RE: [LIVE] - 3/5/2018 - Achievement Shopping
03-06-2018, 06:59 AM
AliCat2020 sets the Vocaloid (JP) Pantheon to full dominance with a higher spawn rate for norse, egyptian, and english vocaloids.
The universe already feels to be changing.
Because of AliCat2020's opinion on Hermes the chat's mention causes him to be the first block. She then follows this with blocking Hecate, Mors, Hel, Hephaestus, and Thanatos.
[Since AliCat2020's playthroughs aren't speedruns she takes a moment to check out the achievement section]
[However she has just started playing]
[She checks out a random assortment of achievements.]
Free Patrons
Patrons for ₽250
Patrons for ₽500
Patrons for ₽750
Patrons that cost ₽1000
Locked Patrons
The universe already feels to be changing.
Because of AliCat2020's opinion on Hermes the chat's mention causes him to be the first block. She then follows this with blocking Hecate, Mors, Hel, Hephaestus, and Thanatos.
[Since AliCat2020's playthroughs aren't speedruns she takes a moment to check out the achievement section]
[However she has just started playing]
Show Content
Spoiler
Points total: 2525
Points spent: 0
Points spent: 0
- Introductions are a must
10₽
"Most people skip this"
Goal: watch the introductory video
- All Dressed Up
15₽
"We'd say you have nowhere to go, but there's always Fortuna"
Goal: Install FFF
- New Player
500₽
"Congrats, you own Fortuna"
Goal: Play Fortuna for the first time
- Temporary NP Bonus
1000₽
"Let's see how long you make it last."
Goal: Install NP for the first time.
- Pay to Win
1000₽
"#BUYTHEDLC"
Goal: Buy the DLC
[She checks out a random assortment of achievements.]
Show Content
Spoiler
- Red Con Black Con
₽500
"Hailing from The West, they're here to slay all day and dance all night"
Goal: Collect at least 3 Egyptian AIs
- In the lamb
₽115
"Furries can do infinite crime"
Goal: Have a character wear a fursuit, commit a crime, and get away with it.
- Went in his sleep
₽50
"At least he died peacefully" "wB n1t3m@rzz" "Oh"
Goal: Be playing through a character's dream as they die
- Everyday Suicide Mission
₽650
"They said it was impossible, you said it was just the dayshift"
Goal: Have an operation with fatal odds play out like a normal one.
- Second language speaker
₽250
"私たちは戦いに入る"
Goal: Have a ship with an AI outside of it's pantheon.
- Shipping War
₽50
"It's a serious war to some people"
Goal: Have one character gain romantic points from two or more characters.
- Like Brand New
₽100
"#StrutBBStrut"
Goal: Unlock another skin for an AI..
- Friendly Fire
₽50
"Do it for the achievement!"
Goal: have a teammate attack another one
- Secret menu
₽200
"Hmmm I think I'll have the Flying Dutchman"
Goal: Manage to discover and order off a shopkeeper's secret menu.
- Pimp My Ship
₽50
"There's no yo dawg meme here. Sorry."
Goal: Purchase a ship during a run, and sell it for at least double what you bought it for before reaching Fortuna.
- War Stopper
₽500
"Stop all the fighting!"
Goal: Stop a war. This achievement does not apply if you kill everyone, or most of the people involved in the war. The peace must not come due to fear.
Show Content
Spoiler
These may be troublesome, but you have my mod so
Wild universe
Cost: ₽500
Strange things happen in the universe, and with this you’ll run across more strange, if sometimes disturbing events. Can be toggled off.
Lucky keyword
Cost: ₽500
After buying this you are able to input a keyword. Things relating to this keyword are more likely to pop up. Can be toggled off.
Starting item
Cost: ₽450
Be able to pick one item for each character you make to start with within reason. The rest of their items are randomized or picked using their traits as a guideline. Can be toggled off.
2nd patron slot
Cost: ₽750
Allows you to have 2 patrons at once. Can be toggled off.
