The Wander Island Incident - Night Four - Five For One [13/21]

The Wander Island Incident - Night Four - Five For One [13/21]
RE: The Wander Island Incident - Day Two: Cold Dawn [18/21]
Vitals

awkwardcarapace - 8 (BlazerC, Granolaman, Coldblooded, seedy, Solaris, Palamedes, Robust Laser, Jacquerel)
Solaris - 2 (Airey, Numbers)
Granolaman - 2 (beruru, SleepingOrange)
Airey - 2 (TehPilot, Sai)
Sai - 1 (Not The Author)
seedy - 1 (x1372)
Acionyx - 1 (Schazer)
Numbers - 1 (awkwardcarapace)

Abstaining - 0

With 18 players alive it takes 10 votes to hard lynch, and 6 votes to soft lynch. Day ends in 22 hours, at 10am CET on Saturday, September 1st.

Day End Countdown
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RE: The Wander Island Incident - Day Two: Cold Dawn [18/21]
i think that numbers being town is probable, contingent on them contributing more and more rather than saying nice things at opportune times. im willing to go back on tehpilot as scum for now as well, its early to say but i have some ideas on where we're going tomoz i guess, interested to see.

laser and granola look very bad if aC is town, imo, and nottles is probably also someone to look at i suppose.

slorange is getting more positive, sai is positive, i still think seedys ok because of lack of backdown
Standing here, The way ahead's becoming clear
All across these new frontiers
In my hands I hold the ones I love
Walk forward through the cold dawn
Always to new horizons
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RE: The Wander Island Incident - Day Two: Cold Dawn [18/21]
@Mirdini: I did switch my vote to granolaman in #545, did I do it wrong or something? I can't see it mattering either way but...
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RE: The Wander Island Incident - Day Two: Cold Dawn [18/21]
My second reread of today didn't really teach me a whole lot apart from that I like RobustLaser even less after realising that's virtually the only game-related post they have made so far at all.
It turns out all of the people I said I wanted more reads on have posted very little in this game and that's why I didn't have them.

Airey is maybe who I like least after aC.
Post 544 comes off very badly to me even if you pretend one of the quotes isn't quite obviously a joke that I guess just flew over their head.

Like Slorange a little bit more now than "no opinion" (although I would have been more weirded out if his vote was still on Blazer? I just, can't see what Blazer is doing as something scum would do) and Schazer correspondingly less for mostly just being obstructive and weird instead of helpful.
NTA is also someone I want to watch and do not particularly trust quite yet.
Were you fishing for flavour and role stuff back in 360? What was even up with two sentences of "I think aC is town" followed by one "but now I changed my mind, vote aC"? Don't like it.

Sol I would say weakly town in that she seems to be doing her own kind of pressuring thing which does not involve writing massive amounts of text, probably a wise decision, plus just none of the people who voted for her and none of their votes looked good. To be honest it's more that than anything else, Airey and Sol probably aren't aligned and my opinion of Airey raises my opinion of Sol.

I want to trust Seedy and believe that the other thing that happened today was just a lot of confusion, but it is hard for me to trust Seedy because I trust Seedy so I have to look closely at my desire to trust Seedy before trusting Seedy.

Numbers I still can't read but I'm willing to believe for now that they're wildly flailing town by virtue of it's easier and also I can't place them on a team with anyone else right now.

Rereading didn't really make me like aC any more, especially the moment where he decided that his big gambit vote reveal would be to vote for the person who was voting for him. I just don't know what else to do with their collected behaviour than this.
So I'm happy for my vote to stay where it is.
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RE: The Wander Island Incident - Day Two: Cold Dawn [18/21]
RL honestly looks bad to me almost regardless of how AC flips. Like if there's anybody on that wagon who's bussing, Laser seems like the most likely pick.
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RE: The Wander Island Incident - Day Two: Cold Dawn [18/21]
The 12 Hour Zone

awkwardcarapace - 8 (BlazerC, Granolaman, Coldblooded, seedy, Solaris, Palamedes, Robust Laser, Jacquerel)
Solaris - 2 (Airey, Numbers)
Granolaman - 2 (beruru, SleepingOrange)
Airey - 2 (TehPilot, Sai)
Sai - 1 (Not The Author)
seedy - 1 (x1372)
Acionyx - 1 (Schazer)
Numbers - 1 (awkwardcarapace)

Abstaining - 0

With 18 players alive it takes 10 votes to hard lynch, and 6 votes to soft lynch. Day ends in 12 hours, at 10am CET on Saturday, September 1st.

