrote: »i don't know what i expected from reyweld's new hawkspace thread (06-02-2016, 04:16 AM)Schazer Wrote: »Tokyo could kick your scrawny ass (11-10-2017, 06:39 PM)Myeth Wrote: »reach for the stars
And then annihilate them as a powermove (02-06-2017, 01:02 AM)Justice Watch Wrote: »
Posts: 6,617
Joined: Dec 2014
Pronouns: He/Him (or They/Them)
Location: Hell-Place, Ontario
RE: Deck Building Fantasy Kingdom Simulator - 4 Kingdoms - Turn 0
04-07-2017, 02:31 PM
Turn 4 - Actions
No actions this time, actually.
Send me your shopping lists.
Sig:
SpoilerShow
(03-02-2015, 02:07 AM)Papers Wrote: »i don't know what i expected from reyweld's new hawkspace thread (06-02-2016, 04:16 AM)Schazer Wrote: »Tokyo could kick your scrawny ass (11-10-2017, 06:39 PM)Myeth Wrote: »reach for the stars
And then annihilate them as a powermove (02-06-2017, 01:02 AM)Justice Watch Wrote: »
Posts: 6,617
Joined: Dec 2014
Pronouns: He/Him (or They/Them)
Location: Hell-Place, Ontario
RE: Deck Building Fantasy Kingdom Simulator - 4 Kingdoms - Turn 4
04-16-2017, 02:37 PM
(This post was last modified: 04-16-2017, 02:51 PM by Reyweld.)
Turn 4 End
Player Update after Purchases:
Schazer of Schazereign - 4 coins - 18 cards (3 in Graveyard)
ICan'tGiveCredit of Ratstafarianism - 16 coins - 21 cards (0 in Graveyard)
Gatr of Gatr's Swoletown - 2 coins - 10 cards (2 in Graveyard)
Qwerx3 of _____ - 2 coins - 13 cards (2 in Graveyard)
Turn five will begin soon.
EDIT: I am leaving to go somewhere, so the update will actually be in at least several hours... but still today for sure!
Sig:
SpoilerShow
(03-02-2015, 02:07 AM)Papers Wrote: »i don't know what i expected from reyweld's new hawkspace thread (06-02-2016, 04:16 AM)Schazer Wrote: »Tokyo could kick your scrawny ass (11-10-2017, 06:39 PM)Myeth Wrote: »reach for the stars
And then annihilate them as a powermove (02-06-2017, 01:02 AM)Justice Watch Wrote: »
Posts: 6,617
Joined: Dec 2014
Pronouns: He/Him (or They/Them)
Location: Hell-Place, Ontario
RE: Deck Building Fantasy Kingdom Simulator - 4 Kingdoms - Turn 4
04-17-2017, 03:23 AM
(This post was last modified: 04-22-2017, 04:32 PM by Reyweld.)
Turn 5 Start
Four cards levelled up, one new card, Five Turns to the tournament.
New Card:
SpoilerShow School (G or N or E) - cost 5
Health 7/7
+1 XP to a random target of the same alignment. This cannot be the XP needed to level. You may spend 1 coin to grant 1 XP to the card of your choice (the above restriction doesn’t apply).
EDIT: Changed "G/N/E" to "G or N or E" for clarity.
Gatr
You drew: 4 Farmers (L0 x2, L1 x2), 1 Bandit.
The Farmer attacks the Bandit (x4). The Bandit attacks the farmer.
Income: +0 coins.
SpoilerShow Farmer (N) - L 1, XP 0 - Health 4/8, Attack 1; Gives +1 coin if there is a field
Farmer (N) - L 0, XP 0 - Health 6/6, Attack 1; Gives +1 coin if there is a field
Farmer (N) - L 1, XP 0 - Health 6/8, Attack 1; Gives +1 coin if there is a field
Farmer (N) - L 0, XP 0 - Health 6/6, Attack 1; Gives +1 coin if there is a field
Bandit (E) - L 0, XP 0 - Health 2/6, Attack 2; You may choose to send this card to the player of your choice’s deck. It will return to your deck if it is drawn but doesn’t attack anyone.
Schazer
You drew: 2 Farmers(L0 x1, L1 x1), 1 Fields, 1 Rat, 1 Herbalist.
Farmer attacks rat! Rat attacks Farmer.
Rat has died.