Fortuna item slot
Cost: ₽450
Amount of slots obtained: 0
Allows you to start with a Fortuna item brought from the Fortuna item section of the store. Up to 3 slots can be brought. Can be toggled off.
2 for 1 ship deal
Cost: ₽1500
Be able to start with two ships but only a crew size as big as the smaller ship.
The ole switcharoo
Cost: ₽500
Be able to start with a ship of one god but the AI of another god.
Level 2 bonuses
Cost: ₽1000
Gain access to level 2 bonuses for gameplay bonuses.
Wild universe
Cost: ₽500
Strange things happen in the universe, and with this you’ll run across more strange, if sometimes disturbing events. Can be toggled off.
Lucky keyword
Cost: ₽500
After buying this you are able to input a keyword. Things relating to this keyword are more likely to pop up. Can be toggled off.
Starting item
Cost: ₽450
Be able to pick one item for each character you make to start with within reason. The rest of their items are randomized or picked using their traits as a guideline. Can be toggled off.
2nd patron slot
Cost: ₽750
Allows you to have 2 patrons at once. Can be toggled off.
Fortuna item slot
Cost: ₽450
Amount of slots obtained: 0
Allows you to start with a Fortuna item brought from the Fortuna item section of the store. Up to 3 slots can be brought. Can be toggled off.
2 for 1 ship deal
Cost: ₽1500
Be able to start with two ships but only a crew size as big as the smaller ship.
The ole switcharoo
Cost: ₽500
Be able to start with a ship of one god but the AI of another god.
Level 2 bonuses
Cost: ₽1000
Gain access to level 2 bonuses for gameplay bonuses.
Show Content
Spoiler
The Devouring Lady
Each bastet ship has a cat of some sort, and even if a crew managed to get rid of the cat onboard, the ship will attract another in due time. sometimes tales are told of the cat onboard the ship turning into a ferocious beast and slaying a threat.
Otherwise they are typically found with strong distress beacons and are easy to install new weapons onto.
Ship size: 6 people
Fuel limit: Holds 100 fuel and uses 60
Shield: ★★★★★☆☆☆☆☆
Speed: ★★★★★★☆☆☆☆
Carrying Capacity: 1000 loads
The Valkyrja
The Valkyrja are known for their frequent usage in wars both as attack ships and rescue ships. It's considered an offense punishable by death in most sectors to outfit your ship as a rescue vessel when it is being used to scavenge or otherwise incite furthered violence.
They are known for having good signal detection and easily upgradeable shields.
Ship size: 8 people
Fuel limit: Holds 200 fuel and uses 115
Shield: ★★★★☆☆☆☆☆☆
Speed: ★★★★★★★☆☆☆
Carrying Capacity: 1600 loads
--
Mammalian (₽200)
Like any species based ships they are known for being rather bland if at all able to reach the speeds necessary to traverse wormholes, in addition to their low crew and carrying capacity. They're most commonly used by small nomadic families in packs, or poor space truckers. All 'species' ships will become unlocked permanently once purchased, with your achievement points refilled next run.
Ship size: 3 people
Fuel limit: Holds 50 fuel and uses 45
Shield: ★☆☆☆☆☆☆☆☆☆
Speed: ★★★☆☆☆☆☆☆☆
Carrying Capacity: 400 loads
Coeus (₽550)
What is that?
Ship size: 6 people
Fuel limit: Holds 100 fuel and uses 75
Shield: ★★★☆☆☆☆☆☆☆
Speed: ★★★★★☆☆☆☆☆
Carrying Capacity: 1200 loads
The Artemis (₽600)
It is unable to use any non physical weapons such as the common beam, and thus only uses missiles and harpoons, meaning that ammo count is highly important.
Ship size: 7 people
Fuel limit: Holds 100 fuel and uses 75
Shield: ★★★★★★☆☆☆☆
Speed: ★★★★☆☆☆☆☆☆
Carrying Capacity: 1000 loads
Flourine (₽612)
Like all elemental ships, flourine ships are able to source fuel from elemental deposits, and detect it. Aside from that they're unremarkable save for when the rarer Flourite Octet model is seen.
