RE: The Grand OC! [CONTEST SEVENTEEN: MARX! SUBMISSIONS WELCOME!]
05-21-2014, 04:46 AM
Username: Bourgeoizer
Name: "Snips" Carapricious
Gender: Brother in arms
Text colour: Corollin' rollin' rollin
Species: Awakened Seticorn
Description: Seticorns are one of the gods' stranger creations, though the seakin of the Levantine Empire view them only as a pest and have driven them out of much of their original habitat, pushing the remnant population outland into the Coraline Coast beyond the aquacultural tide pools that surround the capital of Mon Sango. The Seticorn resemble a cross between a arthropod (horseshoe crab, perhaps) and a footstool, with four thick sturdy legs that let it gallop and leap across the exposed reefs at speed. They possess a second set of four legs which are kept folded to its underside while running, but give the creature reach when it must climb or traverse rougher ground. The underlimbs also have better claws for picking up and manipulating small objects. They have good lowlight vision but are sensitive to bright light. The seticorn is a scavenger and pack animal, with a painful bite but otherwise harmless.
They were considered a mostly-uninteresting nuisance created early into the rebuilding of the Praeterwater biosphere until the meddling of an unknown god (ok, she's called Blitzart, but it's not important), who gave a small subset of the Seticorns a higher intelligence. Most curiously, this intelligence is not conferred at birth, but once a Seticorn is decorated with coastal detritus (seagrass, shells, bits of coral, etc) taken from the back of an already-decorated Seticorn. If anyone cared enough to study the creatures, a fine debate about the origins of the seticorn self could surely be made, but as it stands nobody really gives a crap. Awakened Seticorns are sterile and seem to transfer some aspects of personality to their "progeny", which means that any particularly megalomaniacal Seticorn is going to struggle to build itself a subservient army.
Seticorn society becomes more complex (for a rather humble value of "complex") the further you get from the Ocean, transitioning from warring nomadic scavenger-packs to extended-family-esque units which farm their own decorative plants. Exchanging detritus is a common way to foster goodwill between more civilised Seticorn, though fighting breaks out often regardless due to food scarcity outland-ways.
Biography: Snips was a runner and scavenger, affiliated with a rather tight-knit clan who live and farm far enough out from the Ocean that nobody much bothers them. He volunteered for the usually-maligned position to sate his thirst for exploration, and kept landing in trouble for bringing back inedible "artifacts" (trash) belonging to the seakin farmers. He finds the cultures of other races fascinating, though his spirit of inquiry has gotten him picked up and tossed often and almost killed on several occasions. His clan, for the most part, quietly hoped he wouldn't come back one day.
Lucky for them, on one of Snips' more leisurely circuits out to the tide pools, the Seticorn found a creature who actually said words it understood! It looked a bit like the seakin, but smaller, buzzier, and its eyes were too big and it didn't seem to fall off of things even when it should've done. Also, bits of it didn't seem to be attached to the rest of it properly. The creature, quite open to Snips' endless questions, was The Uh Marksman, a god, which meant it could do all sorts of things but only if it felt like it, but it was a bit busy right now. It was looking for a group of Talas-men, and Snips didn't know what those were, but they were kind of noodly and gotten lost in this corner of the map and you know what, never mind, it'd just keep looking by itself.
The god vanished off the material plane, presumably to try using its acts in a less pointlessly wasteful manner.
Snips decided in that instant to find Thirrr Marx-its-ts-ts-tsm again and ask it about even more things, thus forming the smallest cult ever recorded by divine entities in the Praeterwater. He's been trundling along the countryside ever since, struggling to communicate with anything else and picking up all kinds of crap for his back collection.
