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RE: Popsicle-Fudgsicle Gang Warfare Sim
01-14-2012, 05:02 AM
"Sticks" let's loose some more shots.
Gerardo hammers in his nail into the mook and swiftly moves to Marco.
Marco puts away his mook to prepare to grab Gerardo.
Uh-oh, it seems that James' efforts to disable to the Vertically Gifted Fudgesicle have resulted in him raging out!
The Sunglasses'd Mook shoots as well!
The other mook was knocked out.
Fat Fudge Franko is still preparing something...
Totes lets off her Boom and Bust! Direct hit!
Marco launches off Gerardo just before he is attacked by the bullets.
James continues to stab around with the Vertically Gifted Fudgesicle, dragging his pick up his back!
The upper mook dies! His partner doesn't though, he just drops his weapons in pain.
Those sunglasses must make that mook resilient or something.
Vertically Gifted Fudgesicle dropped his minigun!
Gerardo plants his hammer right in Franko's face, causing him to drop his pillar!
However... Fat Fudge Franko is still glowing...
STATUS
Show Content
Spoiler----
Schazer - Totes Legit
Health:100
Chill:55
Ammo: 75%
Inventory:Battery Powered Hair Dryer | Hat
Bonus: RAINBOW'D (Allies Always Move First)
---
Mirdini - James "Ice Cool" McTaggart - Hitman
Health:100
Chill:77
Ammo: N/A
Inventory:Icicle Pick | Pistol
Bonus: Invisible (5 Chill to maintain.)
---
Godbot - Gerardo "Gelato" Stracciatella - Bodyguard
Health:90
Chill:90
Ammo: N/A
Inventory: Hammer
Bonus: ULTRA TANK (+Def, Auto-Ally-Parry)
---
DragonFogel - Marco Hustler - Used Guitar Salesman
Health:70
Chill:100
Ammo: N/A
Inventory: DA BOMB | FudgeMook_3 72%
Bonus:
---
Pick Yer Poison - "Sticks" McGee - Professional Ladykiller
Health:85
Chill:83
Ammo: 100%
Inventory: Toothpick Quarterstaff | Assult Rifle
Bonus: LOADIN' (+Acc, No Ammo Loss(1 Turns) )
---
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RE: Popsicle-Fudgsicle Gang Warfare Sim
01-14-2012, 05:06 AM
Totes moves in and gives the sunglasses-clad mook a blast of battery-powered dehydrating goodness.
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RE: Popsicle-Fudgsicle Gang Warfare Sim
01-14-2012, 05:20 AM
Mirdini, I hope you're leaving that Vertically Gifted Mook in a state where he's still usable as a weapon. I wouldn't mind having some additional melee range.
In fact, I'm going to head over and see if I can grab him now.
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RE: Popsicle-Fudgsicle Gang Warfare Sim
01-14-2012, 06:00 AM
(This post was last modified: 01-14-2012, 07:18 PM by Godbot.)
I'll use MAFIABILITY: QUICK-HAMMER to get around Fat Fudge Franko and hit the base of that pillar, knocking it upright and hitting him in the back while hopefully getting back in front of him in time to protect the party from whatever he's about to do.
(Too much description?)
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RE: Popsicle-Fudgsicle Gang Warfare Sim
01-14-2012, 06:44 AM
Godbot, there is a bazooka on the floor.
I believe you are familiar with rocket jumping.
I might be able to whip up a charismatech regarding the Rule of Cool to help with that.
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RE: Popsicle-Fudgsicle Gang Warfare Sim
01-14-2012, 07:21 AM
Wait, what bazooka? You mean the pillar?
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RE: Popsicle-Fudgsicle Gang Warfare Sim
01-14-2012, 09:32 PM
I'll stop being invisible when Marco grabs the Vertically Gifted (and stunned???) mook, moving to icepickshank Franko in the back while Gerardo distracts him.
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RE: Popsicle-Fudgsicle Gang Warfare Sim
01-15-2012, 04:18 AM
(01-14-2012, 07:21 AM)Godbot Wrote: »Wait, what bazooka? You mean the pillar?
Looking back, I don't actually think it was ever specified. I just assumed it was a bazooka, since it seemed an appropriately boss-ish weapon. Then again, a pillar could easily fit in that category as well, so I could be wrong.
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RE: Popsicle-Fudgsicle Gang Warfare Sim
01-15-2012, 05:07 AM
(01-14-2012, 05:02 AM)Solaris Wrote: »Gerardo plants his hammer right in Franko's face, causing him to drop his pillar!
However... Fat Fudge Franko is still glowing...
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RE: Popsicle-Fudgsicle Gang Warfare Sim
01-16-2012, 08:52 PM
Whoops. Alright, nevermind. I did a Ctrl+F for both "pillar" and "bazooka" on the last page, but for some reason it didn't catch that.
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RE: Popsicle-Fudgsicle Gang Warfare Sim
01-16-2012, 09:22 PM
Rocket-jumping sounds pretty sweet, though.