Herbalist heals farmer.
Income: +3 coins.
SpoilerShow Farmer (N) - L 1, XP 0 - Health 8/8, Attack 1; Gives +1 coin if there is a field
Farmer (N) - L 0, XP 1 - Health 6/6, Attack 1; Gives +1 coin if there is a field
Fields (N) - Health 10/10; +1 coin
Rat (E) - L 0, XP 0 - Health 0/1, Attack 1
Herbalist (N) - L 1, XP 1 - Health 6/6, Attack 1; +2 Heal (G, N); Gains 1 experience from healing
Qwerx3
You drew: 3 Farmers (L1 x1, L0 x2), 1 Rat, 1 Herbalist.
Farmer attacks rat! Rat attacks farmer. Herbalist heals Farmer
(Note: the remaining injured farmer isn’t a mistake, there were two separately injured farmers and one was chosen at random).
Rat has died.
Income: +0 coins.
SpoilerShow Farmer (N) - L 0, XP 1 - Health 6/6, Attack 1; Gives +1 coin if there is a field
Farmer (N) - L 1, XP 0 - Health 8/8, Attack 1; Gives +1 coin if there is a field
Farmer (N) - L 0, XP 0 - Health 5/6, Attack 1; Gives +1 coin if there is a field
Rat (E) - L 0, XP 0 - Health 1/1, Attack 1
Herbalist (N) - L 1, XP 1 - Health 6/6, Attack 1; +2 Heal (G, N); Gains 1 experience from healing
ICan’tGiveCredit
You drew: 5 Rats.
No noteworthy news.
Income: +0 coins.
SpoilerShow Rat (E) - L 0, XP 0 - Health 1/1, Attack 1
Rat (E) - L 0, XP 0 - Health 1/1, Attack 1
Rat (E) - L 0, XP 0 - Health 1/1, Attack 1
Rat (E) - L 0, XP 0 - Health 1/1, Attack 1
Rat (E) - L 0, XP 0 - Health 1/1, Attack 1
We are moving to the action phase this time for Gatr’s Bandit. Many new cards are in progress and will likely exist for the next update; a new mechanic called “The Court” is also in progress (as well as related cards).
Sig:
SpoilerShow
(03-02-2015, 02:07 AM)Papers Wrote: »i don't know what i expected from reyweld's new hawkspace thread (06-02-2016, 04:16 AM)Schazer Wrote: »Tokyo could kick your scrawny ass (11-10-2017, 06:39 PM)Myeth Wrote: »reach for the stars
And then annihilate them as a powermove (02-06-2017, 01:02 AM)Justice Watch Wrote: »
Posts: 6,617
Joined: Dec 2014
Pronouns: He/Him (or They/Them)
Location: Hell-Place, Ontario
RE: Deck Building Fantasy Kingdom Simulator - 4 Kingdoms - Turn 5
04-17-2017, 11:41 AM
(This post was last modified: 04-17-2017, 11:45 AM by Reyweld.)
Turn 5 - Actions
Gatr's Bandit travels to the Kingdom of _____ (Qwerx3).
Purchasing and resurrecting time!
Sig:
SpoilerShow
(03-02-2015, 02:07 AM)Papers Wrote: »i don't know what i expected from reyweld's new hawkspace thread (06-02-2016, 04:16 AM)Schazer Wrote: »Tokyo could kick your scrawny ass (11-10-2017, 06:39 PM)Myeth Wrote: »reach for the stars
And then annihilate them as a powermove (02-06-2017, 01:02 AM)Justice Watch Wrote: »
Posts: 6,617
Joined: Dec 2014
Pronouns: He/Him (or They/Them)
Location: Hell-Place, Ontario
RE: Deck Building Fantasy Kingdom Simulator - 4 Kingdoms - Turn 5
04-22-2017, 04:34 PM
(This post was last modified: 04-22-2017, 05:38 PM by Reyweld.)
Turn 5 End
Player Update after Purchases:
Schazer of Schazereign - 2 coins - 20 cards (4 in Graveyard)
ICan'tGiveCredit of Ratstafarianism - 16 coins - 21 cards (0 in Graveyard)
Gatr of Gatr's Swoletown - 2 coins - 9 cards (2 in Graveyard)
Qwerx3 of _____ - 2 coins - 13 cards (3 in Graveyard)
Turn six will begin soon (just finishing up some cards to be released!).
