Eskero: The pen and paper RPG system

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Eskero: The pen and paper RPG system
#33
RE: Eskero: The pen and paper RPG system
I think you guys misunderstand the immediacy of the side-effects of dabbling in the gossamer. It's not immediately dangerous other than how immediately dangerous bending the laws of physics concerning fire is. It's more of a slower influence that takes years of exposure to the chaotic forces in the realms of deities.

Also, I was pondering that maybe the whole using different stats for varied effects thing would be redundant due to how classes specialize in different ways of singing songs themselves. But I dunno, I have to think deeper about it. I know though that I can't have a different effect for every single stat combination with a song since that would just cause a lot of extra tedious work when the utility of the classes along with how some passive songs work would cover that base.

In that same train of thought though, I was like, "if there are effects that are indefinite till dispelled by the caster, how do I keep some more wild combos under control such as with the find city nuke?" The answer to that I think would be an upkeep of one die per continuous song "on the field" not counting passive songs of course, but I was considering a combination of using a summon/control cloud song along with an ability to cast from a piece of your domain to create multiple places where an enemy is under threat of getting zapped by a common lightning bolt song. Maintaining the cloud would deduct one die from an attempt to use the lightning song, since it requires energy and focus to keep around. Something like that to help keep things under control so they can't just fill a room with clouds and start zapping from a safe distance away or something.


Messages In This Thread
Eskero: The pen and paper RPG system - by Gen - 03-13-2013, 04:43 PM
RE: Eskero: The pen and paper RPG system - by Gen - 03-14-2013, 04:51 AM
RE: Eskero: The pen and paper RPG system - by Gen - 03-14-2013, 04:14 PM
RE: Eskero: The pen and paper RPG system - by Gen - 03-14-2013, 09:55 PM
RE: Eskero: The pen and paper RPG system - by Gen - 03-15-2013, 05:03 PM
RE: Eskero: The pen and paper RPG system - by Gen - 03-15-2013, 07:14 PM
RE: Eskero: The pen and paper RPG system - by Gen - 03-16-2013, 03:17 AM
RE: Eskero: The pen and paper RPG system - by Gen - 03-16-2013, 06:48 AM
RE: Eskero: The pen and paper RPG system - by Gen - 03-17-2013, 05:47 AM
RE: Eskero: The pen and paper RPG system - by Gen - 03-18-2013, 03:37 PM
RE: Eskero: The pen and paper RPG system - by Gen - 03-19-2013, 11:16 PM
RE: Eskero: The pen and paper RPG system - by Gen - 03-20-2013, 12:07 AM
RE: Eskero: The pen and paper RPG system - by Gen - 03-21-2013, 03:17 AM
RE: Eskero: The pen and paper RPG system - by Gen - 03-24-2013, 04:52 PM
RE: Eskero: The pen and paper RPG system - by Gen - 03-24-2013, 05:38 PM
RE: Eskero: The pen and paper RPG system - by Gen - 03-26-2013, 04:44 AM
RE: Eskero: The pen and paper RPG system - by Gen - 03-26-2013, 06:12 PM
RE: Eskero: The pen and paper RPG system - by Gen - 03-27-2013, 12:26 AM
RE: Eskero: The pen and paper RPG system - by Gen - 03-27-2013, 05:26 AM
RE: Eskero: The pen and paper RPG system - by Gen - 03-27-2013, 05:58 AM
RE: Eskero: The pen and paper RPG system - by Gen - 03-27-2013, 03:29 PM
RE: Eskero: The pen and paper RPG system - by Gen - 03-29-2013, 06:07 AM
RE: Eskero: The pen and paper RPG system - by Gen - 12-26-2014, 06:47 AM