RE: Lucidstuck II
09-25-2017, 01:22 AM
> I agree with giving up. I'm of a mind that this was a test to see if we truly wanted to save everyone. I don't want Emily's perception of us as violent warmongers. The inclusion of giving each guard a personality and family is likely part of that. I would have liked to finish the game, however, but I think the killing isn't worth the reward.
Does really cute mice people, vibrant characters/backgrounds and the most adorable art style you've ever seen interest you? Read Great Haven.
Have you ever wanted to save a bunch of kids from dying horribly in a nightmare dreamscape? Read Lucidstuck
Have you ever wanted to save a bunch of kids from dying horribly in a nightmare dreamscape? Read Lucidstuck