The Garrulous Urgency (Round 1: Rocky Falls)
07-15-2013, 07:19 PM
(This post was last modified: 07-15-2013, 10:20 PM by Gatr.)
I need to practice my writing so fuck it. Narcissism battle featuring me 8 times over, with 8 awful characters. This gonna be a shit-fest.
Profiles:
Battle start coming up I suppose.
Profiles:
Show Content
SpoilerName: Auros and The Carriers
Race: Naked Singularity and Agrons
Gender: Genderless but uses male pronouns, and 2 male, 2 female
Color: Dark Gold
Description: Auros is an entity wrapped into a naked singularity, which is constantly emitting harsh light and increasing density of whatever gets too close to it. From a casual observer standing at a distance of 50 feet away, it appears to be 10 feet tall, but as one goes closer, it does not change size in relation to the observer. It nestles on (or rather, above) a peculiar cart, which appears to be a golden pedestal on top of two axles, and it is being carried by four Agrons, called the Carriers. The cart resembles an Aztec temple, and it is covered with ostentatious temple markings that actually mean very little. Auros commanded them to be carved on his pedestal upon the discovery of the ruins of the Ceztas (an ancient Agron civilization that bears striking resemblances to the Aztecs), caring little for the actual meaning. The pedestal is also covered with dainty flowers, large beads, and other sumptuously unnecessary daubles.
In contrast, Agrons are grotesque silver frog-like aliens who hail from their native planet of Araes, and they are a devoutly religious species. When Auros spoke to them for the first time, they were in awe, and immediately prostrated themselves. To this day, the Agrons have carried Auros on the pedestal all over Araes, going wherever Auros wanted to go. Typically, Auros desires to explore the furthest reaches of the Earth, and the Carriers used to protest against everything he wanted them to do, as he had little concern for their health and they would usually die afterwards. Their protests mean nothing to Auros, as he is a god and everybody knows it.
Auros is absolutely arrogant to the worst degree. He loves power, he thrives on power, and he desires power. Worst of all, because of his position in the Agrons' society, he is not even aware that he is being a huge stubborn jerk, because nobody ever calls him out for it. This has resulted in him being extremely smug, making the Agrons serve at his every whim. He is typically very demanding, sometimes to unreasonable extents such as ordering the water to rise up in the sky, to see what will happen. On this occasion, the Agrons desperately tried to throw the water upwards, but it always fell back down. The hapless party in question were ordered to be executed. The people couldn't disobey him, because he requires absolute control over his subjects at all times, and he goes crazy if there is even a snippet of disobedience mulling about him. And you do not want to be around him when he goes crazy. Many horrible things have happened. He believes himself to be a god, though he actually has little power that he can control. To live up to his godly status, he has resorted to being a large ham, and he acts as commanding and mighty as possible, constantly escalating himself above the Agrons.
The Carriers are a group of four Agrons handpicked by their society to serve as the ones who carry Auros' pedestal. The Carriers wear simple loose-fitting robes in gold-rimmed purple, and simple circlets, to honor their rank as Carriers. Honor, of course, being used only in the most hollow way possible, as Auros instantly draws all honor away from them and onto himself. This is why his pedestal is so obnoxiously furnished, and their outfit is humble and plain. They resemble frogs, but are slightly more bulkier and humanoid, their average height being 8 feet tall, and they have 4 horns on their heads. To be known as a Carrier is a very high honor, the highest in their society, akin to demigods, and only they are allowed to be near Auros. Naturally, they are also the only ones that can even stand being near Auros, as being a Carrier requires immense strength and endurance, as well as a massive amount of patience for the ordeals he forces his Carriers to undergo. They have to pass through rigorous testing to become a Carrier, and they also have to have a humble, stable mind, unbroken by the trials. A perfectly stable mind is usually impossible for a mind like theirs, which are naturally fueled by emotions, so they have to be brainwashed. Consequently, all of the Carriers in history have been rendered blindingly devoted to Auros, ready to serve at his whim without an instant of doubt, no matter how much they may dislike it, or think of him as being utterly ridiculous. It is this brainwashing that allows them to trudge on for days at end while bearing an unbelievable amount of pain and agony. They only receive the minimum amount of nourishment needed to keep them healthy and capable of carrying Auros, and no more. Unless, of course, Auros commands otherwise. But why would he? He cares very little for the people. They are mostly silent and will only reply in the most basic way possible to any questions that may be posed, the reason for them not making any small talk being that Auros will assume the wrong things and execute them. To sum things up, the Carriers are brutal warmongers who refuse to listen to common sense and will only do what Auros says.
Items/Abilities: Auros is constantly emitting light and increasing density. Its light emittance is so powerful, it cannot be directly looked at, and it illuminates a huge radius around it. This light is completely harmless, but it does become day wherever he goes. Its density control, on the other hand, increases the density of anything surrounding it. This makes everything heavier, and it also distorts time. Everything near him moves at a 10 times slower rate than the outside. This sphere of influence extends to around 5 feet away from the pedestal. Within this sphere of influence, he can magnify all his power onto one point, heavily increasing density in that point and effectively crushing whatever happens to be there. The density also has the unfortunate side effect of making the pedestal much heavier, as well as slowing down the Carriers. They are unbelievably powerful for their species, akin to bodybuilders, yet they struggle to carry Auros even a single step. They persevere, however, out of the sake of their religion, and blinding devotion to Auros.
The Carriers are all intensely powerful, capable of lifting 1000 pounds each, equipped with warhammers, and are also pretty fast despite their size, maxing out at 30 mph. This is pretty much irrelevant, however, because the sphere of influence usually slows them down.
Biography: Wind whistled over the desolate plains of Vragas, a small mining town in the middle of the desert of Araes. It was dark outside, and people were still working. The unreasonable amounts of gold Auros had demanded decorate his third castle was running them all ragged. Wives came out to coerce their husbands into coming inside, but they were simply too scared of Auros. They were nowhere near finished, and the moon was high in the sky. One Agron dropped his shovel and collapsed.
"No... I can't do it. I... can't. Ugh."
He looked up at the sky, into that endless range of midnight blue and the fluorescent pink moon. Auros, that is such a beautiful moon. The pink slowly filled his body, even going so far as to tickle at his sight. He could see pink around the north edge of the sky.
...Wait. His head jerked up, gazing at the north horizon.
"It can't be dawn so soon, can it?"
"No... Besides, the sun rises rises in the east, remember? That's clearly north."
"But... if that's not the sun..."
"Oh fuck me. RUN FOR IT EVERYBODY!"
The panicking Agrons then ran around the village, frantically gesturing at their wives to hide inside and protect their children. Doors slammed closed across the town, and it quickly became a ghost town. They were accustomed to this practice, having been threatened many times in the past.
The north horizon slowly grew brighter and brighter. The workers continued working. After what seemed like ages, Auros finally came in view. The golden pedestal glistened with light, and the Carriers were struggling under the ridiculousy heavy weight.
Finally, he spoke. The booming voice of the Great and Majestic Auros nearly made the workers pass out, from sheer intensity.
WHERE IS MY GOLD, FOOLISH MORTALS.
"Um, we've only found a little bit... But wait! There's a large deposit further on, we should have around a ton ready in 3 days!"
I COMMANDED THAT THE GOLD BE READY AT THIS MOMENT.
"Oh Auros... I'm so sorry, please forgive me, it won't take much longer!"
HAVE THEM EXECUTED.
The Carriers set the pedestal down and stepped forward with a glint in their eyes.
Race: Naked Singularity and Agrons
Gender: Genderless but uses male pronouns, and 2 male, 2 female
Color: Dark Gold
Description: Auros is an entity wrapped into a naked singularity, which is constantly emitting harsh light and increasing density of whatever gets too close to it. From a casual observer standing at a distance of 50 feet away, it appears to be 10 feet tall, but as one goes closer, it does not change size in relation to the observer. It nestles on (or rather, above) a peculiar cart, which appears to be a golden pedestal on top of two axles, and it is being carried by four Agrons, called the Carriers. The cart resembles an Aztec temple, and it is covered with ostentatious temple markings that actually mean very little. Auros commanded them to be carved on his pedestal upon the discovery of the ruins of the Ceztas (an ancient Agron civilization that bears striking resemblances to the Aztecs), caring little for the actual meaning. The pedestal is also covered with dainty flowers, large beads, and other sumptuously unnecessary daubles.
In contrast, Agrons are grotesque silver frog-like aliens who hail from their native planet of Araes, and they are a devoutly religious species. When Auros spoke to them for the first time, they were in awe, and immediately prostrated themselves. To this day, the Agrons have carried Auros on the pedestal all over Araes, going wherever Auros wanted to go. Typically, Auros desires to explore the furthest reaches of the Earth, and the Carriers used to protest against everything he wanted them to do, as he had little concern for their health and they would usually die afterwards. Their protests mean nothing to Auros, as he is a god and everybody knows it.
