NoNoNightmare (nightmare is over)

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NoNoNightmare (nightmare is over)
#51
Re: NoNoNightmare
Originally posted on MSPA by gloomyMoron.

> He has the jar of luck! Or is a "Jar" of Luck. His body is a container, as it were, and he seems a lucky sort (got lucky in Stork needing the forest cut down for space and materials). There is only one solution! KILL HIM!
#52
Re: NoNoNightmare
Originally posted on MSPA by Iyestorm.

>He doesn't want your company because you didn't thank him for saving your ass! Shame on you!

Thank him, and ask if he wants anything in return for the duck, though admittedly you don't have much to give. Or anything, really, but maybe you could keep an eye out for something.
#53
Re: NoNoNightmare
Originally posted on MSPA by KittenEater.

[Image: 40.png]

Hmm, you feel like you should offer some thanks to the lumberjack, but he's done so much already, how could you only say "thank you"? You offer the lumberjack to come over for dinner or something sometime, even though you don't really have any food at the moment.

The lumberjack just mumbles something and sits on the stump.

[Image: 36.png]

Okay, so where could the jar be hiding? You bet it's hiding right near your house, just to cause you trouble...

[Image: 37.png]

Oh, well that's not a jar.
You guess the mailman was here recently.
Might as well get this over with.

[Image: 38.png]

"Ah, a miracle pill! You found it near a mailbox, yes?"

Yeah.

"Alright! You're doing well! Keep up this pace and I may have to hire you as a full assistant! Ahahah! Go get that luck!"

[Image: 39.png]

Hey.
hahaha i wasted my time on all of you for 8 years.
#54
Re: NoNoNightmare
Originally posted on MSPA by Gimeurcookie.

> GET THAT JAR!
#55
Re: NoNoNightmare
Originally posted on MSPA by Whimbrel.

Wave to the jar.

Ask the jar to come with you.

Promise it candy.
~◕ w◕~
#56
Re: NoNoNightmare
Originally posted on MSPA by Gimeurcookie.

Whimbrel Wrote:Wave to the jar.

Ask the jar to come with you.

Promise it candy.
I change my suggestion to this.
#57
Re: NoNoNightmare
Originally posted on MSPA by KittenEater.

[Image: 41.png]

You try your best not to look intimidating, as if you're intimidating in the first place, and you beckon for the jar to come to you. Come here! You won't hurt it. You just want to be friends~

[Image: 42.png]

The jar looks like it's falling for it... it's walking towards you very slowly, very hesitatingly...

[Image: 43.png]

But then it dashes away. Like that wasn't going to happen.
hahaha i wasted my time on all of you for 8 years.
#58
Re: NoNoNightmare
Originally posted on MSPA by Rebecca Black.

RUN RUN RUN RUN RUN.
#59
Re: NoNoNightmare
Originally posted on MSPA by Gimeurcookie.

> Tell it that you can see its injured and that you only want to "help"
#60
Re: NoNoNightmare
Originally posted on MSPA by Whimbrel.

Offer it bandaids.
~◕ w◕~
#61
Re: NoNoNightmare
Originally posted on MSPA by KittenEater.

[Image: 44.png]

You don't want to lose track of this guy, so you give chase!
You shout to it, offering it food and friendliness and maybe a patch for that leak he's got.

[Image: 45.png]

You think he might be listening, but

[Image: 46.png]

[Image: 47.png]

You got him!

[Image: 48.png]

You've really gotta pay this guy back some time.
hahaha i wasted my time on all of you for 8 years.
#62
Re: NoNoNightmare
Originally posted on MSPA by Whimbrel.

Thank the lumberjack and ask if he wants to come with you to Dr.Stork's.
~◕ w◕~
#63
Re: NoNoNightmare
Originally posted on MSPA by ProfessorLizzard.

>Maybe offer a small tip from the payment you will get once you will be hired officially? Anyways, time to go back to the good doctor.
#64
Re: NoNoNightmare
Originally posted on MSPA by Een.

Since you're about to be all done doing silly errands for no pay for the doctor, ask if the lumberjack needs help doing anything!
#65
Re: NoNoNightmare
Originally posted on MSPA by Gimeurcookie.

> Thank him and tell him if he needs ANY help your willing to help out.
#66
Re: NoNoNightmare
Originally posted on MSPA by KittenEater.

Yeah, you offer to help the lumberjack with something later, like... you could make him a sandwich or something.

[Image: 49.png]

You bring the jar of luck to Dr. Stork. He's delighted!
He snatches up the jar and brings you inside.

[Image: 50.png]

"Now, stay here. My methods are secret!"

[Image: 51.png]

[Image: 52.png]

[Image: 53.png]

[Image: 54.png]

He sure is taking a while... oh wait, here he comes now!

[Image: 55.png]

"The baby... it's a success! The baby is alive and seemingly well! Do you know what this means, No? I can create babies to sell! I am pioneering a booming business! Everyone loves babies..."

[Image: 56.png]

"...but only the ones that taste good. I'm going to have to test this one to make sure I've really got the formula down!"
hahaha i wasted my time on all of you for 8 years.
#67
Re: NoNoNightmare
Originally posted on MSPA by Whimbrel.

Wait! If that baby does taste good then by eating it you're down a baby to sell! Is there another way to test it that keeps the baby in sell-able condition?
~◕ w◕~
#68
Re: NoNoNightmare
Originally posted on MSPA by Godbot.

> Who are we to get in the way of capitalism?
#69
Re: NoNoNightmare
Originally posted on MSPA by Gimeurcookie.

> Ok so what do I get out of this?
#70
Re: NoNoNightmare
Originally posted on MSPA by sanguineSkye.

>Realise that moist duck-feathers would likely mar the lightweighted characteristics of the item, perhaps influencing its' effects. Keep an eye out so the baby doesn't turn.
#71
Re: NoNoNightmare
Originally posted on MSPA by Een.

Noooooo D=
#72
Re: NoNoNightmare
Originally posted on MSPA by Whimbrel.

Een Wrote:Yeeeees =D
Ftfy
~◕ w◕~
#73
Re: NoNoNightmare
Originally posted on MSPA by Tam Lin.

this adventure is so adorable!
#74
Re: NoNoNightmare
Originally posted on MSPA by ProfessorLizzard.

aaaaaaaah [img]images/smilies/aghast.gif[/img]
#75
Re: NoNoNightmare
Originally posted on MSPA by KittenEater.

[Image: 57.png]

[Image: 58.png]

No.
You didn't just give this guy the means to make a baby so he could EAT it.
You're getting this kid to a better place.

[Image: 59.png]

[Image: 60.png]

Okay, well, your house isn't a better place. There's barely anything in it, most of it was Eaten.
Really, though, this poor infant should not even be around these woods, or this world, for that matter.
You don't know what's wrong with this place. Baby eaters everywhere.
You've got to hide the kid, and then you've got to stop Dr. Stork from creating more.

Where should you start?
hahaha i wasted my time on all of you for 8 years.