SP_NT_R_

SP_NT_R_
#15
RE: SP_NT_RE A0.1
(01-14-2018, 01:49 AM)kilozombie Wrote: »>META
[Image: 2Yoprha.gif]
Hmm... now a little more bass there. Then, I just need to get Sheets to pay his deb-

wait

they're watching me, aren't they? ARGH NOT YET DAMMIT IT WAS THE LAST ONE IN THE LIST FOR A REASON YOU'RE NOT MEANT TO SEE ANY OF THIS
[Image: LCjlaFe.png]

shoo off and I'll give you help deets myself until I'm ready. Deal?


Thank god they didn't see the stuff in the background. Your secret is safe, Dirk!Hoof.

(01-14-2018, 02:40 AM)Vic Wrote: »>Controls
It's pretty much the same as for any other adventure, but this is a Text Adventure, so don't expect too much in the way of maps and graphics, ok? Whenever you want to do something simply type in the action and it'll get parsed. However, there's a bit of a catch.

Every character you command has an Madness Meter and Frustration Flask. If the Meter's high, there's a higher chance of commands being ignored and if the Flask is full, GOOD LUCK BUDDY! They'll be completely uncontrollable until they've cooled down. Get a feel for each person's personality and tastes. Pander to them often enough and you should be just fine.

(01-14-2018, 02:41 AM)FlanDab Wrote: »>Commands
To submit a command, you need to follow a basic structure most people are familiar with by now. To be parsed by this primitive engine, you need to start with a Verb. The Interpreter will then kick in and attempt to carry out the command. It's not a perfect system but it's the best I could cobble together.
(01-14-2018, 03:22 AM)typeandkey Wrote: »>Check scores. Delete any high scores that beat yours.
Technically, this is the first player, so the leaderboard is empty right now. The points are somewhat like those from that game show where the points don't matter, was part of the game before I started work but I might find a use for them later.

Your score is
0. As a bonus for being parient and totally ignoring my screw up, I'm feeling generous. You get 10 for free! Happy
Code:
get <Next_Holiday>
!

(01-14-2018, 03:29 AM)Reyweld Wrote: »a >hint(s) might do us good
This option will be accessible from the Help menu in the future, but right now? Here's a little hint: whenever the Help Menu is accessed, the game is paused. Unless cancelled, actions submitted before unpausing will remain.

Here's another; you haven't started character creation yet. There's two ways to start that process. Shouldn't be a problem but once that's done, things will kick off properly. When that happens, I'll be disabling the meta button, unless/until it's needed.


REMAINING OPTIONS: STATUS
PRESS [ESC] TO LEAVE HELP CONSOLE
[Image: jt0Cf7522wX9Gp-rLZuSVuS9drxEdxC7ZldowSZy...640-h80-no]
Quote


