Tragedy Looper - GAME 2 LOOP 1 DAY 3 - Thwart the Mastermind

Tragedy Looper - GAME 2 LOOP 1 DAY 3 - Thwart the Mastermind
#70
RE: Tragedy Looper - L2D3 - Thwart the Mastermind
That would work actually! If a culprit's dead before the day they're scheduled to make an incident happen, then obviously they can't perform it.

The SK only kills when they're alone with a victim though, so we'd need to move students or doctors off their starting tiles and move the SK+d2 Culprit into position and all on D1.

Also that's a good point about possible Killer candidates!

Also also thanks for worrying about me but I'm ok! I'm a bit sleep-deprived and my textual writing style may be a bit snippy and emphasize stuff weird, but I'm doing well and enjoying this game. :>
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RE: Tragedy Looper - L2D3 - Thwart the Mastermind - by Schazer - 09-22-2017, 01:44 PM