Day End Countdown
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RE: The Wander Island Incident - Day Two: Cold Dawn [18/21]
Allrighty. My sincere apologies for taking so long to get to posting, but it's been a good long while since I did any of this mafia stuff and it took me quite some time to get through the thread. I'm gonna throw down some notes I took while going through, so apologies for several things that are likely severely outdated or out of order.

I'm no Acionyx, and it definitely feels like we're gonna be at a net loss for this swap, but here we are.


D1:

SleepingOrange really insisted on dodging the question about who he'd pick to lynch among 4. Even an incredibly arbitrary decision and explanation is better than saying you'd pick randomly. And still refusing to do so.
This got significantly worse as it was commented on and refused a second time. If I had been forced to singlehandedly decide the lynch day 1, there's a pretty good chance it would have been SleepingOrange.

LegendaryQ's list of "rvs-like posts beyond my arbitrary line" of Airey, Schazer, Pharmacy, Solaris, AC is... odd. Not sure what to think of this list... and I'd misread the first post and thought LQ was lynched mafia through my reading of the first day. I was even thinking "I'm not sure this was a great kill but I guess he's confirmed scum"... oy.
Not gonna re-read that all again immediately, but I find Blazer and Solaris a bit odd for their actions near the end of D1. Not even mad that we had a lynch, I'm of the opinion that a D1 lynch is nearly always the right play for town, but the way they (and to a lesser extent jacquerel) did it ... feels odd. Not necessarily scummy, just odd and noteworthy.

A not insignificant part of me is somewhat surprised that Schazer didn't get lynched day 1. In a lot of games I remember, the player strongest on the "day 1 is worthless" train gets lynched day 1.

D2:

I'm actually generally liking what I'm hearing from BlazerC early on in the day.

I have no familiarity with Robust Laser (geez I'm not familiar with these forums, I'd written "chillbug" as I was taking notes) as a player, but their first D2 post really rubbed me the wrong way. Magic bagging about night actions for no reason doesn't seem pro-town to me, especially without any pressure at all.

Similarly, awkwardCarapace's early posts interacting with BlazerC aren't giving me a good vibe there.
Though after aC's interaction wtih Solaris I'm feeling a little better about them.
aaand right back to negative. If this is today's lynch I will not be terribly upset.
Seriously, reaching soft lynch and your response is "I'm ok with this"?
I've cooled on wanting this lynch significantly since then, but... that's not how anyone is supposed to react to reaching softlynch.
...ok, I suspect you are VERY, VERY wrong about massclaims being good here. I'm not an expert in closed setup games, but I would very strongly suspect that Mirdini put one or more anti-claim mechanics into this that means we don't want to give scum any more information than they already have. This isn't an open setup where the anti-claim mechanics are known and can be worked around.

SleepingOrange's first D2 post is kinda making me hope there's a lynch train on them by the time I get caught up to present. (there was not, boo). The bigger explanation later doesn't really move me much here, particularly voting for a second choice because the current target is "too scummy to be scum"... oof.


DogGammit TehPilot what is with people and pointless role hinting? Adding you to my totally not properly formed suspicion list.

What. In. The. Heck. Is. Post 416.
I SERIOUSLY hope there's more explanation about THAT, BlazerC.
Ugh. See, that claim you just made is the type of claim I'd never ever make, particularly if true. There is so little upside to using something like that, and to having it public.
A not insignificant part of me wonders if this is some sort of crazy scum bluff now, with BlazerC setting himself up to be semi-confirmed town with this reveal... except for the fact that he'd almost certainly be lynched as proof in most endgame situations.
I don't really think that's the case, but I just... I see this information as Lose/Lose as far as town is concerned. Assuming honesty, the net result is scum getting to make a more informed decision about their kill.


As for the whole um, debate about scum getting on-death abilities, here's my own thoughts on it. Scum may have something like that,
but it's not something they'd ever want to use. It's maybe a consolation prize. "Hey you died, you get to make an extra kill or give your allies information" It's possible that scum has a role somehow like this. If they do, they never want to use it or fakeclaim involving it. It's VERY UNLIKELY that the fakeclaim that Mirdini gave any such scum would include an on-death power, because town may want to test it. This kills the scum.

