RE: Tips for adventure making.
05-02-2017, 12:27 AM
Does a singular post make for an enjoyable contained reading experience? If yes, then the length doesn't really matter.
Like sure, an adventure that can regulate its update lengths to stylistic effect will - over the whole course of the story - be a better experience than one that flip-flops between textwalls-chock-full-of-developments and several-lines-of-dialogue-exchange, but thinking on a bigger scale like that is just going to overwhelm most authors.
A completed story with inconsistent update lengths is so much better than a story which dies midway through because someone got overambitious imo
Like sure, an adventure that can regulate its update lengths to stylistic effect will - over the whole course of the story - be a better experience than one that flip-flops between textwalls-chock-full-of-developments and several-lines-of-dialogue-exchange, but thinking on a bigger scale like that is just going to overwhelm most authors.
A completed story with inconsistent update lengths is so much better than a story which dies midway through because someone got overambitious imo
peace to the unsung peace to the martyrs | i'm johnny rotten appleseed
clouds is shaky love | broke as hell but i got a bunch of ringtones
eyes blood red bruise aubergine | Sue took something now Sue doesn't sleep | saint average, day in the life of
woke up in the noon smelling doom and death | out the house, great outdoors
staying warm in arctic blizzard | that's my battle 'til I get inanimate | still up in the same clothes living like a gameshow
clouds is shaky love | broke as hell but i got a bunch of ringtones
eyes blood red bruise aubergine | Sue took something now Sue doesn't sleep | saint average, day in the life of
woke up in the noon smelling doom and death | out the house, great outdoors
staying warm in arctic blizzard | that's my battle 'til I get inanimate | still up in the same clothes living like a gameshow