Deck Building Fantasy Kingdom Simulator - 4 Kingdoms - Turn 9 - Reyweld - 03-26-2017
At long last, a game that brings together the genres of Deckbuilding, Simulation, and Clusterfuck that allows shitposters from all over to stare lovingly at the kingdom of their creation.
In this game, you own a deck that is your kingdom. You can purchase cards for your kingdom, and other decisions that affect your deck. Hidden achievements can be earned and grant your kingdom a unique bonus!
Order of a Turn:
- Turn starts!
- Events and new cards are announced (as well as achieved achievements).
- Each player draws 5 cards from their deck.
- Cards immediately interact and perform automated abilities.
- Dead cards (those with 0 health) are removed.
- Players may (if applicable) activate their cards' abilities
- The above is resolved before continuing.
- Players may choose which cards to buy and resurrect.
- Note: Cards purchased appear at level 0. Costs for resurrecting can be found in Shop/"Priceless" Cards based on the card being resurrected.
- Also: Coins DO keep in-between turns.
- The next turn begins.
- Cards level (if applicable) between turns.
Turn's Order Explained
Not a required read, but a quick skim will be helpful.
Show Content
SpoilerEvery player simultaneously performs their turns.
Cards tend to interact with each other semi-randomly based on each card in particular. (G), (N), and (E) are representative of the alignments Good, Neutral, and Evil, and affect the targeting of attacks/abilities.
When Players are selecting targets for their abilities, they may change their targets any number of times, up until I post a cut-off post, from which point further charges (including edited posts) will be ignored. This phase will be fast, especially if there are few players with these abilities.
Resurrecting a card has a cost of (b + n(Levels)), where b is the base cost and n is the multiplier that can be seen in the Shop or "Priceless" Cards. There is no experience penalty for being resurrected.
At the beginning of a new turn, expect new cards to appear in the shop. Other events or announcements may also occur. You may suggest cards you want in the game at any time, and I may comply.
Levelling / XP
Show Content
SpoilerTo level, the xp needed is equal to the level you are advancing to. For example, 1 xp is needed for level 1, 2 for level 2, ect.
The XP given from kills is equal to their level, with the exception of level 0's that give 1 xp.
Shop:
You can only buy up to 5 copies of each card per turn.
Show Content
SpoilerRat (E) - cost 0 (+1 / L)
Health 1/1 (+1 / L), Attack 1 (+1 / 10L)
@ Level 5: Make a rat Level 1
@ Level 10: +1 Poison
@ Level 25: Creates Rat’s Nest if there are no enemies or Rat’s Nests drawn
@ Level 50: +1 Card, +1 Poison
Farmer (N) - cost 1 (+1 / L)
Health 6/6 (+2 / L), Attack 1 (+1 / 5L)
Gives +1 coin if there is a field
@ Level 5: Creates a field if there are none to work at
@ Level 10: +1 additional coin if there is a field
@ Level 25: +2 Repair (G, N)
@ Level 50: For each field, draw another card
Herbalist (N) - cost 3 (+2 / L)
Health 5/5 (+1 / L), Attack 1
+2 Heal (G, N)
Gains 1 experience from healing
@ Level 5: +1 Heal
@ Level 10: +1 Heal, Cures Poison
@ Level 25: +2 Heal, +1 coin after Heal
@ Level 50: +4 Heal, +1 coin after heal
Well (N) - cost 3
Health 6/6
+2 cards
Smuggler (N) - cost 4 (+2 / L)
Health 5/5 (+1 / L), Attack 1 (+1 / 5L)
You may choose any card in your deck. That card and this one move to the deck of the player of your choice. This card temporarily becomes (E). Once drawn and resolved, this card will return and you will gain +2 coins.
Gains experience from trading (based on level of card traded)
@ Level 5: +1 coin from smuggle
@ Level 10: May smuggle 2 cards at once (for x2 payoff)
@ Level 25: +1 coin from smuggle, When drawn by another player, they may smuggle a card(s) from their deck back to your deck (they will not receive coins)
@ Level 50: Creates a Smuggler’s Den if not attacked, not sent smuggling, and no Smuggler’s Den drawn
Fields (N) - cost 5
Health 10/10
+1 coin
School (G or N or E) - cost 5
Health 7/7
+1 XP to a random target of the same alignment. This cannot be the XP needed to level. You may spend 1 coin to grant 1 XP to the card of your choice (the above restriction doesn’t apply).
Bandit (E) - cost 6 (+ 2 / L)
Health 6/6 (+2 / L), Attack 2 (+1 / 5L)
You may choose to send this card to the player of your choice’s deck. It will return to your deck if it is drawn but doesn’t attack anyone.