As for town players with on-death abilities, you generally don't want to use them. Why? Because then you're dead. Your on-death ability is far less valuable than the one you have while you're alive - your VOTE. This is actually something that I found super frustrating when working with the Dersehunt designs, people actively using powers (like Karkat) because they had them when the situation was significantly better if they just lived and had their vote.

Not super happy with Robust Laser's contribution, but as someone just joining who took a full 24 hours to catch up and post I guess I can't point fingers

RE: #544, Airey, I'm pretty sure Solaris was completely bullshitting there. If you're voting primarily based on that, it's quite worrying.
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RE: The Wander Island Incident - Day Two: Cold Dawn [18/21]
Ok. Since the day is going to end before I can really get a list of information questions to ask people ready, I'm just going to focus on awkwardcarapace.

At this point, I don't think anything is going to change with regard to you getting lynched. If you flip scum, well, good. If not, hopefully we can use this for information. So I've got a stupid long list of questions for you, please answer them to the best of your ability. IF THERE IS ANYTHING HERE THAT YOU THINK WOULD BE ANTI-TOWN TO ANSWER, PLEASE SAY SO INSTEAD WITH AN EXPLANATION.

1) Assume that exactly 3 people currently voting for you are scum. Who do you think they are, and why? If there were less than 3 scum targeting you, would that change your suspicions, and if so, to who?

2) Assuming you were alive tonight, and had the following one-shot powers, who would be your choices for the following night actions, and why would you select those players? Check, Protect, Kill, Track, Role-block, Watch. If you could do only one of these, which would you pick?

3) You have the ability to day kill one person who is NOT currently voting for you. Who do you pick, and why?

4) Assume Solaris is scum. Who do you suspect are their allies? Why?

5) What two players do you believe are most likely to be on opposite factions? Why?

6) Assume BlazerC is telling the truth and we decide to lynch them instead of you. You control their target. Do you aim for Numbers, your current vote? And if not, who do you target? Why?

7) We had a lot of nitty-gritty discussion about mechanics and strategy recently. Is there anything that you think we generally have WRONG that we should re-think going into day 3?

8) List, from most suspicious to least suspicious, all of the other players (Reyweld, Granolaman, TehPilot, BlazerC, Jacquerel, Solaris) who voted for LegendaryQ yesterday.

9) What four players are your top town reads, and why?

10) Do you have any other information or thoughts that you believe would be to the town's benefit going forward?
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RE: The Wander Island Incident - Day Two: Cold Dawn [18/21]
quick q, you have some suspicions on that post but no stand out like, people you have positive things on? could you give that rly quick before night start? also thoughts on seedy, me, and schazer as we are also hot button topics big thanks
Standing here, The way ahead's becoming clear
All across these new frontiers
In my hands I hold the ones I love
Walk forward through the cold dawn
Always to new horizons
Quote
RE: The Wander Island Incident - Day Two: Cold Dawn [18/21]
I was actually generally feeling pretty good about BlazerC, right up until the point that they claimed. Still think town, but dislike the claim. Also small townreads on Numbers, coldblooded, and granolaman, though nothing solid to back that up, just a general feel after reading through the thread.

I actually had a pretty positive vibe on seedy up until that big mechanics argument bit. At this point I'm not sure.
Schazer... I'm a little less excited about. Haven't gotten a good bead, but voting acio and poking others to do so with essentially no explanation is something I'd find strange even if I hadn't replaced into that slot.
You Solaris? My default is to say town, but given how badly I got burned assuming that before, I dunno. I'm going to have to review several things going into day 3, and your posts are among them.
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RE: The Wander Island Incident - Day Two: Cold Dawn [18/21]
Votal Portal

awkwardcarapace - 8 (BlazerC, Granolaman, Coldblooded, seedy, Solaris, Palamedes, Robust Laser, Jacquerel)
Solaris - 2 (Airey, Numbers)
Granolaman - 2 (beruru, SleepingOrange)
Airey - 2 (TehPilot, Sai)
Sai - 1 (Not The Author)
seedy - 1 (x1372)
Acionyx - 1 (Schazer)
Numbers - 1 (awkwardcarapace)

Abstaining - 0

With 18 players alive it takes 10 votes to hard lynch, and 6 votes to soft lynch. Day ends in 3 hours, at 10am CET on Saturday, September 1st.