Ship size: 6 people
Fuel limit: Holds 80 fuel and uses 65
Shield: ★★★☆☆☆☆☆☆☆
Speed: ★★★☆☆☆☆☆☆☆
Carrying Capacity: 612 loads
Wandering Goddess (650)
The Hathor ship is frequently referred to as a mobile nightclub. Crew on Hathor Ships are regarded with a mixture of respect and adoration in hopes that a famous party will be hosted by the landing crew.
Ship size: 8 people
Fuel limit: Holds 100 fuel and uses 80
Shield: ★★★☆☆☆☆☆☆☆
Speed: ★★★★★☆☆☆☆☆
Carrying Capacity: 1500 loads
The Bifrost (₽700)
These ships are rarely seen landing planetside as they all come with sophisticated crew/item teleporters. Some say this causes more problems than it solves, but most of the people saying that are engineers responsible for managing the scrap stocks.
Ship size: 9 people
Fuel limit: Holds 250 fuel and uses 175
Shield: ★★★★★★★☆☆☆
Speed: ★★★☆☆☆☆☆☆☆
Carrying Capacity: 2000 loads
Seven of Swords (₽777)
The 7 of Swords is rarely seen at all due to the fact that they are often in disguise as another ship entirely, but is also known for the fact that the disguise can easily slip if things aren't kept in check.
Ship size: 7 people
Fuel limit: Holds 70 fuel and uses 50
Shield: ??????????
Speed: ??????????
Carrying Capacity: 777 loads
Strength (VIII) (₽800)
These ships are typically considered to be one crewed by those with great courage and determination similar to The Chariot, but unlike it it is considered to be the strength within that empowers crews to move boldly forth.
Ship size: 5 people
Fuel limit: Holds 100 fuel and uses 50
Shield: ★★★★★★★★☆☆
Speed: ★★★☆☆☆☆☆☆☆
Carrying Capacity: 1000 loads
The Miku (₽850)
This ship is known for it's uncanny resemblence to what is believed to be a severed human head. Most will either be hiding heavy armaments by that scary appearance, or will rely on the moving pupils of the ships 'eyes' to scare off pirates.
Ship size: 6 people
Fuel limit: Holds 100 fuel and uses 80
Shield: ★★★★★☆☆☆☆☆
Speed: ★★★★★☆☆☆☆☆
Carrying Capacity: 1000 loads
The Vili (₽1250)
The Vili is known for it's remarkable defenses, the accuracy of it's launchable guided axehead, but most importantly the wills the crews hold.
Ship size: 8 people
Fuel limit: Holds 150 fuel and uses 90
Shield: ★★★★★★★★★☆
Speed: ★★☆☆☆☆☆☆☆☆
Carrying Capacity: 1500 loads
Each bastet ship has a cat of some sort, and even if a crew managed to get rid of the cat onboard, the ship will attract another in due time. sometimes tales are told of the cat onboard the ship turning into a ferocious beast and slaying a threat.
Otherwise they are typically found with strong distress beacons and are easy to install new weapons onto.
Ship size: 6 people
Fuel limit: Holds 100 fuel and uses 60
Shield: ★★★★★☆☆☆☆☆
Speed: ★★★★★★☆☆☆☆
Carrying Capacity: 1000 loads
The Valkyrja
The Valkyrja are known for their frequent usage in wars both as attack ships and rescue ships. It's considered an offense punishable by death in most sectors to outfit your ship as a rescue vessel when it is being used to scavenge or otherwise incite furthered violence.
They are known for having good signal detection and easily upgradeable shields.
Ship size: 8 people
Fuel limit: Holds 200 fuel and uses 115
Shield: ★★★★☆☆☆☆☆☆
Speed: ★★★★★★★☆☆☆
Carrying Capacity: 1600 loads
--
Mammalian (₽200)
Like any species based ships they are known for being rather bland if at all able to reach the speeds necessary to traverse wormholes, in addition to their low crew and carrying capacity. They're most commonly used by small nomadic families in packs, or poor space truckers. All 'species' ships will become unlocked permanently once purchased, with your achievement points refilled next run.
