Ha hah! RPG making!
06-03-2015, 04:02 AM
(This post was last modified: 08-11-2015, 02:56 PM by UnshornRam.)
Hello everyone! I am Unshorn Ram! I recently got into the IRC, and have decided to come here and join the forum. I also have something incredibly exciting to share with everyone!
I am making an RPG!
Eventually, I'll have custom sprites and music and all, and am HOPING to get it published on steam or GoG or something else, but for now it's a work in progress. As such, feedback would be super cool!
I'll note now, the game will always be playable. A thing or two might be missing, but there shouldn't be any game shattering bugs.
https://www.dropbox.com/s/wm2mao2w3biybe...e.exe?dl=0
And the best part...the link will never change! I'm just that great.
Thanks in advance if you do give it a shot!
Edit notes:
6/3
Movesets updated! Everyone has skills up to level 18-22, and that out of bounds thing was fixed. Four dungeons are playable and completable. Lurker can now use all non-special eggs from the menu.
In-battle skills are fixed to be only in battle, some could be used in the menu.
Spider given more HP and attack in your party.
Magic water heals by % now.
The revive spell works properly.
6/15
NO MORE RANDOM ENCOUNTERS.
Stats of mountain enemies adjusted, they're stronger so it's not a cakewalk as much.
Lurker can eat all special eggs.
You no longer pick an egg at mountaintop.
The Holy Egg is given to you, fleshed out into character.
More cutscenes and plot hooray.
New pictures for a few characters, working on getting more.
General adjustments here and there.
Only first two dungeons have been set with no randoms.
6/17
Third dungeon set up for visible enemies.
Some stats adjusted.
6/18
FOURTH DUNGEON COMPLETED
A few more equipment items added
6/19
Pathing fixed on spiders - they were TOO FAST
Party Spider buffed, devour skills stronger against small enemies
A few items adjusted
THE TOWN IS BEING REMADE SO IT WILL LOOK WONKY.
6/20
BLACKSMITH ADDED
Drop rates adjusted.
Lots of new items added.
MASSIVE UI UPGRADE.
Certain event triggers fixed.
I ate a can of beans.
6/21
Blacksmith items adjusted; only the Slime Orb and the Gripper Claws were working. Now they all work!
Fixed some locations, some tile issues.
6/26
MASSIVE UPDATE.
TWO NEW DUNGEONS
THREE NEW PARTY MEMBERS
A BUNCH OF NEW ENEMIES
A TON OF NEW ITEMS/ARMORS/WEAPONS
NEW ALCHEMY MATERIALS
A LIBRARY CONTAINING INFORMATION AND PLOT
MORE CONTEXT
MORE CUTSCENES
TOWN BEING REMADE
----IMPORTANT----
YOU CAN USE YOUR OLD SAVES.
----UNLESS----
YOU HAVE BEATEN THE DROWNLING.
IF THE DROWNLING IS DEAD THEN TRIGGERS WON'T HAPPEN.
IF YOU HAVE ANY PRE-DROWNLING SAVE, YOU'RE FINE
7/6
Added a bunch of little fixes
A few typos fixed
New elements/skills/weaknesses/etc adjusted
General little things updated
YOU CAN CHANGE YOUR CLOTHES IN YOUR ROOM
7/12
A few typos fixed
TP at the start of a battle will now equal your attack / 4. This makes it way less random, and also so you're not waiting 3 turns to do anything.
Shops upgraded, you can now see every stat boost an item gives you, as well as your gold remaining after you buy it.
7/14
The Volcano dungeon's issues were fixed. It is completable.
8/11
Changed the start of the game
Working on town layout
Better tutorial thingys
7th dungeon will soon be completed
Cutscenes/triggers are taking a while
Shrine/World/Warpstaff mechanics adjusted and updated
I am making an RPG!
Eventually, I'll have custom sprites and music and all, and am HOPING to get it published on steam or GoG or something else, but for now it's a work in progress. As such, feedback would be super cool!
I'll note now, the game will always be playable. A thing or two might be missing, but there shouldn't be any game shattering bugs.
https://www.dropbox.com/s/wm2mao2w3biybe...e.exe?dl=0
And the best part...the link will never change! I'm just that great.
Thanks in advance if you do give it a shot!
Edit notes:
6/3
Movesets updated! Everyone has skills up to level 18-22, and that out of bounds thing was fixed. Four dungeons are playable and completable. Lurker can now use all non-special eggs from the menu.
In-battle skills are fixed to be only in battle, some could be used in the menu.
Spider given more HP and attack in your party.
Magic water heals by % now.
The revive spell works properly.
6/15
NO MORE RANDOM ENCOUNTERS.
Stats of mountain enemies adjusted, they're stronger so it's not a cakewalk as much.
Lurker can eat all special eggs.
You no longer pick an egg at mountaintop.
The Holy Egg is given to you, fleshed out into character.
More cutscenes and plot hooray.
New pictures for a few characters, working on getting more.
General adjustments here and there.
Only first two dungeons have been set with no randoms.
6/17
Third dungeon set up for visible enemies.
Some stats adjusted.
6/18
FOURTH DUNGEON COMPLETED
A few more equipment items added
6/19
Pathing fixed on spiders - they were TOO FAST
Party Spider buffed, devour skills stronger against small enemies
A few items adjusted
THE TOWN IS BEING REMADE SO IT WILL LOOK WONKY.
6/20
BLACKSMITH ADDED
Drop rates adjusted.
Lots of new items added.
MASSIVE UI UPGRADE.
Certain event triggers fixed.
I ate a can of beans.
6/21
Blacksmith items adjusted; only the Slime Orb and the Gripper Claws were working. Now they all work!
Fixed some locations, some tile issues.
6/26
MASSIVE UPDATE.
TWO NEW DUNGEONS
THREE NEW PARTY MEMBERS
A BUNCH OF NEW ENEMIES
A TON OF NEW ITEMS/ARMORS/WEAPONS
NEW ALCHEMY MATERIALS
A LIBRARY CONTAINING INFORMATION AND PLOT
MORE CONTEXT
MORE CUTSCENES
TOWN BEING REMADE
----IMPORTANT----
YOU CAN USE YOUR OLD SAVES.
----UNLESS----
YOU HAVE BEATEN THE DROWNLING.
IF THE DROWNLING IS DEAD THEN TRIGGERS WON'T HAPPEN.
IF YOU HAVE ANY PRE-DROWNLING SAVE, YOU'RE FINE
7/6
Added a bunch of little fixes
A few typos fixed
New elements/skills/weaknesses/etc adjusted
General little things updated
YOU CAN CHANGE YOUR CLOTHES IN YOUR ROOM
7/12
A few typos fixed
TP at the start of a battle will now equal your attack / 4. This makes it way less random, and also so you're not waiting 3 turns to do anything.
Shops upgraded, you can now see every stat boost an item gives you, as well as your gold remaining after you buy it.
7/14
The Volcano dungeon's issues were fixed. It is completable.
8/11
Changed the start of the game
Working on town layout
Better tutorial thingys
7th dungeon will soon be completed
Cutscenes/triggers are taking a while
Shrine/World/Warpstaff mechanics adjusted and updated