Sig:
SpoilerShow
(03-02-2015, 02:07 AM)Papers Wrote: »i don't know what i expected from reyweld's new hawkspace thread (06-02-2016, 04:16 AM)Schazer Wrote: »Tokyo could kick your scrawny ass (11-10-2017, 06:39 PM)Myeth Wrote: »reach for the stars
And then annihilate them as a powermove (02-06-2017, 01:02 AM)Justice Watch Wrote: »
Posts: 6,617
Joined: Dec 2014
Pronouns: He/Him (or They/Them)
Location: Hell-Place, Ontario
RE: Deck Building Fantasy Kingdom Simulator - 4 Kingdoms - Turn 5
04-22-2017, 06:51 PM
Turn 6 Start
Two cards levelled up, three new cards, four turns to the tournament.
New Cards:
SpoilerShow Wisp (G) - cost 0 (+1 / L)
Health 1/1 (+1 / 2L), Attack 0 (+1 / 10L)
+1 coin. When this card dies, it gains 1 XP. Can only be purchased if you have 0 coins.
@ Level 5: +1 card
@ Level 10: +1 coin
@ Level 25: +1 card, +1 coin
@ Level 50: +1 card, +2 coin
Preacher (G or E) - cost 5 (+2 / L)
Health 5/5 (+1 / L), Attack 1 (+1 / 10L)
+2 Cards
+1 XP gained when any of the cards drawn by this card is the same alignment
@ Level 5: +1 card
@ Level 10: +1 card, +2 Heal (G,N or E,N)
@ Level 25: +1 card
@ Level 50: +1 card
Witchdoctor (E) - cost 7 (+2 / L)
Health 7/7 (+2 / L), Attack 1 (+1 / 10L)
+2 Heal (E, N); Friends of (N)
Gains 1 XP from healing
@ Level 5: +1 Heal
@ Level 10: +2 Heal, +1 Regen
@ Level 25: +3 Heal, +1 Regen
@ Level 50: Can resurrect a unit at full price, converting them to (E) for the duration of their life.
Gatr
You drew:3 Farmers (L1 x2, L0 x1), 2 Fields.
No noteworthy news.
Income: +5 coins.
SpoilerShow Farmer (N) - L 1, XP 0 - Health 4/8, Attack 1; Gives +1 coin if there is a field
Farmer (N) - L 0, XP 0 - Health 6/6, Attack 1; Gives +1 coin if there is a field
Farmer (N) - L 1, XP 0 - Health 6/8, Attack 1; Gives +1 coin if there is a field
Fields (N) - Health 10/10; +1 coin
Fields (N) - Health 10/10; +1 coin
Schazer
You drew:1 Farmer (L1), 1 Fields, 1 Rat, 1 Smuggler (L1), 1 School.
Smuggler attacks rat! Rat attacks farmer.
Rat has died.
School grants Smuggler 1 XP.
Income: +2 coins.
SpoilerShow Farmer (N) - L 1, XP 0 - Health 7/8, Attack 1; Gives +1 coin if there is a field
Fields (N) - Health 10/10; +1 coin
Rat (E) - L 0, XP 0 - Health 0/1, Attack 1
Smuggler (N) - L 1, XP 3 - Health 2/6, Attack 1; You may choose any card in your deck. That card and this one move to the deck of the player of your choice. This card temporarily becomes (E). Once drawn and resolved, this card will return and you will gain +2 coins. Gains experience from trading (based on level of card traded)
School (N) - Health 7/7 - +1 XP to a random target of the same alignment. This cannot be the XP needed to level. You may spend 1 coin to grant 1 XP to the card of your choice (the above restriction doesn’t apply).
Qwerx3
You drew: 2 Farmers (L1 x1, L0 x1), 3 Fields, 1 Well, 1 Gatr’s Bandit.
+2 cards!
Farmer attacks bandit. Farmer attacks bandit! Bandit attacks farmer.
Bandit has died. (Note: if resurrected, it will remain Gatr’s Bandit {but be put into your deck})
Income: +5 coins.
