Eskero: The pen and paper RPG system

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Eskero: The pen and paper RPG system
#28
RE: Eskero: The pen and paper RPG system
Yeah they've got quite the skill spread, primarily to actually quantify to some reasonable degree a character's history and aptitudes. Ditto with knowledge skills and such, where the GM needs some way of determining what characters would know about any given thing, and to what degree. (Rigidity in this regard helps avoid situations where people set up their backstory as a pretext to being hyper competent at everything) Don't forget you have to be able to stat out non-aspect NPCs as well, and some way of recognising proficiency or superb ability in certain skills is certainly merited.

When it comes to negotiation and other social skills and such whilst you can get sort of 'I roll to negotiate. I succeed.' situations, that isn't so much because the system exists as a numerical way, but because you have players who can sometimes be loath to engage in the dreaded roleplaying :P
Ordinarily a GM would actually expect you to make reasonable arguments and give you bonuses for good RP, or crippling negative modifiers for taking a bad tack on a situation. The Game of thrones RPG actually has an entire Social Combat system, and it's pretty amazing.

As for the idea of a flexible roll and keep system where you don't necessarily want to keep the highest possible? Oh my gods that sounds amazing. You have no idea. Oh godssss Legit though that would add so much depth, my mind boggles. I'm imagining people trying to do that now, like, I rolled these 7 dice and can only keep 3, I can get above 25, or I could get below 15, but only if I take the odd result, which would mean this, and oh goddddddsssssss. YESSS.

EDIT: Oh and I guess you need another stat as well kind of? Going by one of your posts, re:songs, as I understand it, each time they use a song, after a certain amount of time depending on the method by which they use them, the strain on the gossamer works its' way back to them and leave gaps in their mind and soul, which their domain then fills up. Thus giving aspects their predilection for eventual insanity, and Braves in particular for having a changed form. This'd make a difference situationally perhaps. Say for example (taking a very mundane aspect for simplicity), a brand new aspect of a fire domain walks into a domain of a water associated deity, not much would happen. But if they had been an aspect for a very long time (Or overused songs), so much of their form would be interspersed with their domain, it might cause them immediate harm?


Messages In This Thread
Eskero: The pen and paper RPG system - by Gen - 03-13-2013, 04:43 PM
RE: Eskero: The pen and paper RPG system - by Gen - 03-14-2013, 04:51 AM
RE: Eskero: The pen and paper RPG system - by Gen - 03-14-2013, 04:14 PM
RE: Eskero: The pen and paper RPG system - by Gen - 03-14-2013, 09:55 PM
RE: Eskero: The pen and paper RPG system - by Gen - 03-15-2013, 05:03 PM
RE: Eskero: The pen and paper RPG system - by Gen - 03-15-2013, 07:14 PM
RE: Eskero: The pen and paper RPG system - by Gen - 03-16-2013, 03:17 AM
RE: Eskero: The pen and paper RPG system - by Gen - 03-16-2013, 06:48 AM
RE: Eskero: The pen and paper RPG system - by Gen - 03-17-2013, 05:47 AM
RE: Eskero: The pen and paper RPG system - by Gen - 03-18-2013, 03:37 PM
RE: Eskero: The pen and paper RPG system - by deadcrystal - 03-19-2013, 08:41 PM
RE: Eskero: The pen and paper RPG system - by Gen - 03-19-2013, 11:16 PM
RE: Eskero: The pen and paper RPG system - by Gen - 03-20-2013, 12:07 AM
RE: Eskero: The pen and paper RPG system - by Gen - 03-21-2013, 03:17 AM
RE: Eskero: The pen and paper RPG system - by Gen - 03-24-2013, 04:52 PM
RE: Eskero: The pen and paper RPG system - by Gen - 03-24-2013, 05:38 PM
RE: Eskero: The pen and paper RPG system - by Gen - 03-26-2013, 04:44 AM
RE: Eskero: The pen and paper RPG system - by Gen - 03-26-2013, 06:12 PM
RE: Eskero: The pen and paper RPG system - by Gen - 03-27-2013, 12:26 AM
RE: Eskero: The pen and paper RPG system - by Gen - 03-27-2013, 05:26 AM
RE: Eskero: The pen and paper RPG system - by Gen - 03-27-2013, 05:58 AM
RE: Eskero: The pen and paper RPG system - by Gen - 03-27-2013, 03:29 PM
RE: Eskero: The pen and paper RPG system - by Gen - 03-29-2013, 06:07 AM
RE: Eskero: The pen and paper RPG system - by Gen - 12-26-2014, 06:47 AM