Messages In This Thread
SP_NT_R_ - by CSJ - 01-13-2018, 02:48 PM
RE: SP_NT_RE A0.1 - by Myeth - 01-13-2018, 03:38 PM
RE: SP_NT_RE A0.1 - by a52 - 01-13-2018, 07:01 PM
RE: SP_NT_RE A0.1 - by ☆ C.H.W.O.K.A ☆ - 01-13-2018, 07:30 PM
RE: SP_NT_RE A0.1 - by kilozombie - 01-13-2018, 09:31 PM
RE: SP_NT_RE A0.1 - by kilozombie - 01-14-2018, 01:49 AM
RE: SP_NT_RE A0.1 - by CSJ - 01-14-2018, 07:28 AM
RE: SP_NT_RE A0.1 - by Vic - 01-14-2018, 02:40 AM
RE: SP_NT_RE A0.1 - by FlanDab - 01-14-2018, 02:41 AM
RE: SP_NT_RE A0.1 - by Myeth - 01-14-2018, 04:09 AM
RE: SP_NT_RE A0.1 - by typeandkey - 01-14-2018, 03:22 AM
RE: SP_NT_RE A0.1 - by Reyweld - 01-14-2018, 03:29 AM
RE: SP_NT_RE A0.1 - by Vic - 01-14-2018, 03:08 PM
RE: SP_NT_RE A0.1 - by SeaWyrm - 01-14-2018, 06:14 PM
RE: SP_NT_RE A0.1 - by FlanDab - 01-14-2018, 07:45 PM
RE: SP_NT_RE A0.1 - by Reyweld - 01-15-2018, 12:59 AM
RE: SP_NT_RE A0.1 - by CSJ - 01-15-2018, 06:58 AM
RE: SP_NT_RE A0.1 - by a52 - 01-15-2018, 07:06 AM
RE: SP_NT_RE A0.1 - by SeaWyrm - 01-15-2018, 07:14 AM
RE: SP_NT_RE A0.1 - by CSJ - 01-16-2018, 02:01 AM
RE: SP_NT_RE A0.1 - by FlanDab - 01-15-2018, 12:32 PM
RE: SP_NT_RE A0.1 - by Reyweld - 01-15-2018, 01:36 PM
RE: SP_NT_RE A0.1 - by SeaWyrm - 01-16-2018, 02:06 AM
RE: SP_NT_RE A0.1 - by Anomaly - 01-16-2018, 03:05 AM
RE: SP_NT_RE A0.1 - by Vic - 01-16-2018, 03:18 AM
RE: SP_NT_RE A0.1 - by Myeth - 01-16-2018, 03:47 AM
RE: SP_NT_RE A0.1 - by FlanDab - 01-16-2018, 05:32 AM
RE: SP_NT_RE A0.1 - by ☆ C.H.W.O.K.A ☆ - 01-16-2018, 06:39 AM
RE: SP_NT_RE A0.1 - by CSJ - 01-16-2018, 09:00 AM
RE: SP_NT_RE A0.1 - by sprïly - 01-16-2018, 09:13 AM
RE: SP_NT_RE A0.1 - by Arcanuse - 01-16-2018, 09:29 AM
RE: SP_NT_RE A0.1 - by Lordlyhour - 01-16-2018, 09:50 AM
RE: SP_NT_RE A0.1 - by FlanDab - 01-16-2018, 10:42 AM
RE: SP_NT_RE A0.1 - by SeaWyrm - 01-16-2018, 07:20 PM
RE: SP_NT_RE A0.1 - by CSJ - 01-16-2018, 09:17 PM
RE: SP_NT_RE A0.1 - by Lordlyhour - 01-16-2018, 09:27 PM
RE: SP_NT_RE A0.1 - by SeaWyrm - 01-16-2018, 11:45 PM
RE: SP_NT_RE A0.1 - by ☆ C.H.W.O.K.A ☆ - 01-17-2018, 12:02 AM
RE: SP_NT_RE A0.1 - by Reyweld - 01-17-2018, 01:46 AM
RE: SP_NT_RE A0.1 - by FlanDab - 01-17-2018, 06:54 AM
RE: SP_NT_RE A0.1 - by CSJ - 01-18-2018, 05:19 AM
RE: SP_NT_RE A0.1 - by FlanDab - 01-18-2018, 06:55 AM
RE: SP_NT_RE A0.1 - by Arcanuse - 01-18-2018, 07:06 AM
RE: SP_NT_RE A0.1 - by SeaWyrm - 01-18-2018, 08:17 AM
RE: SP_NT_RE A0.1 - by ☆ C.H.W.O.K.A ☆ - 01-18-2018, 02:07 PM
RE: SP_NT_RE A0.1 - by ☆ C.H.W.O.K.A ☆ - 01-18-2018, 04:03 PM
RE: SP_NT_RE A0.1 - by Reyweld - 01-18-2018, 05:12 PM
RE: SP_NT_RE A0.1 - by CSJ - 01-20-2018, 10:44 PM
RE: SP_NT_R_ A0.1 - by ☆ C.H.W.O.K.A ☆ - 01-20-2018, 10:54 PM
RE: SP_NT_R_ A0.1 - by CSJ - 01-26-2018, 08:16 AM
RE: SP_NT_R_ A0.1 - by SeaWyrm - 01-21-2018, 07:31 AM
RE: SP_NT_R_ A0.1 - by FlanDab - 01-21-2018, 09:53 AM
RE: SP_NT_R_ A0.1 - by Reyweld - 01-21-2018, 10:39 PM
RE: SP_NT_R_ A0.1 - by FlanDab - 01-26-2018, 09:07 AM
RE: SP_NT_R_ A0.1 - by Reyweld - 01-26-2018, 01:00 PM
RE: SP_NT_R_ A0.1 - by ☆ C.H.W.O.K.A ☆ - 01-26-2018, 01:34 PM
RE: SP_NT_R_ A0.1 - by SeaWyrm - 01-26-2018, 10:15 PM
RE: SP_NT_R_ A0.1 - by CSJ - 01-27-2018, 06:48 PM
RE: SP_NT_R_ A0.1 - by Reyweld - 01-27-2018, 06:59 PM
RE: SP_NT_R_ A0.1 - by FlanDab - 01-27-2018, 09:01 PM
RE: SP_NT_R_ A0.1 - by ☆ C.H.W.O.K.A ☆ - 01-27-2018, 09:30 PM
RE: SP_NT_R_ A0.1 - by CSJ - 01-28-2018, 12:16 PM
RE: SP_NT_R_ A0.1 - by Reyweld - 01-28-2018, 01:57 PM
RE: SP_NT_R_ A0.1 - by SeaWyrm - 01-28-2018, 08:58 PM
RE: SP_NT_R_ A0.1 - by CSJ - 01-30-2018, 01:30 AM
RE: SP_NT_R_ A0.1 - by Reyweld - 01-30-2018, 03:28 AM
RE: SP_NT_R_ A0.1 - by CSJ - 01-30-2018, 03:55 PM
RE: SP_NT_R_ A0.1 - by SeaWyrm - 01-30-2018, 05:01 AM
RE: SP_NT_R_ - by Arcanuse - 02-03-2018, 07:02 PM
RE: SP_NT_R_ - by FlanDab - 02-04-2018, 01:38 AM
RE: SP_NT_R_ - by CSJ - 02-06-2018, 08:38 AM
RE: SP_NT_R_ - by Reyweld - 02-06-2018, 02:13 PM
RE: SP_NT_R_ - by FlanDab - 02-07-2018, 06:02 AM
RE: SP_NT_R_ - by CSJ - 02-15-2018, 04:36 PM
RE: SP_NT_R_ - by Reyweld - 02-16-2018, 12:10 AM
RE: SP_NT_R_ - by FlanDab - 02-16-2018, 02:48 AM