SpoilerShow Farmer (N) - L 1, XP 0 - Health 6/8, Attack 1; Gives +1 coin if there is a field
Farmer (N) - L 0, XP 1 - Health 5/6, Attack 1; Gives +1 coin if there is a field
Fields (N) - Health 10/10; +1 coin
Fields (N) - Health 10/10; +1 coin
Fields (N) - Health 10/10; +1 coin
Well (N) - Health 6/6; +2 cards
Gatr’s Bandit (E) - L 0, XP 0 - Health 0/6, Attack 2; You may choose to send this card to the player of your choice’s deck. It will return to your deck if it is drawn but doesn’t attack anyone.
ICan’tGiveCredit
You drew: 5 Rats.
No noteworthy news.
Income: +0 coins.
SpoilerShow Rat (E) - L 0, XP 0 - Health 1/1, Attack 1
Rat (E) - L 0, XP 0 - Health 1/1, Attack 1
Rat (E) - L 0, XP 0 - Health 1/1, Attack 1
Rat (E) - L 0, XP 0 - Health 1/1, Attack 1
Rat (E) - L 0, XP 0 - Health 1/1, Attack 1
We are moving to the action phase for Schazer’s smuggler/school. However, feel free to submit shopping lists.
Sig:
SpoilerShow
(03-02-2015, 02:07 AM)Papers Wrote: »i don't know what i expected from reyweld's new hawkspace thread (06-02-2016, 04:16 AM)Schazer Wrote: »Tokyo could kick your scrawny ass (11-10-2017, 06:39 PM)Myeth Wrote: »reach for the stars
And then annihilate them as a powermove (02-06-2017, 01:02 AM)Justice Watch Wrote: »
Posts: 6,617
Joined: Dec 2014
Pronouns: He/Him (or They/Them)
Location: Hell-Place, Ontario
RE: Deck Building Fantasy Kingdom Simulator - 4 Kingdoms - Turn 5
04-29-2017, 12:01 AM
Turn 6 - Actions
Schazer's Smuggler travels to the Kingdom of Ratstafarianism (Credit).
Posting the end of the turn shortly.
Sig:
SpoilerShow
(03-02-2015, 02:07 AM)Papers Wrote: »i don't know what i expected from reyweld's new hawkspace thread (06-02-2016, 04:16 AM)Schazer Wrote: »Tokyo could kick your scrawny ass (11-10-2017, 06:39 PM)Myeth Wrote: »reach for the stars
And then annihilate them as a powermove (02-06-2017, 01:02 AM)Justice Watch Wrote: »
Posts: 6,617
Joined: Dec 2014
Pronouns: He/Him (or They/Them)
Location: Hell-Place, Ontario
RE: Deck Building Fantasy Kingdom Simulator - 4 Kingdoms - Turn 5
04-29-2017, 12:12 AM
Turn 6 End
Player Update after Purchases:
Schazer of Schazereign - 4 coins - 17 cards (5 in Graveyard)
ICan'tGiveCredit of Ratstafarianism - 16 coins - 23 cards (0 in Graveyard)
Gatr of Gatr's Swoletown - 7 coins - 9 cards (2 in Graveyard)
Qwerx3 of _____ - 1 coins - 14 cards (4 in Graveyard)
Expect Turn Seven soon.
((In the future, feel free to send purchase orders even before actions are finished. Unless the result matters to you and will affect your purchasing, it just adds an extra step that isn't usually needed.
On that note, sorry if anyone wanted to make any more purchases; I thought you would prefer not to wait any longer.))
Sig:
SpoilerShow
(03-02-2015, 02:07 AM)Papers Wrote: »i don't know what i expected from reyweld's new hawkspace thread (06-02-2016, 04:16 AM)Schazer Wrote: »Tokyo could kick your scrawny ass (11-10-2017, 06:39 PM)Myeth Wrote: »reach for the stars
And then annihilate them as a powermove (02-06-2017, 01:02 AM)Justice Watch Wrote: »
Posts: 6,617
Joined: Dec 2014
Pronouns: He/Him (or They/Them)
Location: Hell-Place, Ontario
RE: Deck Building Fantasy Kingdom Simulator - 4 Kingdoms - Turn 6
04-29-2017, 12:59 AM
Turn 7 Start
Two cards levelled up, but no new cards; three turns to the tournament.
Gatr
You drew: 2 Farmers (L1, L0), 2 Fields, 1 Bandit.
Bandit attacks farmer. Farmer attacks bandit (x2).
Income: +4 coins.