Day End Countdown
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RE: The Wander Island Incident - Day Two: Cold Dawn [18/21]
Vote: awkwardcarapace

Shall we end this?
[Image: c48AoKl.png?1]
I make game: site | itch
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RE: The Wander Island Incident - Day Two: Cold Dawn [18/21]
(08-31-2018, 01:53 AM)Coldblooded Wrote: »
(08-31-2018, 01:50 AM)awkwardcarapace Wrote: »Given that basically every player’s made some sort of comment on me and that I’ve been so entrenched in the discussion it would be helpful to town which way I flip, no? Do you not agree, considering your vote’s on me?

You already know which way you're going to flip though, what information are we supposed to gain from your death that YOU don't already have yourself?

It's not about what I think, but rather what everyone knows with undeniable evidence. Even if I do claim, there would be people who doubt - and with good reason - which would probably cause more confusion the ensuing moments after. It may be a fatalistic attitude but ultimately I think it's for the best (it's probably too late anyways)

Also - question time!

(09-01-2018, 02:33 AM)x1372 Wrote: »Ok. Since the day is going to end before I can really get a list of information questions to ask people ready, I'm just going to focus on awkwardcarapace.

At this point, I don't think anything is going to change with regard to you getting lynched. If you flip scum, well, good. If not, hopefully we can use this for information. So I've got a stupid long list of questions for you, please answer them to the best of your ability. IF THERE IS ANYTHING HERE THAT YOU THINK WOULD BE ANTI-TOWN TO ANSWER, PLEASE SAY SO INSTEAD WITH AN EXPLANATION.

1) Assume that exactly 3 people currently voting for you are scum. Who do you think they are, and why? If there were less than 3 scum targeting you, would that change your suspicions, and if so, to who?

2) Assuming you were alive tonight, and had the following one-shot powers, who would be your choices for the following night actions, and why would you select those players? Check, Protect, Kill, Track, Role-block, Watch. If you could do only one of these, which would you pick?

3) You have the ability to day kill one person who is NOT currently voting for you. Who do you pick, and why?

4) Assume Solaris is scum. Who do you suspect are their allies? Why?

5) What two players do you believe are most likely to be on opposite factions? Why?

6) Assume BlazerC is telling the truth and we decide to lynch them instead of you. You control their target. Do you aim for Numbers, your current vote? And if not, who do you target? Why?

7) We had a lot of nitty-gritty discussion about mechanics and strategy recently. Is there anything that you think we generally have WRONG that we should re-think going into day 3?

8) List, from most suspicious to least suspicious, all of the other players (Reyweld, Granolaman, TehPilot, BlazerC, Jacquerel, Solaris) who voted for LegendaryQ yesterday.

9) What four players are your top town reads, and why?

10) Do you have any other information or thoughts that you believe would be to the town's benefit going forward?

1) I'm gonna list just two because I think these guys are the most likely - 'nola and RL. But if i HAD to choose three my next pick would be seedy (not too confident in that one, though)

2) Check/watch/track Numbers - they said they had something in their role about worshipping some deity and I would be... interested in seeing what that even means

Questions 3) and 6) basically are "who would you kill had you the ability to" and to that I say people I feel totally middling about instead of people who I think (and other people) think are generally scum. That means NTA, Schazer or RL. I think this because eliminating ambiguity is more important than "proving they're scum" because we already have evidence/hunches against them

4) I'm not sure I can answer this question satisfactorily because if I assume Solaris is scum it throws my entire scumreads off - I'm thinking slight lean 3P rather than scum

5) Whoof, I REALLY do not have a good answer to this question either. There isn't a particular pair that just jumps out to me, and it wouldn't make much sense to list one of my townreads and one of my scumreads and say "oh they're opposed" so I'm going to pass on this one

7) Acio/x1372 is right in that it would make no sense for there to be a scum with a Hunter-like ability upon lynch, and thus no such role would actually exist

8) MOST <--- Granolaman -- TehPilot -- Solaris -- BlazerC -- Jacquerel ---> LEAST
DEAD: Reyweld

9) Jacq, Acio/x1372, CB, Sai - all people who've Make Good Posts as well as involving themselves in discussion that don't include them (a townplay for me)

10) Yes - I would get people to get BlazerC into posting more especially since that wild claim in post 426. They haven't been terribly active after considering a confirmed town, as they claim, so that kind of signals a "cool I'm safe now". Same goes for be ru ru, their post of reads I generally agree with but I would want to see more than that in the coming day (which will probably happen)

While I was writing this post...

