RE: Eskero: The pen and paper RPG system
03-26-2013, 03:02 AM
I like the mutation idea, but if it was a per level thing the game would almost revolve around mutation management, no? xD Maybe these ominous side-effects of dabbling in the gossamer could only be incurred as a consequence of surpassing the limits a player character should normally have, like with extra saving rolls that rescue characters from otherwise deadly situations, or wanting extra power for plot-moving moments or summat. To even have those extra dice to roll would probably require certain conditions, maybe changing according to class. Like...
- orators save a dice pool of extra story dice to bring out and add to their rolls whenever they wish to
- aspects get an extra dice they could choose to resort to when their health is low (like a berserk thing)
- braves gain access to the choice of using an extra dice when they are performing a heroic or particularly dangerous feat
- alchemists could gain an extra dice for future use whenever they encounter a specific set of conditions related to their domain, though the dice disappears after a certain length of time even if unused? Like charging a battery, almost (chemistry 8D)- maybe with the battery only having a maximum charge of 1 dice (unlike orators).
Those songs look fun, Gen! The description for Chained Current seems more like something under the "communication" or "cords" domain though and "Thunderous Applause"'s description suggests it's more of a sound thing, so... communication? I get the feeling I've understood those subdomains all wrong. xD
I like the names, they sound dramatic like something people wound announce in a play! But if you want suggestions for different ones I helped myself to these poor, innocent songs. xD
Bright arc- Bolt, Flash Bolt, Lightning Lick, Static Bolt
Battery Charger- Charge, Recharge, Charge Absorption, Absorb Charge
Thunderous Applause- Shockwave, Sonic boom
Greased Lightning- Sparktap, Zap Tap, Swift Lightning, Flicker
Conductive Flow- Lightning Rod, Thunder Rod
Shocking Performance- Lightning Sink, Energy Sink, Lightning Eater, Countershock
Frozen Lightning- Lightning Lance, Bright Lance, Thunder Lance, Thunder Javelin, Thunder Spear, Crackling Lance, Crackling Spear, Spear of Light, Zeus, Lance of Zeus, Spear of Zeus
Nervous Breakdown- Electrify, Static, Stasis, Electrolyse, Short circuit
Lightning Thief- Zap Sap, Lightning Drain, Thundersap
Chained Current- Recircuit, Energy flow, Circuitmaster, Chain Circuit
- orators save a dice pool of extra story dice to bring out and add to their rolls whenever they wish to
- aspects get an extra dice they could choose to resort to when their health is low (like a berserk thing)
- braves gain access to the choice of using an extra dice when they are performing a heroic or particularly dangerous feat
- alchemists could gain an extra dice for future use whenever they encounter a specific set of conditions related to their domain, though the dice disappears after a certain length of time even if unused? Like charging a battery, almost (chemistry 8D)- maybe with the battery only having a maximum charge of 1 dice (unlike orators).
Those songs look fun, Gen! The description for Chained Current seems more like something under the "communication" or "cords" domain though and "Thunderous Applause"'s description suggests it's more of a sound thing, so... communication? I get the feeling I've understood those subdomains all wrong. xD
I like the names, they sound dramatic like something people wound announce in a play! But if you want suggestions for different ones I helped myself to these poor, innocent songs. xD
Bright arc- Bolt, Flash Bolt, Lightning Lick, Static Bolt
Battery Charger- Charge, Recharge, Charge Absorption, Absorb Charge
Thunderous Applause- Shockwave, Sonic boom
Greased Lightning- Sparktap, Zap Tap, Swift Lightning, Flicker
Conductive Flow- Lightning Rod, Thunder Rod
Shocking Performance- Lightning Sink, Energy Sink, Lightning Eater, Countershock
Frozen Lightning- Lightning Lance, Bright Lance, Thunder Lance, Thunder Javelin, Thunder Spear, Crackling Lance, Crackling Spear, Spear of Light, Zeus, Lance of Zeus, Spear of Zeus
Nervous Breakdown- Electrify, Static, Stasis, Electrolyse, Short circuit
Lightning Thief- Zap Sap, Lightning Drain, Thundersap
Chained Current- Recircuit, Energy flow, Circuitmaster, Chain Circuit