The Grand OC III: Do Not Steal: Week.6: UNEARTH!

The Grand OC III: Do Not Steal: Week.6: UNEARTH!
#22
RE: The Grand OC III: Do Not Steal: Week 2: STYLE!
Username: Hi-di-ho, neighbor
Name: Talaria
Species: Hermespawn
Gender: Depicted most commonly in her feminine aspect
Color: Of the other side

Description: Talaria resembles something of a goat-centaur, with a silken beard and mane of a markhor, wearing nothing but the pelt of a dire wolf with its upper jaws like a helmet. Her stave is topped with a carved spike of unopened asphodel flowers, which are covered in glowing white blooms when she's exercising her god-powers. She sees reality as an endless field, upon which gods then beasts then men placed their fences. She likes fences, reckons there's few things more character-building than some solid parameters mortals and gods (her immediate deific family excluded) should abide by. Talaria maintains a strong protective streak for homes and other permanent bases of settlement, and can conversely be somewhat of a conniving jerk to adventurers and other itinerant problem-causers. She is a demigod, however, so can be coaxed into creating a path over barriers with sufficient flattery.

She'll demand everyone return to their rightful "fields" by the end of your travels though, so don't go asking for her help to retrieve your lover from the underworld.

Weapons/Abilities: Talaria can scale any fence, wall, or other barrier imbued with an intent to keep things out or in - all she has to do is touch the obstruction, click her hooves together, and let the four glowing white wings materialising at her feet add a spring to her step and she's up and over. She can also bolster even the flimsiest of barriers in a manner that leaves them uncrossable to any but a selected individual, but can only hold one such perimeter at a time. If said individual doesn't actually know what Talaria's deal is, they likely won't be able to clear the fence without her assistance anyway.

As the child of a psychopomp, she can always hop the fence to the Meadows, though that's a privilege where use outside of guiding peace-earned souls to the afterlife is strictly frowned upon. Letting the not-yet-dead cross the fence with her is an even bigger no-no.

Bonus: livestock loves her. Animals will gather around like she's a pillar of salt, but will disperse unhurriedly if she asks for space.

Biography: Purported result of a tryst twixt disguised high god and some mortal shepherd or another, Talaria was raised in the hashtag iconic bucolic childhood of a goatsherd. Her mother just kind of treated it as a given that sometimes in this world, you'd give birth to a kid who was goat from the waist down and just roll with it. The sex had been positively mythic and the child was happy and healthy, so y'know, whatever. Talaria met her godparent at some point, and ensured the valley her mother lived in was the least-haunted sparsely-inhabited valley for a good decade running before some jerkus kidnapped her.
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RE: The Grand OC III: Do Not Steal: Week 2: STYLE! - by Schazer - 05-21-2018, 01:47 PM