Ship size: 3 people
Fuel limit: Holds 50 fuel and uses 45
Shield: ★☆☆☆☆☆☆☆☆☆
Speed: ★★★☆☆☆☆☆☆☆
Carrying Capacity: 400 loads
Coeus (₽550)
What is that?
Ship size: 6 people
Fuel limit: Holds 100 fuel and uses 75
Shield: ★★★☆☆☆☆☆☆☆
Speed: ★★★★★☆☆☆☆☆
Carrying Capacity: 1200 loads
The Artemis (₽600)
It is unable to use any non physical weapons such as the common beam, and thus only uses missiles and harpoons, meaning that ammo count is highly important.
Ship size: 7 people
Fuel limit: Holds 100 fuel and uses 75
Shield: ★★★★★★☆☆☆☆
Speed: ★★★★☆☆☆☆☆☆
Carrying Capacity: 1000 loads
Flourine (₽612)
Like all elemental ships, flourine ships are able to source fuel from elemental deposits, and detect it. Aside from that they're unremarkable save for when the rarer Flourite Octet model is seen.
Ship size: 6 people
Fuel limit: Holds 80 fuel and uses 65
Shield: ★★★☆☆☆☆☆☆☆
Speed: ★★★☆☆☆☆☆☆☆
Carrying Capacity: 612 loads
Wandering Goddess (650)
The Hathor ship is frequently referred to as a mobile nightclub. Crew on Hathor Ships are regarded with a mixture of respect and adoration in hopes that a famous party will be hosted by the landing crew.
Ship size: 8 people
Fuel limit: Holds 100 fuel and uses 80
Shield: ★★★☆☆☆☆☆☆☆
Speed: ★★★★★☆☆☆☆☆
Carrying Capacity: 1500 loads
The Bifrost (₽700)
These ships are rarely seen landing planetside as they all come with sophisticated crew/item teleporters. Some say this causes more problems than it solves, but most of the people saying that are engineers responsible for managing the scrap stocks.
Ship size: 9 people
Fuel limit: Holds 250 fuel and uses 175
Shield: ★★★★★★★☆☆☆
Speed: ★★★☆☆☆☆☆☆☆
Carrying Capacity: 2000 loads
Seven of Swords (₽777)
The 7 of Swords is rarely seen at all due to the fact that they are often in disguise as another ship entirely, but is also known for the fact that the disguise can easily slip if things aren't kept in check.
Ship size: 7 people
Fuel limit: Holds 70 fuel and uses 50
Shield: ??????????
Speed: ??????????
Carrying Capacity: 777 loads
Strength (VIII) (₽800)
These ships are typically considered to be one crewed by those with great courage and determination similar to The Chariot, but unlike it it is considered to be the strength within that empowers crews to move boldly forth.
Ship size: 5 people
Fuel limit: Holds 100 fuel and uses 50
Shield: ★★★★★★★★☆☆
Speed: ★★★☆☆☆☆☆☆☆
Carrying Capacity: 1000 loads
The Miku (₽850)
This ship is known for it's uncanny resemblence to what is believed to be a severed human head. Most will either be hiding heavy armaments by that scary appearance, or will rely on the moving pupils of the ships 'eyes' to scare off pirates.
Ship size: 6 people
Fuel limit: Holds 100 fuel and uses 80
Shield: ★★★★★☆☆☆☆☆
Speed: ★★★★★☆☆☆☆☆
Carrying Capacity: 1000 loads
The Vili (₽1250)
The Vili is known for it's remarkable defenses, the accuracy of it's launchable guided axehead, but most importantly the wills the crews hold.
Ship size: 8 people
Fuel limit: Holds 150 fuel and uses 90
Shield: ★★★★★★★★★☆
Speed: ★★☆☆☆☆☆☆☆☆
Carrying Capacity: 1500 loads
Show Content
Spoiler
Slots: None!