(09-01-2018, 05:14 AM)TehPilot Wrote: »Vote: awkwardcarapace

Shall we end this?

omg hi hammerman
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RE: The Wander Island Incident - Day Two: Cold Dawn [18/21]
Parting words by other people:

(08-29-2018, 08:52 PM)Palamedes Wrote: »I actually sort of see where seedy is coming from re: the exasperated vote on aC. I wanted to actually go hard on Numbers at the end of this but now it feels like anything that isn't an aC lynch is now pointless. I also just disagree that in a seedy scumworld aC was proving to be a liability - their lynch is about as close to certain as I feel you can get at this point, and they haven't really been implicating many people that they haven't already earlier in the day. That's what I would say, anyways, if seedy didn't go into a larger than necessary tangent defending themselves. I think it merits having an eye on them, but not necessarily a 'definite bus, must lynch'.

Speaking of Numbers, they are trying really hard to avoid having any sort of stance on aC, and it's throwing me for loops because that either implies coalignment (which I wasn't getting at all before) or that they want to look good in a town!aC world post lynch, which also seems different from their more reactionary playstyle so far.

(08-29-2018, 04:09 PM)Acionyx Wrote: »Feeling kind of stuck, seedy voting on AC if AC is town is frankly kind of a really bad move as scum but I kinda feel like the entire rest of that lynch is town

{snop}

If AC/Seedy are town numbers looks like a given, one of airey/pala, robust laser? Schazer maybe given seedy's Thing? It fits with a team that's trying not to rock the boat D1 and I can def see that kind of play when we only had 72 hours to start with

(08-30-2018, 01:31 PM)Robust Laser Wrote: »Conclusion: i don't even fucking know. I want to know what aC is and then I have no clue what this means for aci, but it could look really bad, and if it does i don't know why it had to be this way!! And if aC is town then like, fuck i don't know. Congrats to those who opposed? *throws papers in the air*

misc thoughts on people other than our star fighters today
-solly early sided against blazerc, was on the q wagon. dunno if that means anything. could later. not sure i buy that hopping around lynches wouldn't make sense but i'm largely neutral on that. aci commented on seedy's vote for ac seeming like a potential bus vote but i could see sol's as that too if a scumflip. more reasons for me wanting to see aC flip.

(08-31-2018, 11:49 AM)Solaris Wrote: »laser and granola look very bad if aC is town, imo, and nottles is probably also someone to look at i suppose.
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RE: The Wander Island Incident - Day Two: Cold Dawn [18/21]
Parting words by me:

Well, it's about time to take my bow. It's been fun/hectic given that I'm a filthy casual mafia player and it's been a learning opportunity, too, so...

... thank you for a good game!
[Image: 902039-200.png]
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RE: The Wander Island Incident - Day Two: Cold Dawn [18/21]
DAY END

A Farewell To AC/BC

awkwardcarapace - 9 (BlazerC, Granolaman, Coldblooded, seedy, Solaris, Palamedes, Robust Laser, Jacquerel, TehPilot)
Solaris - 2 (Airey, Numbers)
Granolaman - 2 (beruru, SleepingOrange)
Airey - 1 (Sai)
Sai - 1 (Not The Author)
seedy - 1 (x1372)
Acionyx - 1 (Schazer)
Numbers - 1 (awkwardcarapace)

Abstaining - 0

With 18 players alive it takes 10 votes to hard lynch, and 6 votes to soft lynch. awkwardcarapace has been lynched.

Day End Countdown

PLEASE HOLD FOR ROLE REVEAL + NIGHTSTART
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RE: The Wander Island Incident - Day Two: Cold Dawn [18/21]
Night Two: Poor Lab Safety


The day’s arguments swerved back and forth, but almost all revolved around a pair of Assembly members unfortunate enough to draw the ire of most of their compatriots. While those arguing that BlazerC was surely an infiltrator had a brief surge in support, in the end the Assembly concluded, by one short of a majority vote, to show awkwardcarapace the railgun door.

awkwardcarapace, or more accurately Glyph Fulgess, seemed stoically resigned at the Assembly’s decision. That same resignation had several in the Assembly questioning their judgement, but the decision had been made. As Glyph shut themselves into the railgun, they could be heard muttering “at least I’m finally fuckin’ getting out of here…”

Button, countdown, WHAM.