@ Level 5: At 3 or less health, retreats back to owner’s deck
@ Level 10: +1 card; if it is a bandit, +1 coin to the owner of both bandits
@ Level 25: +1 Attack, +1 Armor
@ Level 50: +2 Attack, +1 Armor
Trader (N) - cost 8 (+2 / L)
Health 5/5 (+1 / L), Attack 1 (+1 / 10L)
You may choose a card in your deck; it cannot be a building or a card owned by another player. That card and this one move to the deck of the player of your choice. Once drawn and resolved, this card will return and you will gain +3 coins. Your host will gain +1 coin.
Gains experience from trading (based on level of card traded)
@ Level 5: +1 coin from trade (You only)
@ Level 10: May trade 2 cards at once (for x2 payoff)
@ Level 25: +1 coin from trade (You only)
@ Level 50: May trade 3 cards at once (for x3 payoff)
Leprechaun (G) - cost 10 (+1 / L)
Health 4/4 (+1 / L), Attack 1 (+1 / 10L)
+1 card, +1 coin.
When this card dies, the owner of the card who did the final blow gains +5 coins.
@ Level 5: +1 coin, +5 coins on death
@ Level 10: +1 card, +5 coins on death
@ Level 25: +1 coin, +10 coins on death
@ Level 50: +1 card, +10 coins on death
"Priceless" Cards:
Cannot be purchased
Show Content
SpoilerMagic Well (G or N or E) - {cost 6}
Health 10/10
draws 2 cards, and grants coins equal to the highest level card’s level + 1 (or 1 coin for buildings)
Achievements:
Show Content
SpoilerKingdom Rush - Draw your entire deck in a turn {Qwerx3}
R: Magic Well
Sign-ups
Show Content
SpoilerPlayers may join at any time! Your kingdom will appear at the beginning of the next turn.
To join, you will need to assemble a deck of 10 cards. You get a budget of 20 coins; any coins unspent will be put into your Kingdom's Savings. (Note: all card spots not filled will automatically become rats).
2nd post reserved.
RE: Deck Building Fantasy Kingdom Simulator - Reyweld - 03-26-2017
Kingdoms (Players)
Remember to select your ten starting cards from the shop.- Schazer of Schazereign - 4 coins - 17 cards (11 in Graveyard)
- ICan'tGiveCredit of Ratstafarianism - 16 coins - 20 cards (1 in Graveyard)
- Gatr of Gatr's Swoletown - 13 coins - 9 cards (2 in Graveyard)
- Qwerx3 of _____ - 12 coins - 20 cards (4 in Graveyard)
- {empty slot}
Event Log
Turn 1 - Start, Actions, End.
Turn 2 - Start, End.
Turn 3 - Start (Tournament Announced), End.
Turn 4 - Start, Actions, End.
Turn 5 - Start, Actions, End.
Turn 6 - Start, Actions, End.
Turn 7 - Start, Actions, End.
Turn 8 - Start, Actions(?), End.
RE: Deck Building Fantasy Kingdom Simulator - Schazer - 03-27-2017
Enter kingdom of Schazereign
RE: Deck Building Fantasy Kingdom Simulator - ICan'tGiveCredit - 03-27-2017
The kingdom of Ratstafarianism
RE: Deck Building Fantasy Kingdom Simulator - Gatr - 03-27-2017
Gatr's Swoletown is here. (the full name is Gatr's Swoletown, yes)
RE: Deck Building Fantasy Kingdom Simulator - 3 Kingdoms - Turn 0 - Reyweld - 03-27-2017
Expect the first update sometime tomorrow, please have decks in by that time (posting or PM is fine, you can also request a Quick Topic).
RE: Deck Building Fantasy Kingdom Simulator - 3 Kingdoms - Turn 0 - qwerx3 - 03-27-2017
_____
RE: Deck Building Fantasy Kingdom Simulator - 4 Kingdoms - Turn 0 - Reyweld - 03-27-2017
Turn 1 Start
Welcome to the game! No new events or classes this time (although I have 4 planned).
Gatr
You drew: Farmer (x2), Fields (x2), Rat (x1).
Farmer attacks Rat! Rat attacks Farmer.
Rat has died.
Income: +4 coins.
Show Content
SpoilerFarmer (N) - L 0, XP 1 - Health 5/6, Attack 1; Gives +1 coin if there is a field
Farmer (N) - L 0, XP 0 - Health 6/6, Attack 1; Gives +1 coin if there is a field
Fields (N) - Health 10/10; +1 coin
Fields (N) - Health 10/10; +1 coin
Rat (E) - L 0, XP 0 - Health 0/1, Attack 1
Schazer
You drew: Smuggler (x1), Farmer (x3), Rat (x1).
Smuggler Attacks Rat! Rat attacks Smuggler.
Rat has died.
Income: 0 coins.
Show Content
SpoilerSmuggler (N) - L 0, XP 1 - Health 4/5, Attack 1; You may choose any card in your deck. That card and this one move to the deck of the player of your choice. This card becomes (E). Once drawn and resolved, this card will return and you will gain +2 coins.
