[M]om - Last Hurrah [TEXT][Cancelled]

[M]om - Last Hurrah [TEXT][Cancelled]
#26
RE: [M]om - Stocking Up [TEXT]
AN: That's already on the default lesson plan for the newborns. The only lessons you can add to the plan are ones you create/come up with here. Feel free to go wild.
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#27
RE: [M]om - Stocking Up [TEXT]
(02-01-2018, 05:59 AM)LoverIan Wrote: »go wild.

>Give the babies sticks and have them rewarded if they attack a practice target of some sort. Take the stick away from that notail for the session if they try to hit one another Call it early start combat training. (Clarification: practice target being a sack of flour or something.)
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#28
RE: [M]om - Stocking Up [TEXT]
>Make them learn about... Uh.. Love!
>Or about Eukaryote and the messed up creatures that are born every day because there's pretty much evofluid in the air, and you're going to grow a fistlung eventually if u breath too much of the air or a cool mutation... Probally TWO fistlungs are cool, right?
Duck, duck, duck, duck, GHOOST.
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#29
RE: [M]om - Stocking Up [TEXT]
(01-31-2018, 11:51 PM)Robottobt Wrote: »>Getting the notails to imprint seems to be the most prominent course of action.
(02-01-2018, 06:44 AM)IronLionShark Wrote: »>Give the babies sticks and have them rewarded if they attack a practice target of some sort.
(02-03-2018, 01:20 PM)LammarWesley Wrote: »>Make them learn about... Uh.. Love!
>Or about Eukaryote and messed up creatures born every day because there's evofluid in the air, and you'll grow a fistlung eventually if u breath too much or a cool mutation... Probally TWO fistlungs are cool, right?
As you prepare to finish off your shift you head off to the offices next door and design three new learning programs.
SpoilerShow
You then feel a bit of indecisiveness over what to do next, but know for sure that you'll be keeping the notail imprinting program. The fourth slot bothers you, but you decide to roll a d12 around a few times, and end up getting the 'Fistlungs and more' enough time to put it in.
You wonder what affect that will have on all the newborns....

You decide not to change anything about the repair plans, work schedules, or anything else, and head to bed.
Monday: you wake up you are talked to by a passing G class, and it seems to be the same one from the other day.
Village MapShow
Village GuideShow
After familiarizing yourself with the layout of the village you dust the your eyes and get to work.

At the start of your shift you receive a notif the shield is running, and watch the test-run's flying colors. More of a literal statement as you watch it crest over the village.
The work goes slowly as the babies are socialized. A nice warm hug, encouragement, and lotsa paps. Some try to crawl all over you and it's adorable until you pry them off.
During lunch Auxillary Storage 1 is fully repaired, and can now be accessed. Until you open it up there's no official record of what's inside though..
The second half of the babies goes fairly the same. You remember soon enough you'll have to actually pay attention to their development. Until then they're all so adorable.
Dinner goes well and you briefly socialize the repair crew.
Idle time is relaxing and you get to experience the siren tests. All the babies wake up and need to be soothed! You yawn as you finish, and every baby starts to yawn like such good ducklings. You take note the alarm system warns of intruders, megafauna, and if it's manually set off by a villager the nearby authorities will be called as backup.

You're in bed when your phone lights up with mail!
Serpentes ClinicShow
M4 MessageShow
You expected this a bit later on, but a pleasant surprise all the more. You tuck into the couch in the adult dorms and sleep.

Tuesday: Awaking to Freya v 572 talking about an intruder, meeting your substitute, driving off to Serpentes...
At the clinic it blends: the S-class, the procedure, the bedrest, the trip back.
You barely hear anyone as you return and remember that your new antennae are slowly growing. It almost feels like something is gnawing at your brain, but you breath easy knowing everything is on track.
After dinner Main Storage 1 is complete, but like AU1 you don't know what is inside.
The crew is packing up and finishing the last repairs on the kitchen. You know the adult dorms have the important parts of a working kitchen along with a freezer and pantry after.

Wednesday: you check your antennae to find nearly the full length and sigh in relief. It's weird getting adjusted to the new shape though.
Freya's report is normal, and you're getting used to her giving you 'gifts'.
The news is the same as ever save for reports about a failed H class product, but it's not important as you skim the baby stats.
Today is the first playpen day, and you shufle the first half of the babies into the playpen and watch them hug each other and crawl about. Freya guards them as you prepare lunch in the building's breakroom.
The rest of the day passes normally.

