[ERIS]: Downtime Edition: Tricks

[ERIS]: Downtime Edition: Tricks
RE: [ERIS]: Downtime Edition: To Dream A Dream
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RE: [ERIS]: Downtime Edition: To Dream A Dream
> Yeah, you still need to kill them all.
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RE: [ERIS]: Downtime Edition: To Dream A Dream
Haha, i just love how Huermano there speaks in ComicSans™ xD
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RE: [ERIS]: Downtime Edition: To Dream A Dream
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RE: [ERIS]: Downtime Edition: To Dream A Dream
> Athena: Locate your nearest newspaper. Whack all three of them
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RE: [ERIS]: Downtime Edition: To Dream A Dream
(12-03-2016, 04:09 AM)Wheat Wrote: »Athena: locate your nearest gun, use a gun analogy on them (but take the analogy literally) then take their powers.

> Huerhm: LOL NOPE!
"Fainting isn't real, only ninteenth century girls in corsets faint."
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RE: [ERIS]: Downtime Edition: To Dream A Dream
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RE: [ERIS]: Downtime Edition: An End of A Dream
>???: Freedom isn't free.
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RE: [ERIS]: Downtime Edition: Let's Play 20 Questions

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[Fortuna rolls two D20, a 17 and 12 are rolled]

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The Dream intermissions are officially over, we now resume our regularly scheduled downtime. Sorry for the last intermission not giving much room for suggestions! I tried to fit some in where I could.
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RE: [ERIS]: Downtime Edition: Let's Play 20 Questions
Almond>tell everyone how you want to perform a sacrificial ritual, and that you need Star's help.
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RE: [ERIS]: Downtime Edition: Let's Play 20 Questions
> Someone,anyone: "So, Fortuna. What's everyone going to get, if we make it?"
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RE: [ERIS]: Downtime Edition: Let's Play 20 Questions
> Almond: Oh yeah star THANKS FOR THAT. Actually I saw you in my dream! You were....................
...Never mind.
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RE: [ERIS]: Downtime Edition: Let's Play 20 Questions
> Rivalry between Almond and Star: increase.
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RE: [ERIS]: Downtime Edition: Let's Play 20 Questions

Quote: > Almond: Oh yeah star THANKS FOR THAT. Actually I saw you in my dream! You were....................
...Never mind.

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Quote: > Someone,anyone: "So, Fortuna. What's everyone going to get, if we make it?"

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Suggest who will be going onto the planets surface, and who will stay on the ship
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RE: [ERIS]: Downtime Edition: Let's Play 20 Questions
> Huerme, Sobek, Star, Sopucci, Ridge

> Hey Neppy and Ammy, do you guys think Huerme and Sobek might be the game dev AIs from the dream sequence? I know it seems like a stretch but with that whole V1 business it seems like a plausible explanation.
"Fainting isn't real, only ninteenth century girls in corsets faint."
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RE: [ERIS]: Downtime Edition: Let's Play 20 Questions
>Ridge, Huerme, Sobek, star, Almond
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RE: [ERIS]: Downtime Edition: Nature. Enemy of the Florida Man
Quote: Ridge, Huerme, Sobek, star, Almond

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Quote: Hey Neppy and Ammy, do you guys think Huerme and Sobek might be the game dev AIs from the dream sequence? I know it seems like a stretch but with that whole V1 business it seems like a plausible explanation.

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I suppose they very well could be. They have often disguised themselves as different forms in the past, not at all unlike hades in truth.

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Though they seem to have a...preference for disguising themselves as robots more often than naught.

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Yeah, those dorks disguised themselves as me once y'know player. Two Amaterasu in the same universe.

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It was incandescent as FUCK.

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Right..

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Well, player, there is one surefire way for you to check. Though I do not recommend it personally.

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Neppy. No, I know exactly what you're about to suggest, hells to the N O. I refuse, I will straight up draft you a cease and desist order telling you TO STOP.

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I don't enjoy it any more than you do Amaterasu, but we have an obligation to assist the player at least somewhat, even if that means our possible..demise.

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Player, the developer AI do technically count as gods, therefore..you can roomtrap them.

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Considering you've played this game quite a number of times, I don't believe I need to remind you how to go about doing the roomtrap, yes?
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RE: [ERIS]: Downtime Edition: Nature. Enemy of the Florida Man
> Go to the obelisk
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RE: [ERIS]: Downtime Edition: Nature. Enemy of the Florida Man
> Village to acquire supplies and possibly side quest, then Obelisk to acquire adventure.
"Fainting isn't real, only ninteenth century girls in corsets faint."
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RE: [ERIS]: Downtime Edition: Nature. Enemy of the Florida Man
Send our peoples out to the village or whatever, then this:
>Roomtrap: "Sobek"
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RE: [ERIS]: Downtime Edition: Nature. Enemy of the Florida Man
>Go check out that obelisk thing!
Watch in awe as I end every comment I've ever written and ever will write with the greatest and most anticlimactic signature in the universe!!!!!!!!!

poopy
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RE: [ERIS]: Downtime Edition: Nature. Enemy of the Florida Man
>Village first, adventure at the obelisk second. Gotta grab supplies BEFORE you touch a demon obelisk.

>Hmm, thank you for the tip Neph, but I don't want to do that to you two! I am sure that the devs are approx TOO DAMNED STRONG and I do not want to lose you two. I enjoy the shitpost/curly-eyes combo too much.
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RE: [ERIS]: Downtime Edition: Nature. Enemy of the Florida Man
>HarassVisit the village.
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Adun Toridas, Space Ninja...
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RE: [ERIS]: Downtime Edition: Nature. Enemy of the Florida Man
>The Devs should know this game inside and out, if we want to... Do something about them, for any reason, we need to outsmart them. So, assuming our Sobek is a Dev in disguise, letting them know that we know would leave us at a disadvantage.
Quiet. Good for an unusual opinion. Doesn't talk much.
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RE: [ERIS]: Downtime Edition: Nature. Enemy of the Florida Man
>Don't rock the boat, leave ?Sobek? alone
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