Auros is absolutely arrogant to the worst degree. He loves power, he thrives on power, and he desires power. Worst of all, because of his position in the Agrons' society, he is not even aware that he is being a huge stubborn jerk, because nobody ever calls him out for it. This has resulted in him being extremely smug, making the Agrons serve at his every whim. He is typically very demanding, sometimes to unreasonable extents such as ordering the water to rise up in the sky, to see what will happen. On this occasion, the Agrons desperately tried to throw the water upwards, but it always fell back down. The hapless party in question were ordered to be executed. The people couldn't disobey him, because he requires absolute control over his subjects at all times, and he goes crazy if there is even a snippet of disobedience mulling about him. And you do not want to be around him when he goes crazy. Many horrible things have happened. He believes himself to be a god, though he actually has little power that he can control. To live up to his godly status, he has resorted to being a large ham, and he acts as commanding and mighty as possible, constantly escalating himself above the Agrons.
The Carriers are a group of four Agrons handpicked by their society to serve as the ones who carry Auros' pedestal. The Carriers wear simple loose-fitting robes in gold-rimmed purple, and simple circlets, to honor their rank as Carriers. Honor, of course, being used only in the most hollow way possible, as Auros instantly draws all honor away from them and onto himself. This is why his pedestal is so obnoxiously furnished, and their outfit is humble and plain. They resemble frogs, but are slightly more bulkier and humanoid, their average height being 8 feet tall, and they have 4 horns on their heads. To be known as a Carrier is a very high honor, the highest in their society, akin to demigods, and only they are allowed to be near Auros. Naturally, they are also the only ones that can even stand being near Auros, as being a Carrier requires immense strength and endurance, as well as a massive amount of patience for the ordeals he forces his Carriers to undergo. They have to pass through rigorous testing to become a Carrier, and they also have to have a humble, stable mind, unbroken by the trials. A perfectly stable mind is usually impossible for a mind like theirs, which are naturally fueled by emotions, so they have to be brainwashed. Consequently, all of the Carriers in history have been rendered blindingly devoted to Auros, ready to serve at his whim without an instant of doubt, no matter how much they may dislike it, or think of him as being utterly ridiculous. It is this brainwashing that allows them to trudge on for days at end while bearing an unbelievable amount of pain and agony. They only receive the minimum amount of nourishment needed to keep them healthy and capable of carrying Auros, and no more. Unless, of course, Auros commands otherwise. But why would he? He cares very little for the people. They are mostly silent and will only reply in the most basic way possible to any questions that may be posed, the reason for them not making any small talk being that Auros will assume the wrong things and execute them. To sum things up, the Carriers are brutal warmongers who refuse to listen to common sense and will only do what Auros says.
Items/Abilities: Auros is constantly emitting light and increasing density. Its light emittance is so powerful, it cannot be directly looked at, and it illuminates a huge radius around it. This light is completely harmless, but it does become day wherever he goes. Its density control, on the other hand, increases the density of anything surrounding it. This makes everything heavier, and it also distorts time. Everything near him moves at a 10 times slower rate than the outside. This sphere of influence extends to around 5 feet away from the pedestal. Within this sphere of influence, he can magnify all his power onto one point, heavily increasing density in that point and effectively crushing whatever happens to be there. The density also has the unfortunate side effect of making the pedestal much heavier, as well as slowing down the Carriers. They are unbelievably powerful for their species, akin to bodybuilders, yet they struggle to carry Auros even a single step. They persevere, however, out of the sake of their religion, and blinding devotion to Auros.
The Carriers are all intensely powerful, capable of lifting 1000 pounds each, equipped with warhammers, and are also pretty fast despite their size, maxing out at 30 mph. This is pretty much irrelevant, however, because the sphere of influence usually slows them down.
Biography: Wind whistled over the desolate plains of Vragas, a small mining town in the middle of the desert of Araes. It was dark outside, and people were still working. The unreasonable amounts of gold Auros had demanded decorate his third castle was running them all ragged. Wives came out to coerce their husbands into coming inside, but they were simply too scared of Auros. They were nowhere near finished, and the moon was high in the sky. One Agron dropped his shovel and collapsed.
"No... I can't do it. I... can't. Ugh."
He looked up at the sky, into that endless range of midnight blue and the fluorescent pink moon. Auros, that is such a beautiful moon. The pink slowly filled his body, even going so far as to tickle at his sight. He could see pink around the north edge of the sky.
...Wait. His head jerked up, gazing at the north horizon.
"It can't be dawn so soon, can it?"
"No... Besides, the sun rises rises in the east, remember? That's clearly north."
"But... if that's not the sun..."
"Oh fuck me. RUN FOR IT EVERYBODY!"
The panicking Agrons then ran around the village, frantically gesturing at their wives to hide inside and protect their children. Doors slammed closed across the town, and it quickly became a ghost town. They were accustomed to this practice, having been threatened many times in the past.
The north horizon slowly grew brighter and brighter. The workers continued working. After what seemed like ages, Auros finally came in view. The golden pedestal glistened with light, and the Carriers were struggling under the ridiculousy heavy weight.
Finally, he spoke. The booming voice of the Great and Majestic Auros nearly made the workers pass out, from sheer intensity.
WHERE IS MY GOLD, FOOLISH MORTALS.
"Um, we've only found a little bit... But wait! There's a large deposit further on, we should have around a ton ready in 3 days!"
I COMMANDED THAT THE GOLD BE READY AT THIS MOMENT.
"Oh Auros... I'm so sorry, please forgive me, it won't take much longer!"
HAVE THEM EXECUTED.
The Carriers set the pedestal down and stepped forward with a glint in their eyes.
Show Content
SpoilerName: Les Jambes and Les Yeux
Race: Human and Human
Gender: Male and Male
Color: Black on #00d46d and #00d46d on Black, respectively.
Abilities: Both of them are psionics. Les Jambes' power is called Featherlifting. He can turn anything he touches into the weight of a feather, but only to himself. So, if he were to touch a steel girder, it would weight like a feather to him, but when he hits people with it, it hits like a goddamn steel girder. This is why he can easily carry his brother in that huge backpack of his, as well as multiple other things that are needed to survive on the go. His main weapon of choice is a barbell with around 800 lbs packed on one end.
Les Yeux's power is called Sky's Eye. He can project an Eye at whatever he happens to be looking at. That Eye will then act as his eyes, and he will see from that spot. This power is nearly limitless, but it does take time for each Eye to open. Also, he has to close his eyes and completely leave his body behind, leaving an empty shell. This is why Les Jambes has to carry him around, as his body is vegetative pretty much all the time.
The pair of them, due to being twin psionics, have a telepathic connection to the other. This connection is very strong, and they can talk freely up to about a half mile away from each other. This connection was forged by the pair of them spending their whole lives together. Les Yeux can even communicate while using his Sky's Eye, when his body is comatose.
Description: Les Jambes et Les Yeux are twin brothers. Les Jambes has scraggly long light brown hair, a permanent grin, and a big muscular body. He usually wears a camo jacket over a white shirt, and ripped denim pants, as well as a huge backpack. He is rather attractive, and good with people, but he is not particularly gifted in the mental department. Still, he is willing to do whatever people say if only to help them. He is easygoing, and he rarely ever blows up at people, unless they do something inherently malicious in front of him. When this happens, he will get extremely mad and attempt to destroy that person. Those that have seen him like this say that he is a cruel monster without any human limits. He usually doesn't remember what happens afterwards, and he will revert back to his usual self almost instantly. His energy is seemingly boundless, so he is capable of walking around for many days without much sleep.
Les Yeux is Les Jambes' twin brother, but he looks nothing like him. He is very gaunt, with wispy black hair, and a permanent scowl. He is extremely skinny, almost malnourished. He usually wears just a faded black shirt and black pants. He is rather horrible with people, and he has the tendency to be extremely blunt. He does have a concept of what offends others, he just doesn't give a shit if he does. This does not mean that he is an evil person, though. People just aren't his thing. Rather, he is incredibly smart, and he is usually completely absorbed into one of his books. He is physically very weak and fragile, and he cannot walk very far. Also, he is always using his power, because not using it feels like being blind to him. So, he has to be carried by his brother all the time.
Biography: They grew up in a post-apocalyptic alternate Earth, a version where the Manhattan Project went very wrong. In this universe, the scientists at White Sands did not stop at just one atomic bomb. They went even further, believing they could discover the secret to unlimited power. After discovering a new chemical that was thousands times more powerful than the atomic bomb they had, they decided to harness this new form of energy to power up the whole world. At the demonstration, however, the main facility blew up. The chemical was much more destructive than they thought, and shockwaves reverbated throughout the whole planet. All main buildings collapsed, all forms of electronic technology shut down, and everybody died. Well, almost everybody. Those that survived were lucky enough to be born with psychic powers. These psychic powers were always latent throughout humanity, but a few people still had them. Specifically, .000001% of the human population, or around 6 thousand people at the time. The chemical awakened this power, however, resulting in a post-apocalyptic society of psionics.