Thursday passes normally.

Friday: passes normally, but Freya v572 is insistent that she groom you. When you tell her to groom Archie instead she says she already did that, and that she deposited the thorns she managed to remove today into Aux1.
Eventually you realize she won't be distracted and you accept. She meticulously preens your hair, removes lint fron your outfit, and dusts your mask.

Saturday passes normally.

Sunday begins normally.
At 8p the first shipment of rations and supplies arrives.
The T class inspects the premises to also sure you didn't 'somehow make things worse $vv$' while the H class keeps trying to offer you a tomato in these trying times.
After a bit the T class relents and affirms you as a valid village that will receive it's weekly stipend. The H class says he just likes to feel important, and sneaks you a blunt while they aren't looking.
The ShipmentShow
After all is said and done you now have the next week's resources and can start building up for a proper village.
The T class informs you can even look into changing around what your weekly shipment is, and that anything needed outside of the sunday shipment will be purchasable online. You could check that out online.
The rest of the day is spent arranging your bedroom, and you know you'll sleep better in your bed.

What do you plan for the next week?
>Change Lesson Plan
>Change Work Schedules
>Change Uniforms
>Online Shopping
>Take Inventory
>Hiring Plans
>Other
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#30
RE: [M]om - The First Week [TEXT]
>Check the inventory.
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#31
RE: [M]om - The First Week [TEXT]
>Hiring Plans, you have TONS of labour ahead of you.

If possible: >Although it's been a week, you should get better acquainted with the other village-members while you're at it! Approach them during idle periods. Capture creatures could always be a conversation starter.
[Image: hzso4Pf.png]
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#32
RE: [M]om - The First Week [TEXT]
>Hire the most cheapest, horrible clowns in the whole fucking space. Honklits? Good... For the kids.
>Change all the clothing with strict rules of being the most coloring thing you can see or the gothest posssible.
>Send Freya to groom the children, we don't want to have space-cosmic eldritch lice!
>Online shopping? Yes, children toys.
Duck, duck, duck, duck, GHOOST.
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#33
RE: [M]om - The First Week [TEXT]
(02-06-2018, 04:10 AM)Robottobt Wrote: »>Check the inventory.
You take an idle period to do just that.

As you open aux storage unit 1 you hear a brief beeping and manage to slam the door shut and duck for cover in time to survive an explosion. As you pick through the wreckage of the storage unit you realize that at some point during the destruction of the village a child hid into the storage unit while bleeding out and rigged an explosive to the door in case they were attacked.
Auxiliary Storage 1 is now destroyed.

Village Inventory
SpoilerShow

Quote:>Although it's been a week, get better acquainted with other village-members! Approach during idle. Capture creature conversation starter.
>Send Freya to groom the children, we don't want to have space-cosmic eldritch lice!
>Hiring Plans, you have TONS of labour ahead of you.
>Hire the most cheapest, horrible clowns in the whole fucking space. Honklits? Good... For the kids.
>Change all the clothing with strict rules of being the most coloring thing you can see or the gothest posssible.
>Online shopping? Yes, children toys.
Aside from the babies and Freya you're the only person in the village! Freya already grooms everyone on Fridays, but states she would enjoy doing that when she idles.
You could try to text B52..

You're the only person really working in the village, and know from your training that typically there are a handful of non-M classes that work in a village in addition to all the others that can potentially work at one.

Firing up your work computer in the control room you start to browse the local Eukaryote net looking for those on the official hiring lists, and focus on finding people who are cheaper and closer by. The thought of hiring honklits pops into your head so you spend time finding good ones there too.
As you review the list of candidates you realize you can text B52, and decide to do so.

> Hiring Plans <
SpoilerShow
ChatlogShow
In the end it was a decent although long chat, but it feels like B52 has almost started to tolerate you.

Later it's uniform time, and a brief bit familiarizing with the terminal shows that the machine only allows a current village wide uniform right now, but it's still good to learn.
SpoilerShow

Your monday is coming to a close already, but at least you can do some online shopping before you head to prepare dinner. Maybe there will be something good for the babies, or you.
SpoilerShow
With all of your research done it seems you have some choices to make. You know for sure that hiring choices will change, and that stores might change stock. Uniforms will not change if you do not make a decision though.