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RE: Popsicle-Fudgsicle Gang Warfare Sim
01-16-2012, 09:45 PM
Oh, also, I finish off Sunglasses McMookface and take his sunglasses.
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RE: Popsicle-Fudgsicle Gang Warfare Sim
01-16-2012, 10:08 PM
(This post was last modified: 01-16-2012, 10:20 PM by Solaris.)
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RE: Popsicle-Fudgsicle Gang Warfare Sim
01-16-2012, 10:15 PM
(This post was last modified: 01-16-2012, 10:15 PM by Pick Yer Poison.)
DIBS ON THE MINIGUN
I'mma go grab that sucker. Does anyone want my assault rifle?
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RE: Popsicle-Fudgsicle Gang Warfare Sim
01-16-2012, 10:49 PM
(This post was last modified: 01-17-2012, 03:58 AM by Godbot.)
I'll use GUARDIANTECH: PILLAR OF STRENGTH* to lift the dropped pillar and bring it down on Fat Fudge Franko.
* © PickYerPoison, 2012. All rights reserved.
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RE: Popsicle-Fudgsicle Gang Warfare Sim
01-16-2012, 10:54 PM
I'm going to hit the mook under me while he's down. I'll reposition myself if necessary.
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RE: Popsicle-Fudgsicle Gang Warfare Sim
01-20-2012, 10:26 PM
I'll keep shanking Franko in the face I guess.
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RE: Popsicle-Fudgsicle Gang Warfare Sim
01-20-2012, 11:14 PM
Totes goes and wails on the necromook for a bit, to make sure Marco doesn't lose his footing.
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RE: Popsicle-Fudgsicle Gang Warfare Sim
01-21-2012, 01:01 AM
Oh man, I should totally try and attach that taser from before to my hammer.
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RE: Popsicle-Fudgsicle Gang Warfare Sim
01-21-2012, 06:22 AM
(01-21-2012, 01:01 AM)Godbot Wrote: »Oh man, I should totally try and attach that taser from before to my hammer.
"Stunning blow?"
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RE: Popsicle-Fudgsicle Gang Warfare Sim
01-21-2012, 07:11 AM
I was actually thinking more along the lines of the effects of hitting someone impaled on a giant rusty nail with an electrified hammer, but that works too, I s'pose.
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RE: Popsicle-Fudgsicle Gang Warfare Sim
01-21-2012, 11:15 PM
(This post was last modified: 01-21-2012, 11:15 PM by Solaris.)
Totes and Marco wail on the downed mook for a while.
"Sticks" grabs the minigun! It... it is pretty big for him.
James stabity stabs Fat Fudge Franko.
Gerardo prepares his GUARDIANTECH: PILLAR OF STRENGTH* and lifts the large pillar over his head.
* © PickYerPoison, 2012. All rights reserved.
Fat Fudge Franko smashes in James' face with his invisible fudge fists.
CRITICAL HIT
Gerardo returns the favor.
CRITICAL HIT
Meanwhile, the final Fudge Mook has been slain.
STATUS
Show Content
Spoiler----
Schazer - Totes Legit - Embezzler
Health:100
Chill:55
Ammo: 70%
Inventory:Battery Powered Hair Dryer | Hat
Bonus: RAINBOW'D (Allies Always Move First)
---
Mirdini - James "Ice Cool" McTaggart - Hitman
Health:78
Chill:77
Ammo: N/A
Inventory:Icicle Pick | Pistol
Bonus:
---
Godbot - Gerardo "Gelato" Stracciatella - Bodyguard
Health:84
Chill:80
Ammo: N/A
Inventory: Hammer
Bonus: ULTRA TANK (+Def, Auto-Ally-Parry)
---
DragonFogel - Marco Hustler - Used Guitar Salesman
Health:70
Chill:100
Ammo: 70%
Inventory: DA BOMB | FudgeMook_3 72% | Vertically Gifted Fudgesicle
Bonus:
---
Pick Yer Poison - "Sticks" McGee - Professional Ladykiller
Health:85
Chill:83
Ammo: 100%
Inventory: Toothpick Quarterstaff | Assult Rifle | Sunglasses | MiniGun
Bonus:
---
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RE: Popsicle-Fudgsicle Gang Warfare Sim
01-21-2012, 11:18 PM
Well, I guess I'm whacking Franko with my Vertical Fudgemook.
It's that or I try to sell him a used guitar.
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RE: Popsicle-Fudgsicle Gang Warfare Sim
01-23-2012, 02:28 AM
(This post was last modified: 01-23-2012, 02:29 AM by Mirdini.)
STEALTH IT UP
and then get up
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RE: Popsicle-Fudgsicle Gang Warfare Sim
01-23-2012, 06:56 AM
Mirdini, do you want to get my stuff while you're at it? You could probably even shank him with the giant nail for extra damage.
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