RE: Eskero: The pen and paper RPG system
03-13-2013, 10:57 PM
You have any thoughts as of yet on how you want the system base to work on?
I've played a fair few systems which were fantastic example of different kinds of systems and it fairly obviously makes a pretty major impact to the way it feels as a game. e.g. dice pool, skill+roll, roll+keep etc.
I've played a fair few systems which were fantastic example of different kinds of systems and it fairly obviously makes a pretty major impact to the way it feels as a game. e.g. dice pool, skill+roll, roll+keep etc.