Gains experience from trading (based on level of card traded)
Farmer (N) - L 0, XP 0 - Health 6/6, Attack 1; Gives +1 coin if there is a field
Farmer (N) - L 0, XP 0 - Health 6/6, Attack 1; Gives +1 coin if there is a field
Rat (E) - L 0, XP 0 - Health 0/1, Attack 1
Farmer (N) - L 0, XP 0 - Health 6/6, Attack 1; Gives +1 coin if there is a field
Qwerx3
You drew: Rat (x1), Fields (x2), Farmer (x2).
Farmer attacks rat! Rat attacks Farmer.
Rat has died.
Income: +4 coins.
Show Content
SpoilerRat (E) - L 0, XP 0 - Health 0/1, Attack 1
Fields (N) - Health 10/10; +1 coin
Farmer (N) - L 0, XP 0 - Health 5/6, Attack 1; Gives +1 coin if there is a field
Farmer (N) - L 0, XP 1 - Health 6/6, Attack 1; Gives +1 coin if there is a field
Fields (N) - Health 10/10; +1 coin
RE: Deck Building Fantasy Kingdom Simulator - 4 Kingdoms - Turn 0 - Reyweld - 03-28-2017
Turn 1 - Actions
Schazer's Smuggler goes off to the Kingdom of _____ (Qwerx3).
Players may now select cards to purchase from the store / resurrect. Note: although you can only buy 5 copies (max) of each card, you have no similar resurrection restrictions.
Also, if you're going to PM shopping lists, consider discord (as I expect my PM box would fill right up after only a few turns). Starting next turn, I will also be posting graveyard lists in this part of the update.
RE: Deck Building Fantasy Kingdom Simulator - 4 Kingdoms - Turn 1 - Reyweld - 03-30-2017
Turn 1 End
Player update after purchases:
Schazer of Schazereign - 1 coin - 7 cards (1 in Graveyard)
Gatr of Gatr's Swoletown - 4 coins - 9 cards (1 in Graveyard)
Qwerx3 of _____ - 0 coins - 13 cards (1 in Graveyard)
{ICan'tGiveCredit of Ratstafarianism - 20 coins - 0 cards...}
At any time you may request to see the contents of your deck, and I will make that happen. Turn 2 will start in ~10-20 minutes.
RE: Deck Building Fantasy Kingdom Simulator - 4 Kingdoms - Turn 1 - Reyweld - 03-30-2017
Turn 2 Start
(Wow, that was not 10 to 20 minutes). No events, however: three player’s cards have leveled up, and two new classes are available for purchase! Also, there are currently six hidden achievements available to players, and a new section is being added to the rules in the OP.
Levelling / XP
Added to the rules because I didn’t realise it wasn’t there yet.
Show Content
SpoilerTo level, the xp needed is equal to the level you are advancing to. For example, 1 xp is needed for level 1, 2 for level 2, ect.
The XP given from kills is equal to their level, with the exception of level 0's that give 1 xp.
New classes:
Show Content
SpoilerLeprechaun (G) - cost 10 (+1 / L)
Health 4/4 (+1 / L), Attack 1 (+1 / 10L)
+1 card, +1 coin.
When this card dies, the owner of the card who did the final blow gains +5 coins.
@ Level 5: +1 coin, +5 coins on death
@ Level 10: +1 card, +5 coins on death
@ Level 25: +1 coin, +10 coins on death
@ Level 50: +1 card, +10 coins on death
Bandit (E) - cost 6 (+ 2 / L)
Health 6/6 (+2 / L), Attack 2 (+1 / 5L)
You may choose to send this card to the player of your choice’s deck. It will return to your deck if it is drawn but doesn’t attack anyone.
@ Level 5: At 3 or less health, retreats back to owner’s deck
@ Level 10: +1 card; if it is a bandit, +1 coin to the owner of both bandits
@ Level 25: +1 Attack, +1 Armor
@ Level 50: +2 Attack, +1 Armor
And now, without further ado,
Gatr
You drew: 3 Farmers (L1 x1, L0 x2), 2 Fields.
No noteworthy news.
Income: +5 coins.
Show Content
SpoilerFarmer (N) - L 1, XP 0 - Health 7/8, Attack 1; Gives +1 coin if there is a field
Farmer (N) - L 0, XP 0 - Health 6/6, Attack 1; Gives +1 coin if there is a field
Fields (N) - Health 10/10; +1 coin
Farmer (N) - L 0, XP 0 - Health 6/6, Attack 1; Gives +1 coin if there is a field
Fields (N) - Health 10/10; +1 coin
Schazer
You drew: 3 Farmers, 2 Fields.
No noteworthy news.
Income: +5 coins.
Show Content
SpoilerFarmer (N) - L 0, XP 0 - Health 6/6, Attack 1; Gives +1 coin if there is a field
Farmer (N) - L 0, XP 0 - Health 6/6, Attack 1; Gives +1 coin if there is a field
Farmer (N) - L 0, XP 0 - Health 6/6, Attack 1; Gives +1 coin if there is a field
Fields (N) - Health 10/10; +1 coin
Fields (N) - Health 10/10; +1 coin
Qwerx3
You drew: 3 farmers (L1 x1, L0 x2), 2 fields.
