RE: The Tower
04-25-2016, 11:07 PM
Talk with your companions.
A: ...Are you playing tricks on me?
T: Are you asking if we're conspiring to confuse you by faking someone being outside?
W: No tricks here hahaha.
A: Okay I guess.
A: Where's the key to this door?
W: Captain still has it no doubt. Safety minded as always - noone comes in or out without the Captain's say.
T: The west stairwell is also locked on all floors, but it was like that when we got here. The key is probably around somewhere.
W: I don't think we'll be needing both stairwells anyway..
Check out the insignia on the banner.
This is the banner of Captain's adventuring group. It kind of looks like a sword? You've seen this insignia a lot since your adventure started.
Examine the moon card.
Nothing about the card informs you of its purpose. Some sort of game or collectable you guess.
Check on the Loot.
You enter the east stairwell. Going down stairs isn't too bad, but you'll have to climb them again eventually so you are still reluctant.
Next.
You descend the stairs and are met by the Paladin of the group.
A: Oh, hello. I was just going to go see the treasure.
P: No can do Alchemist. I am here to guard this door while Merchant and Vanguard are accounting.
A: Are you sure I can't just take a quick look?
P: I must be vigilant.
A: Awh.
P: However...
P: My guard duty is going to last well into the night.
P: If you were to help me out with one of your Energy Potions, I might make an exception.
A: Ah shoot I'm all out of potions..
P: Well here, take my bottle. If you manage to whip one up I'll be here.
A: I'll see what I can do.
Next.
You stow the Empty Bottle inside your Alchemy Pouch, alongside your remaining flask of Arcane Essence.
You also make a note of the recipe for an Energy Potion. You'll need a bottle, some Arcane Essence, some Coffee, a Vital Root, and a way to heat the concoction.
With this in mind you return to the first floor.
Next.
?: Hey, now that we have a moment to ourselves, there's somethin I wanna talk about.
A: What the heck! Who said that??
?: Hey, not so loud okay.
?: I'm a spirit who was summoned to this tower to protect it from disaster.
A: Eehhh??
?: Thanks for letting me in, by the way.
A: Eehhhh?
?: Okay, listen. You're in a dangerous situation and someone saw fit to ask for my protection, but I'm gunna need your help.
A: Dangerous? How?
?: Well you're in a party carrying a great treasure to be divided amongst those who make it home. Even I can see the potential disaster here.
A: You mean like, betrayal?
?: Murderers, thieves, con artists. This tower is a powder keg and that treasure lights the fuse.
?: So hey, help me out. You want everyone to survive this right?
A: ...
A: Okay I guess...
A: How can I help?
?: Start by giving me a run down of the personalities of everyone here.
A: Haha uh. I haven't really talked to many people...
A: Like, four..
?: ...Alright then. How many of you all are in this tower?
A: Hmm like... 25 or 30?
?: You don't even know that much?
A: Sorry...
?: Then I guess we should start by gathering information.
A: ....
A: ...Are you playing tricks on me?
T: Are you asking if we're conspiring to confuse you by faking someone being outside?
W: No tricks here hahaha.
A: Okay I guess.
A: Where's the key to this door?
W: Captain still has it no doubt. Safety minded as always - noone comes in or out without the Captain's say.
T: The west stairwell is also locked on all floors, but it was like that when we got here. The key is probably around somewhere.
W: I don't think we'll be needing both stairwells anyway..
Check out the insignia on the banner.
This is the banner of Captain's adventuring group. It kind of looks like a sword? You've seen this insignia a lot since your adventure started.
Examine the moon card.
Nothing about the card informs you of its purpose. Some sort of game or collectable you guess.
Check on the Loot.
You enter the east stairwell. Going down stairs isn't too bad, but you'll have to climb them again eventually so you are still reluctant.
Next.
You descend the stairs and are met by the Paladin of the group.
A: Oh, hello. I was just going to go see the treasure.
P: No can do Alchemist. I am here to guard this door while Merchant and Vanguard are accounting.
A: Are you sure I can't just take a quick look?
P: I must be vigilant.
A: Awh.
P: However...
P: My guard duty is going to last well into the night.
P: If you were to help me out with one of your Energy Potions, I might make an exception.
A: Ah shoot I'm all out of potions..
P: Well here, take my bottle. If you manage to whip one up I'll be here.
A: I'll see what I can do.
Next.
You stow the Empty Bottle inside your Alchemy Pouch, alongside your remaining flask of Arcane Essence.
You also make a note of the recipe for an Energy Potion. You'll need a bottle, some Arcane Essence, some Coffee, a Vital Root, and a way to heat the concoction.
With this in mind you return to the first floor.
Next.
?: Hey, now that we have a moment to ourselves, there's somethin I wanna talk about.
A: What the heck! Who said that??
?: Hey, not so loud okay.
?: I'm a spirit who was summoned to this tower to protect it from disaster.
A: Eehhh??
?: Thanks for letting me in, by the way.
A: Eehhhh?
?: Okay, listen. You're in a dangerous situation and someone saw fit to ask for my protection, but I'm gunna need your help.
A: Dangerous? How?
?: Well you're in a party carrying a great treasure to be divided amongst those who make it home. Even I can see the potential disaster here.
A: You mean like, betrayal?
?: Murderers, thieves, con artists. This tower is a powder keg and that treasure lights the fuse.
?: So hey, help me out. You want everyone to survive this right?
A: ...
A: Okay I guess...
A: How can I help?
?: Start by giving me a run down of the personalities of everyone here.
A: Haha uh. I haven't really talked to many people...
A: Like, four..
?: ...Alright then. How many of you all are in this tower?
A: Hmm like... 25 or 30?
?: You don't even know that much?
A: Sorry...
?: Then I guess we should start by gathering information.
A: ....