Re: BREW
09-22-2011, 12:30 AM
Progress update again!
![[Image: Screenshot7.png]](https://eagle-time.org/misc.php?action=rt_camo&digest=3551d180171c416fcb91b7b1ac55c0bd215a751a3533184214384222e2800e2e&image=68747470733a2f2f69313138332e70686f746f6275636b65742e636f6d2f616c62756d732f783436372f54686547656c6461722f425245572f53637265656e73686f74372e706e67)
![[Image: Screenshot8.png]](https://eagle-time.org/misc.php?action=rt_camo&digest=3551d180171c416fcb91b7b1ac55c0bd215a751a3533184214384222e2800e2e&image=68747470733a2f2f69313138332e70686f746f6275636b65742e636f6d2f616c62756d732f783436372f54686547656c6461722f425245572f53637265656e73686f74382e706e67)
At a glance:
-Pinwheel windmills now have cylindrical sticks. Snazzy!
-The depth system works! Woo!
Under the hood:
-The collision engine has been streamlined, making it less cumbersome to use.
-Added a basic screenshot function. It doesn't give them a sequential number in the filename yet; that has to be done manually. I'll upgrade it at some point in the future.
At a glance:
-Pinwheel windmills now have cylindrical sticks. Snazzy!
-The depth system works! Woo!
Under the hood:
-The collision engine has been streamlined, making it less cumbersome to use.
-Added a basic screenshot function. It doesn't give them a sequential number in the filename yet; that has to be done manually. I'll upgrade it at some point in the future.
