RE: Eskero: The pen and paper RPG system
03-20-2013, 09:59 PM
(This post was last modified: 03-20-2013, 10:13 PM by Not The Author.)
Bit strapped for time, so I'll try to keep this short:
Low rolls for reverse effects: 10/10. Wonder how it might affect something with more than one reversible effect, though, or how non-effect failures work. Does the song just not trigger? And how would that affect the caster? The more I hear about songs and singing, the more hideously dangerous it sounds.
Related: you mentioned "mutations" earlier. Might it not be that Braves Mutate not more than any other class, but that their Mutations are simply more visible? One presumes how one sings, through what medium they express themselves, affects how their "scars are filled with domain," or which parts of them are "more scarred," or whathaveyou. As Braves sing with Body more than any other class, one presumes their song would affect their Body most; as Body is the most direct link to an Aspect's physical form, one presumes songs sung with Body would most directly affect an Aspect's (physical) appearance. How one might track this is up for debate - I don't really trust myself not to come up with some unnecessarily tedious or complex system for it, frankly.
Speaking of unnecessary complexity, might the Vitals with which a song is sung affect the song in some way? Rather, you have a dice pool drawn from different stats; could the dice chosen, if from some particular Vital, affect the song, or perhaps some other aspect of play? (I return again to the aforementioned Mutations, but as well return to Potential Unnecessary Complexity.) The stats themselves could be easily differentiated by color(ed dice), but again, implementation is presently moot.
E: Also: Drawing from/adding to other's pools of dice?
Low rolls for reverse effects: 10/10. Wonder how it might affect something with more than one reversible effect, though, or how non-effect failures work. Does the song just not trigger? And how would that affect the caster? The more I hear about songs and singing, the more hideously dangerous it sounds.
Related: you mentioned "mutations" earlier. Might it not be that Braves Mutate not more than any other class, but that their Mutations are simply more visible? One presumes how one sings, through what medium they express themselves, affects how their "scars are filled with domain," or which parts of them are "more scarred," or whathaveyou. As Braves sing with Body more than any other class, one presumes their song would affect their Body most; as Body is the most direct link to an Aspect's physical form, one presumes songs sung with Body would most directly affect an Aspect's (physical) appearance. How one might track this is up for debate - I don't really trust myself not to come up with some unnecessarily tedious or complex system for it, frankly.
Speaking of unnecessary complexity, might the Vitals with which a song is sung affect the song in some way? Rather, you have a dice pool drawn from different stats; could the dice chosen, if from some particular Vital, affect the song, or perhaps some other aspect of play? (I return again to the aforementioned Mutations, but as well return to Potential Unnecessary Complexity.) The stats themselves could be easily differentiated by color(ed dice), but again, implementation is presently moot.
E: Also: Drawing from/adding to other's pools of dice?