No noteworthy news..?
Income: +5 coins.
Show Content
SpoilerFarmer (N) - L 0, XP 0 - Health 5/6, Attack 1; Gives +1 coin if there is a field
Farmer (N) - L 1, XP 0 - Health 8/8, Attack 1; Gives +1 coin if there is a field
Farmer (N) - L 0, XP 0 - Health 6/6, Attack 1; Gives +1 coin if there is a field
Fields (N) - Health 10/10; +1 coin
Fields (N) - Health 10/10; +1 coin
So every player *essentially* drew the exact same hand. As no one has any actions they can perform, we’re skipping straight to shopping! Send me your purchases or post them in thread. Feel free to also tell me you aren’t going to purchase anything.
RE: Deck Building Fantasy Kingdom Simulator - 4 Kingdoms - Turn 2 - Reyweld - 04-01-2017
Turn 2 End
Player Update after Purchases:
Schazer of Schazereign - 4 coins - 12 cards (2 in Graveyard)
ICan'tGiveCredit of Ratstafarianism - 20 coins - 20 cards (0 in Graveyard)
Gatr of Gatr's Swoletown - 14 coins - 9 cards (1 in Graveyard)
Qwerx3 of _____ - 8 coins - 13 cards (1 in Graveyard)
Turn three will begin *soon*.
Edit: The numbers were wrong, but they have been fixed now.
RE: Deck Building Fantasy Kingdom Simulator - 4 Kingdoms - Turn 2 - Reyweld - 04-01-2017
Turn 3 Start
There’s a new card to purchase! Also, a flyer for the upcoming tournament has been posted.
New Card:
Show Content
SpoilerWell (N) - cost 3
Health 6/6
+2 cards
Tournament Flyer
Show Content
SpoilerDoubles Tournament at Turn 10! Coin prize! One sponsored team from each country gets in free! Be there!
{After the initial phase of turn 10, players will be allowed to submit 2 cards of their choice to the tournament for free. Each player may submit further pairs of cards with a cost (in coins) equal to the number of heroes previously submitted. So, 2 for the first pair extra, 4 for the second, 6 for the third, etc.
All cards will be sent back to their owner's decks at the end of the tournament with health equal to what they had when they entered. Brackets for the tournament are random. XP will be gained from defeating opponents.}
Gatr
You drew: 3 Farmers (L1 x1, L0 x2), 2 Fields.
No noteworthy news.
Income: +5 coins.
Show Content
SpoilerFarmer (N) - L 1, XP 0 - Health 7/8, Attack 1; Gives +1 coin if there is a field
Farmer (N) - L 0, XP 0 - Health 6/6, Attack 1; Gives +1 coin if there is a field
Farmer (N) - L 0, XP 0 - Health 6/6, Attack 1; Gives +1 coin if there is a field
Fields (N) - Health 10/10; +1 coin
Fields (N) - Health 10/10; +1 coin
Schazer
You drew: 1 Rat, 4 Farmers.
Rat attacks Farmer. Farmer attacks Rat!
Rat has died.
Income: +0 coins (+2 external).
Show Content
Spoiler
Rat (E) - L 0, XP 0 - Health 0/1, Attack 1
Farmer (N) - L 0, XP 1 - Health 6/6, Attack 1; Gives +1 coin if there is a field
Farmer (N) - L 0, XP 0 - Health 5/6, Attack 1; Gives +1 coin if there is a field
Farmer (N) - L 0, XP 0 - Health 6/6, Attack 1; Gives +1 coin if there is a field
Farmer (N) - L 0, XP 0 - Health 6/6, Attack 1; Gives +1 coin if there is a field
Qwerx3
You drew: 2 Farmers, 1 Fields, 1 Smuggler (Schazer’s/L1), 1 Herbalist.
Farmer (x2) attacks Smuggler. Smuggler attacks Farmer. Herbalist attacks Smuggler.
Herbalist heals Farmer.
Smuggler has moved to Schazereign!
Income: +3 coins.
Show Content
SpoilerFarmer (N) - L 0, XP 0 - Health 6/6, Attack 1; Gives +1 coin if there is a field
Farmer (N) - L 0, XP 0 - Health 6/6, Attack 1; Gives +1 coin if there is a field
Fields (N) - Health 10/10; +1 coin
Schazer’s Smuggler (E) - L 1, XP 1 - Health 2/6, Attack 1; You may choose any card in your deck. That card and this one move to the deck of the player of your choice. This card temporarily becomes (E). Once drawn and resolved, this card will return and you will gain +2 coins. Gains experience from trading (based on level of card traded)
Herbalist (N) - L 0, XP 1 - Health 5/5, Attack 1; +2 Heal (G, N); Gains 1 experience from healing
ICan’tGiveCredit
You drew: 5 Rats.