SpoilerShow Farmer (N) - L 1, XP 0 - Health 6/8, Attack 1; Gives +1 coin if there is a field
Farmer (N) - L 0, XP 0 - Health 4/6, Attack 1; Gives +1 coin if there is a field
Fields (N) - Health 10/10; +1 coin
Fields (N) - Health 10/10; +1 coin
Bandit (E) - L 0, XP 0 - Health 2/6, Attack 2; You may choose to send this card to the player of your choice’s deck. It will return to your deck if it is drawn but doesn’t attack anyone.
Schazer
You drew: 2 Farmers (L1, L1), 3 Rats.
Farmer attacks Rat (x2)! Rat attacks Farmer (x3).
Income: +0 coins.
SpoilerShow Farmer (N) - L 1, XP 1 - Health 6/8, Attack 1; Gives +1 coin if there is a field
Farmer (N) - L 1, XP 1 - Health 6/8, Attack 1; Gives +1 coin if there is a field
Rat (E) - L 0, XP 0 - Health 0/1, Attack 1
Rat (E) - L 0, XP 0 - Health 0/1, Attack 1
Rat (E) - L 0, XP 0 - Health 1/1, Attack 1
Qwerx3
You drew: 4 Wells, 6 Farmers (L1 x4, L0 x2), 2 Fields, 1 Herbalist.
+8 cards!!
Herbalist heals Farmer.
Income: +8 coins.
SpoilerShow Farmer (N) - L 1, XP 0 - Health 6/8, Attack 1; Gives +1 coin if there is a field
Farmer (N) - L 1, XP 0 - Health 8/8, Attack 1; Gives +1 coin if there is a field
Farmer (N) - L 1, XP 0 - Health 8/8, Attack 1; Gives +1 coin if there is a field
Farmer (N) - L 1, XP 0 - Health 8/8, Attack 1; Gives +1 coin if there is a field
Farmer (N) - L 0, XP 0 - Health 5/6, Attack 1; Gives +1 coin if there is a field
Farmer (N) - L 0, XP 0 - Health 6/6, Attack 1; Gives +1 coin if there is a field
Well (N) - Health 6/6; +2 cards
Well (N) - Health 6/6; +2 cards
Well (N) - Health 6/6; +2 cards
Well (N) - Health 6/6; +2 cards
Fields (N) - Health 10/10; +1 coin
Fields (N) - Health 10/10; +1 coin
Herbalist (N) - L 1, XP 2 - Health 6/6, Attack 1; +2 Heal (G, N); Gains 1 experience from healing
ICan’tGiveCredit
You drew: 5 Rats.
No noteworthy news.
Income: +0 coins.
SpoilerShow Rat (E) - L 0, XP 0 - Health 1/1, Attack 1
Rat (E) - L 0, XP 0 - Health 1/1, Attack 1
Rat (E) - L 0, XP 0 - Health 1/1, Attack 1
Rat (E) - L 0, XP 0 - Health 1/1, Attack 1
Rat (E) - L 0, XP 0 - Health 1/1, Attack 1
We are moving to the action phase for Gatr’s Bandit. Please consider submitting shopping lists for efficiency purposes.
Sig:
SpoilerShow
(03-02-2015, 02:07 AM)Papers Wrote: »i don't know what i expected from reyweld's new hawkspace thread (06-02-2016, 04:16 AM)Schazer Wrote: »Tokyo could kick your scrawny ass (11-10-2017, 06:39 PM)Myeth Wrote: »reach for the stars
And then annihilate them as a powermove (02-06-2017, 01:02 AM)Justice Watch Wrote: »
Posts: 6,617
Joined: Dec 2014
Pronouns: He/Him (or They/Them)
Location: Hell-Place, Ontario
RE: Deck Building Fantasy Kingdom Simulator - 4 Kingdoms - Turn 5
04-30-2017, 12:12 PM
Turn 7 - Actions
Gatr's Bandit travels to the Kingdom of Schazereign (Schazer).
Posting the end of the turn shortly.
Sig:
SpoilerShow
(03-02-2015, 02:07 AM)Papers Wrote: »i don't know what i expected from reyweld's new hawkspace thread (06-02-2016, 04:16 AM)Schazer Wrote: »Tokyo could kick your scrawny ass (11-10-2017, 06:39 PM)Myeth Wrote: »reach for the stars
And then annihilate them as a powermove (02-06-2017, 01:02 AM)Justice Watch Wrote: »
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