Buy an Upgrade Slot: (₽250)
Did You Know: Upgrade slots scale in price over time. Your first one is cheap.
Escape Pod(₽150)
"In the event of disaster please keep all appendages inside the vehicle"
Adds an escape pod to your ship. It can contain about three average sized people and enough fuel and rations to get safely to a nearby planet. Takes up a notable amount of space in an onboard room and needs it's own fuel.
Fuel Tank (₽500)
"Make sure to fill it up before you get back"
Adds 100% more capacity to your average sized ship. Likely to take up a full room or more.
Layered Shielding (₽250)
"Good luck I'm behind seven shields!"
For every shield star the ship has a weak layer of shield to defend itself with. Shield arrangement is customizable. Not a good choice on glass cannon ships.
Pedal Power (₽25)
"Like a spin class, but you can't leave until you finish"
Your ship gains two bicycles that can derive power from agility based work points. 10 fuel per work point. Crew working the pedals can't do much else.
Crank Power (₽25)
"Like a flashlight but you can't fly until you pump some iron"
Your ship gains two crank machines that can derive power from strength based work points. 10 fuel per work point. Crew working the pedals can't do much else.
Buy an Upgrade Slot: (₽250)
Did You Know: Upgrade slots scale in price over time. Your first one is cheap.
Escape Pod(₽150)
"In the event of disaster please keep all appendages inside the vehicle"
Adds an escape pod to your ship. It can contain about three average sized people and enough fuel and rations to get safely to a nearby planet. Takes up a notable amount of space in an onboard room and needs it's own fuel.
Fuel Tank (₽500)
"Make sure to fill it up before you get back"
Adds 100% more capacity to your average sized ship. Likely to take up a full room or more.
Layered Shielding (₽250)
"Good luck I'm behind seven shields!"
For every shield star the ship has a weak layer of shield to defend itself with. Shield arrangement is customizable. Not a good choice on glass cannon ships.
Pedal Power (₽25)
"Like a spin class, but you can't leave until you finish"
Your ship gains two bicycles that can derive power from agility based work points. 10 fuel per work point. Crew working the pedals can't do much else.
Crank Power (₽25)
"Like a flashlight but you can't fly until you pump some iron"
Your ship gains two crank machines that can derive power from strength based work points. 10 fuel per work point. Crew working the pedals can't do much else.
Free Patrons
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Spoiler
- Bastet
She serves Ra as one of his eyes. Divine justice and vengeance are two things she excels in despite how others call her goddess of love or homes. She is the egyptian god that has been rolled as your free patron.
+ In combat she will bear down on her enemy until they are destroyed, and she may summon her arrows, six other gods who will assist her in these endeavors.
+ Those trying to steal or break into the ship will have a very unfortunate time in their attempt.
+ Like most egyptians she will gladly accept gifts, and will also guide those she is patron of.
- Not all patrons are so fond of her firey reputation.
- Like other egyptian gods you may be compelled to slay something you encounter on the basis that Bast sees it as a manifestation of ap/ep
- Lying to her or acting out wrongs are a quick way to earn her scorn.
- Valkyrie
The valkyries are known for exalting the souls of those who died honorably in battle to Valhalla, where they become part of the Einherjar and prepare for Ragnarok or drink mead served by the valkyries. As such she starchly supports honor and facing problems head-on.
+ Valkyrie will select a crewmember to give a [Destiny]
+ She'll help you and the crew keep in fighting shape
+ A good match with most norse patron choices, and using her will typically lead to unlocking Einherjar v1.
- Valkyrie will select a crewmember to give a [Destiny]
- She may push crew towards more honorable paths
- Those who die in combat while she is patron will not be usable as heroes in subsequent games, or be spawned in subsequent universes.
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Spoiler
- Anubis
Anubis specializes in the weighing of hearts in the underworld, and works in tandem with Djehuty to do this. He is caretaker for the underworld and manages burial processes of the universe. He is considered quiet, but also hard to anger and agreeable.