They were born six years before the incident, in Alamagorda, New Mexico. Their parents were scientists in White Sands. At the time of the incident, they were the closest to Ground Zero, and so they were the only ones to survive. They were naturally traumatized, but life goes on and they decided to start wandering throughout the barren landscape, looking for any survivors. It took them three months to find anybody else. This person lived in Missouri, a long ways from their home. However, he was insane. So they decided to move on. They finally came across a small community of sorts, in Washington, DC, a year after the incident. This community was made up entirely of psionics, and they found out about many strange powers, indeed. They lived there for 3 years. Unfortunately, though, an insanely powerful psionic took over and either killed everybody or made them his slaves. They managed to escape, and they wandered to this day. They've met various people on their journey, but stayed with none. They were 16 when they were abducted.
Writing Sample:
Les Jambes took a deep breath. It was around midday, the time when things became almost unbearably hot. But he had to keep moving on. His brother commanded it. He wasn't one to refuse a command from his brother. Especially not when Les Yeux was already so weak. He really didn't mind helping him out, not at all, but there were times when he wished his brother was maybe more thoughtful about how he must feel. His steps started to slow down just for a bit, as he became lost in thought. Les Yeux was always so cold to him. What's more, he never smiled. Was he really never happy? Was his way of treating him an output of his depression? Somehow, he knew that he wasn't really an evil person, but he really couldn't be sure at times.
Les Jambes, are you feeling alright? You've slowed down quite a bit. Is it possible that your power is failing you even now?
No, brother. I'm feeling as strong as ever. I was just lost in thought, and I got distracted. Sorry.
That's fine. Happens to me a lot. But that isn't all, is it?
Suddenly, his presence became a bit more... evident. He could feel his question probing further than the usual span of communication. Desperately, he attempted to stop it, he didn't want his feelings to be revealed.
...You moron. Have you forgotten that we're twin brothers? And here you are, getting scared of my contact! Listen, you never want to keep secrets. Secrets can only lead to despair. Now out with it!
Oh, I... er... um... Well, it's just that I've noticed that you've been a bit cold to me lately. Like, you only want me to do what you want.
Idiot. You never asked, did you? I've known for a long time now that you want to rest. But you never asked. You just kept quiet and did what you thought I wanted. You shouldn't be so assertive, Les Jambes. People will stomp all over you. Ask for what you want next time.
I... Oh! Can we take a rest?
No.
But... you-
Hahahahaha, loosen up! Of course we can. I'm not even the one in charge here. You're the one walking, aren't you? Les Jambes.
Heh... yeah, you're right.
He sat down and thought some more. He actually wasn't that bad after all. He really did not know what he would have done without him around.
~~~~~~~~~~~~~~~~~~~~~~~
That Les Jambes, he's always so foolish. But Les Yeux had got to admire his spirit. No matter which way he pondered his current situation, it was always bleak and desolate. He had never even met another person since the Apocalypse. At this point, he was pretty sure that there were no other people. But his brother kept walking on. He could even smile, these days. He simply did not get it. How could he be so happy, even now? It really is as they say, ignorance is bliss.
Brother, there are going to be others, right?
...Of course.
I just know it. We can't be the only survivors, can we? That would be almost impossible. Besides, we still have so much to explore. We can't even have left the state yet, right?
Les Jambes... you are absolutely right. The odds of us being the only survivors are astronomically low. Furthermore, we still have so much to explore. The world is not doomed yet.
Of course not! We aren't so weak as to be squashed out like that. We've survived thus far, we shouldn't have any difficulty with what comes up.
...Thank you. Are you ready to move on?
Yep, just a quick break was all I needed.
Let's go, then.
Alright!
Race: Human and Human
Gender: Male and Male
Color: Black on #00d46d and #00d46d on Black, respectively.
Abilities: Both of them are psionics. Les Jambes' power is called Featherlifting. He can turn anything he touches into the weight of a feather, but only to himself. So, if he were to touch a steel girder, it would weight like a feather to him, but when he hits people with it, it hits like a goddamn steel girder. This is why he can easily carry his brother in that huge backpack of his, as well as multiple other things that are needed to survive on the go. His main weapon of choice is a barbell with around 800 lbs packed on one end.
Les Yeux's power is called Sky's Eye. He can project an Eye at whatever he happens to be looking at. That Eye will then act as his eyes, and he will see from that spot. This power is nearly limitless, but it does take time for each Eye to open. Also, he has to close his eyes and completely leave his body behind, leaving an empty shell. This is why Les Jambes has to carry him around, as his body is vegetative pretty much all the time.
The pair of them, due to being twin psionics, have a telepathic connection to the other. This connection is very strong, and they can talk freely up to about a half mile away from each other. This connection was forged by the pair of them spending their whole lives together. Les Yeux can even communicate while using his Sky's Eye, when his body is comatose.
Description: Les Jambes et Les Yeux are twin brothers. Les Jambes has scraggly long light brown hair, a permanent grin, and a big muscular body. He usually wears a camo jacket over a white shirt, and ripped denim pants, as well as a huge backpack. He is rather attractive, and good with people, but he is not particularly gifted in the mental department. Still, he is willing to do whatever people say if only to help them. He is easygoing, and he rarely ever blows up at people, unless they do something inherently malicious in front of him. When this happens, he will get extremely mad and attempt to destroy that person. Those that have seen him like this say that he is a cruel monster without any human limits. He usually doesn't remember what happens afterwards, and he will revert back to his usual self almost instantly. His energy is seemingly boundless, so he is capable of walking around for many days without much sleep.
Les Yeux is Les Jambes' twin brother, but he looks nothing like him. He is very gaunt, with wispy black hair, and a permanent scowl. He is extremely skinny, almost malnourished. He usually wears just a faded black shirt and black pants. He is rather horrible with people, and he has the tendency to be extremely blunt. He does have a concept of what offends others, he just doesn't give a shit if he does. This does not mean that he is an evil person, though. People just aren't his thing. Rather, he is incredibly smart, and he is usually completely absorbed into one of his books. He is physically very weak and fragile, and he cannot walk very far. Also, he is always using his power, because not using it feels like being blind to him. So, he has to be carried by his brother all the time.
Biography: They grew up in a post-apocalyptic alternate Earth, a version where the Manhattan Project went very wrong. In this universe, the scientists at White Sands did not stop at just one atomic bomb. They went even further, believing they could discover the secret to unlimited power. After discovering a new chemical that was thousands times more powerful than the atomic bomb they had, they decided to harness this new form of energy to power up the whole world. At the demonstration, however, the main facility blew up. The chemical was much more destructive than they thought, and shockwaves reverbated throughout the whole planet. All main buildings collapsed, all forms of electronic technology shut down, and everybody died. Well, almost everybody. Those that survived were lucky enough to be born with psychic powers. These psychic powers were always latent throughout humanity, but a few people still had them. Specifically, .000001% of the human population, or around 6 thousand people at the time. The chemical awakened this power, however, resulting in a post-apocalyptic society of psionics.
They were born six years before the incident, in Alamagorda, New Mexico. Their parents were scientists in White Sands. At the time of the incident, they were the closest to Ground Zero, and so they were the only ones to survive. They were naturally traumatized, but life goes on and they decided to start wandering throughout the barren landscape, looking for any survivors. It took them three months to find anybody else. This person lived in Missouri, a long ways from their home. However, he was insane. So they decided to move on. They finally came across a small community of sorts, in Washington, DC, a year after the incident. This community was made up entirely of psionics, and they found out about many strange powers, indeed. They lived there for 3 years. Unfortunately, though, an insanely powerful psionic took over and either killed everybody or made them his slaves. They managed to escape, and they wandered to this day. They've met various people on their journey, but stayed with none. They were 16 when they were abducted.
Writing Sample:
Les Jambes took a deep breath. It was around midday, the time when things became almost unbearably hot. But he had to keep moving on. His brother commanded it. He wasn't one to refuse a command from his brother. Especially not when Les Yeux was already so weak. He really didn't mind helping him out, not at all, but there were times when he wished his brother was maybe more thoughtful about how he must feel. His steps started to slow down just for a bit, as he became lost in thought. Les Yeux was always so cold to him. What's more, he never smiled. Was he really never happy? Was his way of treating him an output of his depression? Somehow, he knew that he wasn't really an evil person, but he really couldn't be sure at times.
Les Jambes, are you feeling alright? You've slowed down quite a bit. Is it possible that your power is failing you even now?
No, brother. I'm feeling as strong as ever. I was just lost in thought, and I got distracted. Sorry.
That's fine. Happens to me a lot. But that isn't all, is it?
Suddenly, his presence became a bit more... evident. He could feel his question probing further than the usual span of communication. Desperately, he attempted to stop it, he didn't want his feelings to be revealed.
...You moron. Have you forgotten that we're twin brothers? And here you are, getting scared of my contact! Listen, you never want to keep secrets. Secrets can only lead to despair. Now out with it!
Oh, I... er... um... Well, it's just that I've noticed that you've been a bit cold to me lately. Like, you only want me to do what you want.
