RE: i got a discord thing so i might as well make all of you tell me yours ig
04-26-2016, 01:44 AM
Hey so I was thinking about games to play on Discord that don't leave me in a sulk (sorry, End Leg) and want to share Two Rooms And A Boom for interested folks. It's a lot like Mafia, but better in a few appreciable ways:
Basic Gameplay (strikeout is where I've modified theIRL version to fit a Discord setting):
Team objectives:
After the third and final hostage swap, the Bomb detonates - everyone reconvenes and players' roles are revealed.
Let me know if any of the rules here are unclear! I'll probably set up some extra channels on Discondor to facilitate this - it's short so I'm not liable to schedule, just launch a game when there's numbers online.
- Games are short - half an hour tops.
- Both sides - "scum" and "town" - are equally in the dark infowise (at least in the core game).
- There's no lynching/nightkills, so everyone can be involved right up to the big reveal at the end.
- All roles are known at gamestart (not who has 'em, though), so "experts" can't bullshit about roles "newbies" have never even heard of.
- Game balance is super-easy! Six player minimum.
Basic Gameplay (strikeout is where I've modified the
- At gamestart, everyone is
given a cardinformed via private messages with a GM indicating they're either on team Red or Blue.- Among these roles, there will be one Bomb and one President. The remainder of the roles will be an even split of Red Mook and Blue Mook.
- If there are an odd number of players, one player will be the Gambler.
- Among these roles, there will be one Bomb and one President. The remainder of the roles will be an even split of Red Mook and Blue Mook.
- Players are split into two even groups and moved to separate
roomsDiscord Voice Channels. The occupants of both rooms are always known to all. You can only communicate with individuals in your room, and everything you say must be audible to everyone in said room (no taking individuals aside for backroom deals).
- There are three rounds, each has a progressively shorter time limit (7 minutes, 5 minutes, and 3 minutes each). Within this time limit, each room's occupants must agree on a Hostage to send to the other room for the next round. After the time limit, hostages are exchanged and the next round begins.
- Hostage selection is determined by a Leader, whose word is final. The Leader of each room is elected via majority vote during Round 1, and cannot be sent as Hostage. The Leader remains Leader in subsequent rounds, unless the room's occupants cast a majority vote in favour of ousting the leader and holding a reelection.
- In the event of a tie, the Leader remains Leader. Tough shit!
- In the event of a tie, the Leader remains Leader. Tough shit!
- Hostage selection is determined by a Leader, whose word is final. The Leader of each room is elected via majority vote during Round 1, and cannot be sent as Hostage. The Leader remains Leader in subsequent rounds, unless the room's occupants cast a majority vote in favour of ousting the leader and holding a reelection.
- Revealing identities - Players can claim whatever role they like, but hard role claims
(card reveals/mod confirmation) must always be an equal exchange between exactly two individuals. You may, for example, opt to fully reveal your [strk]cards[/i], or reveal only the color or the role. After publicly agreeing in front of the entire room to an info swap, the two individuals must PM the moderator detailing what information they wish to exchange, with whom. With a match, the Moderator will "swap" the requested info.
Team objectives:
After the third and final hostage swap, the Bomb detonates - everyone reconvenes and players' roles are revealed.
- The Red team's win condition is to blow up the President - if the President and the Bomb were in the same room after the third round, Red wins!
- The Blue team's win condition is to save the President - if the President and Bomb are in different rooms after the third round, Blue wins!
- In games with an odd number of players, one player will be the Gambler. The Gambler reveals first at game end, and decides who they think won (Red or Blue). If they guess correctly, they get a joint win!
Let me know if any of the rules here are unclear! I'll probably set up some extra channels on Discondor to facilitate this - it's short so I'm not liable to schedule, just launch a game when there's numbers online.
peace to the unsung peace to the martyrs | i'm johnny rotten appleseed
clouds is shaky love | broke as hell but i got a bunch of ringtones
eyes blood red bruise aubergine | Sue took something now Sue doesn't sleep | saint average, day in the life of
woke up in the noon smelling doom and death | out the house, great outdoors
staying warm in arctic blizzard | that's my battle 'til I get inanimate | still up in the same clothes living like a gameshow
clouds is shaky love | broke as hell but i got a bunch of ringtones
eyes blood red bruise aubergine | Sue took something now Sue doesn't sleep | saint average, day in the life of
woke up in the noon smelling doom and death | out the house, great outdoors
staying warm in arctic blizzard | that's my battle 'til I get inanimate | still up in the same clothes living like a gameshow