No noteworthy news.
Income: +0 coins.
Show Content
SpoilerRat (E) - L 0, XP 0 - Health 1/1, Attack 1
Rat (E) - L 0, XP 0 - Health 1/1, Attack 1
Rat (E) - L 0, XP 0 - Health 1/1, Attack 1
Rat (E) - L 0, XP 0 - Health 1/1, Attack 1
Rat (E) - L 0, XP 0 - Health 1/1, Attack 1
Once again there are no abilities, so we skip straight to the shopping!
RE: Deck Building Fantasy Kingdom Simulator - 4 Kingdoms - Turn 3 - Reyweld - 04-01-2017
Turn 3 End
Player Update after Purchases:
Schazer of Schazereign - 1 coins - 17 cards (2 in Graveyard)
ICan'tGiveCredit of Ratstafarianism - 20 coins - 20 cards (0 in Graveyard)
Gatr of Gatr's Swoletown - 2 coins - 11 cards (1 in Graveyard)
Qwerx3 of _____ - 2 coins - 14 cards (1 in Graveyard)
Turn 4 will begin after my lunch.
RE: Deck Building Fantasy Kingdom Simulator - 4 Kingdoms - Turn 3 - Reyweld - 04-01-2017
Turn 4 Start
Three cards levelled up! No new cards this time, but next time…. Six Turns to the tournament.
Gatr
You drew: 3 Farmers (L1 x1, L0 x2), 1 Rat, 1 Bandit.
Farmer attacks Bandit. Farmer attacks Rat! Farmer attacks Bandit. Rat attacks Farmer. Bandit attacks Farmer.
Rat has died.
Income: +0 coins.
Show Content
SpoilerFarmer (N) - L 1, XP 0 - Health 4/8, Attack 1; Gives +1 coin if there is a field
Farmer (N) - L 0, XP 0 - Health 6/6, Attack 1; Gives +1 coin if there is a field
Farmer (N) - L 0, XP 1 - Health 6/6, Attack 1; Gives +1 coin if there is a field
Rat (E) - L 0, XP 0 - Health 0/1, Attack 1
Bandit (E) - L 0, XP 0 - Health 4/6, Attack 2; You may choose to send this card to the player of your choice’s deck. It will return to your deck if it is drawn but doesn’t attack anyone.
Schazer
You drew: 2 Farmers, 1 Fields, 1 Rat, 1 Herbalist.
Farmer attacks Rat! Rat attacks Farmer.
Rat has died.
Herbalist heals Farmer.
Income: +3 coins.
Show Content
SpoilerFarmer (N) - L 0, XP 1 - Health 6/6, Attack 1; Gives +1 coin if there is a field
Farmer (N) - L 0, XP 0 - Health 6/6, Attack 1; Gives +1 coin if there is a field
Fields (N) - Health 10/10; +1 coin
Rat (E) - L 0, XP 0 - Health 0/1, Attack 1
Herbalist (N) - L 0, XP 1 - Health 5/5, Attack 1; +2 Heal (G, N); Gains 1 experience from healing
Qwerx3
You drew: 4 Farmers (L1 x1, L0 x3), 1 Rat (Schazer’s).
Farmer attacks rat! Rat attacks Farmer.
Rat has died. ((Note: Schazer’s Rat goes to your graveyard, as they died in your deck))
Income: +0 coins.
Show Content
SpoilerFarmer (N) - L 1, XP 0 - Health 8/8, Attack 1; Gives +1 coin if there is a field
Farmer (N) - L 0, XP 0 - Health 6/6, Attack 1; Gives +1 coin if there is a field
Farmer (N) - L 0, XP 0 - Health 5/6, Attack 1; Gives +1 coin if there is a field
Farmer (N) - L 0, XP 1 - Health 6/6, Attack 1; Gives +1 coin if there is a field
Schazer’s Rat (E) - L 0, XP 0 - Health 0/1, Attack 1
ICan’tGiveCredit
You drew: 5 Rats.
No noteworthy news.
Income: +0 coins.
Show Content
SpoilerRat (E) - L 0, XP 0 - Health 1/1, Attack 1
Rat (E) - L 0, XP 0 - Health 1/1, Attack 1
Rat (E) - L 0, XP 0 - Health 1/1, Attack 1
Rat (E) - L 0, XP 0 - Health 1/1, Attack 1
Rat (E) - L 0, XP 0 - Health 1/1, Attack 1
We are moving to the action phase this time.
RE: Deck Building Fantasy Kingdom Simulator - 4 Kingdoms - Turn 0 - Reyweld - 04-07-2017
Turn 4 - Actions
No actions this time, actually.
Send me your shopping lists.
