One thousand ugly free-user watermarks - Game Maker thread

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One thousand ugly free-user watermarks - Game Maker thread
#26
RE: One thousand ugly free-user watermarks - Game Maker thread
In regards to resolution, it really depends on what version you're using. I know that GM8.1 and below requires the use of surfaces for smooth stretching but GM Studio does it fine. [I can find some code that'll do that if you need it]

Sprite sizes don't really matter, I use stuff the size of the screen for transitional stuff and whatnot. Well it matters for the engine I use due to how the center works [for stuff that has the point of origin set at the center the length needs to be odd but that's only for my stuff idk about anything else].
Otherwise sprites can be any size you want really. I do recommend keeping related sprites the same size though, like all player sprites can fit in like a 32x32 box or something. Helps keep all the sprites centered and whatnot.

I think that answers your questions 8U


Messages In This Thread
RE: One thousand ugly free-user watermarks - Game Maker thread - by Mr. LL - 03-31-2013, 07:17 AM