>What hires, purchases, and uniform decisions will you make?

---------------------------------------
A/NShow
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#34
RE: [M]om - The First Week [TEXT]
Let's hire Honklit 368, and Y-pack ☆v☆. Three for the price of none! What a steal!!!
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#35
RE: [M]om - The First Week [TEXT]
Bottoms: #5D91A6
Tops: #FFFAC2

And, uhhhhh, Somnus Gacha from evzFauna????
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#36
RE: [M]om - The First Week [TEXT]
The third W class sounds good!!
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#37
RE: [M]om - The First Week [TEXT]
> That One Metarpaxi. ( Video call him too! )
> ^ovvo^ lone furry wolf.
> 368, he's going to stab one or two children but it's ok I guess.
> ˶°u°˵ is that the cutest thing or not?
> 8]... yes...
> Somnus gacha! We need a doggie or a weird animal for our children to play!
> Let's play three times the normal toy gashapon.
> Buy three or four scraps and make a few scrap metal toys, it can't be too hard with the help of internet, can be?
> Green top and dark green pants, generic and ideal.
Duck, duck, duck, duck, GHOOST.
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#38
RE: [M]om - The First Week [TEXT]
B52 is starting to tolerate us! That's a victory!

⬇ conduct interviews on the following:

>I have a good feeling about that janitor =). You should start small and look into someone who can be of general assistance. B52 likes them, so who are we to contradict that.
>˶°u°˵ needs a chance.

>Absolutely get a Somnus. I hope it's a doggy companion who can work alongside Freya.
[Image: hzso4Pf.png]
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#39
RE: [M]om - The First Week [TEXT]
(02-10-2018, 05:21 PM)CosmicClaxon Wrote: »B52 is starting to tolerate us! That's a victory!

⬇ conduct interviews on the following:

>I have a good feeling about that janitor =). You should start small and look into someone who can be of general assistance. B52 likes them, so who are we to contradict that.
>˶°u°˵ needs a chance.

>Absolutely get a Somnus. I hope it's a doggy companion who can work alongside Freya.

>seconding but with the third W class too.
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#40
RE: [M]om - The First Week [TEXT]
Quote:Hiring Choices
That One - 1 vote
^ovvo^ - 1 vote
8] - 1 vote
˶°u°˵ - 3 votes
☆v☆ - 1 vote
=) - 2 votes
Ov=^=vO - 2 votes
You yawn, as spend a fair bit of time running through your options.
You fill out the paperwork for 368, and draft up what your shortlist of hires will be along with emails to your top picks for an interview.
SpoilerShow
With that all settled you do some quick online shopping for scrap, gashapons, and a random somnus unit. The site tells you that it's a v28 and that your purchases will arrive within the next two days.
The village now has 7,250 in it's coffers.

Tuesday
You wake up a bit before your alarm...something feels wrong. You look back and forth around the room to notice there's something perched upon your dresser. It's staring at you.

"Ah you're awake." It says, and leaps across the gap and onto your bed. "You are my new employer correct?" It says in a raspy voice like it's talking and breathing through it's teeth, wheezing sickly.
"Are you 368? XuX"
"I'll take your question to my own as a confirmation, but you may call me Mr Bonemeal..." He says, and backs off your bed and stands in the corner of your room. Mr Bonemeal stares you down as you get dressed in the new uniform made of pants and a shirt.

As your turn back around Mr Bonemeal isn't there, and when you leave your room to head to the kitchen you start to hear metallic scratches and groans come from the dining area. As you start up breakfast you see Mr Bonemeal playing what looks like an instrument from the corner of your eye and it clicks that he's the source of the noises.

As you start to ask what he'd like he's already cutting you off..
"Oh don't worry about me, I only need to taste your fear from time to time."
"So how did you get here so soon XuX"
"My past employer had a hunch that it'd be good to send me on vacation to Eukaryote. This planet has portals to all notail worlds, so no matter who invites me into their life next I'll have a very quick trip."
"Ah that must have meant you were in Serpentes XuX"
"Rightly so. It also makes sense why I recognized you so easily.." Mr Bonemeal starts, and his instrument whines out low like the hum of powerlines.
"Oh? XuX"
"It was from your operation last week. My last employer was an S class, so breaking into a clinic sounded like the perfect time killer." He says, and stares you down with a very wide grin.