Idiot. You never asked, did you? I've known for a long time now that you want to rest. But you never asked. You just kept quiet and did what you thought I wanted. You shouldn't be so assertive, Les Jambes. People will stomp all over you. Ask for what you want next time.
I... Oh! Can we take a rest?
No.
But... you-
Hahahahaha, loosen up! Of course we can. I'm not even the one in charge here. You're the one walking, aren't you? Les Jambes.
Heh... yeah, you're right.
He sat down and thought some more. He actually wasn't that bad after all. He really did not know what he would have done without him around.
~~~~~~~~~~~~~~~~~~~~~~~
That Les Jambes, he's always so foolish. But Les Yeux had got to admire his spirit. No matter which way he pondered his current situation, it was always bleak and desolate. He had never even met another person since the Apocalypse. At this point, he was pretty sure that there were no other people. But his brother kept walking on. He could even smile, these days. He simply did not get it. How could he be so happy, even now? It really is as they say, ignorance is bliss.
Brother, there are going to be others, right?
...Of course.
I just know it. We can't be the only survivors, can we? That would be almost impossible. Besides, we still have so much to explore. We can't even have left the state yet, right?
Les Jambes... you are absolutely right. The odds of us being the only survivors are astronomically low. Furthermore, we still have so much to explore. The world is not doomed yet.
Of course not! We aren't so weak as to be squashed out like that. We've survived thus far, we shouldn't have any difficulty with what comes up.
...Thank you. Are you ready to move on?
Yep, just a quick break was all I needed.
Let's go, then.
Alright!
Show Content
SpoilerName: Svangir Grisvr
Race: Lichzardman
Gender: Male
Color: #00A000
Description: Being a long-dead lizardman, he is now nothing but a skeleton. True to the traditions of his tribe, he does not wear all that much clothing, only a loincloth. He does have a lot of necklaces and rings, however. One of those rings is his phylactery, the object his soul is being held in so his body can continue to move around. He will not say which one.
He does not enjoy killing people, but if the choice ever came between dying and killing others, which it does for him every day, he would much rather kill others. This has caused others to view him as an evil person, and he might as well as be, but he genuinely does not see himself as one, and he will go out of his way to avoid people if he's not "hungry".
Personality-wise, he's kind of a dick. He would love nothing more than to just get away from everybody, but the nature of his magic requires that he be around people. So, he is often quite manipulative, but he's never all that happy about it. Usually, he manipulates in order to get a good place in society, because he can take over people's bodies, but not for very long. Typically, the corpse won't last for long, and he'll have to try and explain where the person he killed disappeared to. Manipulation is a hard task, after all. Most of the time, he gets frustrated and just kills them all. He always feels guilty afterwards, but then he moves on to the next town. Unfortunately, he's done this so long, he is now widely recognized as the "Skeletal Horror," so now he has to be careful not to reveal his identity.
Abilities: Svangir is both a lich and a life mage. The exact natures of his life magic deals more with control over life forces and flesh manipulation, so he can do things like drain away energy, cause cancerous growths, or even devour flesh to prolong his life span, which happens to be exactly what he does now. Due to prolonged usage, his body relies heavily on the existence of a life force. But, he is now a lich. This naturally does not flow well with his body. So, he now needs to kill others and consume their flesh in order to survive. He can skillfully manipulate their corpses afterwards, and usually uses that either to kill more people, or to become that person, borrowing their body. However, the body won't last very long, being a corpse and all.
Biography: Before he died, Svangir hailed from a tribe of lizardmen struggling to survive in their lands. His tribe could not grow food in their marsh anymore, and they needed to buy land elsewhere, but they were far too poor to do so. So, Svangir set out from his own tribe to become a bodyguard, continuing to practice life magic, which his tribe was well known for. Others looked down on him for it, but he proved to be a very effective bodyguard. That is, until one day, when he was supposed to escort the Lord of the Lands across a dangerous stretch of woods. Due to the Lord's buffoonery, they were ambushed by a group of deadly monsters known as Deathwalkers, and they were killed. Svangir, however, woke up later, and he was shocked to discover that he had died, and was forcibly turned into a lich. A Witch of the Woods came up to him, and she explained that she was the one who turned him into a lich, using one of his rings as a phylactery. She also explained that his body would not react well to having his vitals taken away, because he relied on them so much for life magic. She told him that, unless he found some other way to sustain his life magic, he would die for sure. For the next 10 years, he embarked on a vicious cycle of killing people and consuming their flesh in order to keep living. And then this battle happened.
Race: Lichzardman
Gender: Male
Color: #00A000
Description: Being a long-dead lizardman, he is now nothing but a skeleton. True to the traditions of his tribe, he does not wear all that much clothing, only a loincloth. He does have a lot of necklaces and rings, however. One of those rings is his phylactery, the object his soul is being held in so his body can continue to move around. He will not say which one.
He does not enjoy killing people, but if the choice ever came between dying and killing others, which it does for him every day, he would much rather kill others. This has caused others to view him as an evil person, and he might as well as be, but he genuinely does not see himself as one, and he will go out of his way to avoid people if he's not "hungry".
Personality-wise, he's kind of a dick. He would love nothing more than to just get away from everybody, but the nature of his magic requires that he be around people. So, he is often quite manipulative, but he's never all that happy about it. Usually, he manipulates in order to get a good place in society, because he can take over people's bodies, but not for very long. Typically, the corpse won't last for long, and he'll have to try and explain where the person he killed disappeared to. Manipulation is a hard task, after all. Most of the time, he gets frustrated and just kills them all. He always feels guilty afterwards, but then he moves on to the next town. Unfortunately, he's done this so long, he is now widely recognized as the "Skeletal Horror," so now he has to be careful not to reveal his identity.
Abilities: Svangir is both a lich and a life mage. The exact natures of his life magic deals more with control over life forces and flesh manipulation, so he can do things like drain away energy, cause cancerous growths, or even devour flesh to prolong his life span, which happens to be exactly what he does now. Due to prolonged usage, his body relies heavily on the existence of a life force. But, he is now a lich. This naturally does not flow well with his body. So, he now needs to kill others and consume their flesh in order to survive. He can skillfully manipulate their corpses afterwards, and usually uses that either to kill more people, or to become that person, borrowing their body. However, the body won't last very long, being a corpse and all.
Biography: Before he died, Svangir hailed from a tribe of lizardmen struggling to survive in their lands. His tribe could not grow food in their marsh anymore, and they needed to buy land elsewhere, but they were far too poor to do so. So, Svangir set out from his own tribe to become a bodyguard, continuing to practice life magic, which his tribe was well known for. Others looked down on him for it, but he proved to be a very effective bodyguard. That is, until one day, when he was supposed to escort the Lord of the Lands across a dangerous stretch of woods. Due to the Lord's buffoonery, they were ambushed by a group of deadly monsters known as Deathwalkers, and they were killed. Svangir, however, woke up later, and he was shocked to discover that he had died, and was forcibly turned into a lich. A Witch of the Woods came up to him, and she explained that she was the one who turned him into a lich, using one of his rings as a phylactery. She also explained that his body would not react well to having his vitals taken away, because he relied on them so much for life magic. She told him that, unless he found some other way to sustain his life magic, he would die for sure. For the next 10 years, he embarked on a vicious cycle of killing people and consuming their flesh in order to keep living. And then this battle happened.
Show Content
SpoilerName: Fred Jackson
Race: Human (tennismancer)
Gender: Male
Color: Yellow on Green
Description: Fred looks like an ordinary human, with a lanky athletic build and white tennis shirt and shorts. His shoes are excruciatingly shiny, and he values them above all else. If you dirty them up, prepare for a very thorough beating. His hair would look okay if it didn't stick out from his bright blue sweatband like an overgrown fern.
Abilities: Fred is a tennismancer, he is capable of combining magic and tennis in a powerful style of sport-combat. He can serve waterfalls, volley fireballs, lob ice bombs, you name it. However, they are pretty easy to serve back, and intentionally so, because a series of aces would be boring.
Biography: Fred hails from a rather strange planet where sports and warfare have somehow become fused together, where a nation of football players compete over territory with a nation of rugby players. The Tennis Nation is one of the smallest nations, but it manages to garner respect from other nations, who view it as completely neutral territory (It's Sport Switzerland). For some reason, though, he talks faux British.
Race: Human (tennismancer)
Gender: Male
Color: Yellow on Green
Description: Fred looks like an ordinary human, with a lanky athletic build and white tennis shirt and shorts. His shoes are excruciatingly shiny, and he values them above all else. If you dirty them up, prepare for a very thorough beating. His hair would look okay if it didn't stick out from his bright blue sweatband like an overgrown fern.
Abilities: Fred is a tennismancer, he is capable of combining magic and tennis in a powerful style of sport-combat. He can serve waterfalls, volley fireballs, lob ice bombs, you name it. However, they are pretty easy to serve back, and intentionally so, because a series of aces would be boring.
