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Ludum Dare 39 (July 2017)
07-29-2017, 12:49 AM
(This post was last modified: 07-29-2017, 12:49 AM by Justice Watch.)
My friend Keefachu and I are gonna be making a game!!! The jam starts in like 10 minutes ahasgfjbbaui;ghli
https://ldjam.com/events/ludum-dare/39
It's just two of us this time, so the development is probably going to be a bit more efficient. I'm programming this time, and we'll be using GameMaker Studio 2.
This is gonna be a fun weekend.
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RE: Ludum Dare 39 (July 2017)
07-29-2017, 03:38 AM
(This post was last modified: 07-29-2017, 03:38 AM by Sunspider.)
Congrats, and good luck! I'm a long-time LD participant, but I decided to sit out this year because migranes and existing busy-ness. Definitely doing #40 though!
How do you feel about that Theme? And good luck on your project!
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RE: Ludum Dare 39 (July 2017)
07-29-2017, 03:51 AM
(This post was last modified: 07-29-2017, 03:52 AM by Justice Watch.)
We came up with a really solid concept. It's time to see if we can pull it off though, because oops ive never used game maker
it seems really good at making stuff quickly though
The theme this year is Running out of Energy, and there's plenty of ways to interpret that. So we may see a good variety of games this season
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RE: Ludum Dare 39 (July 2017)
07-30-2017, 06:01 PM
(This post was last modified: 08-01-2017, 02:18 AM by Justice Watch.)
Past the halfway point
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I've got some really good jumping and movement physics, now I just need to work on combos and... actually introducing the part that follows the theme
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RE: Ludum Dare 39 (July 2017)
07-30-2017, 06:20 PM
(This post was last modified: 08-01-2017, 02:18 AM by Justice Watch.)
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Lookit them jump physics!
A character on fire WOULDN'T say "I am cold."
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RE: Ludum Dare 39 (July 2017)
07-30-2017, 07:48 PM
(This post was last modified: 07-30-2017, 07:51 PM by a52.)
You should make the sprite flip with direction (unless that's just a temp sprite)
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RE: Ludum Dare 39 (July 2017)
07-30-2017, 11:03 PM
(This post was last modified: 08-01-2017, 02:18 AM by Justice Watch.)
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RE: Ludum Dare 39 (July 2017)
07-31-2017, 10:37 PM
(This post was last modified: 07-31-2017, 11:38 PM by Justice Watch.)
I was implementing some collectible energy particles, but this happened when I tested it without writing the code for actually collecting them
its a bit flashy
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RE: Ludum Dare 39 (July 2017)
08-01-2017, 02:18 AM