Checking the reports goes fairly quickly like the last time you had to do so, but Freya mentions someone having entered the compound that produced documentation of being hired. The writing implies she was not comfortable being caught off-guard, but it's an easy fix to let her know about newly hired personnel.
With that done there's enough time to start the first interview in the control room.
SpoilerShow
The call ends abruptly and you get the feeling the metaparxi hung up on you even though there seems to be nothing to point to that.
Interviewing seems to be a skill of it's own, and while you'll get better each time you can't tell for certain if any info you gathered from the conversation is valid.
At this time you think that metaparxi is a good [Multitasker], a bit [Pathetic], and a bit of a [Blame Magnet].


Baby inspections go smoothly but slower than usual. You notice some behaviors that indicate a potential A class mimic, or an especially rowdy kid. It's really too early to tell, as that child could just be a Y class. You cross-reference the list of babies, and it's a bit shocking to find the child is a P class. You flag them for routine checkups.
Interactions go normally and the babies each make their coos and other noises. Some of them seem to be very close to their first word.


Your lunch comes soon enough, and the breakroom looks 2spooky5U due to the breakroom looking like a baby mauling. You text Mr Bonemeal to clean up after he's done cooking his lunch, and you pack up some of the leftovers (at least a full ration of meat's worth), and microwave some for your lunch.
You decide to conduct the next interview while you eat.
SpoilerShow
This one went alright enough. You think that g789 is [Detrivorous], very [Realistic], and also quite a [Heavy Sleeper]. You wish you could say those for certain, but something says you should trust g789.


The next set of interactions go as they do, and you receive a text message!
It's from Mr Bonemeal, and it shows you through the windows of the nursery taking care of the babies. There's a sniper scope reticle centered around the back of your head. He tells you that it's very easy to edit a photo for such a thing.


As it's starting to get dark Freya alerts you that a ship just made an aidrop overhead. You head over to the landing section and open up the crate to find a cerulean sheep inside.
You power it on, and she introduces herself as Ewedice. You decide to sort out the shipping manifest
Cargo DropShow
Ewedice baa's, and begins to trot around the village to inspect it.


You start up dinner and begin your next interview as Freya is unpacking the cargo.
SpoilerShow
SpoilerShow
From what you gathered p2998 is [jack of all trades], quite [excitable] , and just a bit intrusive. With the skills you've built up so far you can tell for sure that their experience is wide enough to work as anything you need of a P class.
W792 on the other hand seems both very [Upbeat] and quite [Skilled at Cooking], though like any [Masochist] they enjoy a challenge they may have trouble being a [Yes-Man]


An overwhelming part of you wants to hire p2998, and so you send them an email and file the paperwork to hire them.
At this point of the day you're winding down and have some decisions to make, as you realize you have two new people in the village without official jobs or schedules.
SpoilerShow
>Final Choice for who to hire
>Assign jobs to new staff
>Assign work schedules to new staff


----
A/NShow
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#41
RE: [M]om - The First Week [TEXT]
>Ewedice is going to be the mascot of the village! Also she will take care of the children, go sheep! Go!
>Mr Bonemeal... Is a wild guess... Maybe clown? Happy guy eh? And will check everything if it's ok!
>Hire Metarpaxi and p2998, if we can, G789 too!
>Make a movie night to make the children happy! One child movie and one horror movie for bonemeal.
>Well, P-classes don't interact a lot, so I think a A-class mimic is fine? Agressive coding at least isn't the worst thing ever, we can only see when the baby grows.
>See what's Ewedice is going to pick, maybe we're going to get a few good items.
Duck, duck, duck, duck, GHOOST.
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#42
RE: [M]om - The First Week [TEXT]
>Seconding the following:
-Make Ewedice the mascot of the village!!! Heck yes!!!
-Movie night with a split child's movie/horror movie. Hopefully that'll be enough fear for Mr. Bonemeal that he doesn't need to do something rash?

>Politely ask to confiscate Mr. Bonemeal's knife. That belongs in the kitchen, silly.
>Put Ewedice in charge of waking up the babies and putting them to sleep, then take care of nanny duty during the day (also get the robots acquainted! What does Freya think of the sheep?)
>If Mr. Bonemeal is so good at photoshop, maybe he can make posters to liven up the village?
>Hire G789!
[Image: hzso4Pf.png]
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#43
RE: [M]om - The First Week [TEXT]
(02-21-2018, 07:15 PM)CosmicClaxon Wrote: »>Seconding the following:
-Make Ewedice the mascot of the village!!! Heck yes!!!
-Movie night with a split child's movie/horror movie. Hopefully that'll be enough fear for Mr. Bonemeal that he doesn't need to do something rash?

