Feats of Strength-Highly Versatile RPG System

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Feats of Strength-Highly Versatile RPG System
#6
RE: Feats of Strength-Highly Versatile RPG System
Modeled and Malformed allow you to take feats from other races, but no you don't have to spend an extra feat.

Questionable Experience, Studied Technique, and Multi Talented do the same thing, but with professions. Dabbler is the same thing again, but it's a Humanoid Race feat.

Dual Degree (requires Dabbler) and Mastered Technique (requires Studied Technique) do let you take a feat from another profession AND make you a member of that profession. That way you can keep taking feats from that profession and it helps with reaction modifiers on social checks.

Studied/Mastered Technique can't be taken through another feat, because then there would be an exploit to get an extra profession by spending 1 feat.

So, obviously, there are a lot of ways to kind of dip into other races and professions. Aptitudes are the only category that cannot be dipped into like this.


Messages In This Thread
RE: Feats of Strength-Highly Versatile RPG System - by WillyDeWulfe - 01-20-2015, 02:34 PM