Name: "Snips" Carapricious
Gender: Brother in arms
Text colour: Corollin' rollin' rollin
Species: Awakened Seticorn
Description: Seticorns are one of the gods' stranger creations, though the seakin of the Levantine Empire view them only as a pest and have driven them out of much of their original habitat, pushing the remnant population outland into the Coraline Coast beyond the aquacultural tide pools that surround the capital of Mon Sango. The Seticorn resemble a cross between a arthropod (horseshoe crab, perhaps) and a footstool, with four thick sturdy legs that let it gallop and leap across the exposed reefs at speed. They possess a second set of four legs which are kept folded to its underside while running, but give the creature reach when it must climb or traverse rougher ground. The underlimbs also have better claws for picking up and manipulating small objects. They have good lowlight vision but are sensitive to bright light. The seticorn is a scavenger and pack animal, with a painful bite but otherwise harmless.
They were considered a mostly-uninteresting nuisance created early into the rebuilding of the Praeterwater biosphere until the meddling of an unknown god (ok, she's called Blitzart, but it's not important), who gave a small subset of the Seticorns a higher intelligence. Most curiously, this intelligence is not conferred at birth, but once a Seticorn is decorated with coastal detritus (seagrass, shells, bits of coral, etc) taken from the back of an already-decorated Seticorn. If anyone cared enough to study the creatures, a fine debate about the origins of the seticorn self could surely be made, but as it stands nobody really gives a crap. Awakened Seticorns are sterile and seem to transfer some aspects of personality to their "progeny", which means that any particularly megalomaniacal Seticorn is going to struggle to build itself a subservient army.
Seticorn society becomes more complex (for a rather humble value of "complex") the further you get from the Ocean, transitioning from warring nomadic scavenger-packs to extended-family-esque units which farm their own decorative plants. Exchanging detritus is a common way to foster goodwill between more civilised Seticorn, though fighting breaks out often regardless due to food scarcity outland-ways.
Biography: Snips was a runner and scavenger, affiliated with a rather tight-knit clan who live and farm far enough out from the Ocean that nobody much bothers them. He volunteered for the usually-maligned position to sate his thirst for exploration, and kept landing in trouble for bringing back inedible "artifacts" (trash) belonging to the seakin farmers. He finds the cultures of other races fascinating, though his spirit of inquiry has gotten him picked up and tossed often and almost killed on several occasions. His clan, for the most part, quietly hoped he wouldn't come back one day.
Lucky for them, on one of Snips' more leisurely circuits out to the tide pools, the Seticorn found a creature who actually said words it understood! It looked a bit like the seakin, but smaller, buzzier, and its eyes were too big and it didn't seem to fall off of things even when it should've done. Also, bits of it didn't seem to be attached to the rest of it properly. The creature, quite open to Snips' endless questions, was The Uh Marksman, a god, which meant it could do all sorts of things but only if it felt like it, but it was a bit busy right now. It was looking for a group of Talas-men, and Snips didn't know what those were, but they were kind of noodly and gotten lost in this corner of the map and you know what, never mind, it'd just keep looking by itself.
The god vanished off the material plane, presumably to try using its acts in a less pointlessly wasteful manner.
Snips decided in that instant to find Thirrr Marx-its-ts-ts-tsm again and ask it about even more things, thus forming the smallest cult ever recorded by divine entities in the Praeterwater. He's been trundling along the countryside ever since, struggling to communicate with anything else and picking up all kinds of crap for his back collection.
peace to the unsung peace to the martyrs | i'm johnny rotten appleseed
clouds is shaky love | broke as hell but i got a bunch of ringtones
eyes blood red bruise aubergine | Sue took something now Sue doesn't sleep | saint average, day in the life of
woke up in the noon smelling doom and death | out the house, great outdoors
staying warm in arctic blizzard | that's my battle 'til I get inanimate | still up in the same clothes living like a gameshow
clouds is shaky love | broke as hell but i got a bunch of ringtones
eyes blood red bruise aubergine | Sue took something now Sue doesn't sleep | saint average, day in the life of
woke up in the noon smelling doom and death | out the house, great outdoors
staying warm in arctic blizzard | that's my battle 'til I get inanimate | still up in the same clothes living like a gameshow