>Politely ask to confiscate Mr. Bonemeal's knife. That belongs in the kitchen, silly.
>Put Ewedice in charge of waking up the babies and putting them to sleep, then take care of nanny duty during the day (also get the robots acquainted! What does Freya think of the sheep?)
>If Mr. Bonemeal is so good at photoshop, maybe he can make posters to liven up the village?
>Hire G789!

> Seconding the above, but also hire W-792 maybe!
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#44
RE: [M]om - The First Week [TEXT]
(02-17-2018, 11:56 AM)LammarWesley Wrote: »>Ewedice is going to be the mascot of the village!
>Mr Bonemeal... Is a wild guess... Maybe clown?
>Hire Metarpaxi and p2998, if we can, G789 too!
>Make a movie night to make the children happy! One child movie and one horror movie for bonemeal.
(02-21-2018, 07:15 PM)CosmicClaxon Wrote: »-Movie night with a split child's movie/horror movie. Hopefully that'll be enough fear for Mr. Bonemeal that he doesn't need to do something rash?
>Politely ask to confiscate Mr. Bonemeal's knife. That belongs in the kitchen, silly.
>Put Ewedice in charge of waking up the babies and putting them to sleep, then take care of nanny duty during the day (also get the robots acquainted! What does Freya think of the sheep?)
>If Mr. Bonemeal is so good at photoshop, maybe he can make posters to liven up the village?
>Hire G789!
(02-21-2018, 09:15 PM)wiltingMyosotis Wrote: »> Seconding the above, but also hire W-792 maybe!

You go over your hires and decide to take pity on the metaparxi, and hire both g789 and w792. You get almost instant replies as the P class says they'll be able to fully move by thursday morning. G789 and the metaparxi should arrive on Friday or Saturday. W792 will only be able to arrive by Monday at best.
You now have 0 allotments.
The village now has 0p to it's name and you have only 5950p left.

You schedule a mixed movie showing for playpen time tomorrow.

You change the jobs of your new staff. Ewedice baa's happily and trots away for a bit while Mr Bonemeal tries to slink away before you stop him.
"Yes, Ms 9113?" It says in a wheezing intonation like it's about to drop dead.
You wish he could see your big ol' smile right now as you tell him, "You've been carrying around a knife from the kitchen. It needs to be put back XuX"
"Oh my pleasure to return it." He says and lunges as if it's about to use the knife on you, but you feel the handle rest on your hand as it smiles very wide.
He's gone too far before you can ask him to create art for the village, but you know he must be too lacking in owning a computer or software to do so.

As you turn in for the night you find Freya on her patrols and ask her opinion of Ewedice.
She cocks her head, "She is less of a threat than the other who arrived, and as such I believe she will make a fine asset"
Ewedice only baa's, and it's clear she's trying to get accustomed to the village.

--
In the early morning the perimeter alarms are going off. Whatever it is, something big is approaching the boundary of the village's shield. By the time you can make it from bed (still in your PJ's) to your door you can hear Freya's claws scraping against the tile to your door.

"Good you've already awoken. I feared I'd have to break your door down." She says, and motions for you to follow closely.
The scans show that the source of the alarms is a megafauna covered in aggressive parasites headed towards the village.

Quote:The Terrorsaur
13/1/1/5/8/3
Senspray Swarm
1/1/8/5/2/11

While you can only just barely remember the names [Intelligence Check failed.], Freya is able to pull up the cosmosdex for you to let you know the basics about this threat.
SpoilerShow
While the terrorsaur and it's swarm have only just reached the shield, and it handles the first ramming perfectly fine..
You know that it won't hold forever.

