Lucidstuck II

Lucidstuck II
RE: Lucidstuck II
Bob: Enter the building and point your face towards the wall on the right of the door

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You enter the facility. You can see a guard in front of you walking off, seems the coast is clear...

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RE: Lucidstuck II
>Bob: Move towards the guard so you can't be seen from the hallway, then crossbow him.
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RE: Lucidstuck II
Bob: Move towards the guard so you can't be seen from the hallway, then crossbow him

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You approach the guard in sight and ready your crossbow...

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You take the shot and it's successful. Right through the heart. The confused guard stammers for words, but cannot find them.

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A successful murder. The death counter increases by 1.
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RE: Lucidstuck II
(10-20-2017, 04:40 PM)Heyoceama Wrote: »
(10-20-2017, 02:36 PM)Cr0w Wrote: »How about we don't butcher everyone these next few rooms, by no means did dd say we HAD to kill, if people get to close thats another matter, i am think that the killing might not be good for Bob

It shouldn't have any long term effects unless Daydream decides to make it so for whatever reason, at which point we can talk to her about it. Also on a more practical note, going middle between genocide and pacifist just doesn't seem reasonable at this point. Theres no reward for it as far as we know and we don't make any sort of point since we've already gone hard out of our way to kill people. It could easily just screw us out of whatever genocide would get us.
Sad as it is that is true
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RE: Lucidstuck II
>Bob: Reload your crossbow and look back the way you came from.
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RE: Lucidstuck II
Oh hey, look! A conveniently Bob-sized vent, looks like it has easily accessible screws on it too. We should open that up after dealing with the other guard.
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RE: Lucidstuck II
(10-20-2017, 06:30 PM)Fellow Wrote: »>Bob: Reload your crossbow and look back the way you came from.

Seconded.

By the way, we might have more trouble than usual dealing with two guards at once. Does anybody have an idea for that, or should we just take down the single guards that won't give us away before coming back for them and using the gun?

Edit: Unseconding. Just realized we're going the wrong way.
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RE: Lucidstuck II
(10-20-2017, 07:11 PM)martialAcademic Wrote: »
(10-20-2017, 06:30 PM)Fellow Wrote: »>Bob: Reload your crossbow and look back the way you came from.

Seconded.

By the way, we might have more trouble than usual dealing with two guards at once. Does anybody have an idea for that, or should we just take down the single guards that won't give us away before coming back for them and using the gun?

If we are going bloody shank one and shoot his buddy
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RE: Lucidstuck II
>Bob: Reload your crossbow and continue forward while facing the wall. Get behind the second guard and shoot them before they can come across the body and alert the other guards.

So, just realized we'd be going the wrong way. We have to continue forward and kill the other wandering guard before they see the body and alerts the others.
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RE: Lucidstuck II
(10-20-2017, 09:17 PM)martialAcademic Wrote: »>Bob: Reload your crossbow and continue forward while facing the wall. Get behind the second guard and shoot them before they can come across the body and alert the other guards.

So, just realized we'd be going the wrong way. We have to continue forward and kill the other wandering guard before they see the body and alerts the others.

Seconding.
"Fainting isn't real, only ninteenth century girls in corsets faint."
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RE: Lucidstuck II
(10-20-2017, 09:18 PM)Heyoceama Wrote: »
(10-20-2017, 09:17 PM)martialAcademic Wrote: »>Bob: Reload your crossbow and continue forward while facing the wall. Get behind the second guard and shoot them before they can come across the body and alert the other guards.

So, just realized we'd be going the wrong way. We have to continue forward and kill the other wandering guard before they see the body and alerts the others.

Seconding.

I also think this is a good idea
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RE: Lucidstuck II
>Bob Carnage: Crawl inside the vent and contemplate your life choices.
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RE: Lucidstuck II
Bob: Reload your crossbow and continue forward while facing the wall. Get behind the second guard and shoot them before they can come across the body and alert the other guards

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You reload your crossbow. You have an idea, but it seems a bit confusing, so you might hide and see what happens.

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Uh oh, the patrol guard has caught up to you. he's discovered the corpse you've made.

???: "W-what the--"
???: "Hey, are you okay..?!"

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When the guard approaches, they are only met with a swift demise. You're on a roll here!

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The death counter increases by 1.
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RE: Lucidstuck II
> Get a pair of sunglasses off the guard nearest to you, god it's bright in here.
"Fainting isn't real, only ninteenth century girls in corsets faint."
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RE: Lucidstuck II
Bob: Get a pair of sunglasses off the guard nearest to you, god it's bright in here

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You take one of the corpse's sunglasses, you feel your lovable smile fade. But you still feel the same way on the inside, which is what counts!
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RE: Lucidstuck II
I don't like bloodshed , but if this is the path we are on let the rivers run red and let us make a moster the likes of which that the world has yet to see, and never will
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RE: Lucidstuck II
>Bob: Reload your crossbow, reclaim the bolts, then use your radar in conjunction with the map to triangulate the positions of all nearby guards.
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RE: Lucidstuck II
I recommend we head through the vents for targeting the next guard.
(spoilered for non update image map)
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>Bob: Open the vent and crawl inside.
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RE: Lucidstuck II
Bob: Reload your crossbow, reclaim the bolts, then use your radar in conjunction with the map to triangulate the positions of all nearby guards

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You reload your crossbow, seems you're getting used to the force of the draw weight now.

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You break out your map and radar. There are 3 guards left on this floor, one of which is a bit of a ways away. Beyond this wall you're in front of.

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Finally, you retrieve your crossbow bolts from the fallen guards. You're back up to 5 bolts again.
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RE: Lucidstuck II
O.I: Apologize to Alice if this takes too long
"Abandon all hope, ye who enter here."

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RE: Lucidstuck II
Did our smile fade because we've done so much killing and looting? Or because wearing shades indoors turns us into an action movie star and they never smile when they're being badass?
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RE: Lucidstuck II
>Bob: Check if your vision has changed after wearing the sunglasses.
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RE: Lucidstuck II
(10-25-2017, 09:51 PM)martialAcademic Wrote: »>Bob: Check if your vision has changed after wearing the sunglasses.

Seconding and adding

> Bob: Before any blood gets on them, steal the pants of the guard you just shot. The entire reason you're here is because you were too poor to buy any pants.
"Fainting isn't real, only ninteenth century girls in corsets faint."
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RE: Lucidstuck II
Bob: Check if your vision has changed after wearing the sunglasses. Before any blood gets on them, steal the pants of the guard you just shot. The entire reason you're here is because you were too poor to buy any pants


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You steal the other corpse' pants, because you know, why not? You then take the time to adjust the sunglasses to see if it impedes your vision at all. Seems to be just fine to you.

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You re-equip your thermoptic suit. What to do next?
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RE: Lucidstuck II
>Bob: Using your radar to make sure you're not caught unaware, circle around the other side of that floor and see if you can open the vent. This one has a lot of blood.
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