RE: Deck Building Fantasy Kingdom Simulator - 4 Kingdoms - Turn 4 - Reyweld - 04-16-2017
Turn 4 End
Player Update after Purchases:
Schazer of Schazereign - 4 coins - 18 cards (3 in Graveyard)
ICan'tGiveCredit of Ratstafarianism - 16 coins - 21 cards (0 in Graveyard)
Gatr of Gatr's Swoletown - 2 coins - 10 cards (2 in Graveyard)
Qwerx3 of _____ - 2 coins - 13 cards (2 in Graveyard)
Turn five will begin soon.
EDIT: I am leaving to go somewhere, so the update will actually be in at least several hours... but still today for sure!
RE: Deck Building Fantasy Kingdom Simulator - 4 Kingdoms - Turn 4 - Reyweld - 04-17-2017
Turn 5 Start
Four cards levelled up, one new card, Five Turns to the tournament.
New Card:
Show Content
SpoilerSchool (G or N or E) - cost 5
Health 7/7
+1 XP to a random target of the same alignment. This cannot be the XP needed to level. You may spend 1 coin to grant 1 XP to the card of your choice (the above restriction doesn’t apply).
EDIT: Changed "G/N/E" to "G or N or E" for clarity.
Gatr
You drew: 4 Farmers (L0 x2, L1 x2), 1 Bandit.
The Farmer attacks the Bandit (x4). The Bandit attacks the farmer.
Income: +0 coins.
Show Content
SpoilerFarmer (N) - L 1, XP 0 - Health 4/8, Attack 1; Gives +1 coin if there is a field
Farmer (N) - L 0, XP 0 - Health 6/6, Attack 1; Gives +1 coin if there is a field
Farmer (N) - L 1, XP 0 - Health 6/8, Attack 1; Gives +1 coin if there is a field
Farmer (N) - L 0, XP 0 - Health 6/6, Attack 1; Gives +1 coin if there is a field
Bandit (E) - L 0, XP 0 - Health 2/6, Attack 2; You may choose to send this card to the player of your choice’s deck. It will return to your deck if it is drawn but doesn’t attack anyone.
Schazer
You drew: 2 Farmers(L0 x1, L1 x1), 1 Fields, 1 Rat, 1 Herbalist.
Farmer attacks rat! Rat attacks Farmer.
Rat has died.
Herbalist heals farmer.
Income: +3 coins.
Show Content
SpoilerFarmer (N) - L 1, XP 0 - Health 8/8, Attack 1; Gives +1 coin if there is a field
Farmer (N) - L 0, XP 1 - Health 6/6, Attack 1; Gives +1 coin if there is a field
Fields (N) - Health 10/10; +1 coin
Rat (E) - L 0, XP 0 - Health 0/1, Attack 1
Herbalist (N) - L 1, XP 1 - Health 6/6, Attack 1; +2 Heal (G, N); Gains 1 experience from healing
Qwerx3
You drew: 3 Farmers (L1 x1, L0 x2), 1 Rat, 1 Herbalist.
Farmer attacks rat! Rat attacks farmer. Herbalist heals Farmer
(Note: the remaining injured farmer isn’t a mistake, there were two separately injured farmers and one was chosen at random).
Rat has died.
Income: +0 coins.
Show Content
SpoilerFarmer (N) - L 0, XP 1 - Health 6/6, Attack 1; Gives +1 coin if there is a field
Farmer (N) - L 1, XP 0 - Health 8/8, Attack 1; Gives +1 coin if there is a field
Farmer (N) - L 0, XP 0 - Health 5/6, Attack 1; Gives +1 coin if there is a field
Rat (E) - L 0, XP 0 - Health 1/1, Attack 1
Herbalist (N) - L 1, XP 1 - Health 6/6, Attack 1; +2 Heal (G, N); Gains 1 experience from healing
ICan’tGiveCredit
You drew: 5 Rats.
No noteworthy news.
Income: +0 coins.
Show Content
SpoilerRat (E) - L 0, XP 0 - Health 1/1, Attack 1
Rat (E) - L 0, XP 0 - Health 1/1, Attack 1
Rat (E) - L 0, XP 0 - Health 1/1, Attack 1
Rat (E) - L 0, XP 0 - Health 1/1, Attack 1
Rat (E) - L 0, XP 0 - Health 1/1, Attack 1
We are moving to the action phase this time for Gatr’s Bandit. Many new cards are in progress and will likely exist for the next update; a new mechanic called “The Court” is also in progress (as well as related cards).
RE: Deck Building Fantasy Kingdom Simulator - 4 Kingdoms - Turn 5 - Reyweld - 04-17-2017
Turn 5 - Actions
Gatr's Bandit travels to the Kingdom of _____ (Qwerx3).
Purchasing and resurrecting time!
RE: Deck Building Fantasy Kingdom Simulator - 4 Kingdoms - Turn 5 - Reyweld - 04-22-2017
Turn 5 End
Player Update after Purchases:
Schazer of Schazereign - 2 coins - 20 cards (4 in Graveyard)
ICan'tGiveCredit of Ratstafarianism - 16 coins - 21 cards (0 in Graveyard)
Gatr of Gatr's Swoletown - 2 coins - 9 cards (2 in Graveyard)
Qwerx3 of _____ - 2 coins - 13 cards (3 in Graveyard)
Turn six will begin soon (just finishing up some cards to be released!).
