Some Real-Talk: Hawkspace After Dark Problems

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Some Real-Talk: Hawkspace After Dark Problems
#22
RE: This seems like an actual bad idea.
yeah nah, chwoka wanted to take a test drive of hawkspace with slightly lower thresholds for passing rules, so the "need" not being met was "hawkspace is too hard to make rules changes happen in". Which is honestly kind of ok? Like sure maybe we could've played a game of nomic but we're not exactly short of space in this digital landscape.

You weren't around for Hawkspace's inception but we definitely had teething problems that were never really officially "resolved". We just kind of settled in over time and found a rhythm, which I'm hoping is what happens here.


Messages In This Thread
RE: This seems like an actual bad idea. - by a52 - 04-27-2016, 02:23 AM
RE: This seems like an actual bad idea. - by btp - 04-27-2016, 02:36 AM
RE: This seems like an actual bad idea. - by a52 - 04-27-2016, 03:08 AM
RE: This seems like an actual bad idea. - by a52 - 04-27-2016, 03:11 AM
RE: This seems like an actual bad idea. - by OTTO - 04-27-2016, 03:20 AM
RE: This seems like an actual bad idea. - by OTTO - 04-27-2016, 03:21 AM
RE: This seems like an actual bad idea. - by a52 - 04-27-2016, 03:31 AM
RE: This seems like an actual bad idea. - by Schazer - 04-27-2016, 03:45 AM
RE: This seems like an actual bad idea. - by a52 - 04-27-2016, 03:47 AM
RE: This seems like an actual bad idea. - by a52 - 04-27-2016, 03:50 AM
RE: This seems like an actual bad idea. - by a52 - 04-27-2016, 03:54 AM
RE: This seems like an actual bad idea. - by btp - 04-27-2016, 04:04 AM
RE: This seems like an actual bad idea. - by btp - 04-27-2016, 04:00 AM