Biography: Fred hails from a rather strange planet where sports and warfare have somehow become fused together, where a nation of football players compete over territory with a nation of rugby players. The Tennis Nation is one of the smallest nations, but it manages to garner respect from other nations, who view it as completely neutral territory (It's Sport Switzerland). For some reason, though, he talks faux British.
Show Content
SpoilerName: Deathclaw (Michael Richardson)
Race: Zrgyzan (Human)
Gender: Male (Male)
Color: maroon
Description: Deathclaw is a final boss from the video game, Alien Odyssey. He wishes to obtain all 7 Soul Pearls in order to open the Dark Gate and take over the galaxy. He has an entire army of minions, mainly imps with varying elemental powers. He is a Zrgyzan, which is basically a chitinous alien race. He is tall and lanky, but his majestic gown has plenty of bulk. His personality is very arrogant, and he desires for nothing more than to rule the world and destroy all in his way. He values himself above absolutely everything and everybody else, and is totally narcissistic. He is also not the character that's going to be entered in this battle.
That would be Michael Richardson, who is an ordinary middle-aged man. He also has a severe form of multiple personality disorder that causes himself to believe he is Deathclaw. When he is Deathclaw, he is just as cruel and arrogant as the video game character is, and he will see the entire world as the one from Alien Odyssey. In this state, it is near impossible to shake his convictions. However, he sometimes has lapses of lucidity, in which he is able to regain control of his mind for a while. When he is lucid, he is just the same as he was before his illness. He is a meek businessman who always let people step over him, but he is very kind, and wouldn't harm a fly. He is aware of his illness when he's lucid, but not when he's Deathclaw. So, he has sort of a reserved mood. He knows he can't do anything about his illness, so he just lies around all day and talk to people whenever he can. Deathclaw is convinced that everything is a part of his video-game reality, while Michael would just dismiss most otherworldly things as a hallucination.
Items/Abilities: Michael Richardson has very little on his person, otherwise he'd use them to try and kill everybody. He only wears a plain T-Shirt and Khaki slacks. He also does not have anything in the way of abilities. Deathclaw, on the other hand, has gravity manipulation powers, and will gleefully abuse this power in the most dramatic, graphically-stunning, way possible.
Biography: Michael, growing up, was always obsessed with the Alien Odyssey series. He was a loner his whole life, and he never really learned how to deal with people. So, he became a perfectly ordinary businessman. Then one day, he was in a severe car accident, which broke him. He came out of it with nothing but a concussion, so he resumed work. Then, one day, Deathclaw took control. He flipped out and started screaming generic final boss lines. He was taken to the mental asylum, where he has remained for 5 years.
Race: Zrgyzan (Human)
Gender: Male (Male)
Color: maroon
Description: Deathclaw is a final boss from the video game, Alien Odyssey. He wishes to obtain all 7 Soul Pearls in order to open the Dark Gate and take over the galaxy. He has an entire army of minions, mainly imps with varying elemental powers. He is a Zrgyzan, which is basically a chitinous alien race. He is tall and lanky, but his majestic gown has plenty of bulk. His personality is very arrogant, and he desires for nothing more than to rule the world and destroy all in his way. He values himself above absolutely everything and everybody else, and is totally narcissistic. He is also not the character that's going to be entered in this battle.
That would be Michael Richardson, who is an ordinary middle-aged man. He also has a severe form of multiple personality disorder that causes himself to believe he is Deathclaw. When he is Deathclaw, he is just as cruel and arrogant as the video game character is, and he will see the entire world as the one from Alien Odyssey. In this state, it is near impossible to shake his convictions. However, he sometimes has lapses of lucidity, in which he is able to regain control of his mind for a while. When he is lucid, he is just the same as he was before his illness. He is a meek businessman who always let people step over him, but he is very kind, and wouldn't harm a fly. He is aware of his illness when he's lucid, but not when he's Deathclaw. So, he has sort of a reserved mood. He knows he can't do anything about his illness, so he just lies around all day and talk to people whenever he can. Deathclaw is convinced that everything is a part of his video-game reality, while Michael would just dismiss most otherworldly things as a hallucination.
Items/Abilities: Michael Richardson has very little on his person, otherwise he'd use them to try and kill everybody. He only wears a plain T-Shirt and Khaki slacks. He also does not have anything in the way of abilities. Deathclaw, on the other hand, has gravity manipulation powers, and will gleefully abuse this power in the most dramatic, graphically-stunning, way possible.
Biography: Michael, growing up, was always obsessed with the Alien Odyssey series. He was a loner his whole life, and he never really learned how to deal with people. So, he became a perfectly ordinary businessman. Then one day, he was in a severe car accident, which broke him. He came out of it with nothing but a concussion, so he resumed work. Then, one day, Deathclaw took control. He flipped out and started screaming generic final boss lines. He was taken to the mental asylum, where he has remained for 5 years.
Show Content
SpoilerName: Ferdinand Fox-Geselle
Race: Human
Color: this one
Items/Abilities: He is capable of locating stolen objects with ease, by hearing the voices of the objects, which are usually only the phrase "save me" repeated over and over. He is compelled to rescue these objects from their thieves, and, should he choose not to, the voices will get louder and louder until he is driven insane. Once he gets the objects, the voices cease. He tries to put a positive spin on his kleptomania by giving these objects back to their owners, but he has no such natural ability for detecting the owners, so he has to carry them around, finding the original owners through other methods like asking around, or extorting the information out of the original thieves.
He resides in Atalanna, a realm well renowned for its immense magical sources, and for the fact that everybody there is born with an innate magical ability. Some were lucky enough to go on to become physical gods, others, born with weak powers, were condemned to a life of physical labor. He unfortunately veered on the lower end of this spectrum, with his ability to cause two objects to instantly switch places, providing they were both smaller than himself, and within his eyesight as well.
At the time of his recruitment to the grand battle, he is carrying around with him: a golden goblet, several jeweled necklaces, a priceless portrait, some dresses, and around 300 pounds in cash, all haphazardly piled in his backpack. He is also equipped with several daggers, to be used whenever he gets in a tough spot.
Description: He appears to be 30-something, with short red hair and a scraggly red beard. He is rather tall and lanky, and he has a very awkward way of holding himself, like a poorly-constructed wooden stick figure, but he has a healthy glow to him that is almost infectious. He's the kind of guy that you could easily be friends with, and this is why he is such a popular and societable figure. He is a folk hero, and as a result, he sees himself as one, no matter what he does. When he steals an object, if it will benefit him more to return it and be seen as a hero, he will do so. Sometimes, though, he will keep the object for himself, justifying it with heroic reasoning.
Once you get to know him, however, you'll see that he's actually really unstable. He gets angry over the smallest things, and grins at things he's not supposed to be happy about. He is addicted to the rush of danger, and will often be foolish and disregard his personal safety, all for good fun. So, he has very few people that he knows personally, always breaking any connections he had before moving on to a different city. He is easily distracted and rarely ever sad.
Biography:
The roofs were his playground. He ran, jumped, and flipped between them. This was his city. None could catch him. He had recently gotten away from a very successful heist on an illicit antique store, with jewelry in tow. He would make so much money, yes. Best of all, he would be putting up the necklaces as found artifacts. Women from all over would praise him for his bravery, yes. A sound from behind him woke him out of his fantasy. Crashing, booming thuds. He had a pursuiter! And holy hell, was he huge! Hewas pretty slow though, and easy to get away from. He resumed his flight, when all of a sudden, SAVE ME SAVE ME SAVE ME SAVE ME SAVE ME SAVE ME blasted through his head. The shock was too much for him, and he fell. Forunately, he was able to recover with a quick somersault. He turned around, and saw that his hunter had a humongous sword. And it was stolen. Judging from the intensity of the shout, he could tell the man had it for a very long time. He was probably pretty attached to it. Heh, this was gonna be good.
"Hey, you! Yeah, the big lumbering hulk! If you're chasing me, you must have a good sense of honor and law and all that shit, eh?"
The lump merely grunted, but he did stand stoically for a second. He seemed pretty receptive.
"What do you say we brawl it out, right here, right now. Your weapon against mine. If I lose, I'll come peacefully. If I win, I'll take that pretty sword of yours."
The other man's eyes widened for a bit, and they glanced down at his sword quickly. He then attempted to resume his stoic gaze, but it was too late. So, he does have an attachment to this sword after all.... He finally spoke just then, with an earthy rumble.
"Fair enough. My Dwvester Flame-sword will defeat any weapon of yours. I have tempered this sword for a very long time, infusing it with my flame magic. Bring it on."
"Excellent! Now then, as for my weapon..."
Ferdinand reached down and picked up a stick.
"Here! This should do..."
He grinned and looked up at the towering figure. The towering figure glowered back.
"You dare come at me with this ... stick?! You dare insult me, Sir Derrick of the Flame-sword?! Enough of this foolishness! You will die, at my hand!"
"Hey, now. Don't insult this thing. You'll have to fight with it, after all..."
