RE: Glorified Mercenaries (LWRPG)
12-26-2012, 10:26 PM
(This post was last modified: 12-26-2012, 10:40 PM by SeaWyrm.)
Is combat-heaviness something you want, though?
I just notice that about 50% of these rules revolve around combat.
And will the players be able to work for particular boons? I really am concerned about these boons. Frankly, they seem pretty broken to me. It seems to boil down to "Character advancement takes the form of the GM handing out +1s to skills according to his whim."
In my opinion, character growth should be the domain of the players, not the GM. They should have direct control over what their characters get better at.
I just notice that about 50% of these rules revolve around combat.
And will the players be able to work for particular boons? I really am concerned about these boons. Frankly, they seem pretty broken to me. It seems to boil down to "Character advancement takes the form of the GM handing out +1s to skills according to his whim."
In my opinion, character growth should be the domain of the players, not the GM. They should have direct control over what their characters get better at.