+ In the event that something considered supernatural is a threat to your crew, he will tell you how best to avert disaster.
+ Once per game a death will be easy for the crew to accept, and move along with. The body will be recovered and buryable. In rare cases he may be asked for another of this.
+ Do give him headpats. It's ok if he doesn't smile, that's normal.
- He will leave and never come back if you desecrate the dead, along with other actions.
- Anubis isn't likely to object to your decisions when he really should.
- Don't confuse him for Wepwawet, or any of the other jackal headed gods. He won't get mad, but he will get sad.
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Spoiler
- Kaito
Initially unpopular and considered unremarkable Kaito eventually achieved popularity with any and all fans of vocaloid. Good audio quality, inoffensive, and part of the family.
+ Good versatility in what songs he has, and solid covers
+ He'll die for you, and he's fairly well liked
+ Kaito suffers less from song overuse.
- For a vocaloid god his songs are typically lacking in range of usage and power
- Gods may not be able to look past his popularity for who he actually is
- Kaito is capable of committing murder with a pure smile
- Selene
Selene is responsible for keeping track of moons, and is the most powerful moon god in the greek pantheon. She's typically agreeable and hard to upset.
+ Selene can give you deeper insight to a character's mind
+ Characters slated for death may just enter into an eternal coma
+ Crews have a higher chance of starting as or forming a cult
- Selene will not support certain questionable choices
- Characters may trigger her fixation
- Crews have a higher chance of starting as or forming a cult
- Ratatoskr
Ratatoskr is the squirrel that climbs the world tree to deliver the messages between Vedrlfolnir and Nidhogg, but not one to know when is good enough he's easily expanded his horizons as the universe's gossip mill.
+ Your crew will always have an internet connection
+ He knows many a god and the gossip among them
+ In roomtraps he'll easily distract most targets
- Your crew's conflicts may escalate because of him
- His own affairs are easily known gossip
- Not everyone will put up with a constant source of drama
- Gumi
Initially considered lackluster similar to Kaito (but not to the extent of failure), she eventually not only came into her own but manages to year after year hold her own with the others regardless of what she performs or embellishes.
+ Gumi is known for her near unshakable positivity
+ Gumi enjoys both niche and majority appeal
+ The range of her songs and cover-potential are possibly her biggest strength
- GUMI is vulnerable to both overusage and burnout, but mostly the former.
- Your mileage may vary on the usage of each GUMI song
- Due to her popularity she has as significant a dark side as nearly any other vocaloid, although this may be considered to just be 'vent'
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Spoiler
- Aset
Aset is a goddess centered around her heka, motherhood that led to Heru-sa-Aset on the throne, and her marriage to Osiris. She's considered honorable by her pantheon.
+ Aset drops helpful hints as to what actions will steer your captain to greatness.
+ She will try to steer illnesses and mutations to the best outcome, and will let you know what can be done
+ In the event another egyptian goddess dies don't worry she can handle taking over their duties, probably
- If a crewmember dies that would otherwise be part of a confirmed ship at the end of your run she'll try to make sure a hybrid-producing sample is saved
- Patrons outside her pantheon may be uncomfortable with everything she's done for the sake of love
- If you call her that name one more time she swears to Ptah she will curse you so hard Ammit won't eat your heart
- Freya
Despite being Vanir, she is considered to have earned her place among the Aesir. Known for her skills as a Seidr in addition to her passions in the hearth, she will grant your crews a rare gift. She is also known for selecting among the dead who will join her heavenly field, Folkvangr.
+ Freya will give you the choice of bestowing a crewmember [Visions] or a [Destiny]. She may hear out a request for another trait, but it will always be purple.
+ While not a god of knowledge she does have something else on her side.
+ Freya will allow you to rewrite the epilogues of a single crewmember, but may allow more if you make an exchange.
- She frequently enjoys gifts, and without them you may earn her ire while she is patron.