A quarter hour later, the report. This time in full, and no bizarre hacking following it:

[Image: yEq1ZtY.png]

awkwardcarapace was Glyph Fulgess, CHIEF LAB ASSISTANT. After winning the prestigious National Lab Assistant Championships a few years ago Glyph was ecstatic – as the grand prize was the chance to work as an assistant for one of the most renowned scientists in the country, Dr. Solomon Charter. Mentoring and input on their own research were, of course, included. Unfortunately for Glyph their new mentor was called to work at Wander Island halfway through the one-year internship, and Glyph, unwilling to return to Vandelay National U so soon, convinced him to ask his new employers to bring you along.

Dr. Charter’s untimely demise at the hands of an experimental security robot a few weeks after their arrival left Glyph bereft and in an administrative catch-22: Dr. Charter’s bringing Glyph along had been done off-the-books, and so as they weren’t officially on Wander Island, they also couldn’t officially leave. And the only way off Wander Island was officially: the freezing arctic water would kill you if you didn’t take one of Monomin’s fusion submarine transports. Stunned and lost, Glyph dove into doing what they did best: lab assistanting, and soon rose to become the most in-demand assistant in a complex that was starving for good ones.

As an outlet for their frustration, Glyph wrote. It was a natural follow-up to their note-taking in the lab, and they jotted down all their frustrations and dreams, their private thoughts of hatred for their imprisonment and escape and and and. They never showed these notes to anyone – instead they were stashed in desks, in ventilation shafts, under their mattress. While their scribbling had grown more and more desperate in recent months, they were still too terrified of retribution from Monomin to try anything approaching sabotage, even once the incident kicked off. They’d get off this rock by the book and return to their family safe and sound.

awkwardcarapace’s role action was MESSAGE IN A BOTTLE. Each night Glyph had to write a message (which could be made of text, pictures, or a combination of both, as long as they could feasibly be put on a sheet of paper). They did not know where these messages went. In actuality, these messages were just stored until their elimination from the game, at which point they would be publicly revealed.

Since Glyph wanted to get off Wander Island by the book and certainly couldn’t while Monomin was under CATASTROPHIC LOCKDOWN PROTOCOLS, they were aligned with the MONOMIN RESEARCH FACILITY STAFF and would have won when they defeated the INFILTRATORS and any other threats to Monomin, thereby ending the INCIDENT.


The Assembly is disappointed by this revelation: not only was their decided target not one of the INFILTRATORS, by all accounts this Glyph was an incredibly helpful Monomin employee. At least, outside of this crisis. One of the Assembly has a bright idea and goes rooting through Glyph’s quarters for some of these notes: perhaps they’d help with the following day’s deliberations.

Unfortunately, all the Assembly can find in Glyph’s quarters is a piece of paper folded into an origami crane. It seems they did not have the energy to write much after a hectic first day of the INCIDENT.

[Image: 902039-200.png]

Grumbling a bit at this letdown, but mostly understanding that this was indeed a stressful situation, the remaining Assembly members return to their respective quarters for another night of certainly not breaking the curfew in any way.


-----------------------------------------------------------------------

NIGHT TWO has begun! Please have your actions in in your quicktopics or over Discord in the next 48 HOURS, so by 10am CET on Monday, September 3. If I receive all night actions before then, night may end as early as 10am CET on Sunday, September 2.
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RE: The Wander Island Incident - Night Two: Poor Lab Safety [17/21]
Monomin Research Complex, 0000 hours. The lengthy assembly session had adjourned only an hour earlier, any miscreants looking to do CRIMES were still preparing to embark on their clandestine missions. Just as well, for as the clock struck midnight a certain failsafe in the plumbing system inexplicably… failed. It started as several small leaks, then a few more spillovers, and soon enough a flood before the emergency automatic drainage system manages to catch up with the overflow and bring it under control. With the flooding ongoing, however, the system could do little but hold the failure level steady until automatic repairs to the failsafe were completed.

So, when some brave souls head out into the halls in the small hours, they find themselves wading through a knee-deep sea of BLOOD. Why the plumbing system was filled with BLOOD, who can say? It proves to be an inconvenience, but not enough of one to dissuade any of the Assembly out on nighttime excursions. It sure is gross, though.


Monomin’s halls have been FLOODED WITH BLOOD in the night!