RE: Deck Building Fantasy Kingdom Simulator - 4 Kingdoms - Turn 5 - Reyweld - 04-22-2017
Turn 6 Start
Two cards levelled up, three new cards, four turns to the tournament.
New Cards:
Show Content
SpoilerWisp (G) - cost 0 (+1 / L)
Health 1/1 (+1 / 2L), Attack 0 (+1 / 10L)
+1 coin. When this card dies, it gains 1 XP. Can only be purchased if you have 0 coins.
@ Level 5: +1 card
@ Level 10: +1 coin
@ Level 25: +1 card, +1 coin
@ Level 50: +1 card, +2 coin
Preacher (G or E) - cost 5 (+2 / L)
Health 5/5 (+1 / L), Attack 1 (+1 / 10L)
+2 Cards
+1 XP gained when any of the cards drawn by this card is the same alignment
@ Level 5: +1 card
@ Level 10: +1 card, +2 Heal (G,N or E,N)
@ Level 25: +1 card
@ Level 50: +1 card
Witchdoctor (E) - cost 7 (+2 / L)
Health 7/7 (+2 / L), Attack 1 (+1 / 10L)
+2 Heal (E, N); Friends of (N)
Gains 1 XP from healing
@ Level 5: +1 Heal
@ Level 10: +2 Heal, +1 Regen
@ Level 25: +3 Heal, +1 Regen
@ Level 50: Can resurrect a unit at full price, converting them to (E) for the duration of their life.
Gatr
You drew:3 Farmers (L1 x2, L0 x1), 2 Fields.
No noteworthy news.
Income: +5 coins.
Show Content
SpoilerFarmer (N) - L 1, XP 0 - Health 4/8, Attack 1; Gives +1 coin if there is a field
Farmer (N) - L 0, XP 0 - Health 6/6, Attack 1; Gives +1 coin if there is a field
Farmer (N) - L 1, XP 0 - Health 6/8, Attack 1; Gives +1 coin if there is a field
Fields (N) - Health 10/10; +1 coin
Fields (N) - Health 10/10; +1 coin
Schazer
You drew:1 Farmer (L1), 1 Fields, 1 Rat, 1 Smuggler (L1), 1 School.
Smuggler attacks rat! Rat attacks farmer.
Rat has died.
School grants Smuggler 1 XP.
Income: +2 coins.
Show Content
SpoilerFarmer (N) - L 1, XP 0 - Health 7/8, Attack 1; Gives +1 coin if there is a field
Fields (N) - Health 10/10; +1 coin
Rat (E) - L 0, XP 0 - Health 0/1, Attack 1
Smuggler (N) - L 1, XP 3 - Health 2/6, Attack 1; You may choose any card in your deck. That card and this one move to the deck of the player of your choice. This card temporarily becomes (E). Once drawn and resolved, this card will return and you will gain +2 coins. Gains experience from trading (based on level of card traded)
School (N) - Health 7/7 - +1 XP to a random target of the same alignment. This cannot be the XP needed to level. You may spend 1 coin to grant 1 XP to the card of your choice (the above restriction doesn’t apply).
Qwerx3
You drew: 2 Farmers (L1 x1, L0 x1), 3 Fields, 1 Well, 1 Gatr’s Bandit.
+2 cards!
Farmer attacks bandit. Farmer attacks bandit! Bandit attacks farmer.
Bandit has died. (Note: if resurrected, it will remain Gatr’s Bandit {but be put into your deck})
Income: +5 coins.
Show Content
SpoilerFarmer (N) - L 1, XP 0 - Health 6/8, Attack 1; Gives +1 coin if there is a field
Farmer (N) - L 0, XP 1 - Health 5/6, Attack 1; Gives +1 coin if there is a field
Fields (N) - Health 10/10; +1 coin
Fields (N) - Health 10/10; +1 coin
Fields (N) - Health 10/10; +1 coin
Well (N) - Health 6/6; +2 cards
Gatr’s Bandit (E) - L 0, XP 0 - Health 0/6, Attack 2; You may choose to send this card to the player of your choice’s deck. It will return to your deck if it is drawn but doesn’t attack anyone.
ICan’tGiveCredit
You drew: 5 Rats.
No noteworthy news.
Income: +0 coins.
Show Content
SpoilerRat (E) - L 0, XP 0 - Health 1/1, Attack 1
Rat (E) - L 0, XP 0 - Health 1/1, Attack 1
Rat (E) - L 0, XP 0 - Health 1/1, Attack 1
Rat (E) - L 0, XP 0 - Health 1/1, Attack 1
Rat (E) - L 0, XP 0 - Health 1/1, Attack 1
We are moving to the action phase for Schazer’s smuggler/school. However, feel free to submit shopping lists.