The huge guy became a bit bemused, but he charged anyways. He raised his immense weight, and brought it down on his opponent. It was actually getting really light, he thought. All that muscle training really was working out, after all. He brought down his cherished weapon, and... clink!
A sword on flames struck a wooden stick, and the stick broke. The stick wielder's chest tore open. Sir Derrick of the Flame-sword looked down, horrified, at the stump of a stick he was now holding, then at his huge gaping chest wound. He looked up, and saw that impudent thief, holding his sword. His sword.
"Wow, this thing is pretty heavy, isn't it?"
He gave it a few practice swings.
"You're a bit of a hypocrite, aren't you? All that law and order crap, yet you've been lugging around a stolen sword all this time. Ah well, thanks for the fight, and for the sword."
He walked away, and the huge figure collapsed. This really was a lucky night.
Race: Human
Color: this one
Items/Abilities: He is capable of locating stolen objects with ease, by hearing the voices of the objects, which are usually only the phrase "save me" repeated over and over. He is compelled to rescue these objects from their thieves, and, should he choose not to, the voices will get louder and louder until he is driven insane. Once he gets the objects, the voices cease. He tries to put a positive spin on his kleptomania by giving these objects back to their owners, but he has no such natural ability for detecting the owners, so he has to carry them around, finding the original owners through other methods like asking around, or extorting the information out of the original thieves.
He resides in Atalanna, a realm well renowned for its immense magical sources, and for the fact that everybody there is born with an innate magical ability. Some were lucky enough to go on to become physical gods, others, born with weak powers, were condemned to a life of physical labor. He unfortunately veered on the lower end of this spectrum, with his ability to cause two objects to instantly switch places, providing they were both smaller than himself, and within his eyesight as well.
At the time of his recruitment to the grand battle, he is carrying around with him: a golden goblet, several jeweled necklaces, a priceless portrait, some dresses, and around 300 pounds in cash, all haphazardly piled in his backpack. He is also equipped with several daggers, to be used whenever he gets in a tough spot.
Description: He appears to be 30-something, with short red hair and a scraggly red beard. He is rather tall and lanky, and he has a very awkward way of holding himself, like a poorly-constructed wooden stick figure, but he has a healthy glow to him that is almost infectious. He's the kind of guy that you could easily be friends with, and this is why he is such a popular and societable figure. He is a folk hero, and as a result, he sees himself as one, no matter what he does. When he steals an object, if it will benefit him more to return it and be seen as a hero, he will do so. Sometimes, though, he will keep the object for himself, justifying it with heroic reasoning.
Once you get to know him, however, you'll see that he's actually really unstable. He gets angry over the smallest things, and grins at things he's not supposed to be happy about. He is addicted to the rush of danger, and will often be foolish and disregard his personal safety, all for good fun. So, he has very few people that he knows personally, always breaking any connections he had before moving on to a different city. He is easily distracted and rarely ever sad.
Biography:
The roofs were his playground. He ran, jumped, and flipped between them. This was his city. None could catch him. He had recently gotten away from a very successful heist on an illicit antique store, with jewelry in tow. He would make so much money, yes. Best of all, he would be putting up the necklaces as found artifacts. Women from all over would praise him for his bravery, yes. A sound from behind him woke him out of his fantasy. Crashing, booming thuds. He had a pursuiter! And holy hell, was he huge! Hewas pretty slow though, and easy to get away from. He resumed his flight, when all of a sudden, SAVE ME SAVE ME SAVE ME SAVE ME SAVE ME SAVE ME blasted through his head. The shock was too much for him, and he fell. Forunately, he was able to recover with a quick somersault. He turned around, and saw that his hunter had a humongous sword. And it was stolen. Judging from the intensity of the shout, he could tell the man had it for a very long time. He was probably pretty attached to it. Heh, this was gonna be good.
"Hey, you! Yeah, the big lumbering hulk! If you're chasing me, you must have a good sense of honor and law and all that shit, eh?"
The lump merely grunted, but he did stand stoically for a second. He seemed pretty receptive.
"What do you say we brawl it out, right here, right now. Your weapon against mine. If I lose, I'll come peacefully. If I win, I'll take that pretty sword of yours."
The other man's eyes widened for a bit, and they glanced down at his sword quickly. He then attempted to resume his stoic gaze, but it was too late. So, he does have an attachment to this sword after all.... He finally spoke just then, with an earthy rumble.
"Fair enough. My Dwvester Flame-sword will defeat any weapon of yours. I have tempered this sword for a very long time, infusing it with my flame magic. Bring it on."
"Excellent! Now then, as for my weapon..."
Ferdinand reached down and picked up a stick.
"Here! This should do..."
He grinned and looked up at the towering figure. The towering figure glowered back.
"You dare come at me with this ... stick?! You dare insult me, Sir Derrick of the Flame-sword?! Enough of this foolishness! You will die, at my hand!"
"Hey, now. Don't insult this thing. You'll have to fight with it, after all..."
The huge guy became a bit bemused, but he charged anyways. He raised his immense weight, and brought it down on his opponent. It was actually getting really light, he thought. All that muscle training really was working out, after all. He brought down his cherished weapon, and... clink!
A sword on flames struck a wooden stick, and the stick broke. The stick wielder's chest tore open. Sir Derrick of the Flame-sword looked down, horrified, at the stump of a stick he was now holding, then at his huge gaping chest wound. He looked up, and saw that impudent thief, holding his sword. His sword.
"Wow, this thing is pretty heavy, isn't it?"
He gave it a few practice swings.
"You're a bit of a hypocrite, aren't you? All that law and order crap, yet you've been lugging around a stolen sword all this time. Ah well, thanks for the fight, and for the sword."
He walked away, and the huge figure collapsed. This really was a lucky night.
Show Content
SpoilerName: Urur
Race: Sky
Color: slate grey on sky blue
Biography: It is such a nice day, you think. So you go outside for a bike ride. Perhaps with your lover. You get on your bikes and ride on and on. There is a gentle breeze, the temperature is just perfect.You call to your lover, "Whoohoo! Can you believe this? The weather has never been better than this!" Ahead, a hill with a lone tree on it beckons. Plans for a picnic are made. Food is bought, a blanket is borrowed, a frisbee is loaned. The day is spent having fun, just the two of you. Finally, you lay down on the grass, your lover besides you. You look up at the sky. It is bright blue as always, a few clouds completing the scene. You contemplate the events that led up to this, when your lover points out a dark spot on the horizon. But the wind is moving the other way, you say. So you both continue looking up. Away from the dark spot, even. Hours later, you wake up with a start. An accidental nap. The sky is no longer bright and beckoning. You feel your heart plummet, then jolt right back up as you hear a thunder. Expletives are shouted, lightning bolts are thrown down, the tree is destroyed, and there is fire everywhere. Urur has taken his next victim.
Description: Wide, big, and blue. Usually has a few clouds drifting lazily into it. Constantly changing colors, always adding clouds. Sometimes sending them away. Urur seeks to please, but he also seeks to devastate. He is always there, whenever you look up. Whenever you look ahead of you. Whenever you look down at a lake. You can't escape.
Abilities: Manipulation of emotions. A few tugs at people's heartstrings. A few cheerful faces. A few crestfallen faces. Devastated. Plans ruined. He is always devious, always doing the unexpected. Occasionally, the worst can happen at the best of times. And, even more rarely, the best can occur at the worst of times. Never expect anything from Urur, and he'll never expect anything from you.
Race: Sky
Color: slate grey on sky blue
Biography: It is such a nice day, you think. So you go outside for a bike ride. Perhaps with your lover. You get on your bikes and ride on and on. There is a gentle breeze, the temperature is just perfect.You call to your lover, "Whoohoo! Can you believe this? The weather has never been better than this!" Ahead, a hill with a lone tree on it beckons. Plans for a picnic are made. Food is bought, a blanket is borrowed, a frisbee is loaned. The day is spent having fun, just the two of you. Finally, you lay down on the grass, your lover besides you. You look up at the sky. It is bright blue as always, a few clouds completing the scene. You contemplate the events that led up to this, when your lover points out a dark spot on the horizon. But the wind is moving the other way, you say. So you both continue looking up. Away from the dark spot, even. Hours later, you wake up with a start. An accidental nap. The sky is no longer bright and beckoning. You feel your heart plummet, then jolt right back up as you hear a thunder. Expletives are shouted, lightning bolts are thrown down, the tree is destroyed, and there is fire everywhere. Urur has taken his next victim.
Description: Wide, big, and blue. Usually has a few clouds drifting lazily into it. Constantly changing colors, always adding clouds. Sometimes sending them away. Urur seeks to please, but he also seeks to devastate. He is always there, whenever you look up. Whenever you look ahead of you. Whenever you look down at a lake. You can't escape.
Abilities: Manipulation of emotions. A few tugs at people's heartstrings. A few cheerful faces. A few crestfallen faces. Devastated. Plans ruined. He is always devious, always doing the unexpected. Occasionally, the worst can happen at the best of times. And, even more rarely, the best can occur at the worst of times. Never expect anything from Urur, and he'll never expect anything from you.