You gather the employees and try to form a plan...
  • Ewedice found an unfilled capture cage last night while she was digging about the village.
  • Mr Bonemeal no longer has the knife he had borrowed.
  • Freya only has rodent corpses.
  • You have an unfilled capture cage that would otherwise be used for Archie.
>
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#45
RE: [M]om - The First Week [TEXT]
>Can you use the cages on both dangers? If so, do it!! And then label them never to be opened again.
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#46
RE: [M]om - The First Week [TEXT]
>Send Bonemeal to pick all the weapons he can find and as fast possible
> Use [magic feet] to try distracting the terrorsaur and use a bit of the rodent corpses to help distracting
>Send Freya to deal with the Sensprays with Ewedice, ask Ewedice to capture at least two sensprays from the swarm so you can use it against the terrorsaur. Ewedice! Work mode now!
> Time to use the emotional Instability of the terrorsaur against himself.
Duck, duck, duck, duck, GHOOST.
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#47
RE: [M]om - The First Week [TEXT]
(03-02-2018, 04:55 PM)LammarWesley Wrote: »>Send Bonemeal to pick all the weapons he can find and as fast possible
> Use [magic feet] to try distracting the terrorsaur and use a bit of the rodent corpses to help distracting
>Send Freya to deal with the Sensprays with Ewedice, ask Ewedice to capture at least two sensprays from the swarm so you can use it against the terrorsaur. Ewedice! Work mode now!
> Time to use the emotional Instability of the terrorsaur against himself.

Seconding
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#48
RE: [M]om - The First Week [TEXT]
(03-02-2018, 04:55 PM)LammarWesley Wrote: »>Send Bonemeal to pick all the weapons he can find and as fast possible
> Use [magic feet] to try distracting the terrorsaur and use a bit of the rodent corpses to help distracting
>Send Freya to deal with the Sensprays with Ewedice, ask Ewedice to capture at least two sensprays from the swarm so you can use it against the terrorsaur. Ewedice! Work mode now!
> Time to use the emotional Instability of the terrorsaur against himself.

I had no idea taking away Mr. Bonemeal's knife would be a bad thing.

Let's do this
[Image: hzso4Pf.png]
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#49
RE: [M]om - The First Week [TEXT]
(03-02-2018, 02:46 PM)Clockwork Dragon Wrote: »>Can you use the cages on both dangers? If so, do it!! And then label them never to be opened again.
(03-02-2018, 04:55 PM)LammarWesley Wrote: »>Send Bonemeal to pick all the weapons he can find and as fast possible
> Use [magic feet] to try distracting the terrorsaur and use a bit of the rodent corpses to help distracting
>Send Freya to deal with the Sensprays with Ewedice, ask Ewedice to capture at least two sensprays from the swarm so you can use it against the terrorsaur. Ewedice! Work mode now!
> Time to use the emotional Instability of the terrorsaur against himself.


You consider trying to cage both threats, but remember the cages can only contain so much and can't take everything at once. Unless you were willing to create a corrupted abomination in doing so.

You start dishing out the orders with Freya and Ewedice on senspray cleanup and capture, while Mr Bonemeal finds something usable as a weapon, and you run distraction.
Mr Bonemeal seems confused what you mean by weapons, but pulls yet another 'borrowed' knife to hold it close to his face and ask: "oh, is this little old thing a weapon, I'd have never thought".
He then runs off to gather up weapons he can find.

[Magic Feet] activates as you start to do a jig while trying to avoid the sensprays falling off the beast.
You fling corpses as an added distraction.
The terrorsaur catches one in it's mouth before letting out a primal roar at you.
It charges and you narrowly get back behind the shields before it slams against them.

The shields have dropped in power, and more sensprays are getting through.
Freya beheads one after another, and Ewedice catches the survivors.

All sensprays that got past the shield have been slain or captured.
Ewedice starts trotting so she can unleash the sensprays from behind the terrorsaur.

You notice that the swarm has dropped in number by thirty.
Mr Bonemeal sidles up to you, and empties his inventory.
There is a pile of knives.
There is a powerful rifle. Lightweight enough to be a single inventory slot, and accurate. It only has four rounds in it.

You hear another enraged roar and look back to see Ewedice duck behind the shields in time.
She was able to send out all the sensprays she captured.
Most were badly corrupted when they came out and so only a few survived capture to latch onto the terrorsaur.
It is now angrier.
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#50
RE: [M]om - Bossfight [TEXT]
>Don't panic. The terrorsaur is angrier, but that also might entail tunnel vision, making it easier to ambush or distract.
>Consider aiming the rifle at its knees? Limiting mobility would stop it from ramming the shields.
>Keep Freya and Ewedice focused on the sensprays.
>We have a pile of knives. "Mr. Bonemeal, how good are you at throwing knives? I hear that's a popular circus trick."
[Image: hzso4Pf.png]
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