RE: Deck Building Fantasy Kingdom Simulator - 4 Kingdoms - Turn 5 - Reyweld - 04-29-2017
Turn 6 - Actions
Schazer's Smuggler travels to the Kingdom of Ratstafarianism (Credit).
Posting the end of the turn shortly.
RE: Deck Building Fantasy Kingdom Simulator - 4 Kingdoms - Turn 5 - Reyweld - 04-29-2017
Turn 6 End
Player Update after Purchases:
Schazer of Schazereign - 4 coins - 17 cards (5 in Graveyard)
ICan'tGiveCredit of Ratstafarianism - 16 coins - 23 cards (0 in Graveyard)
Gatr of Gatr's Swoletown - 7 coins - 9 cards (2 in Graveyard)
Qwerx3 of _____ - 1 coins - 14 cards (4 in Graveyard)
Expect Turn Seven soon.
((In the future, feel free to send purchase orders even before actions are finished. Unless the result matters to you and will affect your purchasing, it just adds an extra step that isn't usually needed.
On that note, sorry if anyone wanted to make any more purchases; I thought you would prefer not to wait any longer.))
RE: Deck Building Fantasy Kingdom Simulator - 4 Kingdoms - Turn 6 - Reyweld - 04-29-2017
Turn 7 Start
Two cards levelled up, but no new cards; three turns to the tournament.
Gatr
You drew: 2 Farmers (L1, L0), 2 Fields, 1 Bandit.
Bandit attacks farmer. Farmer attacks bandit (x2).
Income: +4 coins.
Show Content
SpoilerFarmer (N) - L 1, XP 0 - Health 6/8, Attack 1; Gives +1 coin if there is a field
Farmer (N) - L 0, XP 0 - Health 4/6, Attack 1; Gives +1 coin if there is a field
Fields (N) - Health 10/10; +1 coin
Fields (N) - Health 10/10; +1 coin
Bandit (E) - L 0, XP 0 - Health 2/6, Attack 2; You may choose to send this card to the player of your choice’s deck. It will return to your deck if it is drawn but doesn’t attack anyone.
Schazer
You drew: 2 Farmers (L1, L1), 3 Rats.
Farmer attacks Rat (x2)! Rat attacks Farmer (x3).
Income: +0 coins.
Show Content
SpoilerFarmer (N) - L 1, XP 1 - Health 6/8, Attack 1; Gives +1 coin if there is a field
Farmer (N) - L 1, XP 1 - Health 6/8, Attack 1; Gives +1 coin if there is a field
Rat (E) - L 0, XP 0 - Health 0/1, Attack 1
Rat (E) - L 0, XP 0 - Health 0/1, Attack 1
Rat (E) - L 0, XP 0 - Health 1/1, Attack 1
Qwerx3
You drew: 4 Wells, 6 Farmers (L1 x4, L0 x2), 2 Fields, 1 Herbalist.
+8 cards!!
Herbalist heals Farmer.
Income: +8 coins.
Show Content
SpoilerFarmer (N) - L 1, XP 0 - Health 6/8, Attack 1; Gives +1 coin if there is a field
Farmer (N) - L 1, XP 0 - Health 8/8, Attack 1; Gives +1 coin if there is a field
Farmer (N) - L 1, XP 0 - Health 8/8, Attack 1; Gives +1 coin if there is a field
Farmer (N) - L 1, XP 0 - Health 8/8, Attack 1; Gives +1 coin if there is a field
Farmer (N) - L 0, XP 0 - Health 5/6, Attack 1; Gives +1 coin if there is a field
Farmer (N) - L 0, XP 0 - Health 6/6, Attack 1; Gives +1 coin if there is a field
Well (N) - Health 6/6; +2 cards
Well (N) - Health 6/6; +2 cards
Well (N) - Health 6/6; +2 cards
Well (N) - Health 6/6; +2 cards
Fields (N) - Health 10/10; +1 coin
Fields (N) - Health 10/10; +1 coin
Herbalist (N) - L 1, XP 2 - Health 6/6, Attack 1; +2 Heal (G, N); Gains 1 experience from healing
ICan’tGiveCredit
You drew: 5 Rats.
No noteworthy news.
Income: +0 coins.
Show Content
SpoilerRat (E) - L 0, XP 0 - Health 1/1, Attack 1
Rat (E) - L 0, XP 0 - Health 1/1, Attack 1
Rat (E) - L 0, XP 0 - Health 1/1, Attack 1
Rat (E) - L 0, XP 0 - Health 1/1, Attack 1
Rat (E) - L 0, XP 0 - Health 1/1, Attack 1
We are moving to the action phase for Gatr’s Bandit. Please consider submitting shopping lists for efficiency purposes.
RE: Deck Building Fantasy Kingdom Simulator - 4 Kingdoms - Turn 5 - Reyweld - 04-30-2017
Turn 7 - Actions
Gatr's Bandit travels to the Kingdom of Schazereign (Schazer).
Posting the end of the turn shortly.
|