- Some may roomtrap you with dreams to take her as their wife, though more likely is she to leave you in search of her husband, Odr.
- Those who die in combat while she is patron will not be usable as heroes in subsequent games, or be spawned in subsequent universes. Arguments between her and Valkyrie may ensue.
- Idunn
Idunn takes care of the apples of youth that keep the norse v1's through 9's healthy and stable. Friendly to a fault, she's often found herself wrapped up in less than desirable situations.
+ Your crew starts with an apple that when eaten will grant a long healthy life. Sharing it can reduce the benefits.
+ She'll gradually influence the life of a hybrid so that they start with better care/stability
+ Idunn is a sweet woman who few take issue with
- People want the apples, and as such gods may roomtrap you to get at Idunn
- She'd really like everyone to remember that she is not Eris and she is deeply sorry for when the apples get mixed up, please
- She fell for the man who murdered her brother
- Miku
The leader of the vocaloid pantheon is well known for her killer drive, and that she is not afraid to make heads roll. The face of the vocaloid pantheon is well known throughout the universe, and is happy to be your newest friend. At the right price of course.
+ [Diva]'s can be a lifesaver when you need them.
+ Miku is extremely versatile
+ Miku is not vulnerable to performance burnout
- [Diva]'s can be the last thing you want to deal with.
- 世界でいちばんおひめさま そういう扱い 心得てよね
- She ranks high on vulnerability to overuse.
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Spoiler
- Coeus
Coeus is a knowledge god with a passion for quests and riddles, though he is almost always forgotten by others. This has caused him to frequently resent others for brief periods before letting go of the matter. As such not all patrons enjoy this.
+ Coeus will tell the player the name of 1 quest at each location on a planet before the landing spot is picked
+ Coeus can auto-complete a quest for the player every three planet
+ Coeus isn't hard to get along with if you can understand why he behaves the way he does.
- Coeus will auto-complete quests how he wants to until the player has reached high enough friendship with him, and uses a coin flip most of the time. Even at high friendship rewards will likely be downgraded.
- Unlike most knowledge gods Coeus will cryptically hint at whatever has been asked of him, or will give a riddle.
- His patron fee is prohibitively high due to his imprisonment in the underworld.
- Sobek
Sobek is a typically passive god that will combat those who would do the dead harm, and takes care of repairing the files of Duat. Some consider him lazy, but lying in wait is his way.
+ Once per planet Sobek will grant a bonus of STR, END, or AGI to one character of your choosing. This lasts for the rest of the planet.
+ Near the end of each game he will offer you the choice between your best weapon being guaranteed for a future crew, or having all future crews start with an upgraded version of your weakest weapon.
+ He will frequently be there to take the brunt of threats you are not ready to handle
- Sobek should not be trifled with. Until you prove yourself his patron fee will remain high.
- He may not make his feelings clear, as the lord of the nile is quiet until it is time for action, or action with words.
- He will throw a test at you anytime he sees you as ready.
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Spoiler
- Loki
In order to use Loki you must one of a number of achievements relating to him.
Loki offers disguises and similar mirthful options while being your patron, and will not stand in the way of your choices so long as he is able to have his fun.
- Ra
In order to use Ra you must have first unlocked him by being deemed worthy by one of his eyes, or by smiting a manifestation of ap/ep.
What Ra offers is the awareness of laws, righteous acts, and a number of other boons. He will leave immediately if certain choices are made.
- Set
In order to select Set you must have survived a high danger planet on hard mode, or have willingly weathered a heavy storm with your crew.
Set as a patron is known to both challenge people to see beyond barriers, but that he will frequently create barriers for his player to overcome. He will leave instatnly if you do not smite ap/ep.
AliCat2020's likely plan of action
- (Lucky Keyword or Starting Item), 2nd Patron Slot, Ole Switcheroo = 1700-1750
- Unsure Patron
- Upgrade Slot + Unsure Upgrade = 250+
With streamchat watching there is always the likelihood that her plans might be changed...
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