RE: [Olympic Games]: ASSIGNED GENEROSITY ENDS JUN 5th 7pm
06-04-2018, 11:12 AM
(This post was last modified: 06-04-2018, 02:17 PM by Fellow.)
Hmm, okay. I like the idea of having a backup character with [motivated]. That character could function as a safety measure in case the captain decides to start pushing up daisies. That means this character would have to be able to recruit new crew and would thus need decent charisma. 6 would be good, but 3 would probably work as well if we do quests to get crew. In this case the lawyer and adjusted bouncer stat sets would meet the requirement, though you could also go with the battler or civic engineer and take the points out of luck.
I'm not too enthusiastic about the syndicate but I'll give you the 20 points I'd originally put aside for stats if we go with a [motivated]+charisma combi. I'd suggest [individualism] to go with it(As to help manage sanity in the scenario where everyone else quits), but I'm good with just the stat and green trait.
I'm not too enthusiastic about the syndicate but I'll give you the 20 points I'd originally put aside for stats if we go with a [motivated]+charisma combi. I'd suggest [individualism] to go with it(As to help manage sanity in the scenario where everyone else quits), but I'm good with just the stat and green trait.