RE: The Quiet Year
10-25-2016, 01:45 AM
Setup
And now my wonderful co-players may step in! You all already got underway with this, but now it's time to finalise a rough idea for our community and its surrounds.
Once that's settled, first in first served basically we introduce one detail about the terrain around our community, and sketch it on the map. Leave lots of blank space as we'll be adding more details throughout the game.
And now my wonderful co-players may step in! You all already got underway with this, but now it's time to finalise a rough idea for our community and its surrounds.
Once that's settled, first in first served basically we introduce one detail about the terrain around our community, and sketch it on the map. Leave lots of blank space as we'll be adding more details throughout the game.
Sanzh's suggestions are closer to what we're looking for at this stage of the game - geography over history, if you would. Broad strokes that help set a theme and tone for potential Important Resources or New Discoveries.
My personal faves in no particular order are:
Village near an irradiated Chicago
Overgrown+flooded urban landscape
Subway/metro/bunker survivors
Postwar Mars Colony
peace to the unsung peace to the martyrs | i'm johnny rotten appleseed
clouds is shaky love | broke as hell but i got a bunch of ringtones
eyes blood red bruise aubergine | Sue took something now Sue doesn't sleep | saint average, day in the life of
woke up in the noon smelling doom and death | out the house, great outdoors
staying warm in arctic blizzard | that's my battle 'til I get inanimate | still up in the same clothes living like a gameshow
clouds is shaky love | broke as hell but i got a bunch of ringtones
eyes blood red bruise aubergine | Sue took something now Sue doesn't sleep | saint average, day in the life of
woke up in the noon smelling doom and death | out the house, great outdoors
staying warm in arctic blizzard | that's my battle 'til I get inanimate | still up in the same clothes living like a gameshow