Night actions are all locked in (and pretty much have been for several days, sorry, my week was quite busy)! Please hold for day start SOON. Flavor may be somewhat shorter than on N1 in the interests of Making Day Happen.
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RE: The Wander Island Incident - Day Three: A Bloody Mystery [17/21]
Day Three: A Bloody Mystery

[Image: tumblr_nsizlekLDZ1qc3ju8o3_500.gif]

The floor is slick with blood in the morning. Monomin’s emergency plumbing pumps have worked overtime since the midnight bloodpocalypse, and the Assembly’s members must only wade through ankle-deep gore to get to the Admin Core’s main chamber, dragging in slight smears of the stuff after the chamber’s airlocks get done with them.

Surprisingly considering the amount of blood in halls, it appears that unlike last night none has been spilled intentionally. All members of the Assembly on the previous day, the poor Glyph Fulgess excepted, are back for the third day of deliberations. Whether this is due to reticence or some deeper machinations on part of the INFILTRATORS, or because of some heroic efforts by Monomin loyalists, is unclear. What is certain is that the Assembly will have to improve on their record from the previous day if they want to catch and eliminate the INFILTRATORS before it’s too late.


It is now DAY THREE. Day Three will end in 124 HOURS, so at 5 PM CET on THURSDAY, September 13.

[Image: avatar_633.png?dateline=1516460530]

LORDLYHOUR HAS REPLACED BLAZERC (due to extenuating RL circumstances)

LIVELIST
1. Solaris
2. Jacquerel
3. Numbers
4. Coldblooded
5. Schazer
6. Seedy
7. TehPilot
8. Palamedes
9. Granolaman
10. x1372
11. Airey
12. Sai
13. Robust Laser
14. beruru
15. Not The Author
16. LordlyHour
17. SleepingOrange
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RE: The Wander Island Incident - Day Three: A Bloody Mystery [17/21]
Quick mechanical update, nothing happened to me last night, actual substantive post to come when it's not 4 AM and I'm not going to bed
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RE: The Wander Island Incident - Day Three: A Bloody Mystery [17/21]
Vote: TehPilot

If you have an explanation, I'd appreciate hearing it now.

sorry we lynched you awkwardcarapace but I appreciate you answering those questions as you did. Wish I'd had time for follow-ups. Hopefully your intuition helps us. And speaking of which...

Granolaman - our recently townfirmed Day 2 lynch (who you voted for) considered you the most likely to be scum of the people voting for the day 1 lynch (also not a scum faction lynch). Please explain what makes him wrong about this, and rank the following players in order of scumminess: TehPilot, BlazerC, Jacquerel, Solaris, Coldblooded, seedy, Palamedes, Robust Laser

Interesting note. Everyone alive who voted for LegendaryQ day 1 also voted for awkwardcarapace day 2.
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RE: The Wander Island Incident - Day Three: A Bloody Mystery [17/21]
Does anyone have any insight to this blood stuff?

I'm going to Vote: Aiery for now as he's definitely the biggest baddie right now to me, but I'm willing to support a lynch on a few people that I'll sit on for now I think. I want to hear more from Numbers, Schazer, Pilot, and Laser today.
Standing here, The way ahead's becoming clear
All across these new frontiers
In my hands I hold the ones I love
Walk forward through the cold dawn
Always to new horizons
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RE: The Wander Island Incident - Day Three: A Bloody Mystery [17/21]
Quick note: my availability will be limited for the first 24ish hours of this day; will do my best to pop in where I can.

I have no knowledge of blood stuff.

(09-08-2018, 01:59 PM)x1372 Wrote: »Vote: TehPilot

If you have an explanation, I'd appreciate hearing it now.

About what?
[Image: c48AoKl.png?1]
I make game: site | itch
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RE: The Wander Island Incident - Day Three: A Bloody Mystery [17/21]
[i[NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!

WHICH ONE OF YOU BASTARDS KILLED MY PERFECT, BEAUTIFUL SON?!?!?!?

This is the worst birthday present I've ever gotten.....


Also hey all what the fuck's good, Jacquerel got shot at in the night, which isn't exactly a 100% clear in a game with an SK running around but I still feel pretty good about him.
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RE: The Wander Island Incident - Day Three: A Bloody Mystery [17/21]
(09-08-2018, 04:42 PM)Coldblooded Wrote: »WHICH ONE OF YOU BASTARDS KILLED MY PERFECT, BEAUTIFUL SON?!?!?!?

I saw it all, he was like the brother I never had and was taken from us too soon.

Vote: RobustLaser hello you said one thing yesterday and basically have only said one thing all game and then jumped opportunistically on a mislynch bandwagon.
Who should we kill instead of you and why.
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