Show Content
SpoilerName: Ana
Gender: Technically both, but identifies as female.
Species: Sapient Seed
Associated Color: Persian blue
Weapons/Abilities: She is a plant imbued with life and sapience by a life mage and a plant mage, as well as the personality of the life mage's wife. His wife was a very kind woman who wasn't capable of harming a fly. However, she was also very vain, and she would spend all day making herself look good. Ana does not have her memories. She only has her own memories as a plant. In her most basic forme, she is a seed. When she is a seed, she cannot do anything. She is only conscious of herself, and the only thing she is capable of doing is thinking. However, when she is planted, she can grow into a basic plant with a single flower with a face in it. This face is capable of seeing, hearing, talking, and making facial expressions. She is self-pollinating, and can easily produce seeds on her own. She can grow a wide variety of seeds, ranging from sapling seeds to vine seeds. She can only produce up to about 12 seeds at a time, but these seeds can then grow in another plant that has around the same capabilities as herself. She can also change these plants slightly, by changing the seeds themselves. So far, she has proven herself capable of growing many flowers with strange powers, such as exploding or producing massive amounts of water. As long as the roots are connected, she can maintain consciousness over all of her plants. If a plant becomes disconnected form herself, it becomes just a plant. It can still grow pretty fast, and have the same powers it would, but it is no longer under Ana's control. Essentially, it has the same base instincts (?) of a plant. Ana can revert back to a seed at any time, she just has to pour all her consciousness into one seed as soon as it falls off the plant. However, once she does this, all the plants that she was in dies.
Description: In her most basic forme, she is a seed. The seed is nondescript, uniform, beige. It is around the size and shape of a pumpkin seed. As soon as she is planted, she can grow in whichever way she wants to grow, at anywhere between an inch to a foot a second. Her neutral form is a flowering plant with only one flower, and the flower resembles a deep blue stargazer lily, however, it has a small face in the middle. The face is that of a beautiful human woman, and it is made with yellow flower petals. Using this, she can see, talk, make facial expressions, and bond with humans. The flower-face is around 3 inches wide. This forme is known as Standard Forme, and it is around 2 feet tall.She does not really need leaves to harness energy, being naturally imbued with a massive amount of life energy. As such, she will only use them if she gets worn out from battling, or for aesthetic reasons. Her looks are never static, as she enjoys changing herself. She inherited the life mage's wife's vanity.
Biography:
...
...
...
Nothingness.
And then, suddenly, she could see.
The first thing she saw was a face. Handsome, short-cropped hair and beard, deep blue eyes. Something stirred deep within her, but she knew not what it was. The face's lips moved, a deep voice reverbrated throughout the air, reached her ear-like orifices, and she heard it. She could only barely understand what he said. Her mind was nothing but a blur, she could not remember who she was, what she was doing here, who this man was, but somehow, she knew what he said. "Can you hear me?"
Her first instinct, when reacting with a situation like this was to respond with a very small, weak, "Where am I? Who am I?" Suddenly, the face, the only thing she had ever known, moved away. She could hear voices, but they were louder than before, and they were not saying anything in particular. The scene unfolded before her eyes, and she was overwhelmed with the amount of new sights. Below her, she could see a dirty wooden table surface. To her left, a musty old window let in a minimum amount of light. The door next to it was also dirty and wooden. On her right was about the same, but no door. The wall in front of her also had a window, but it was cleaner than the others, and she could see outside. All around the room she was in, plants grew everywhere. All different sorts of plants. The windows made the room seem warm, and it was bright and sunny outside. In the room however, two figures were dancing, and celebrating. She made the deduction that these unusual voices were, in fact, the sounds of jubilation. They were whooping in joy. Was she really this important? She still had no idea who she was.
She tried turning her head around unconsciously, but found that she couldn't. Now that she thought about it, she couldn't move at all, except for her face! She was pretty sure that she could move, she could feel a faint connection to her ... muscles? So if she couldn't move them, that means... Oh! She must have been paralyzed. Ah, this explains why the men were so happy to see her awake. Still, it was a bit weird. Why couldn't she remember anything? All that she knew was that she was an ordinary woman. Wait... was she? She couldn't even be sure of that much. She brought her attention back to the men, and thought that saying something was a good thing to do now. "Um... Who am I?"
The men stopped dancing and and their faces were brought close to her again. That odd feeling stirred up again. The first man she saw was on the left, but on the right was another man. This one was younger, but he definitely looked a bit more sallow. Unhealthy, almost. Then Man 1's lips moved again. It moved rapidly, and the sounds all rushed by her, with her understanding none of them. She closed her eyes. The sounds stopped. She opened them again. This time, the sounds were much slower, and she could understand them.
"Your name is Ana."
Name? What is that? ... Ana... That sounds like... me?
She didn't know why, but she knew that she was Ana.
"Ana."
"Yes, yes! Ana... See those plants?"
He indicated to them, to make sure that Ana understood what he was talking about.
"Plants."
"Yes, plants. You are a plant. You are one of them."
?!
One of them? But... they looked so... dead. No, not dead. Not moving, but alive.
She was not moving, and alive.
"You are alive, Ana. You can talk."
"Talk?"
"That's talking, what you just did. You see, Ana, you are different from these plants. You are like me. You can think."
Thinking... so plants can't think? Sounds like a horrible fate.
----------
She watched. She saw her newest seed drop down to the earth, take root, and grow. Suddenly, she could see herself. And she also saw herself. She had suddenly grown more eyes. But she was used to this. She had regrown herself many times over the course of her first week, she had to learn how to see through many different eyes and interpret it as one picture. For some reason, she was not accustomed to this. She could see with two eyes, she could talk, she could even describe the scene she first saw when she awoke, but this was new. But this was the first time this had happened. Through her first pair of eyes, she saw... herself, yes, but not quite. Her other flower's petals were ruby red.
"Change. Making yourself different. This is something all living beings can do, but you can do it much faster, like you can grow faster."
She could change? Make herself look different? She was eager to keep trying this. She looked at a sunflower, and focused her thoughts on it. Then, out of her seed-pod, a seed grew. This seed was different, she could see from her second pair of eyes. That seed dropped down, and grew. It grew and grew, until it was much taller than herself. Then she could... feel it. She couldn't see through that flower, but she knew that flower was a part of herself. But it was so different. The sun's rays felt... different. This flower was yellow, with a large cluster of seeds in the center. And then, slowly, she felt herself moving. The new flower was moving! She moved it to the sun, and suddenly felt a huge amount of energy!
"Whoa..."
"...Amazing! I would never have thought that this was possible!"
"Ana can change herself into different formes?"
The two mages were discussing her latest development fervently. She was content to just sit there and bask in the newfound embrace of the sun.
----------
"Okay, go!"
Around a hundred feet in front of her was a huge warhound, around 6' tall. It ran towards her, barking and growling. It's teeth were huge, and it's maw was dribbling. It was a very threatening sight, and it would have been scary, but Ana had dealt with creatures like this before, so she knew what to do. She produced 6 thistle seeds, and 6 snapdragon seeds. The thistle seeds she threw out. They immediately grew in a low thistle wall, right as the hound stepped on it. The hound yelped, and jumped about 10 feet in the air. She used this chance to make the snapdragons grow where the hound was about to land. Her snapdragons were specially bred to have exploding pods, 3 per plant, each the force of a cherry bomb. The flowers grew in a circle, and the hound couldn't dodge them as it was falling right in the center. Deftly, she grew 3 more seeds, and planted them right in front of her. They were vines, and they could grow fast. The bunch of snapdragons exploded, and the vines immediately grew towards the hound, and wrapped it so tightly it couldnt move.
"Well done. You really are getting better Ana."
This was the result of a month's worth of training, and experimentation. She couldn't remember the time it stopped being enjoyable for her. She could remember the joy of living, though, that moment when she felt truly connected with the world. But that was all false. She was nothing but an experiment, after all. These mages created her just so she could be studied and trained. She no longer felt that warm and fuzzy feeling she had upon seeing the life mage's face. Now all she felt was apathy with a hint of hatred. All she wanted to do was live. Just... live without any worries.
She had considered escaping, but the entire garden where she had lived her whole life was walled, and outside was a huge desert where no plants could grow. She was doomed, wasn't she? Doomed to a life of being studied. She turned in a sunflower, and looked up at the sky, basking in its warmth. If this is my life, then so be it. She produced one last seed. This seed was exactly like her first seed, nondescript, yet full of potential. The seed slowly dropped down onto the earth, and she willed it to not grow. It was already lost amongst the dozens of failed seeds she had produced, the children that would never prosper. She became one of them, and cut loose all her consciousness with the sunflower.
----------
...
Nothingness again.
Was this what she started as, a lone wisp of consciousness in a huge blank space?
It feels so lonely, yet so warm.
This must be my home.
