Rocket-propelled Pokemon Tabletop
06-07-2012, 02:18 AM
Welcome, and congratulations on your induction to one of the world's eminent legitimate corporations! We are pleased to offer up to six positions in our pilot program for eminent young Rocketeers, infiltrating the as-yet untapped Aroa Region!
By popular demand, I'll be running a separate campaign to Cyber's doohickey. It'll be a bit unorthodox because instead of winning contests or getting a bunch of gym badges, you'll be criminal-ing the place up. That'll mean stealing valuables/rare or powerful Pokemon, exploiting/intimidating simple townsfolk and their wares, or just plain tearing down the establishment so Team Rocket can usher in a brighter future for all. Or something.
How this campaign'll differ:
Some things to note:
Some additional addendal things to note:
Some sheets'n junk
Pogeyman
Players:
-NTA - Researcher Lucian and Hades the Beldum
-Cyber - Mystic Vladenie and Poppy the Shuppet
-Slorange - Researcher Nariman and Copenhagen the Pineco
-Jacquerel - Psychic Jack and Jack the Gastly
-BTP - Ex-Ranger Sergio and Maury the Mr. Mime
-Granola - Dominique the Dirty Martial Juggler Fighter Artist and Dizzy the Sandile
-Pharms - Ace Trainer Nada and Dirty Harry the Scraggy
Alternate title: Charisma is the Dump Stat: The Game
By popular demand, I'll be running a separate campaign to Cyber's doohickey. It'll be a bit unorthodox because instead of winning contests or getting a bunch of gym badges, you'll be criminal-ing the place up. That'll mean stealing valuables/rare or powerful Pokemon, exploiting/intimidating simple townsfolk and their wares, or just plain tearing down the establishment so Team Rocket can usher in a brighter future for all. Or something.
How this campaign'll differ:
- Pre-levelling. Player Characters will start at Level 5, because Team Rocket ain't gonna hire a bunch of skill-less freshmen. A backstory that explains how you got those levels would be appreciated, but isn't totally essential provided it all balances out.
- Updated versions: We'll be running the latest build, where possible working off this wiki.
- Levelling up: Because of the gamestyle, most of the standard methods of gaining player levels won't be available/applicable. You can instead gain levels from capturing Pokemon, performing skills that pertain to an Advanced Trainer Class you might be aspiring to, or just generally impressing me. Long and short of it, levelling up will be a more homebrew affair.
Some things to note:
- Information in the Pokedex is off-limits during the game, unless you're a Researcher class. Feel free to peruse it pregame, though, to find a starter and make sure it's got a decent nature and satisfactory movepool and such. (Link to Cyber's set of PDFs)
- Because there'll be more Rocketry and less Leaguery in this campaign, certain Trainer Classes will be favoured over others. Capture Specialists, and nefarious Mystics are in, honourable Ace Trainers and Coordinators are out. Talk me into it, though, and I'll probably accept less conventional class aspirations - or insidious uses of "nice" ones.
- The number and level of starting Pokemon is a bit more fluid, provided you have good justification. Nothing over level 10, nothing fabulously rare without a good backstory reason. For reference, you're a team of potential experts in your respective fields, sent to Aroa on something of a sort-of paid internship. It's all in the contract. We'll figure out the details as we go.
- Cyber and I noticed there are no explicit rules about the number of moves a 'mon can have. Based on the provided character template sheets, we're going with a limit of six "Natural" moves and six "TM" moves. A hatched Pokemon can acquire up to four egg moves from its parents. If you desperately want more than one Egg move on your 'mon, you will need to apply in writing with a) a mechanically solid chain of lineage where the move came from, and b) whatever penalties you're willing to take for getting an advantage right out the starting block. Remember, most Rocket recruits will be getting whatever fell off the back of a truck!
- Some of the setting's details are still up in the air (although a map and native fauna and the like are on their way to being properly constructed), so feel free to ask me and I'll make internally consistent shit up to the best of my ability.
Some additional addendal things to note:
- Money will be finalised closer to gamestart. It may or may not be totally arbitrary. You may or may not receive a paycheck, and you may or may not receive commissions for sending stolen Pokemon back to Rocket HQ.
- Weapons/Arms Features are taking some time to figure out, because of differing information in Cyber's 1.29 resources and what's on the wiki. Considering nobody's going the Weapons Master route and you're mostly just in it for the free Feats, we'll sort that out once everything else in everyone's profiles is squared away.
Some sheets'n junk
Players:
-NTA - Researcher Lucian and Hades the Beldum
-Cyber - Mystic Vladenie and Poppy the Shuppet
-Slorange - Researcher Nariman and Copenhagen the Pineco
-Jacquerel - Psychic Jack and Jack the Gastly
-BTP - Ex-Ranger Sergio and Maury the Mr. Mime
-Granola - Dominique the Dirty Martial Juggler Fighter Artist and Dizzy the Sandile
-Pharms - Ace Trainer Nada and Dirty Harry the Scraggy
peace to the unsung peace to the martyrs | i'm johnny rotten appleseed
clouds is shaky love | broke as hell but i got a bunch of ringtones
eyes blood red bruise aubergine | Sue took something now Sue doesn't sleep | saint average, day in the life of
woke up in the noon smelling doom and death | out the house, great outdoors
staying warm in arctic blizzard | that's my battle 'til I get inanimate | still up in the same clothes living like a gameshow
clouds is shaky love | broke as hell but i got a bunch of ringtones
eyes blood red bruise aubergine | Sue took something now Sue doesn't sleep | saint average, day in the life of
woke up in the noon smelling doom and death | out the house, great outdoors
staying warm in arctic blizzard | that's my battle 'til I get inanimate | still up in the same clothes living like a gameshow