Finally, I can sleep.
...
----------
And the mages never saw her again, even after replanting all the seeds.
Gender: Technically both, but identifies as female.
Species: Sapient Seed
Associated Color: Persian blue
Weapons/Abilities: She is a plant imbued with life and sapience by a life mage and a plant mage, as well as the personality of the life mage's wife. His wife was a very kind woman who wasn't capable of harming a fly. However, she was also very vain, and she would spend all day making herself look good. Ana does not have her memories. She only has her own memories as a plant. In her most basic forme, she is a seed. When she is a seed, she cannot do anything. She is only conscious of herself, and the only thing she is capable of doing is thinking. However, when she is planted, she can grow into a basic plant with a single flower with a face in it. This face is capable of seeing, hearing, talking, and making facial expressions. She is self-pollinating, and can easily produce seeds on her own. She can grow a wide variety of seeds, ranging from sapling seeds to vine seeds. She can only produce up to about 12 seeds at a time, but these seeds can then grow in another plant that has around the same capabilities as herself. She can also change these plants slightly, by changing the seeds themselves. So far, she has proven herself capable of growing many flowers with strange powers, such as exploding or producing massive amounts of water. As long as the roots are connected, she can maintain consciousness over all of her plants. If a plant becomes disconnected form herself, it becomes just a plant. It can still grow pretty fast, and have the same powers it would, but it is no longer under Ana's control. Essentially, it has the same base instincts (?) of a plant. Ana can revert back to a seed at any time, she just has to pour all her consciousness into one seed as soon as it falls off the plant. However, once she does this, all the plants that she was in dies.
Description: In her most basic forme, she is a seed. The seed is nondescript, uniform, beige. It is around the size and shape of a pumpkin seed. As soon as she is planted, she can grow in whichever way she wants to grow, at anywhere between an inch to a foot a second. Her neutral form is a flowering plant with only one flower, and the flower resembles a deep blue stargazer lily, however, it has a small face in the middle. The face is that of a beautiful human woman, and it is made with yellow flower petals. Using this, she can see, talk, make facial expressions, and bond with humans. The flower-face is around 3 inches wide. This forme is known as Standard Forme, and it is around 2 feet tall.She does not really need leaves to harness energy, being naturally imbued with a massive amount of life energy. As such, she will only use them if she gets worn out from battling, or for aesthetic reasons. Her looks are never static, as she enjoys changing herself. She inherited the life mage's wife's vanity.
Biography:
...
...
...
Nothingness.
And then, suddenly, she could see.
The first thing she saw was a face. Handsome, short-cropped hair and beard, deep blue eyes. Something stirred deep within her, but she knew not what it was. The face's lips moved, a deep voice reverbrated throughout the air, reached her ear-like orifices, and she heard it. She could only barely understand what he said. Her mind was nothing but a blur, she could not remember who she was, what she was doing here, who this man was, but somehow, she knew what he said. "Can you hear me?"
Her first instinct, when reacting with a situation like this was to respond with a very small, weak, "Where am I? Who am I?" Suddenly, the face, the only thing she had ever known, moved away. She could hear voices, but they were louder than before, and they were not saying anything in particular. The scene unfolded before her eyes, and she was overwhelmed with the amount of new sights. Below her, she could see a dirty wooden table surface. To her left, a musty old window let in a minimum amount of light. The door next to it was also dirty and wooden. On her right was about the same, but no door. The wall in front of her also had a window, but it was cleaner than the others, and she could see outside. All around the room she was in, plants grew everywhere. All different sorts of plants. The windows made the room seem warm, and it was bright and sunny outside. In the room however, two figures were dancing, and celebrating. She made the deduction that these unusual voices were, in fact, the sounds of jubilation. They were whooping in joy. Was she really this important? She still had no idea who she was.
She tried turning her head around unconsciously, but found that she couldn't. Now that she thought about it, she couldn't move at all, except for her face! She was pretty sure that she could move, she could feel a faint connection to her ... muscles? So if she couldn't move them, that means... Oh! She must have been paralyzed. Ah, this explains why the men were so happy to see her awake. Still, it was a bit weird. Why couldn't she remember anything? All that she knew was that she was an ordinary woman. Wait... was she? She couldn't even be sure of that much. She brought her attention back to the men, and thought that saying something was a good thing to do now. "Um... Who am I?"
The men stopped dancing and and their faces were brought close to her again. That odd feeling stirred up again. The first man she saw was on the left, but on the right was another man. This one was younger, but he definitely looked a bit more sallow. Unhealthy, almost. Then Man 1's lips moved again. It moved rapidly, and the sounds all rushed by her, with her understanding none of them. She closed her eyes. The sounds stopped. She opened them again. This time, the sounds were much slower, and she could understand them.
"Your name is Ana."
Name? What is that? ... Ana... That sounds like... me?
She didn't know why, but she knew that she was Ana.
"Ana."
"Yes, yes! Ana... See those plants?"
He indicated to them, to make sure that Ana understood what he was talking about.
"Plants."
"Yes, plants. You are a plant. You are one of them."
?!
One of them? But... they looked so... dead. No, not dead. Not moving, but alive.
She was not moving, and alive.
"You are alive, Ana. You can talk."
"Talk?"
"That's talking, what you just did. You see, Ana, you are different from these plants. You are like me. You can think."
Thinking... so plants can't think? Sounds like a horrible fate.
----------
She watched. She saw her newest seed drop down to the earth, take root, and grow. Suddenly, she could see herself. And she also saw herself. She had suddenly grown more eyes. But she was used to this. She had regrown herself many times over the course of her first week, she had to learn how to see through many different eyes and interpret it as one picture. For some reason, she was not accustomed to this. She could see with two eyes, she could talk, she could even describe the scene she first saw when she awoke, but this was new. But this was the first time this had happened. Through her first pair of eyes, she saw... herself, yes, but not quite. Her other flower's petals were ruby red.
"Change. Making yourself different. This is something all living beings can do, but you can do it much faster, like you can grow faster."
She could change? Make herself look different? She was eager to keep trying this. She looked at a sunflower, and focused her thoughts on it. Then, out of her seed-pod, a seed grew. This seed was different, she could see from her second pair of eyes. That seed dropped down, and grew. It grew and grew, until it was much taller than herself. Then she could... feel it. She couldn't see through that flower, but she knew that flower was a part of herself. But it was so different. The sun's rays felt... different. This flower was yellow, with a large cluster of seeds in the center. And then, slowly, she felt herself moving. The new flower was moving! She moved it to the sun, and suddenly felt a huge amount of energy!
"Whoa..."
"...Amazing! I would never have thought that this was possible!"
"Ana can change herself into different formes?"
The two mages were discussing her latest development fervently. She was content to just sit there and bask in the newfound embrace of the sun.
----------
"Okay, go!"
Around a hundred feet in front of her was a huge warhound, around 6' tall. It ran towards her, barking and growling. It's teeth were huge, and it's maw was dribbling. It was a very threatening sight, and it would have been scary, but Ana had dealt with creatures like this before, so she knew what to do. She produced 6 thistle seeds, and 6 snapdragon seeds. The thistle seeds she threw out. They immediately grew in a low thistle wall, right as the hound stepped on it. The hound yelped, and jumped about 10 feet in the air. She used this chance to make the snapdragons grow where the hound was about to land. Her snapdragons were specially bred to have exploding pods, 3 per plant, each the force of a cherry bomb. The flowers grew in a circle, and the hound couldn't dodge them as it was falling right in the center. Deftly, she grew 3 more seeds, and planted them right in front of her. They were vines, and they could grow fast. The bunch of snapdragons exploded, and the vines immediately grew towards the hound, and wrapped it so tightly it couldnt move.
"Well done. You really are getting better Ana."
This was the result of a month's worth of training, and experimentation. She couldn't remember the time it stopped being enjoyable for her. She could remember the joy of living, though, that moment when she felt truly connected with the world. But that was all false. She was nothing but an experiment, after all. These mages created her just so she could be studied and trained. She no longer felt that warm and fuzzy feeling she had upon seeing the life mage's face. Now all she felt was apathy with a hint of hatred. All she wanted to do was live. Just... live without any worries.
She had considered escaping, but the entire garden where she had lived her whole life was walled, and outside was a huge desert where no plants could grow. She was doomed, wasn't she? Doomed to a life of being studied. She turned in a sunflower, and looked up at the sky, basking in its warmth. If this is my life, then so be it. She produced one last seed. This seed was exactly like her first seed, nondescript, yet full of potential. The seed slowly dropped down onto the earth, and she willed it to not grow. It was already lost amongst the dozens of failed seeds she had produced, the children that would never prosper. She became one of them, and cut loose all her consciousness with the sunflower.
----------
...
Nothingness again.
Was this what she started as, a lone wisp of consciousness in a huge blank space?
It feels so lonely, yet so warm.
This must be my home.
Finally, I can sleep.
...
----------
And the mages never saw her again, even after replanting all the seeds.
Battle start coming up I suppose.